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Rite of the great dwarf and Jade Winds.


Zyllias.9538

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Rite of the Great Dwarf should do damage really, and be cast in 3/4 second please. Also Jade Wind in 3/4 of a second, Also they are easily counterable and not as effective as Inspiring Reinforcement and Phase traversal wich are instants! and more effective, and cost less in the first way, wich give more free ability to cast another action.

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> @"Zyllias.9538" said:

> Rite of the Great Dwarf should do damage really, and be cast in 3/4 second please. Also Jade Wind in 3/4 of a second, Also they are easily counterable and not as effective as Inspiring Reinforcement and Phase traversal wich are instants! and more effective, and cost less in the first way, wich give more free ability to cast another action.

 

Jade Winds should be easily counterable. It is an AoE long stun with decent damage. You can't necessarily expect to succeed with it in all situations. I have seen JW used extremely effectively in PvP, oftentimes just the last bit to snowball a teamfight when everyone's defensive cooldowns and dodges are down.

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