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sokeenoppa.5384

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  1. Some1 used a lvl 80 boost and went i to expansion content without playing the base game? ?
  2. > @"AgentMoore.9453" said: > > @"Katary.7096" said: > > And I doubt that the developers made raid content with the expectation that it would become one of the game's main pillars. They were likely aware that it is niche content and only serves to fill a gap in the game's assortment of content. > > You're saying raids, in their entirety, were purposefully made for a small amount of players? To me, that seems _unlikely_. That's a **lot** of effort for a niche. > > If you ask me, ArenaNet wanted more people to be raiding, and their explanation of strike missions was 'look guys! a ramp to help you get into raiding!!'. When that didn't work, they switched over to Dragon Response Missions and Sunqua Peak (the upper level fractal) as additional ways of trying to get people into more 'challenging end-game content'. > > I think they had every expectation that far more people would raid than the amount that actually do, and they're doing all the wrong things to try and make it happen. Anet actually made raids to be niche, and even said that participation was higher than expected and that raids were a success. Yes without me linking any source for this im just a guy shouting at forums, some1 else feel free to link source because i dont like to use forum search with my phone.
  3. > @"weaponwh.9810" said: > so basically not worth it except 1st time Its worth it atleast for ppl that has static and can just do 5 CMs during their full clear without extra wipes.
  4. Imagine raiding with condi firebrand and some1 just using random chill to cancel all ur damage.. no ty.
  5. > @"Linken.6345" said: > > @"Hannelore.8153" said: > > > @"WindBlade.8749" said: > > > > @"Firebeard.1746" said: > > > > > @"Ayrilana.1396" said: > > > > > You don't have to do what is meta. Create your own group if you don't see any to your liking in the LFG. > > > > > > > > > > DPS has been the go to for just about everywhere in PvE over the past 8+ years. > > > > > > > > > > Meta is usually always fairly narrow to a degree and has been for 8+ years. > > > > > > > > Usually the people in PuGs don't care, but i think it's toxic some people feel they have to lecture people on how to play, especially with fractals which has a massive overhead to climbing (ar collection + ascended gear). If i was more fragile i might quit the game mode altogether. Honestly i have run some parties with almost all supports in lower tiers because of how sparse the player base is. You have to use what's available. > > > > > > > > I just would like some wind knocked out of the sails of the everyone is dps meta. > > > > > > > > Which by the way was how i started this character but because of lack of support while climbing, i swapped it into support before i invested too much into the character. > > > > > > More than lecturing i think people are just annoyed when in an content that is hard compared to the others contents of the game you don't pull your weight, as long your dps is fine or your boon uptime is ok, only people that like optimisation will complain, most of class in this game can be dps in cm with no real problem but the problem is more on buffer, there is no other buffer for 5 man content than fb, the game really need new one, we only have 10 man support that are not fit for 5 man at all (without even speaking about how broken fb egide is) same for alac, why only two specialization in this game can give it ? > > > > This is the key point I was trying to make earlier. Its not just that two classes in the game can give Alacrity, its that only two specialisations (subclasses) can give it, which means that the overall amount of classes that provide Alacrity is a whopping 7%. > > > > And on top of that, one of them has a really hard time doing it, so generally isn't used for the task anymore. > > > > And don't even get me started on Firebrand and its monopoly on group Stability, with Rev barely competing, and no one else being able to do the job except a little bit from Scrapper, Chronomancer, etc > > > > Everyone wouldn't have to go DPS if it wasn't literally the only role they could play thats effective. > > > > Even when you count mechanics like reflects, the number of players that can do them is a very small amount of the overall player base, and that's why we end up like this. No one should be everything, but everyone has to be at least something, and right now that's just damage with maybe some heals and basic boons like Might if you want to support, that's it. > > > > One whole class (Warrior) is demoted purely to just increasing your stats, that's rediculous. > > 2 classes increase stats dont forget ranger spirits mate. *3 dont forget AP from alac ^^
  6. > @"Akir.9312" said: > > @"sokeenoppa.5384" said: > > > @"Astralporing.1957" said: > > > > @"sokeenoppa.5384" said: > > > > > @"Astralporing.1957" said: > > > > > Sure, why not. At the same time i'd guess OW should get its own legendary armor, and a source of ascended gear as good as magnetites are. > > > > > > > > Sure. And naturally raids will get 2 sets of unique legendary weapons, fair trade :) > > > Okay, you win. Let's agree on OW getting the envoy set, not an unique one, and with Raiders being able to buy OW-specific gen 1/2 legendary weapon components with LI. > > > > > > > I really dont care, just teasing you ? > > I dont care what rewards open world has/gets. I just want the game mode i play reward me other days than monday when i do my full clear. Rewards can be whatever really, as long as they feel even just a little rewarding > > yes, this is what i feel, i either burn it all on monday or split clears between 2 days and the rest of the day i am getting as much from raids as i get from a champion chest Im leading training raids or just having fun with lfg groups rest of the week, feels bad that im kinda like losing money while doing so because of food. Sure one could argue that food is optional but anyways.
  7. > @"Astralporing.1957" said: > > @"sokeenoppa.5384" said: > > > @"Astralporing.1957" said: > > > Sure, why not. At the same time i'd guess OW should get its own legendary armor, and a source of ascended gear as good as magnetites are. > > > > Sure. And naturally raids will get 2 sets of unique legendary weapons, fair trade :) > Okay, you win. Let's agree on OW getting the envoy set, not an unique one, and with Raiders being able to buy OW-specific gen 1/2 legendary weapon components with LI. > I really dont care, just teasing you ? I dont care what rewards open world has/gets. I just want the game mode i play reward me other days than monday when i do my full clear. Rewards can be whatever really, as long as they feel even just a little rewarding
  8. > @"Astralporing.1957" said: > Sure, why not. At the same time i'd guess OW should get its own legendary armor, and a source of ascended gear as good as magnetites are. Sure. And naturally raids will get 2 sets of unique legendary weapons, fair trade :)
  9. > @"Cyninja.2954" said: > > @"sokeenoppa.5384" said: > > > @"Antycypator.9874" said: > > > KP, LI/DL and should be once per week, but other rewards (Gold, Shards/Crystals, exotic items and chance for Asc item) — daily. It's still low income compared to specific OW farms or FoTM, but I would probably do raids more, because I actually enjoy raids. > > > > > > > @"sokeenoppa.5384" said: > > > > That would be ~700 gold/week IF player would do full clear every day. Imo that sounds kinda balanced when compared to other gold farming methods. It would also perhaps make raids less dead content. > > > > > > > > Edit: just correct me if i said stupid about the gold from FC, i really dont remember anymore how much it is ? > > > > > > It's 25 encounters (rewarded): > > > W1: VG, Pre-Gorse, Gorseval, Sabetha > > > W2: Sloth, Trio, Matthias > > > W3: Escort, KC, Twisted Castle, Xera > > > W4: Cairn, MO, Samarog, Deimos > > > W5: SH, River, Statues, Dhumm > > > W6: CA, Largos, Qadim > > > W7: Sabir, Adina, Qadim 2.0 > > > Total: 25, so 50g + additional bonus [doubled rewards from 2 random wings] = 62-66g. > > > > I counted the exotics and other loot in that aswell. They add up fast. It is after all one Guaranteed exotic and some yellow uni gear if im not mistaken. But still 100 was a bit of an overkill. 80-90 depending about rng sounds more correct. > > Actually 100g is about right on average. > > The pure gold reward is around 60-66g. The reward in guaranteed exotic items is between 7.5 - 25 gold (depending on the exotic items. I calculated 0.30 to 1g per reward. Average should be a bit higher given often at least 1-2 valuable sigils are in there). The Magnetite Shards and Gaeting Crystals are 15g and 18g respectively (at each 150 gained). The CM rewards are 10 gold on top. That is without any ascended loot factored in or potential infusion or other sell-able drops. > > I personally don't mind either way. I know enough players who clear raids multiple times per week. Some even multiple full clears. > > Only issue I would warn against is players with a completion OCD burning out or creating more pressure to raid after the initial raid clear or creating a situation where experienced raiders are given less motivation in helping out. As it stands, a major reason why some players raid beyond their full clear in other raid squads to help is is exactly because raids don't offer continuous daily rewards. Didn't even think about the OCD, it might be a proplem indeed. Personally i raid ALOT after my FC so it would be nice to get atleast something to cover the food cost of those runs where i dont get anything ? Then again i would be even happy to get a new achievement called "daily raid boss killer" or something like that. Simply just give player a few gold, some trash loot and 1 or 2 achievement points every day when you kill your first raid boss.
  10. > @"Akir.9312" said: > > @"mindcircus.1506" said: > > > @"Akir.9312" said: > > > > @"mindcircus.1506" said: > > > > > @"sokeenoppa.5384" said: > > > > > Raid rewards are already pretty bad, a bit more than 100 gold from FC once/week if you sell your loot. However if we could repeat them as much as we want, that would change into 100 gold/4 hour for casual players like myself. Imo that would be bit too much. > > > > 100g/4 hours is in line with the return from time spent in Drizzlewood and Dragonfall. > > > > Why is this number "too much" for players that are completing content that is objectively harder open world zerging? > > > > > > > > > > > > > > I agree with that. just trying to understand why are raids such a low income content. > > We **just** agreed that they offer competitive rewards with the best OW farms in the game. > > And you want to call them "low income"... > > This is why the developers cannot take this forum's feedback seriously > > so let me get this straight, you are able to get as muich money from raids as you can from OW farm on a weekly bases? is this your thesis? > Raids gives you bit less than 100 gold/week while open world in theory can give atleast 3360 if you would spend every hour of week farming ? Infact we should say that raids gives you 100gold/168 hour ?
  11. > @"mindcircus.1506" said: > > @"sokeenoppa.5384" said: > > Raid rewards are already pretty bad, a bit more than 100 gold from FC once/week if you sell your loot. However if we could repeat them as much as we want, that would change into 100 gold/4 hour for casual players like myself. Imo that would be bit too much. > 100g/4 hours is in line with the return from time spent in Drizzlewood and Dragonfall. > Why is this number "too much" for players that are completing content that is objectively harder open world zerging? > > If its up to me raids would be hands down the most rewarding content. I tried keep the it a bit lower just because ?‍♂️.
  12. > @"Antycypator.9874" said: > KP, LI/DL and should be once per week, but other rewards (Gold, Shards/Crystals, exotic items and chance for Asc item) — daily. It's still low income compared to specific OW farms or FoTM, but I would probably do raids more, because I actually enjoy raids. > > > @"sokeenoppa.5384" said: > > That would be ~700 gold/week IF player would do full clear every day. Imo that sounds kinda balanced when compared to other gold farming methods. It would also perhaps make raids less dead content. > > > > Edit: just correct me if i said stupid about the gold from FC, i really dont remember anymore how much it is ? > > It's 25 encounters (rewarded): > W1: VG, Pre-Gorse, Gorseval, Sabetha > W2: Sloth, Trio, Matthias > W3: Escort, KC, Twisted Castle, Xera > W4: Cairn, MO, Samarog, Deimos > W5: SH, River, Statues, Dhumm > W6: CA, Largos, Qadim > W7: Sabir, Adina, Qadim 2.0 > Total: 25, so 50g + additional bonus [doubled rewards from 2 random wings] = 62-66g. I counted the exotics and other loot in that aswell. They add up fast. It is after all one Guaranteed exotic and some yellow uni gear if im not mistaken. But still 100 was a bit of an overkill. 80-90 depending about rng sounds more correct.
  13. > @"Akir.9312" said: > hello everyone, > i dont think needs needs a lenghtly explanation. > I clear raids more than one time per week as it is a content i am striving to improve at. > The rewards are meaningless after the first weekly clear. to my knowledge it's the end content with less replayability. Is there a reason why? wouldnt it be a good change to introduce some way to make the content replayable? > some drops you could still get when repeating (portals, chairs etc...)? > some gold per encounter? > a way to reset weekly clears so you could do them all twice? > Best regards, > Akir Raid rewards are already pretty bad, a bit more than 100 gold from FC once/week if you sell your loot. However if we could repeat them as much as we want, that would change into 100 gold/4 hour for casual players like myself. Imo that would be bit too much. However what you think about daily reset? Everything else would be daily other than LIs, LIs would still have their weekly cap. That would be ~700 gold/week IF player would do full clear every day. Imo that sounds kinda balanced when compared to other gold farming methods. It would also perhaps make raids less dead content. Edit: just correct me if i said stupid about the gold from FC, i really dont remember anymore how much it is ? If above sounds awful, perhaps give as a random daily raid wing to clear. I would be happy with that even.
  14. Getting into raids requires you to have exotic gear and joining in a raid guild that i see posting their recry messages multiple times during the day ingame, facebook, Reddit etc. Players that want to raid can already do it easily with or without KPs.
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