Daddicus.6128 Posted December 27, 2017 Share Posted December 27, 2017 I don't understand what the difference is between the two generations of legendary weapons. Can someone explain it, please? Link to comment Share on other sites More sharing options...
Daddicus.6128 Posted December 27, 2017 Author Share Posted December 27, 2017 Also, there are five weapons that don't have a 2nd-generation legendary version (dagger, greatsword, longbow, scepter, and warhorn). Has this been explained yet? Link to comment Share on other sites More sharing options...
Illconceived Was Na.9781 Posted December 27, 2017 Share Posted December 27, 2017 There are arguably three generations of legendaries: * The originals, which can be traded on the TP and have no special crafting requirements (since the precursors are also tradeable on the TP) * The second generation released with HoT, which cannot be traded on the TP & require non-tradeable precursors that are the result of complex collections. * The 2.1 generation after resumption of the suspension of new legendaries. These are also non-tradeable with non-tradeable precursors. They have nearly-identical currency requirements, but no associated complex collection. The remaining 2nd generation weapons will be released concurrent with Living Story episodes, presumably one per new LS. Link to comment Share on other sites More sharing options...
Shirlias.8104 Posted December 27, 2017 Share Posted December 27, 2017 > @"Daddicus.6128" said: > I don't understand what the difference is between the two generations of legendary weapons. Can someone explain it, please? The first one is something which can be achieved by playing the game the way you want, the second isn't. Also the first generation leggie count as a trade good since it can be traded, while the second generation leggies can't. Also second generation managed to get some players sick because of ''legendary as a prestigious item'' idea. Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted December 27, 2017 Share Posted December 27, 2017 > @"Illconceived Was Na.9781" said: > There are arguably three generations of legendaries: > * The originals, which can be traded on the TP and have no special crafting requirements (since the precursors are also tradeable on the TP) > * The second generation released with HoT, which cannot be traded on the TP & require non-tradeable precursors that are the result of complex collections. > * The 2.1 generation after resumption of the suspension of new legendaries. These are also non-tradeable with non-tradeable precursors. They have nearly-identical currency requirements, but no associated complex collection. > > The remaining 2nd generation weapons will be released concurrent with Living Story episodes, presumably one per new LS. Also important is that second gen requires HoT. 2.1 can be made with either HoT or PoF. > @"Shirlias.8104" said: > > @"Daddicus.6128" said: > > I don't understand what the difference is between the two generations of legendary weapons. Can someone explain it, please? > > The first one is something which can be achieved by playing the game the way you want, the second isn't. > > Also the first generation leggie count as a trade good since it can be traded, while the second generation leggies can't. > > Also second generation managed to get some players sick because of ''legendary as a prestigious item'' idea. > It's a silly idea. Money does not equal prestige. Link to comment Share on other sites More sharing options...
Illconceived Was Na.9781 Posted December 27, 2017 Share Posted December 27, 2017 > @"Khisanth.2948" said: > Money does not equal prestige. It does for some people. Many don't think any of the legendary weapons are prestigious because none require any sort of skill, just perseverance. It's true that owning a legendary weapon today isn't nearly as meaningful as it was in 2013, but that doesn't mean that people don't think of it as a sign that they've reached some important plateau of shininess. Link to comment Share on other sites More sharing options...
Daddicus.6128 Posted December 27, 2017 Author Share Posted December 27, 2017 Thanks, guys! That helps a lot. Shiny is OK with me. So is having persistence. Since they capped daily achieves (giving me another 5 years before I get radiant armor), I'm looking for a new shiny-type goal. Are the stats any different between gen 1 & 2? For example, Viper gear is only available with HoT and beyond. Do the gen 1 legendaries allow for Viper and those other 4-slot stats? Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted December 27, 2017 Share Posted December 27, 2017 All legendaries have all stats prefix. They give the same amount as the equivalent ascended item except for the occasional bug. Link to comment Share on other sites More sharing options...
Daddicus.6128 Posted December 27, 2017 Author Share Posted December 27, 2017 OK, thanks! Link to comment Share on other sites More sharing options...
Nikov.3190 Posted December 28, 2017 Share Posted December 28, 2017 You can also swap the prefix anytime without cost. Link to comment Share on other sites More sharing options...
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