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AikijinX 1 Shot Thief/Daredevil Roaming/Outnumbered Vol. 6


AikijinX.6258

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SA 3-2-1 and sometimes 3-2-3 feels consistently reliable floating around different size fights. Given, it's way better on top of Deadeye with Kneel or Shadow Meld if you're talking about tanking smc blobs but I love it in transit also. I don't get a lot of time to play though so my builds are always casual friendly to crank out reward tracks and it probably doesn't apply much to what you're doing out there but I think SA is a solid trait line with alright choices.

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> @"kash.9213" said:

> SA 3-2-1 and sometimes 3-2-3 feels consistently reliable floating around different size fights. Given, it's way better on top of Deadeye with Kneel or Shadow Meld if you're talking about tanking smc blobs but I love it in transit also. I don't get a lot of time to play though so my builds are always casual friendly to crank out reward tracks and it probably doesn't apply much to what you're doing out there but I think SA is a solid trait line with alright choices.

 

SA has always been a very forgiving trait tree line. With enormous capability for 1vX. With the right gear, stats,skill, etc, It would be very difficult to lock down a Thief running the SA line. Deadeye made it possible for Thieves to "Get in and Get out" . Do your burst out while in stealth> Thus Revealing you> Then Quickly Shadow meld to clear reveal. It's practically broken. But a critical tool to a Deadeye if he wants to burst and quickly get out of sight as fast as possible. Sort of like the old war "Guerilla" tactics.

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> @"AikijinX.6258" said:

> > @"Turk.5460" said:

> > > @"AikijinX.6258" said:

> > > > @"Turk.5460" said:

> > > > > @"AikijinX.6258" said:

> > > > > > @"Turk.5460" said:

> > > > > > > @"AikijinX.6258" said:

> > > > > > > > @"Turk.5460" said:

> > > > > > > > > @"Sketchy McBeardo.2874" said:

> > > > > > > > > Oh NICE. This is the thread I've been looking for since getting back into WvW. XD

> > > > > > > > >

> > > > > > > > > I notice that between the D/P 1 Shot Build and the S/D DrD & wvw Deadeye builds you switch between Bewildering Ambush and Sleight of hand in the Trickery line. Any particular reason?

> > > > > > > >

> > > > > > > > Thats an oversight on his part while making the build to link. He's using Sleight of Hand in both.

> > > > > > >

> > > > > > > You guys will soon see more footage of my Rifle DE in action. More outnumbered Rifle fights. More reason for why I choose Bewildering Ambush over sleight of hand. It was not an oversight, I intentionally used B.A, because of the complimentary touch it adds for this power interrupt build. Nobody wants to have confusion on them, especially while their HP is being sliced down in less than 3 seconds.

> > > > > > >

> > > > > > > Here's 2 clips that'll feature in my next montage that demonstrate the power of double tap: (I have 2v1 vs. double soulbeasts, and double druids in the montage as well. It'll be a nice one to end the year :)

> > > > > > > https://drive.google.com/open?id=1mzvI53hJQBg6SZG_fbhJ01cFV_ntvyzA

> > > > > > > https://drive.google.com/open?id=1wovXm44RLLsNEawQh41FMNkmw3qK8MYe

> > > > > >

> > > > > > Do you interchange them? Your footage of you in WvW playing DE Rifle showed daze when you marked your opponents.

> > > > >

> > > > > No I don't interchange. I only use Bewildering Ambush currently. (Those clips where I had daze equipped were when I was just testing out the concept of the build. I had the concept of the build actually pre-beta, then during beta testing week i tested some things out, and after beta testing ended and during the first week of PoF release, I tested out the final results of my concept.) I decided having a good complimentary/annoying condition like confusion, while pumping out hard/fast DPS is more lethal than sleight of hand, since I have mercy, and CD without SoH i have already forgotten it exists. I don't even notice it being gone.

> > > >

> > > > I gave Bewildering Ambush a try just for kicks, unfortunately it does not really work with Marauder/Zerk gear. I personally found the stability-ignoring daze and shorter cooldown more useful. Especially when there is a ranged-skirmish where Mercy is best saved for finishing someone off. I also found that SoH was much more useful when fighting D/P DrD's.

> > >

> > > I would love to get some practice friendly 1v1's in with you if you're up for that. I can show you the potential of the build if you'd like that brotha ! :) I promise you it's really strong, and does well to compete with SoH.

> >

> > HMU when you're matched with FA, gurl!

>

> We're matched right now. I am on Maguuma.

 

For sure, I added you, but probs wont play this weekend for obvious reasons :p /point at me or something if you see me tho. I'm the only Charr thief on FA with any of the guild tags in my sig. Goodluck with DR roamers they have lots of good people to pal around with.

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> @"Turk.5460" said:

> > @"AikijinX.6258" said:

> > > @"Turk.5460" said:

> > > > @"AikijinX.6258" said:

> > > > > @"Turk.5460" said:

> > > > > > @"AikijinX.6258" said:

> > > > > > > @"Turk.5460" said:

> > > > > > > > @"AikijinX.6258" said:

> > > > > > > > > @"Turk.5460" said:

> > > > > > > > > > @"Sketchy McBeardo.2874" said:

> > > > > > > > > > Oh NICE. This is the thread I've been looking for since getting back into WvW. XD

> > > > > > > > > >

> > > > > > > > > > I notice that between the D/P 1 Shot Build and the S/D DrD & wvw Deadeye builds you switch between Bewildering Ambush and Sleight of hand in the Trickery line. Any particular reason?

> > > > > > > > >

> > > > > > > > > Thats an oversight on his part while making the build to link. He's using Sleight of Hand in both.

> > > > > > > >

> > > > > > > > You guys will soon see more footage of my Rifle DE in action. More outnumbered Rifle fights. More reason for why I choose Bewildering Ambush over sleight of hand. It was not an oversight, I intentionally used B.A, because of the complimentary touch it adds for this power interrupt build. Nobody wants to have confusion on them, especially while their HP is being sliced down in less than 3 seconds.

> > > > > > > >

> > > > > > > > Here's 2 clips that'll feature in my next montage that demonstrate the power of double tap: (I have 2v1 vs. double soulbeasts, and double druids in the montage as well. It'll be a nice one to end the year :)

> > > > > > > > https://drive.google.com/open?id=1mzvI53hJQBg6SZG_fbhJ01cFV_ntvyzA

> > > > > > > > https://drive.google.com/open?id=1wovXm44RLLsNEawQh41FMNkmw3qK8MYe

> > > > > > >

> > > > > > > Do you interchange them? Your footage of you in WvW playing DE Rifle showed daze when you marked your opponents.

> > > > > >

> > > > > > No I don't interchange. I only use Bewildering Ambush currently. (Those clips where I had daze equipped were when I was just testing out the concept of the build. I had the concept of the build actually pre-beta, then during beta testing week i tested some things out, and after beta testing ended and during the first week of PoF release, I tested out the final results of my concept.) I decided having a good complimentary/annoying condition like confusion, while pumping out hard/fast DPS is more lethal than sleight of hand, since I have mercy, and CD without SoH i have already forgotten it exists. I don't even notice it being gone.

> > > > >

> > > > > I gave Bewildering Ambush a try just for kicks, unfortunately it does not really work with Marauder/Zerk gear. I personally found the stability-ignoring daze and shorter cooldown more useful. Especially when there is a ranged-skirmish where Mercy is best saved for finishing someone off. I also found that SoH was much more useful when fighting D/P DrD's.

> > > >

> > > > I would love to get some practice friendly 1v1's in with you if you're up for that. I can show you the potential of the build if you'd like that brotha ! :) I promise you it's really strong, and does well to compete with SoH.

> > >

> > > HMU when you're matched with FA, gurl!

> >

> > We're matched right now. I am on Maguuma.

>

> For sure, I added you, but probs wont play this weekend for obvious reasons :p /point at me or something if you see me tho. I'm the only Charr thief on FA with any of the guild tags in my sig. Goodluck with DR roamers they have lots of good people to pal around with.

 

Yeah man, I'll keep a look out for you for sure! And yeah the Mag and DR link is pretty cool, i've met a couple nice DR players so far. I am really looking forward to seeing this Daze vs B.A haha.

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