Noble.2670 Posted December 13, 2017 Share Posted December 13, 2017 Title^ Various times the devs have said they check the profession specific forums regarding balance patch changes so, it can’t hurt to try. I Don’t think I have to explain why this needs to happen. Link to comment Share on other sites More sharing options...
Xillllix.3485 Posted December 13, 2017 Share Posted December 13, 2017 > @"Noble.2670" said: > Title^ > > Various times the devs have said they check the profession specific forums regarding balance patch changes so, it can’t hurt to try. > > I Don’t think I have to explain why this needs to happen. signed. Link to comment Share on other sites More sharing options...
ArmageddonAsh.6430 Posted December 13, 2017 Share Posted December 13, 2017 Signed. But they wont. Link to comment Share on other sites More sharing options...
Noble.2670 Posted December 13, 2017 Author Share Posted December 13, 2017 > @"ArmageddonAsh.6430" said: > Signed. But they wont. I’m also doubtful, but as I said, can’t hurt to try Link to comment Share on other sites More sharing options...
MyPuppy.8970 Posted December 13, 2017 Share Posted December 13, 2017 All is vain. Link to comment Share on other sites More sharing options...
reikken.4961 Posted December 13, 2017 Share Posted December 13, 2017 You'll have better luck getting them to nerf ele even more, so that even new players will realize how bad the class is, so I won't get eles on my team anymore. Link to comment Share on other sites More sharing options...
Wentworth.6901 Posted December 13, 2017 Share Posted December 13, 2017 Absolutely. This change sucked bad. Link to comment Share on other sites More sharing options...
NunaLupin.4036 Posted December 13, 2017 Share Posted December 13, 2017 agreed, this change is horrible. This trait was so much part of active and fun play, switching your attunements in order to give big attakcs more crit chance. Now we get some passive might stacks that have more chance of being corrupted anyway :/ Link to comment Share on other sites More sharing options...
Xibalbar.7459 Posted December 13, 2017 Share Posted December 13, 2017 They cant, because of other classes whould like to have the same. I agree this was a pretty useless "nerf", but at end, they do, what they do............ Link to comment Share on other sites More sharing options...
Asur.9178 Posted December 13, 2017 Share Posted December 13, 2017 Disagree!! Link to comment Share on other sites More sharing options...
Genesis.5169 Posted December 13, 2017 Share Posted December 13, 2017 You could like blast the countless fire fields u guys make, you still have your 100% fury uptime... Link to comment Share on other sites More sharing options...
sokeenoppa.5384 Posted December 14, 2017 Share Posted December 14, 2017 > @"Genesis.5169" said: > You could like blast the countless fire fields u guys make, you still have your 100% fury uptime... No coz standar build in PvP has water arcane weaver. Link to comment Share on other sites More sharing options...
Mr Godlike.6098 Posted December 14, 2017 Share Posted December 14, 2017 > @"Noble.2670" said: > Title^ > > Various times the devs have said they check the profession specific forums regarding balance patch changes so, it can’t hurt to try. > > I Don’t think I have to explain why this needs to happen. Signed but... I am sorry to be ,,that guy" but they will ignore petition like they ignored any pvp ele balance-releted topic since release of HoT. Link to comment Share on other sites More sharing options...
reikken.4961 Posted December 14, 2017 Share Posted December 14, 2017 > @"Genesis.5169" said: > You could like blast the countless fire fields u guys make, you still have your 100% fury uptime... This is for PvP. Link to comment Share on other sites More sharing options...
ArthurDent.9538 Posted December 14, 2017 Share Posted December 14, 2017 Signed 15 chars Link to comment Share on other sites More sharing options...
Altion.9576 Posted December 14, 2017 Share Posted December 14, 2017 Signed because Weaver is one of my fav classes Link to comment Share on other sites More sharing options...
Shadowflare.2759 Posted December 14, 2017 Share Posted December 14, 2017 signed. Won't get my hopes up though. Link to comment Share on other sites More sharing options...
Wolfric.9380 Posted December 14, 2017 Share Posted December 14, 2017 signed ... it´s a huge hit to base ele and a lot of weaver variants, even if they are not meta .. And there was no issue with it ... Link to comment Share on other sites More sharing options...
Gokil.2543 Posted December 14, 2017 Share Posted December 14, 2017 I’d prefer to see it reversed as well, but I think it’s the last thing we should be taking a stand for. The burning speed and electric discharge thing are more impactful. Far more important still is just how bad ele is right now, and how slow weaver still plays. Link to comment Share on other sites More sharing options...
Theros.1390 Posted December 14, 2017 Share Posted December 14, 2017 Signed. By the way, would be glad to see Weak Spot trait also come back to his original version. (was our capacity to stack Vulnerability in 1v1, and it's over now) Link to comment Share on other sites More sharing options...
Zintrothen.1056 Posted December 14, 2017 Share Posted December 14, 2017 They won't revert it. Anet never admits they made a mistake. Instead, we should ask for a better version of the new version. 1 might on attunement swap is just horrendous. Should be 3 minimum. Or change it so that might adds an additional effect. They've been doing that over time to other professions. Necro just got a trait that gives might more power but less condi damage. Warrior just got a trait that adds 10 power per stack (though this one replaced 10% damage boost when endurance wasn't full). Sure they could make might increase crit chance or ferocity even. But Arcane, being the trait line that focuses on crit proc traits should have fury! Nobody's going to run air/arcane still because water line is still mandatory. The fire line even has a GM trait that gives fury and there's only one trait that relies on crits. Why not move that to Arcane, and change the GM to give additional might when blasting any fire field? They could do a myriad of things, but instead they directly nerfed the only good build that had any chance of becoming meta. And to slap us all in the face even more, they didn't do a damn thing to reduce mesmer confusion stacks, because I guess it's ok to be punished for trying to cleanse. Guess who's ok with the patch? Mesmers, rangers, warriors...actually, everyone except the two professions that need the most help. Link to comment Share on other sites More sharing options...
Wentworth.6901 Posted December 14, 2017 Share Posted December 14, 2017 > @"Zintrothen.1056" said: > They won't revert it. Anet never admits they made a mistake. Instead, we should ask for a better version of the new version. 1 might on attunement swap is just horrendous. Should be 3 minimum. Or change it so that might adds an additional effect. They've been doing that over time to other professions. Necro just got a trait that gives might more power but less condi damage. Warrior just got a trait that adds 10 power per stack (though this one replaced 10% damage boost when endurance wasn't full). Sure they could make might increase crit chance or ferocity even. But Arcane, being the trait line that focuses on crit proc traits should have fury! Nobody's going to run air/arcane still because water line is still mandatory. The fire line even has a GM trait that gives fury and there's only one trait that relies on crits. Why not move that to Arcane, and change the GM to give additional might when blasting any fire field? They could do a myriad of things, but instead they directly nerfed the only good build that had any chance of becoming meta. And to slap us all in the face even more, they didn't do a kitten thing to reduce mesmer confusion stacks, because I guess it's ok to be punished for trying to cleanse. Guess who's ok with the patch? Mesmers, rangers, warriors...actually, everyone except the two professions that need the most help. Giving more stacks of might is a good idea. That would make it seem more worth it. Or having each stack of might give 1% crit chance, something like that. Its just so pathetically weak right now... Link to comment Share on other sites More sharing options...
MyPuppy.8970 Posted December 14, 2017 Share Posted December 14, 2017 Next step: might grants regeneration. Link to comment Share on other sites More sharing options...
Flobings.7251 Posted December 14, 2017 Share Posted December 14, 2017 Signed. Weaver build variety was already sad & this is just a nerf to the power damage which no one was complaining about. Link to comment Share on other sites More sharing options...
Tomiyou.3790 Posted December 14, 2017 Share Posted December 14, 2017 Absolutely in. Terrible change. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now