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Legendary Armor


JETWING.2759

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> @"Faaris.8013" said:

> Or better, add legendary armor that actually looks good. The only reason for me to not go for it is because I craft legendary stuff when it looks cool. I crafted Nevermore, Ad Infinitum, Aurora and HOPE. I like the new Focus, I think I'll craft it for my Chronomancer. But the legendary armor? I'm playing a medium armor class mainly, why would I want another trenchcoat, with or without animation? I know, taste differs a lot between people, but maybe more choices for the look of legendary armor sets would help here. Others I talked with share my opinion about the looks of legendary armor. And let's be real, if you want to change stats on your gear, you are better off having a second set of ascended armor in your inventory. You just double-click 6 times, instead of switching piece by piece via drop down menu and manually changing runes.

 

"Looks cool" isn't a quantifiable thing btw.

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> @"Lunateric.3708" said:

> > @"Faaris.8013" said:

> > Or better, add legendary armor that actually looks good. The only reason for me to not go for it is because I craft legendary stuff when it looks cool. I crafted Nevermore, Ad Infinitum, Aurora and HOPE. I like the new Focus, I think I'll craft it for my Chronomancer. But the legendary armor? I'm playing a medium armor class mainly, why would I want another trenchcoat, with or without animation? I know, taste differs a lot between people, but maybe more choices for the look of legendary armor sets would help here. Others I talked with share my opinion about the looks of legendary armor. And let's be real, if you want to change stats on your gear, you are better off having a second set of ascended armor in your inventory. You just double-click 6 times, instead of switching piece by piece via drop down menu and manually changing runes.

>

> "Looks cool" isn't a quantifiable thing btw.

 

That was a Master of the Obvious comment, sorry. Have a nice weekend :)

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> @"KronosBaelfire.6289" said:

> Legendary ANYTHING should be accessible to anyone with at least the base game. Anyone should be able to craft any legendary weapon, armor, or whatever regardless if they own an expansion because it's part of the end gaming experience. Not to mention they're denying a sizable revenue incentive, legendaries are not cheap and sooner or later while people are farming all those mats after running all over Tyria just to get the precursor weapon, somebody is gonna give in and buy gems to convert to gold to get those last remaining mats out of sheer fatigue!

 

Why? The whole point of the legendaries in this game has **always** been to be that hard to access, long-term goal that gives you incentive to spend hundreds of hours in the game. Weapons are locked behind world completion, which takes a lot of time and I've heard many pvp-oriented players complain about. Backpacks are locked behind their respective content - sPvP, WvW and FotM and require a good deal of effort in these. Even Aurora is locked behind LS3 and requires a good deal of effort in it. There isn't a single accessible legendary. And that's precisely why this game works.

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> @"Feanor.2358" said:

> There isn't a single accessible legendary.

Gen 1 legendary weapons are locked behind one week of doing events in Istan, the WvW armor set is locked behind beating the crap out of veteran creatures for a little while + another week of doing events in Istan. How people still think that legendary gear in this game is somehow not easy to access is beyond me.

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> @"Tails.9372" said:

> > @"Feanor.2358" said:

> > There isn't a single accessible legendary.

> Gen 1 legendary weapons are locked behind one week of doing events in Istan, the WvW armor set is locked behind beating the crap out of veteran creatures for a little while + another week of doing events in Istan. How people still think that legendary gear in this game is somehow not easy to access is beyond me.

 

How about world completion? Also "beating the crap out of veteran creatures" will take you years. If that's "a little while", then raid armor takes a little raiding.

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> @"Feanor.2358" said:

> How about world completion?

You don't need to bother yourself with creating one if you can just buy one from other players and there will always be someone selling them as long as it's profitable to do so.

 

> @"Feanor.2358" said:

>Also "beating the crap out of veteran creatures" will take you years.

You don't need the Mistforged armor for this, the regular tier two ascended armor works just as well if getting a legendary armor set is what you're after.

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> @"eva lin mcdowl.3978" said:

> Regardless though I'm going to Raid to get my envoy armor! I have no choice. I will get my envoy armor! However that doesnt mean I'm not going to voice my opinion and continue to encourage anet to stop forcing us to play content we dont enjoy. If Raids were available on day one of GW2 release i probably wouldnt be playing this game at all and the community i bet would be much much smaller. Infact Im certain all legendary weapons would be locked behind raids as well, if that were the case. I would love to go back to playing fractals daily and still finding myself slowly but surely progressing toward envoy. Legendary armor should have been released for all game modes. That way it keeps the game balanced and allows players to choose the way they want to play. Instead we have players in areas they have no business in and its further increasing the animosity towards the game for many people even those who do enjoy the game modes need to earn locked rewards. I'm not arguing against having raids i just want to have the choice again to play the game as we were fully capable of doing for the first 2 years of gw2.

 

"Forcing us to play content we don't enjoy"? So if i don't enjoy going to work, should my boss and co-workers just give me money anyways? Let's say you're an adventurer in a tavern and this guy comes to you and offers you shiny items if you go in a "mission" to recover something from someone very dangerous in a very weird place, do you think you have the right to ask the "quest giver" to give you the shiny items because you don't like the place the "very dangerous guy" is?

 

Nothing personal but this mentality ruins MMO's. Wheres the "magic of exploring things and beating challanges"? Do you guys really want to have everything that easy? Do you even have fun playing games or you just want to have things? Sad.

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The original post was just to ask PoF players to also have access to legendary armor, which is fair. They paid for an expansion but realized too late that it locked them out of some good gear. This gear has the same stats as ascended armor, but that could also be an argument for saying that there's no reason to lock it behind a different expansion. Well, except sales.

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> @"Feanor.2358" said:

> > @"KronosBaelfire.6289" said:

> > Legendary ANYTHING should be accessible to anyone with at least the base game. Anyone should be able to craft any legendary weapon, armor, or whatever regardless if they own an expansion because it's part of the end gaming experience. Not to mention they're denying a sizable revenue incentive, legendaries are not cheap and sooner or later while people are farming all those mats after running all over Tyria just to get the precursor weapon, somebody is gonna give in and buy gems to convert to gold to get those last remaining mats out of sheer fatigue!

>

> Why? The whole point of the legendaries in this game has **always** been to be that hard to access, long-term goal that gives you incentive to spend hundreds of hours in the game.

Yes (except the "hard to access" part - it was originally supposed to be "easy to access, hard to _obtain_"), but at the same time that was supposed to be a _common_ endgame goal for _all_ dedicated players.

Nowadays that's no longer a case.

 

> @"Alehin.3746" said:

> "Forcing us to play content we don't enjoy"? So if i don't enjoy going to work, should my boss and co-workers just give me money anyways?

And that's the difference between work and entertainment. In first case, enjoyment is not a factor (the point of work is "get paid"), but in second case, if we don't enjoy it, then it's a failure as an entertainment.

 

In short, if the game is trying to make us do something we don't enjoy, it's the same as if your boss tried to make you work without getting paid for it.

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> @"Tails.9372" said:

> > @"Feanor.2358" said:

> > How about world completion?

> You don't need to bother yourself with creating one if you can just buy one from other players and there will always be someone selling them as long as it's profitable to do so.

 

Yea, because getting 2-3k gold is totally accessible, right?

 

>

> > @"Feanor.2358" said:

> >Also "beating the crap out of veteran creatures" will take you years.

> You don't need the Mistforged armor for this, the regular tier two ascended armor works just as well if getting a legendary armor set is what you're after.

 

Let me put it this way - I play WvW actively and just recently hit Silver. And I still don't have enough tickets for a set of legendary armor. I don't even think I'm close. Good luck getting it by farming vets.

 

 

> @"Astralporing.1957" said:

> > @"Feanor.2358" said:

> > > @"KronosBaelfire.6289" said:

> > > Legendary ANYTHING should be accessible to anyone with at least the base game. Anyone should be able to craft any legendary weapon, armor, or whatever regardless if they own an expansion because it's part of the end gaming experience. Not to mention they're denying a sizable revenue incentive, legendaries are not cheap and sooner or later while people are farming all those mats after running all over Tyria just to get the precursor weapon, somebody is gonna give in and buy gems to convert to gold to get those last remaining mats out of sheer fatigue!

> >

> > Why? The whole point of the legendaries in this game has **always** been to be that hard to access, long-term goal that gives you incentive to spend hundreds of hours in the game.

> Yes (except the "hard to access" part - it was originally supposed to be "easy to access, hard to _obtain_"), but at the same time that was supposed to be a _common_ endgame goal for _all_ dedicated players.

> Nowadays that's no longer a case.

 

It never was. Just like some players don't want to raid, others don't want to world-complete.

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> @"Adry.7512" said:

> > @"Oglaf.1074" said:

> > > @"Fenom.9457" said:

> > > Or anyone at all except raiders

> >

> > PvPers.

> >

> > WvWers.

>

> Wvw and pvp has its own version of legendary armor and imo the wvw one is the best out of all of them

 

I think the point of most of the Legendary Armor complaints is that each game mode doesn't have its own version of Legendary armor SKINS. Raids have Envoy skins, but WvW and PvP just have duplicate Ascended skins. People tend to separate Raids from PvE, which would mean that PvE doesn't have a version of Legendary Armor at all.

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> @"videoboy.4162" said:

> > @"Adry.7512" said:

> > > @"Oglaf.1074" said:

> > > > @"Fenom.9457" said:

> > > > Or anyone at all except raiders

> > >

> > > PvPers.

> > >

> > > WvWers.

> >

> > Wvw and pvp has its own version of legendary armor and imo the wvw one is the best out of all of them

>

> I think the point of most of the Legendary Armor complaints is that each game mode doesn't have its own version of Legendary armor SKINS. Raids have Envoy skins, but WvW and PvP just have duplicate Ascended skins. People tend to separate Raids from PvE, which would mean that PvE doesn't have a version of Legendary Armor at all.

 

No, my point was that to say that Legendary Armour is Raid-exclusive is nonsense.

 

(look at the post made by the guy I originally replied to)

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> @"Oglaf.1074" said:

> > @"videoboy.4162" said:

> > > @"Adry.7512" said:

> > > > @"Oglaf.1074" said:

> > > > > @"Fenom.9457" said:

> > > > > Or anyone at all except raiders

> > > >

> > > > PvPers.

> > > >

> > > > WvWers.

> > >

> > > Wvw and pvp has its own version of legendary armor and imo the wvw one is the best out of all of them

> >

> > I think the point of most of the Legendary Armor complaints is that each game mode doesn't have its own version of Legendary armor SKINS. Raids have Envoy skins, but WvW and PvP just have duplicate Ascended skins. People tend to separate Raids from PvE, which would mean that PvE doesn't have a version of Legendary Armor at all.

>

> No, my point was that to say that Legendary Armour is Raid-exclusive is nonsense.

>

> (look at the post made by the guy I originally replied to)

 

I said "most" not "all." As to your point, you really don't have one because only the skins are Raid exclusive, not the armor AND PEOPLE KNOW THAT.

 

*Edit: There, I fixed it for you.

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> @"videoboy.4162" said:

> > @"Oglaf.1074" said:

> > > @"videoboy.4162" said:

> > > > @"Adry.7512" said:

> > > > > @"Oglaf.1074" said:

> > > > > > @"Fenom.9457" said:

> > > > > > Or anyone at all except raiders

> > > > >

> > > > > PvPers.

> > > > >

> > > > > WvWers.

> > > >

> > > > Wvw and pvp has its own version of legendary armor and imo the wvw one is the best out of all of them

> > >

> > > I think the point of most of the Legendary Armor complaints is that each game mode doesn't have its own version of Legendary armor SKINS. Raids have Envoy skins, but WvW and PvP just have duplicate Ascended skins. People tend to separate Raids from PvE, which would mean that PvE doesn't have a version of Legendary Armor at all.

> >

> > No, my point was that to say that Legendary Armour is Raid-exclusive is nonsense.

> >

> > (look at the post made by the guy I originally replied to)

>

> As to your point, you really don't have one because only the skins are Raid exclusive, not the armor.

 

/facedesk

 

That **is** my point.

 

Again, you need to look up the whole conversation before chiming in.

 

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> @"Oglaf.1074" said:

> > @"videoboy.4162" said:

> > > @"Oglaf.1074" said:

> > > > @"videoboy.4162" said:

> > > > > @"Adry.7512" said:

> > > > > > @"Oglaf.1074" said:

> > > > > > > @"Fenom.9457" said:

> > > > > > > Or anyone at all except raiders

> > > > > >

> > > > > > PvPers.

> > > > > >

> > > > > > WvWers.

> > > > >

> > > > > Wvw and pvp has its own version of legendary armor and imo the wvw one is the best out of all of them

> > > >

> > > > I think the point of most of the Legendary Armor complaints is that each game mode doesn't have its own version of Legendary armor SKINS. Raids have Envoy skins, but WvW and PvP just have duplicate Ascended skins. People tend to separate Raids from PvE, which would mean that PvE doesn't have a version of Legendary Armor at all.

> > >

> > > No, my point was that to say that Legendary Armour is Raid-exclusive is nonsense.

> > >

> > > (look at the post made by the guy I originally replied to)

> >

> > As to your point, you really don't have one because only the skins are Raid exclusive, not the armor.

>

> /facedesk

>

> That **is** my point.

>

> Again, you need to look up the whole conversation before chiming in.

>

 

I have read the entire thing. Your inability to comprehend what you've read is not my problem. I didn't mention you at all, until you said I was wrong because I said MOST people. This is far from the only thread on the subject and most of them specifically mention wanting unique skins per game mode. It's pretty clear that MOST of these people are aware that they can get generic versions of Legendary Armor, but the main draw of Legendary items is the skins. Being obtuse about what they're asking for isn't helping anyone.

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> @"Feanor.2358" said:

> > @"Tails.9372" said:

> > > @"Feanor.2358" said:

> > > How about world completion?

> > You don't need to bother yourself with creating one if you can just buy one from other players and there will always be someone selling them as long as it's profitable to do so.

>

> Yea, because getting 2-3k gold is totally accessible, right?

Yes, earning gold is easy to access indeed - you just need to log in and start to do pretty much anything. Obtaining 2-3k gold may take ridiculously long, depending on the way you play, but the path to it is as easily accessible as it can be.

So, like i said "easy to access, hard to obtain"

Now, compare that to leg armor unlock and gathering LIs

 

> @"Feanor.2358" said:

>

> Let me put it this way - I play WvW actively and just recently hit Silver. And I still don't have enough tickets for a set of legendary armor. I don't even think I'm close. Good luck getting it by farming vets.

>

You just need to get to tier 3 participation and don't let it go down. Then it's just a matter of time.

You need 1310 tickets for a set of t2 armor, then 6570 tickets to ugrade it to legendary, to a total of 7880. At the cap of 365 tickets per week, that's 22 weeks of just killing veterans, yaks and mist guards.

Yes, it **is** quite a lot of time, and requires some dedication, but it's hardly difficult.

 

>

> > @"Astralporing.1957" said:

> > > @"Feanor.2358" said:

> > > > @"KronosBaelfire.6289" said:

> > > > Legendary ANYTHING should be accessible to anyone with at least the base game. Anyone should be able to craft any legendary weapon, armor, or whatever regardless if they own an expansion because it's part of the end gaming experience. Not to mention they're denying a sizable revenue incentive, legendaries are not cheap and sooner or later while people are farming all those mats after running all over Tyria just to get the precursor weapon, somebody is gonna give in and buy gems to convert to gold to get those last remaining mats out of sheer fatigue!

> > >

> > > Why? The whole point of the legendaries in this game has **always** been to be that hard to access, long-term goal that gives you incentive to spend hundreds of hours in the game.

> > Yes (except the "hard to access" part - it was originally supposed to be "easy to access, hard to _obtain_"), but at the same time that was supposed to be a _common_ endgame goal for _all_ dedicated players.

> > Nowadays that's no longer a case.

>

> It never was. Just like some players don't want to raid, others don't want to world-complete.

But it's only the matter of wanting to. Map completion is ridiculously easy, it's not a difficulty gate. Also, as it has been mentioned, gen1 weapons were also obtainable from TP, so you could have skipped that step completely.

 

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> @"Lunateric.3708" said:

> > @"eva lin mcdowl.3978" said:

> > I've even started crafting peices of legendary pvp armor for my guardian and with the second peice recently crafted in the last season i stopped playing the game for a bit. It seems so pointless now. I can now change my stats on my guardian but i feel like i was ripped off for the first time playing this game. I sink $50-$100 every month playing gw2 on useless skins ill never use, minis, Black lion keys getting nothing but garbage, and yet crafting legendary armor from pvp/wvw is the first time i feel like anet has ripped me off. Raiders can now show off that nice animation they got for being that top 1% of players. No ones gonna know that i have legendary armor unless i link it. I feel like im wasting my time now going through pvp/wvw for armor i can never show off. Because lets face fact this game is 50% fashion wars! But i still love it for that fact.

> > Sure i can go back to raiding and earn the skin and armor but im playing a part of the game i hate and i no longer have the motivation to continue playing it. I love playing fractals and i havent played in fractals since august! I use to do it every day teir 4 pug groups. I loved it and loved it. Then legendary armor came out shifted the game and my desire to log in every day has dwindled. Because its a collection i desperately want to continue something i feel motivated towards but its content i just cant play without spending hours out of the game relearning the metas, strategy's, and coming back in the game spending everything i got redoing my armor to meet the meta demands and then wasting days finding a group that can actually do the raids.

> > Please Anet Help us pve'rs give us some love! I dont care if its the most Tedious RNG Time consuming collection ill rage at for days on end trying to collect one peice. but if its progression in the content that has sold me for years since ive played gw1 at launch then ill do it and ill do it with a smile on my face.

>

> You won't get raid legendary armor skins anywhere other than raids, in fact, the reason PvP and WvW got legendary armor was under the premise they didn't have the envoy skins.

>

> Maybe we'll see more small improvements to the PvP and WvW skins over time (that would be fair) but you won't get envoy skins there either.

 

Real tragic loss there. Even the new Dhuum pieces are leagues ahead of the legendary skins we got.

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> @"Feanor.2358" said:

> > @"Astralporing.1957" said:

> > > @"Feanor.2358" said:

> > > Oh, come on, raiding is also just a matter of wanting to.

> > We both know it requires a "little" bit more than that.

> >

>

> Nope. I know it requires exactly that.

 

It takes more than desire. A willingness and opportunity to act on that desire is also required. My 80 hour work weeks, on top of other responsibilities, have stood in the way of my want to do other things on multiple occasions.

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> @"Feanor.2358" said:

> > @"Astralporing.1957" said:

> > > @"Feanor.2358" said:

> > > Oh, come on, raiding is also just a matter of wanting to.

> > We both know it requires a "little" bit more than that.

> >

>

> Nope. I know it requires exactly that.

If it was all that was required, you'd find almost noone asking about easy/story mode. And noone complaining about legendary armor. Just as practically noone really complained about the map completion requirement, unless it was used as an argument in a thread about something else (most commonly legendary armor).

 

 

 

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