Miroe.2054 Posted November 28, 2017 Share Posted November 28, 2017 Just got myself the new Sigil of the Stars that lets you stack a bonus for each Attribute per kill. (like the sigil of bloodlust does for power) Reading the description of the Attributes granted by the rune/sigil of the stars it says +X to all Attributes. There are 9 Attributes in the game (Power, Precision, Ferocity, Toughness, Vitality, Healing Power, Condition damage, Concentration and Expertise) Yet both of the new items do not give any bonuses to Concentration or Expertise. Expanding the Attribute range of sigil of the stars to Concentration and Expertise would increase the Attributes added by it from 14 points per stack to 18 in comparison to the 10 given to a specific Attribute on any other sigil. (Don't know if it would be broken though, I'm not in the gw2 balance team.) I know that what I am actually asking for is a fix to all celestial items to include Concentration and Expertise. This might require lowering the bonus given to each Attribute by a certain amount but right now celestial items are just misleading. What do you think? EDIT: Forgot Ferocity Link to comment Share on other sites More sharing options...
FaboBabo.3581 Posted November 28, 2017 Share Posted November 28, 2017 No. Just no. Cele is 7 stat gear. U forgot ferocity btw. BTW can u exactly tell what sigil and rune is doing? Cant play right now. I assume sigil is +2 per Stack for every stat? Link to comment Share on other sites More sharing options...
Charrbeque.8729 Posted November 28, 2017 Share Posted November 28, 2017 Weapons and armor with celestial stats are the same way: concentration and expertise were never added to it, even though it increases all other stats. Link to comment Share on other sites More sharing options...
usnedward.9023 Posted November 28, 2017 Share Posted November 28, 2017 Base stats only.......... See nothing wrong with that. Link to comment Share on other sites More sharing options...
FaboBabo.3581 Posted November 28, 2017 Share Posted November 28, 2017 Pls tell me what the rune does Link to comment Share on other sites More sharing options...
Nick Lentz.6982 Posted November 28, 2017 Share Posted November 28, 2017 Who uses stack sigils anyway... Link to comment Share on other sites More sharing options...
intox.6347 Posted November 28, 2017 Share Posted November 28, 2017 > @"Nick Lentz.6982" said: > Who uses stack sigils anyway... WvW-ers :D And for sure celestial sigil will have also only one option to use... for cele users in wvw :D Link to comment Share on other sites More sharing options...
FaboBabo.3581 Posted November 28, 2017 Share Posted November 28, 2017 > @intox.6347 said: > > @"Nick Lentz.6982" said: > > Who uses stack sigils anyway... > > WvW-ers :D And for sure celestial sigil will have also only one option to use... for cele users in wvw :D Sigil of bloodlust roaming Now what does the rune? Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted November 28, 2017 Share Posted November 28, 2017 > @FaboBabo.3581 said: > > @intox.6347 said: > > > @"Nick Lentz.6982" said: > > > Who uses stack sigils anyway... > > > > WvW-ers :D And for sure celestial sigil will have also only one option to use... for cele users in wvw :D > > Sigil of bloodlust roaming > > Now what does the rune? +36 all stat, -30% incoming weakness, chill, cripple duration, -10% condition damage taken Link to comment Share on other sites More sharing options...
FaboBabo.3581 Posted November 29, 2017 Share Posted November 29, 2017 > @Khisanth.2948 said: > > @FaboBabo.3581 said: > > > @intox.6347 said: > > > > @"Nick Lentz.6982" said: > > > > Who uses stack sigils anyway... > > > > > > WvW-ers :D And for sure celestial sigil will have also only one option to use... for cele users in wvw :D > > > > Sigil of bloodlust roaming > > > > Now what does the rune? > > +36 all stat, -30% incoming weakness, chill, cripple duration, -10% condition damage taken Superior rune of bandaid versus scourges? Link to comment Share on other sites More sharing options...
Miroe.2054 Posted November 29, 2017 Author Share Posted November 29, 2017 > @Charrbeque.8729 said: > Weapons and armor with celestial stats are the same way: concentration and expertise were never added to it, even though it increases all other stats. Absolutely that is how it is. So maybe we can change each instance of a celestial stat bonus to "+X To All Attributes exept for concentration and expertise" Link to comment Share on other sites More sharing options...
Shirlias.8104 Posted November 29, 2017 Share Posted November 29, 2017 Ask to fix something which works perfectly. :lol: It's this way since traveller, divinity, revenant, weaver, celestial, etc... no need to fix the description. Link to comment Share on other sites More sharing options...
Miroe.2054 Posted November 29, 2017 Author Share Posted November 29, 2017 > @Shirlias.8104 said: > Ask to fix something which works perfectly. > :lol: > > It's this way since traveller, divinity, revenant, weaver, celestial, etc... no need to fix the description. Please help me here. Are you confused with how item descriptions are supposed to work or are you mistaking the word "all stats" with something else? Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted November 29, 2017 Share Posted November 29, 2017 > @Miroe.2054 said: > > @Shirlias.8104 said: > > Ask to fix something which works perfectly. > > :lol: > > > > It's this way since traveller, divinity, revenant, weaver, celestial, etc... no need to fix the description. > > Please help me here. Are you confused with how item descriptions are supposed to work or are you mistaking the word "all stats" with something else? It means the same thing it has always meant. Are you complaining about ANet being consistent? Link to comment Share on other sites More sharing options...
Carlin Sanders.3587 Posted November 29, 2017 Share Posted November 29, 2017 considering Anet added in recipes for expertise and concentration infusions - depending on how strong one can get with those - this might not be such a major issue. Link to comment Share on other sites More sharing options...
Miroe.2054 Posted November 29, 2017 Author Share Posted November 29, 2017 > @Khisanth.2948 said: > It means the same thing it has always meant. Are you complaining about ANet being consistent? No, I am complaining about ANet being consistent in that mistake. Even I you and I know about it, new players don't. Link to comment Share on other sites More sharing options...
Shikigami.4013 Posted September 7, 2018 Share Posted September 7, 2018 I agree. I you have an item say "all stats" and then add new stats, you should either include the new stats for the items, or change the description that has become wrong because the item no longer gives a bonus to all stats. PS: Oops came here after googling the rune I didn't know yet and just noticed it had been in the game for a long time and the thread is old. Did they ever change anything?' Link to comment Share on other sites More sharing options...
Hesacon.8735 Posted September 7, 2018 Share Posted September 7, 2018 > @"intox.6347" said: > > @"Nick Lentz.6982" said: > > Who uses stack sigils anyway... > > WvW-ers :D And for sure celestial sigil will have also only one option to use... for cele users in wvw :D Few WvW players use stacking sigils because you lose stacks on down or map change. Link to comment Share on other sites More sharing options...
anonymous.7812 Posted September 8, 2018 Share Posted September 8, 2018 > @"Hesacon.8735" said: > > @"intox.6347" said: > > > @"Nick Lentz.6982" said: > > > Who uses stack sigils anyway... > > > > WvW-ers :D And for sure celestial sigil will have also only one option to use... for cele users in wvw :D > > Few WvW players use stacking sigils because you lose stacks on down or map change. Not in my experience, only VERY frequent float teams or roamers would do this, since it takes only 5 player kills to hit 25 stacks again. The vast majority of players are 20-50 man squads would always use stacking sigils. Link to comment Share on other sites More sharing options...
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