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> @"Karl McLain.5604" said:

> > @"Emtiarbi.3281" said:

> > > @"Karl McLain.5604" said:

> > > Assuming that all goes well and we don't have any unexpected issues, the next balance update is scheduled for February 6th.

> >

> > Are you guys going to give us any sneak peak of the Balance Patch? D:

>

> We are planning PvP/WvW splits, changes to the Confusion condition, regeneration effectiveness prioritization, boon/condition conversion table changes... PLUS MORE!! There are some mesmer changes we're excited about and hope to talk them about in more detail as we draw nearer to the update. Stay tuned!

>

> -Karl

 

I wish i could say everyone's excited, but honestly...

You guys need to step up your game, because PoF has released 5 months ago, and even with the condi tuning patch, everything remains the same.

 

Also what was supposed to be a demi-patch, apparently became, in your schedule, one of the scheduled patches.

 

It's not working, and i'm sorry to tell you this the balance team is single-handedly jeopardizing the entire game with your inaction. It might be out of your hands, but it's still true.

 

One patch every three months is woefully insufficient, especially when you seldom get things right. I mean just the previous patch, you reduced every single condition stack, only to increase almost every instance of confusion on mirage, which was already overperforming. That's not what i would call a genius move. It might have been a set up for the upcoming changes, but having to wait 3 months for the pay-off of that set-up is ridiculous. If that's how you plan to handle things, just keep the set-up for when you release the pay-off. The game's been out for 5 years, that should have been more than enough time to realize it's not working.

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> @"KrHome.1920" said:

> > @"Karl McLain.5604" said:

> >boon/condition conversion table changes... PLUS MORE!!

> Don't forget about Reaper's already pathetic defense, when you nerf Might->Weakness corruption duration!

 

Why nerf Scourge when you can ignore Scourge and nerf core necro instead? 10/10 change

 

Boon conversion table was never a issue before Scourge happened.

 

 

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> @"Karl McLain.5604" said:

> > @"Emtiarbi.3281" said:

> > > @"Karl McLain.5604" said:

> > > Assuming that all goes well and we don't have any unexpected issues, the next balance update is scheduled for February 6th.

> >

> > Are you guys going to give us any sneak peak of the Balance Patch? D:

>

> We are planning PvP/WvW splits, changes to the Confusion condition, regeneration effectiveness prioritization, boon/condition conversion table changes... PLUS MORE!! There are some mesmer changes we're excited about and hope to talk them about in more detail as we draw nearer to the update. Stay tuned!

>

> -Karl

 

Please, don't forget about revenant ! I want to play my class !!

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> @"Karl McLain.5604" said:

> We are planning ... regeneration effectiveness prioritization...

 

What I want this to be: stacking regeneration.

Likely to get: yet another queue that borks over banner/Herald regen and other lesser stacks.

 

> PLUS MORE!!

What I want this to be: stability actually being useful; or temporary condition immunity after breaking/cleansing.

Likely to get: Not that, while PvE mobs relentlessly stun-chain and PvP condis stack higher than skyscrapers.

 

 

 

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> @"Sojourner.4621" said:

> https://en-forum.guildwars2.com/discussion/14429/game-release-notes-november-7-2017#latest

> https://en-forum.guildwars2.com/discussion/20444/game-release-notes-december-12-2017#latest

>

> Maybe they didn't change any of what you personally thought needed changing, doesn't mean nothing changed and that those two patches since PoF never happened.

 

Except nothing did change. We are still in the exact same meta we where in back in October.

 

A balance patch that does not change the meta is not a balance patch.

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> @"RabbitUp.8294" said:

> > @"otto.5684" said:

> > Reg effectiveness?! As long as I can remember reg operated the same way. Never have I seen or heard anyone considering reg to be an over performing boon. Why would you waste resources fixing something that is not remotely an issue when there are million other things that are utterly broken?! Resistance says hello.

>

> The problem with regen is that it prioritizes duration over effectiveness. So, if you are a healing mace guardian or ventari revenant and apply very effective short-duration regen stacks, yours will be overwritten by a chrono with 0 healing power that picked Illusionary Inspiration.

>

> That would be a buff to regen for classes that invest in healing power.

 

If that is the change, that will be great change.

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> @"Crinn.7864" said:

> > @"Karl McLain.5604" said:

> > > @"Emtiarbi.3281" said:

> > > > @"Karl McLain.5604" said:

> > > > Assuming that all goes well and we don't have any unexpected issues, the next balance update is scheduled for February 6th.

> > >

> > > Are you guys going to give us any sneak peak of the Balance Patch? D:

> >

> > We are planning PvP/WvW splits, changes to the Confusion condition, regeneration effectiveness prioritization, boon/condition conversion table changes... PLUS MORE!! There are some mesmer changes we're excited about and hope to talk them about in more detail as we draw nearer to the update. Stay tuned!

> >

> > -Karl

>

> And Scourge?

>

 

Probably get buffed...

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> @"Crinn.7864" said:

> > @"KrHome.1920" said:

> > > @"Karl McLain.5604" said:

> > >boon/condition conversion table changes... PLUS MORE!!

> > Don't forget about Reaper's already pathetic defense, when you nerf Might->Weakness corruption duration!

>

> Why nerf Scourge when you can ignore Scourge and nerf core necro instead? 10/10 change

>

> Boon conversion table was never a issue before Scourge happened.

>

>

Well, the greatest strengths of a scourge come from core necro. Scourge on it's own only applies 3 conditions. With scepter that goes to 4, with core traits it goes to **all** because of the corruption table.

They weren't such a big "issue" because boon corruption didn't have synergy with reaper, it does with scourge. But they were there, and a lot of them worked just as well.

I don't think they should change the table either, but some stuff like weakness is a bit too strong atm.

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> @"ReaverKane.7598" said:

> Also what was supposed to be a demi-patch, apparently became, in your schedule, one of the scheduled patches.

**This is a flat out lie**.

 

The last MAJOR patch was on 11/7. 3 months after that is 2/7. That puts the MAJOR patches on the same quarterly pace they have been on for about 2 years.

 

The Mid-December patch was 100% a bonus patch above the regular release cycle.

 

You can complain about the content of the patch all you want, but don't just make up stuff to fit your narrative.

 

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the changes sound like you have listened to feedback. bit worried about confusion changes as my core Mesmer relies on its effectiveness in pvp to still feel competitive with elite specs but if the secret Mesmer changes are really good I will be happy. cant wait see what changes. The pvp is getting god awful as of late.

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> @"Knox.8962" said:

> > @"ReaverKane.7598" said:

> > Also what was supposed to be a demi-patch, apparently became, in your schedule, one of the scheduled patches.

> **This is a flat out lie**.

>

> The last MAJOR patch was on 11/7. 3 months after that is 2/7. That puts the MAJOR patches on the same quarterly pace they have been on for about 2 years.

>

> The Mid-December patch was 100% a bonus patch above the regular release cycle.

>

> You can complain about the content of the patch all you want, but don't just make up stuff to fit your narrative.

>

 

Hasn’t been the past two years quit spreading misinformation, history shows Balance patches were with the Quarterly updates like the Winter and Spring Quarterly updates in 2016 which happened January and April, you know the first months of the quarters, The January 2017 Patch was delayed and when it went off cycle for “balance” updates.

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> @"Karl McLain.5604" said:

> > @"Emtiarbi.3281" said:

> > > @"Karl McLain.5604" said:

> > > Assuming that all goes well and we don't have any unexpected issues, the next balance update is scheduled for February 6th.

> >

> > Are you guys going to give us any sneak peak of the Balance Patch? D:

>

> We are planning PvP/WvW splits, changes to the Confusion condition, regeneration effectiveness prioritization, boon/condition conversion table changes... PLUS MORE!! There are some mesmer changes we're excited about and hope to talk them about in more detail as we draw nearer to the update. Stay tuned!

>

> -Karl

 

Any chance of seeing power Reaper get a significant buff that will allow it to compete with other DPS spots in Raids? Especially since it only really has dps to offer?

 

Also any chance of seeing a split from PvP/WvW on Demonic Lore and have it trigger burning every time torment is applied?

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> @"Knox.8962" said:

> > @"ReaverKane.7598" said:

> > Also what was supposed to be a demi-patch, apparently became, in your schedule, one of the scheduled patches.

> **This is a flat out lie**.

>

> The last MAJOR patch was on 11/7. 3 months after that is 2/7. That puts the MAJOR patches on the same quarterly pace they have been on for about 2 years.

>

> The Mid-December patch was 100% a bonus patch above the regular release cycle.

>

> You can complain about the content of the patch all you want, but don't just make up stuff to fit your narrative.

>

 

Ok... I didn't count the 7/11 patch, since it didn't really change anything, but ok.

Still doesn't mean that their "quarterly" patches are working... They aren't anywhere near enough.

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> @"Karl McLain.5604" said:

> > @"Emtiarbi.3281" said:

> > > @"Karl McLain.5604" said:

> > > Assuming that all goes well and we don't have any unexpected issues, the next balance update is scheduled for February 6th.

> >

> > Are you guys going to give us any sneak peak of the Balance Patch? D:

>

> We are planning PvP/WvW splits, changes to the Confusion condition, regeneration effectiveness prioritization, boon/condition conversion table changes... PLUS MORE!! There are some mesmer changes we're excited about and hope to talk them about in more detail as we draw nearer to the update. Stay tuned!

>

> -Karl

 

Great I just fell in love with the mesmer class and now it's most certainly going to get nerfed to hell. I knew it was coming, mirage felt so broken, which is why it was so fun.

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> @"ReaverKane.7598" said:

> > @"Crinn.7864" said:

> > > @"KrHome.1920" said:

> > > > @"Karl McLain.5604" said:

> > > >boon/condition conversion table changes... PLUS MORE!!

> > > Don't forget about Reaper's already pathetic defense, when you nerf Might->Weakness corruption duration!

> >

> > Why nerf Scourge when you can ignore Scourge and nerf core necro instead? 10/10 change

> >

> > Boon conversion table was never a issue before Scourge happened.

> >

> >

> Well, the greatest strengths of a scourge come from core necro. Scourge on it's own only applies 3 conditions. With scepter that goes to 4, with core traits it goes to **all** because of the corruption table.

> They weren't such a big "issue" because boon corruption didn't have synergy with reaper, it does with scourge. But they were there, and a lot of them worked just as well.

> I don't think they should change the table either, but some stuff like weakness is a bit too strong atm.

 

It is the mechanics of Scourge that make it broken. Path of Corruption was fine on core and reaper where shroud 2 are primarily single target skills with a large telegraph. Path of Corruption was not designed to accommodate being attached to dual 300 radius AoE effects that are instant cast on a 6.5 second cd. Likewise Dhuumfire and Unyielding blast was never designed to be attached to all 5 shroud skills, let alone the mass AoE bit.

 

You're also ignoring the fact that while Scourge may "just" apply Burning, Torment, and Cripple natively, it applies those conditions in totally unprecedented amounts. Necromancer has had access to massive amounts of debuff and utility conditions since vanilla, but that access was balanced by necromancer having less damage than it's counterparts. Scourge broke that rule by offering large amounts of high damage conditions while still retaining all of core necro's debuff and condition variety.

 

Oh and Scourge's Ghastly Breach and Torch skills are just straight up overloaded.

 

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> @"BlaqueFyre.5678" said:

> > @"Knox.8962" said:

> > > @"ReaverKane.7598" said:

> > > Also what was supposed to be a demi-patch, apparently became, in your schedule, one of the scheduled patches.

> > **This is a flat out lie**.

> >

> > The last MAJOR patch was on 11/7. 3 months after that is 2/7. That puts the MAJOR patches on the same quarterly pace they have been on for about 2 years.

> >

> > The Mid-December patch was 100% a bonus patch above the regular release cycle.

> >

> > You can complain about the content of the patch all you want, but don't just make up stuff to fit your narrative.

> >

>

> Hasn’t been the past two years quit spreading misinformation, history shows Balance patches were with the Quarterly updates like the Winter and Spring Quarterly updates in 2016 which happened January and April, you know the first months of the quarters, sometime in 2017 they got off schedule.

 

They have been releasing quarterly balance patches for over a year now. The last 8 balance patches (And PoF Launch) are as follows:

 

* [12/12/17](http://dulfy.net/2017/12/12/gw2-dec-12-game-update-patch-notes/) (Bonus Balance Patch)

* [11/07/17](http://dulfy.net/2017/11/07/gw2-nov-7-game-update-patch-notes/) - 91 Days After Previous Patch

* [09/22/17](http://dulfy.net/2017/09/22/gw2-sept-22-game-update-patch-notes/) PoF Launch

* [08/08/17](http://dulfy.net/2017/08/08/gw2-august-8-game-update-patch-notes/) - 84 Days After Previous Patch

* [05/16/17](http://dulfy.net/2017/05/16/gw2-may-16-game-update-patch-notes/) - 83 Days After Previous Patch

* [02/22/17](http://dulfy.net/2017/02/22/gw2-feb-22-game-update-patch-notes/) - 127 Days After Previous Patch (This was delayed ~2 weeks by snow in the Seattle Area)

* [10/18/16](http://dulfy.net/2016/10/18/gw2-october-18-game-update-patch-notes/) - 84 Days After Previous Patch

* [07/26/16](http://dulfy.net/2016/07/26/gw2-july-26-game-update-patch-notes/) - 98 Days After Previous Patch

* [04/19/16](http://dulfy.net/2016/04/19/gw2-april-19-game-update-patch-notes/)

 

They've been pretty consistent on the cadence other than the one MO made a big blog post about it being delayed.

 

That is an average of 13.5 weeks or 94.5 days between patches for the last 2 years.

 

The pace of balance hasn't changed in 2 years. In fact, the mid-cycle patch we got in December is a marked step forward.

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> @"Knox.8962" said:

> > @"BlaqueFyre.5678" said:

> > > @"Knox.8962" said:

> > > > @"ReaverKane.7598" said:

> > > > Also what was supposed to be a demi-patch, apparently became, in your schedule, one of the scheduled patches.

> > > **This is a flat out lie**.

> > >

> > > The last MAJOR patch was on 11/7. 3 months after that is 2/7. That puts the MAJOR patches on the same quarterly pace they have been on for about 2 years.

> > >

> > > The Mid-December patch was 100% a bonus patch above the regular release cycle.

> > >

> > > You can complain about the content of the patch all you want, but don't just make up stuff to fit your narrative.

> > >

> >

> > Hasn’t been the past two years quit spreading misinformation, history shows Balance patches were with the Quarterly updates like the Winter and Spring Quarterly updates in 2016 which happened January and April, you know the first months of the quarters, sometime in 2017 they got off schedule.

>

> They have been releasing quarterly balance patches for over a year now. The last 8 balance patches (And PoF Launch) are as follows:

>

> * [12/12/17](http://dulfy.net/2017/12/12/gw2-dec-12-game-update-patch-notes/) (Bonus Balance Patch)

> * [11/07/17](http://dulfy.net/2017/11/07/gw2-nov-7-game-update-patch-notes/) - 91 Days After Previous Patch

> * [09/22/17](http://dulfy.net/2017/09/22/gw2-sept-22-game-update-patch-notes/) PoF Launch

> * [08/08/17](http://dulfy.net/2017/08/08/gw2-august-8-game-update-patch-notes/) - 84 Days After Previous Patch

> * [05/16/17](http://dulfy.net/2017/05/16/gw2-may-16-game-update-patch-notes/) - 83 Days After Previous Patch

> ** [02/22/17](http://dulfy.net/2017/02/22/gw2-feb-22-game-update-patch-notes/) - 127 Days After Previous Patch (This was delayed ~2 weeks by snow in the Seattle Area)*

> * [10/18/16](http://dulfy.net/2016/10/18/gw2-october-18-game-update-patch-notes/) - 84 Days After Previous Patch

> * [07/26/16](http://dulfy.net/2016/07/26/gw2-july-26-game-update-patch-notes/) - 98 Days After Previous Patch

> * [04/19/16](http://dulfy.net/2016/04/19/gw2-april-19-game-update-patch-notes/)

>

> They've been pretty consistent on the cadence other than the one MO made a big blog post about it being delayed.

>

> That is an average of 13.5 weeks or 94.5 days between patches for the last 2 years.

>

> The pace of balance hasn't changed in 2 years. In fact, the mid-cycle patch we got in December is a marked step forward.

 

I am looking directly at the balance updates on the old forums, the Quarterly patch cycles for balance were January, April, July, October, then in 2017 they went off cycle and missed the January balance patch and released it in February, so your claim that it has been on time/cycle for the past two is a lie, since the cycle got changed February 2017 as you even pointed out in your post, did you even read what you wrote? And even then your math was off, you stated 127 days after the last Balance patch in October 2016, when the average time was 83-93 days after the previous patch so no that’s not delayed two weeks as you claim but four weeks.

 

So for not even a year this has been the cycle, again quit spreading misinformation aka your “last two years this has been the release schedule”

 

The December patch wasn’t a balance patch even devs stated as such, it was a bonus patch.

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> @"Ragnarox.9601" said:

> Pls nerf Guardian/dh/firebrand cause we cant have balance updates without being nerfed.

 

Don't be ridiculous. Unlike the previous meta before PoF and after HoT guardian is actually S tier meta. It essential brought back bunker/support staff./shout guardian, gave it steroids and exchanged the shouts for mantras and medis.

 

Last balance patch, much to everyone's surprise, saw guardian buffed.

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> @"BlaqueFyre.5678" said:

> > @"Knox.8962" said:

> > > @"BlaqueFyre.5678" said:

> > > > @"Knox.8962" said:

> > > > > @"ReaverKane.7598" said:

> > > > > Also what was supposed to be a demi-patch, apparently became, in your schedule, one of the scheduled patches.

> > > > **This is a flat out lie**.

> > > >

> > > > The last MAJOR patch was on 11/7. 3 months after that is 2/7. That puts the MAJOR patches on the same quarterly pace they have been on for about 2 years.

> > > >

> > > > The Mid-December patch was 100% a bonus patch above the regular release cycle.

> > > >

> > > > You can complain about the content of the patch all you want, but don't just make up stuff to fit your narrative.

> > > >

> > >

> > > Hasn’t been the past two years quit spreading misinformation, history shows Balance patches were with the Quarterly updates like the Winter and Spring Quarterly updates in 2016 which happened January and April, you know the first months of the quarters, sometime in 2017 they got off schedule.

> >

> > They have been releasing quarterly balance patches for over a year now. The last 8 balance patches (And PoF Launch) are as follows:

> >

> > * [12/12/17](http://dulfy.net/2017/12/12/gw2-dec-12-game-update-patch-notes/) (Bonus Balance Patch)

> > * [11/07/17](http://dulfy.net/2017/11/07/gw2-nov-7-game-update-patch-notes/) - 91 Days After Previous Patch

> > * [09/22/17](http://dulfy.net/2017/09/22/gw2-sept-22-game-update-patch-notes/) PoF Launch

> > * [08/08/17](http://dulfy.net/2017/08/08/gw2-august-8-game-update-patch-notes/) - 84 Days After Previous Patch

> > * [05/16/17](http://dulfy.net/2017/05/16/gw2-may-16-game-update-patch-notes/) - 83 Days After Previous Patch

> > ** [02/22/17](http://dulfy.net/2017/02/22/gw2-feb-22-game-update-patch-notes/) - 127 Days After Previous Patch (This was delayed ~2 weeks by snow in the Seattle Area)*

> > * [10/18/16](http://dulfy.net/2016/10/18/gw2-october-18-game-update-patch-notes/) - 84 Days After Previous Patch

> > * [07/26/16](http://dulfy.net/2016/07/26/gw2-july-26-game-update-patch-notes/) - 98 Days After Previous Patch

> > * [04/19/16](http://dulfy.net/2016/04/19/gw2-april-19-game-update-patch-notes/)

> >

> > They've been pretty consistent on the cadence other than the one MO made a big blog post about it being delayed.

> >

> > That is an average of 13.5 weeks or 94.5 days between patches for the last 2 years.

> >

> > The pace of balance hasn't changed in 2 years. In fact, the mid-cycle patch we got in December is a marked step forward.

>

> I am looking directly at the balance updates on the old forums, the Quarterly patch cycles for balance were January, April, July, October, then in 2017 they went off cycle and missed the January balance patch and released it in February, so your claim that it has been on time/cycle for the past two is a lie, since the cycle got changed February 2017 as you even pointed out in your post, did you even read what you wrote? And even then your math was off, you stated 127 days after the last Balance patch in October 2016, when the average time was 83-93 days after the previous patch so no that’s not delayed two weeks as you claim but four weeks.

>

> So for not even a year this has been the cycle, again quit spreading misinformation aka your “last two years this has been the release schedule”

>

> The December patch wasn’t a balance patch even devs stated as such, it was a bonus patch.

 

Quarterly means once per Quarter. It does not specifically mean the first Tuesday of every quarter.

 

MO made a blog post on the old forums saying that the one outlier in that list was going to be slightly later than the others, and then a snow storm delayed it an additional 2 weeks.

 

Even with that one extra long gap, they are still averaging right at 3 months between patches.

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> @"Crinn.7864" said:

> > @"ReaverKane.7598" said:

> > > @"Crinn.7864" said:

> > > > @"KrHome.1920" said:

> > > > > @"Karl McLain.5604" said:

> > > > >boon/condition conversion table changes... PLUS MORE!!

> > > > Don't forget about Reaper's already pathetic defense, when you nerf Might->Weakness corruption duration!

> > >

> > > Why nerf Scourge when you can ignore Scourge and nerf core necro instead? 10/10 change

> > >

> > > Boon conversion table was never a issue before Scourge happened.

> > >

> > >

> > Well, the greatest strengths of a scourge come from core necro. Scourge on it's own only applies 3 conditions. With scepter that goes to 4, with core traits it goes to **all** because of the corruption table.

> > They weren't such a big "issue" because boon corruption didn't have synergy with reaper, it does with scourge. But they were there, and a lot of them worked just as well.

> > I don't think they should change the table either, but some stuff like weakness is a bit too strong atm.

>

> It is the mechanics of Scourge that make it broken. Path of Corruption was fine on core and reaper where shroud 2 are primarily single target skills with a large telegraph. Path of Corruption was not designed to accommodate being attached to dual 300 radius AoE effects that are instant cast on a 6.5 second cd. Likewise Dhuumfire and Unyielding blast was never designed to be attached to all 5 shroud skills, let alone the mass AoE bit.

>

Well, you only get the effects of a single aoe, and you need to be on pretty much melee range of the necro, or inside the shade to get corrupted. Both Path of Corruption and Unyielding blast can move to you. Sure you can dodge, but you know what you don't even need to dodge if you're not standing still? Shades.

If you want to melee an electrical fence, don't cry home about getting electrocuted.

 

> You're also ignoring the fact that while Scourge may "just" apply Burning, Torment, and Cripple natively, it applies those conditions in totally unprecedented amounts. Necromancer has had access to massive amounts of debuff and utility conditions since vanilla, but that access was balanced by necromancer having less damage than it's counterparts. Scourge broke that rule by offering large amounts of high damage conditions while still retaining all of core necro's debuff and condition variety.

>

Unprecedented amounts compared to what?

Have you played malix revenant? Two skills and i get 20 stacks of torment on you easy. It's nowhere near unprecedented.

So you mean because historically Necro was always at the trail end of damage, it should be kept there? Because people can't handle that?

 

> Oh and Scourge's Ghastly Breach and Torch skills are just straight up overloaded.

>

Ghastly Breach... Again, you're meleeing the elctric fence...

Now torch:

4: Harrowing Wave: 1 Burn 2 Torment, up to 5 targets. 20s cd

5: Orpressive Collapse: 2 Torment, 2 might, 1 Knockdowns, 1 target 20s cd

 

Lets compare to mesmer torch:

4: The prestige: Stealth, Blind, 3 stacks burning, removes 1 condi, 5 targets. 30s cd

5: A Phantasm that burns and grants fury: 2 burns stacks each time the phantasm attacks. 1 target, 30s cd

 

I'd say they both compare quite well... The same with Berserker torch, etc.

 

 

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> @"Knox.8962" said:

> > @"BlaqueFyre.5678" said:

> > > @"Knox.8962" said:

> > > > @"BlaqueFyre.5678" said:

> > > > > @"Knox.8962" said:

> > > > > > @"ReaverKane.7598" said:

> > > > > > Also what was supposed to be a demi-patch, apparently became, in your schedule, one of the scheduled patches.

> > > > > **This is a flat out lie**.

> > > > >

> > > > > The last MAJOR patch was on 11/7. 3 months after that is 2/7. That puts the MAJOR patches on the same quarterly pace they have been on for about 2 years.

> > > > >

> > > > > The Mid-December patch was 100% a bonus patch above the regular release cycle.

> > > > >

> > > > > You can complain about the content of the patch all you want, but don't just make up stuff to fit your narrative.

> > > > >

> > > >

> > > > Hasn’t been the past two years quit spreading misinformation, history shows Balance patches were with the Quarterly updates like the Winter and Spring Quarterly updates in 2016 which happened January and April, you know the first months of the quarters, sometime in 2017 they got off schedule.

> > >

> > > They have been releasing quarterly balance patches for over a year now. The last 8 balance patches (And PoF Launch) are as follows:

> > >

> > > * [12/12/17](http://dulfy.net/2017/12/12/gw2-dec-12-game-update-patch-notes/) (Bonus Balance Patch)

> > > * [11/07/17](http://dulfy.net/2017/11/07/gw2-nov-7-game-update-patch-notes/) - 91 Days After Previous Patch

> > > * [09/22/17](http://dulfy.net/2017/09/22/gw2-sept-22-game-update-patch-notes/) PoF Launch

> > > * [08/08/17](http://dulfy.net/2017/08/08/gw2-august-8-game-update-patch-notes/) - 84 Days After Previous Patch

> > > * [05/16/17](http://dulfy.net/2017/05/16/gw2-may-16-game-update-patch-notes/) - 83 Days After Previous Patch

> > > ** [02/22/17](http://dulfy.net/2017/02/22/gw2-feb-22-game-update-patch-notes/) - 127 Days After Previous Patch (This was delayed ~2 weeks by snow in the Seattle Area)*

> > > * [10/18/16](http://dulfy.net/2016/10/18/gw2-october-18-game-update-patch-notes/) - 84 Days After Previous Patch

> > > * [07/26/16](http://dulfy.net/2016/07/26/gw2-july-26-game-update-patch-notes/) - 98 Days After Previous Patch

> > > * [04/19/16](http://dulfy.net/2016/04/19/gw2-april-19-game-update-patch-notes/)

> > >

> > > They've been pretty consistent on the cadence other than the one MO made a big blog post about it being delayed.

> > >

> > > That is an average of 13.5 weeks or 94.5 days between patches for the last 2 years.

> > >

> > > The pace of balance hasn't changed in 2 years. In fact, the mid-cycle patch we got in December is a marked step forward.

> >

> > I am looking directly at the balance updates on the old forums, the Quarterly patch cycles for balance were January, April, July, October, then in 2017 they went off cycle and missed the January balance patch and released it in February, so your claim that it has been on time/cycle for the past two is a lie, since the cycle got changed February 2017 as you even pointed out in your post, did you even read what you wrote? And even then your math was off, you stated 127 days after the last Balance patch in October 2016, when the average time was 83-93 days after the previous patch so no that’s not delayed two weeks as you claim but four weeks.

> >

> > So for not even a year this has been the cycle, again quit spreading misinformation aka your “last two years this has been the release schedule”

> >

> > The December patch wasn’t a balance patch even devs stated as such, it was a bonus patch.

>

> Quarterly means once per Quarter. It does not specifically mean the first Tuesday of every quarter.

>

> MO made a blog post on the old forums saying that the one outlier in that list was going to be slightly later than the others, and then a snow storm delayed it an additional 2 weeks.

>

> Even with that one extra long gap, they are still averaging right at 3 months between patches.

 

They had a set cycle then they changed that cycle by a month only in the last year, you can’t refute that every patch since they went to the Quarterly fell on Jan, Apr, Jul, Oct. then they got delayed by a month(not two weeks as you claim) and now the cycle was never put back on schedule.

 

 

So again you claimed they were consistent and fell on the same pace the past two years which they haven’t since everything you know shifted a month.

 

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> @"Knox.8962" said:

> > @"BlaqueFyre.5678" said:

> > > @"Knox.8962" said:

> > > > @"ReaverKane.7598" said:

> > > > Also what was supposed to be a demi-patch, apparently became, in your schedule, one of the scheduled patches.

> > > **This is a flat out lie**.

> > >

> > > The last MAJOR patch was on 11/7. 3 months after that is 2/7. That puts the MAJOR patches on the same quarterly pace they have been on for about 2 years.

> > >

> > > The Mid-December patch was 100% a bonus patch above the regular release cycle.

> > >

> > > You can complain about the content of the patch all you want, but don't just make up stuff to fit your narrative.

> > >

> >

> > Hasn’t been the past two years quit spreading misinformation, history shows Balance patches were with the Quarterly updates like the Winter and Spring Quarterly updates in 2016 which happened January and April, you know the first months of the quarters, sometime in 2017 they got off schedule.

>

> They have been releasing quarterly balance patches for over a year now. The last 8 balance patches (And PoF Launch) are as follows:

>

> * [12/12/17](http://dulfy.net/2017/12/12/gw2-dec-12-game-update-patch-notes/) (Bonus Balance Patch)

> * [11/07/17](http://dulfy.net/2017/11/07/gw2-nov-7-game-update-patch-notes/) - 91 Days After Previous Patch

> * [09/22/17](http://dulfy.net/2017/09/22/gw2-sept-22-game-update-patch-notes/) PoF Launch

> * [08/08/17](http://dulfy.net/2017/08/08/gw2-august-8-game-update-patch-notes/) - 84 Days After Previous Patch

> * [05/16/17](http://dulfy.net/2017/05/16/gw2-may-16-game-update-patch-notes/) - 83 Days After Previous Patch

> * [02/22/17](http://dulfy.net/2017/02/22/gw2-feb-22-game-update-patch-notes/) - 127 Days After Previous Patch (This was delayed ~2 weeks by snow in the Seattle Area)

> * [10/18/16](http://dulfy.net/2016/10/18/gw2-october-18-game-update-patch-notes/) - 84 Days After Previous Patch

> * [07/26/16](http://dulfy.net/2016/07/26/gw2-july-26-game-update-patch-notes/) - 98 Days After Previous Patch

> * [04/19/16](http://dulfy.net/2016/04/19/gw2-april-19-game-update-patch-notes/)

>

> They've been pretty consistent on the cadence other than the one MO made a big blog post about it being delayed.

>

> That is an average of 13.5 weeks or 94.5 days between patches for the last 2 years.

>

> The pace of balance hasn't changed in 2 years. In fact, the mid-cycle patch we got in December is a marked step forward.

 

I agree, i just argue it's not enough. I'll say more **it's very clearly not enough**.

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> @"BlaqueFyre.5678" said:

> > @"Knox.8962" said:

> > > @"BlaqueFyre.5678" said:

> > > > @"Knox.8962" said:

> > > > > @"BlaqueFyre.5678" said:

> > > > > > @"Knox.8962" said:

> > > > > > > @"ReaverKane.7598" said:

> > > > > > > Also what was supposed to be a demi-patch, apparently became, in your schedule, one of the scheduled patches.

> > > > > > **This is a flat out lie**.

> > > > > >

> > > > > > The last MAJOR patch was on 11/7. 3 months after that is 2/7. That puts the MAJOR patches on the same quarterly pace they have been on for about 2 years.

> > > > > >

> > > > > > The Mid-December patch was 100% a bonus patch above the regular release cycle.

> > > > > >

> > > > > > You can complain about the content of the patch all you want, but don't just make up stuff to fit your narrative.

> > > > > >

> > > > >

> > > > > Hasn’t been the past two years quit spreading misinformation, history shows Balance patches were with the Quarterly updates like the Winter and Spring Quarterly updates in 2016 which happened January and April, you know the first months of the quarters, sometime in 2017 they got off schedule.

> > > >

> > > > They have been releasing quarterly balance patches for over a year now. The last 8 balance patches (And PoF Launch) are as follows:

> > > >

> > > > * [12/12/17](http://dulfy.net/2017/12/12/gw2-dec-12-game-update-patch-notes/) (Bonus Balance Patch)

> > > > * [11/07/17](http://dulfy.net/2017/11/07/gw2-nov-7-game-update-patch-notes/) - 91 Days After Previous Patch

> > > > * [09/22/17](http://dulfy.net/2017/09/22/gw2-sept-22-game-update-patch-notes/) PoF Launch

> > > > * [08/08/17](http://dulfy.net/2017/08/08/gw2-august-8-game-update-patch-notes/) - 84 Days After Previous Patch

> > > > * [05/16/17](http://dulfy.net/2017/05/16/gw2-may-16-game-update-patch-notes/) - 83 Days After Previous Patch

> > > > ** [02/22/17](http://dulfy.net/2017/02/22/gw2-feb-22-game-update-patch-notes/) - 127 Days After Previous Patch (This was delayed ~2 weeks by snow in the Seattle Area)*

> > > > * [10/18/16](http://dulfy.net/2016/10/18/gw2-october-18-game-update-patch-notes/) - 84 Days After Previous Patch

> > > > * [07/26/16](http://dulfy.net/2016/07/26/gw2-july-26-game-update-patch-notes/) - 98 Days After Previous Patch

> > > > * [04/19/16](http://dulfy.net/2016/04/19/gw2-april-19-game-update-patch-notes/)

> > > >

> > > > They've been pretty consistent on the cadence other than the one MO made a big blog post about it being delayed.

> > > >

> > > > That is an average of 13.5 weeks or 94.5 days between patches for the last 2 years.

> > > >

> > > > The pace of balance hasn't changed in 2 years. In fact, the mid-cycle patch we got in December is a marked step forward.

> > >

> > > I am looking directly at the balance updates on the old forums, the Quarterly patch cycles for balance were January, April, July, October, then in 2017 they went off cycle and missed the January balance patch and released it in February, so your claim that it has been on time/cycle for the past two is a lie, since the cycle got changed February 2017 as you even pointed out in your post, did you even read what you wrote? And even then your math was off, you stated 127 days after the last Balance patch in October 2016, when the average time was 83-93 days after the previous patch so no that’s not delayed two weeks as you claim but four weeks.

> > >

> > > So for not even a year this has been the cycle, again quit spreading misinformation aka your “last two years this has been the release schedule”

> > >

> > > The December patch wasn’t a balance patch even devs stated as such, it was a bonus patch.

> >

> > Quarterly means once per Quarter. It does not specifically mean the first Tuesday of every quarter.

> >

> > MO made a blog post on the old forums saying that the one outlier in that list was going to be slightly later than the others, and then a snow storm delayed it an additional 2 weeks.

> >

> > Even with that one extra long gap, they are still averaging right at 3 months between patches.

>

> They had a set cycle then they changed that cycle by a month only in the last year, you can’t refute that every patch since they went to the Quarterly fell on Jan, Apr, Jul, Oct. then they got delayed by a month(not two weeks as you claim) and now the cycle was never put back on schedule.

>

>

> So again you claimed they were consistent and fell on the same pace the past two years which they haven’t since everything you know shifted a month.

>

 

They made a blog post saying head of the snake would be a week or two late because it wasn't quite ready. Then the already week or two late patch got delayed by two weeks because of a huge snow storm.

 

You clearly just want to be salty, so I'll leave you to it.

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