Gwaihir.1745 Posted June 27, 2018 Share Posted June 27, 2018 > @"Obtena.7952" said: > Anet will buff things **they feel appropriate**, not because of what players cry about. We have LOTS of evidence that Anet **does** ...** and does not** ... listen to players, so that conclusion of _cry moar, get buffed_, is nonsense. You just shot down your own argument here. Pick one. Link to comment Share on other sites More sharing options...
Darknicrofia.2604 Posted June 27, 2018 Share Posted June 27, 2018 The HoT trapper DH was absolutely gutted (alongside LB) due to silver tier players getting farmed by meme players running 6 traps on their skill bar. Link to comment Share on other sites More sharing options...
Obtena.7952 Posted June 27, 2018 Share Posted June 27, 2018 > @"Gwaihir.1745" said: > > @"Obtena.7952" said: > > Anet will buff things **they feel appropriate**, not because of what players cry about. We have LOTS of evidence that Anet **does** ...** and does not** ... listen to players, so that conclusion of _cry moar, get buffed_, is nonsense. > > You just shot down your own argument here. Pick one. I don't see how (and you failed to explain it). Basically, Anet decides and if that's not based on what they think is appropriate ... then what else would it be? That decision they make can correspond to what players want, but it doesn't need to and we see both kinds of behaviour. There is no contradiction in what I have said here. Link to comment Share on other sites More sharing options...
KeoLegend.5132 Posted June 27, 2018 Share Posted June 27, 2018 > @"Darknicrofia.2604" said: > The HoT trapper DH was absolutely gutted (alongside LB) due to silver tier players getting farmed by meme players running 6 traps on their skill bar. how can you run 6 traps at the same time? Link to comment Share on other sites More sharing options...
Azoqu.8917 Posted June 28, 2018 Share Posted June 28, 2018 > @"KeoLegend.5132" said: > > @"Darknicrofia.2604" said: > > The HoT trapper DH was absolutely gutted (alongside LB) due to silver tier players getting farmed by meme players running 6 traps on their skill bar. > > > how can you run 6 traps at the same time? Just the same as how Guardians were OP before the trait rework because they were able to run 30/30/30/30/30. Link to comment Share on other sites More sharing options...
KeoLegend.5132 Posted June 28, 2018 Share Posted June 28, 2018 > @"Azoqu.8917" said: > > @"KeoLegend.5132" said: > > > @"Darknicrofia.2604" said: > > > The HoT trapper DH was absolutely gutted (alongside LB) due to silver tier players getting farmed by meme players running 6 traps on their skill bar. > > > > > > how can you run 6 traps at the same time? > > Just the same as how Guardians were OP before the trait rework because they were able to run 30/30/30/30/30. you didn't answer me you have 3 slots +1 elite +1 healing how can you run SIX TRAPS at the same time ?? Link to comment Share on other sites More sharing options...
Klowdy.3126 Posted June 28, 2018 Share Posted June 28, 2018 > @"Omnicron.2467" said: > Thanks for the replies!! > > I will try generate some numbers and see how much worse it is. The issue is that while it can be used in open world, why would I bother if sceptre is better dps and I am mostly jumping in with my Greatsword anyway and swapping to ranged when needed or for better damage on my rotation. I like the utility of LB better. I also love the concept of my character carrying around a big ass sword and a LB. That, with a few fire spells was my setup in Skyrim before I ever really started playing GW2. I was ecstatic when I found out about DH. Link to comment Share on other sites More sharing options...
Azoqu.8917 Posted June 29, 2018 Share Posted June 29, 2018 > @"KeoLegend.5132" said: > > @"Azoqu.8917" said: > > > @"KeoLegend.5132" said: > > > > @"Darknicrofia.2604" said: > > > > The HoT trapper DH was absolutely gutted (alongside LB) due to silver tier players getting farmed by meme players running 6 traps on their skill bar. > > > > > > > > > how can you run 6 traps at the same time? > > > > Just the same as how Guardians were OP before the trait rework because they were able to run 30/30/30/30/30. > > you didn't answer me > you have 3 slots +1 elite +1 healing > how can you run SIX TRAPS at the same time ?? I really should have put /s. The whole point is that people constantly complained about trap DH in PvP and they would almost always cite all 6 traps being used at the same time so clearly it was OP because it was somehow getting off 6 traps on them. Just like how Guardians pre-HoT were considered OP by some terrible players because they could heal and deal great damage, but in order to do so they would have needed a full 30/30/30/30/30 build (if you started after they changed that, it would be like having 6 trait lines instead of 3). Link to comment Share on other sites More sharing options...
Klowdy.3126 Posted June 29, 2018 Share Posted June 29, 2018 > @"KeoLegend.5132" said: > > @"Azoqu.8917" said: > > > @"KeoLegend.5132" said: > > > > @"Darknicrofia.2604" said: > > > > The HoT trapper DH was absolutely gutted (alongside LB) due to silver tier players getting farmed by meme players running 6 traps on their skill bar. > > > > > > > > > how can you run 6 traps at the same time? > > > > Just the same as how Guardians were OP before the trait rework because they were able to run mnk30/30/30/30/30. > > you didn't answer me > you have 3 slots +1 elite +1 healing > how can you run SIX TRAPS at the same time ?? I don't think it's about using all of the traps at once, but a general complaint crom people about all of the traps that exist for DH. Link to comment Share on other sites More sharing options...
Loboling.5293 Posted June 30, 2018 Share Posted June 30, 2018 If you got hit with a cc, you would drop the 6th trap. Link to comment Share on other sites More sharing options...
aceofbass.2163 Posted July 4, 2018 Share Posted July 4, 2018 > @"Obtena.7952" said: > Lbow is not a good PVE weapon and since we have choice, you don't have to use it. It's simply a consequence of the game having optimal solutions. The part where the game is good is that you don't need optimal solutions to win ... unless of course you like being told how to play by others. Both options exists for both kinds of players. > Yeah I agree. LB has lots of potential to hit multiple targets at once plus a more superior range. If the lb is powercreeped to scepter level it would absolutely be OP and make the scepter obsolete on any game mode. Encountering a single enemy like a pve boss or pvp? Go scepter. Need to take down mobs in events/trash mobs in fracs or enemy zerg(assuming you do it right and not just pew pew your way even if reflect is up)? Go longbow. Just my opinion. Link to comment Share on other sites More sharing options...
Darknicrofia.2604 Posted July 6, 2018 Share Posted July 6, 2018 There's no situations in PvE where you go longbow over scepter. Hell its only used in PvP for the piddly knockback and no other 1200 range options. Link to comment Share on other sites More sharing options...
Dakk.8025 Posted July 7, 2018 Share Posted July 7, 2018 So I'm going to answer the OP, and not look at a single comment made. Longbow is only bad DPS if you are standing within melee range. At the enemies melee range you'd be better off with all the buffs a melee class will give you. But at range, omg will a Longbow do some damage. Doesn't a longbow have something like a 1200 range on the #1 skill? That's impeccable as far as this games' skill range goes. That's quite a distance for a smaller mob to close before being able to do any real damage. The Longbow may not killa mob as fast as a Sword or Greatsword. But believe you me, that Longbow will save you quite a few hits in the process. Although it may take an extra 30 seconds sometimes. Link to comment Share on other sites More sharing options...
CptAurellian.9537 Posted July 8, 2018 Share Posted July 8, 2018 How does longbow save you from "quite a few hits" (and how would that be relevant anyway?) when mobs die within the duration of your melee weapons' blinds? And if you want/need to go ranged for whatever reason, scepter dps still kicks longbow out of the door. Link to comment Share on other sites More sharing options...
Astraea.6075 Posted July 17, 2018 Share Posted July 17, 2018 I can understand that longbow dps is objectively worse in PVE then scepter, but I still enjoy using it and it is currently my preferred range option. Obviously YMMV. Link to comment Share on other sites More sharing options...
Vayne.8563 Posted July 17, 2018 Share Posted July 17, 2018 > @"Omnicron.2467" said: > Thanks for the replies!! > > I will try generate some numbers and see how much worse it is. The issue is that while it can be used in open world, why would I bother if sceptre is better dps and I am mostly jumping in with my Greatsword anyway and swapping to ranged when needed or for better damage on my rotation. Why would you bother? Because tagging more mobs in a lot of open world content is more profitable than doing more damage to a single mob. Years ago, before they changed the range, Guardians used staff in open world content very frequently even though it was low damage, because it tagged everything. The more you tag, the more loot and XP you get. Why would you want to do more damage to fewer mobs and be less rewarded is a better question. Link to comment Share on other sites More sharing options...
Jimbru.6014 Posted July 17, 2018 Share Posted July 17, 2018 In a game world of GW2's technological level -- rifles, pistols, bows, magic, and outright ARTILLERY -- combat really should be a lot more like the real world. But to enforce their idea of a fantasy world and make melee more relevant than it realistically should be, ranged combat for most classes is nerfed to some degree and every patch day seems more designed to push everyone into a dog pile, which is really boring and really starting to get old. Especially since it makes the action MMO aspect and dodging pretty much irrelevant, when everyone is piled up and you can't even see your own character in the crowd, much less avoid incoming attacks. Link to comment Share on other sites More sharing options...
Moustik.4796 Posted July 17, 2018 Share Posted July 17, 2018 I'm ok with the scepter being better than the longbow in term of damage, but we should take into account that the bow has more range & its shots have more speed. I started HoT since a couple of weeks, and i'm happy to beat world bosses from a fair distance :) Link to comment Share on other sites More sharing options...
Darknicrofia.2604 Posted July 17, 2018 Share Posted July 17, 2018 LB is the better open world weapon because damage doesn't matter, tagging/range does. but open world shouldn't be a consideration for balance. Link to comment Share on other sites More sharing options...
LetoII.3782 Posted July 17, 2018 Share Posted July 17, 2018 > @"Darknicrofia.2604" said: > open world shouldn't be a consideration for balance. Exactly. You can use _anything_ in open world. True Shot should NOT be outshone by a rangers autoattack... If balance requires it to be so, the balance is wrong. Nerf dragonhunter traps instead if needs be. Link to comment Share on other sites More sharing options...
roqoco.4053 Posted July 17, 2018 Share Posted July 17, 2018 Warrior ranged options are not that good either, rifle is pretty pathetic TBH. I suppose the problem, from a balance POV, is that having classes with high defensive skills being able able to do well at range just gives u the best of both worlds. Link to comment Share on other sites More sharing options...
LetoII.3782 Posted July 18, 2018 Share Posted July 18, 2018 Dragonhunter does not have good survival skills. Block is so obsolete it's silly Link to comment Share on other sites More sharing options...
Ryou.2398 Posted July 18, 2018 Share Posted July 18, 2018 > @"Gwaihir.1745" said: > > @"Obtena.7952" said: > > Anet will buff things **they feel appropriate**, not because of what players cry about. We have LOTS of evidence that Anet **does** ...** and does not** ... listen to players, so that conclusion of _cry moar, get buffed_, is nonsense. > > You just shot down your own argument here. Pick one. Ageed Link to comment Share on other sites More sharing options...
Obtena.7952 Posted July 18, 2018 Share Posted July 18, 2018 > @"Ryou.2398" said: > > @"Gwaihir.1745" said: > > > @"Obtena.7952" said: > > > Anet will buff things **they feel appropriate**, not because of what players cry about. We have LOTS of evidence that Anet **does** ...** and does not** ... listen to players, so that conclusion of _cry moar, get buffed_, is nonsense. > > > > You just shot down your own argument here. Pick one. > > Ageed Great ... then maybe YOU can explain how ... since the same guy you are agreeing with failed completely to do so. Let's start with my response to him. > @"Obtena.7952" said: > > @"Gwaihir.1745" said: > > > @"Obtena.7952" said: > > > Anet will buff things **they feel appropriate**, not because of what players cry about. We have LOTS of evidence that Anet **does** ...** and does not** ... listen to players, so that conclusion of _cry moar, get buffed_, is nonsense. > > > > You just shot down your own argument here. Pick one. > > I don't see how (and you failed to explain it). Basically, Anet decides and if that's not based on what they think is appropriate ... then what else would it be? That decision they make can correspond to what players want, but it doesn't need to and we see both kinds of behaviour. There is no contradiction in what I have said here. Your turn. Link to comment Share on other sites More sharing options...
Ryou.2398 Posted July 18, 2018 Share Posted July 18, 2018 > @"Obtena.7952" said: > > @"Ryou.2398" said: > > > @"Gwaihir.1745" said: > > > > @"Obtena.7952" said: > > > > Anet will buff things **they feel appropriate**, not because of what players cry about. We have LOTS of evidence that Anet **does** ...** and does not** ... listen to players, so that conclusion of _cry moar, get buffed_, is nonsense. > > > > > > You just shot down your own argument here. Pick one. > > > > Ageed > > Great ... then maybe YOU can explain how ... since the same guy you are agreeing with failed completely to do so. Let's start with my response to him. > > @"Obtena.7952" said: > > > @"Gwaihir.1745" said: > > > > @"Obtena.7952" said: > > > > Anet will buff things **they feel appropriate**, not because of what players cry about. We have LOTS of evidence that Anet **does** ...** and does not** ... listen to players, so that conclusion of _cry moar, get buffed_, is nonsense. > > > > > > You just shot down your own argument here. Pick one. > > > > I don't see how (and you failed to explain it). Basically, Anet decides and if that's not based on what they think is appropriate ... then what else would it be? That decision they make can correspond to what players want, but it doesn't need to and we see both kinds of behaviour. There is no contradiction in what I have said here. > > Your turn. No im not feeding you I see how you act in these forums all the time it was my fault for responding about you at all my apologies to everyone else. Link to comment Share on other sites More sharing options...
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