Last Crysis.1934 Posted April 18, 2018 Share Posted April 18, 2018 I just am looking to find out what the community thinks, and i think it will help A-Net know too. Link to comment Share on other sites More sharing options...
derd.6413 Posted April 18, 2018 Share Posted April 18, 2018 you're gonna get alot of negative answers because A: instabilities are there to make things more chalenging which ppl in this community seem to dislike and B: the system was recently changed and still has issues that need adressing. Link to comment Share on other sites More sharing options...
preacher.9370 Posted April 19, 2018 Share Posted April 19, 2018 only ones i have issues with is poison trail and last laugh... especially last laugh. waste of dodges in some fights Link to comment Share on other sites More sharing options...
Dreamy Lu.3865 Posted April 19, 2018 Share Posted April 19, 2018 I selected "not fun at all" but it does not reflect my opinion properly, that's why I comment. Personally, I find the instabilities fun, but what I find annoying is that additional to Raids and WvW, fractals T4 have become - more and more - one more activity where specific class with specific gear/build is now required.... Personally, I am a bit fed up with that. Don't misunderstand me: I do raid and wvw. For each, I have specific toons geared as required, with specific skill setup, a rotation to apply and a specific strategy. I like it very much, but... It means zero freedom. There is one way to play and I have to stick to it. That's my choice and I enjoy it, but aside it, I need playing free, as a sort of counter-balance. It means playing with whatever class I want and whatever build I want. T4 fractals as are now does no more allow this freedom. So that's one activity less for casual game play. I keep doing it, because it's fun, but I regret the more casual side from earlier times. Link to comment Share on other sites More sharing options...
Asum.4960 Posted April 19, 2018 Share Posted April 19, 2018 Instabilities mostly either tend to be so meaningless you don't notice them, or incredibly annoying at certain points. Neither is fun. I much rather see periodic boon application on enemies as a core mechanic across the game, to bring use to so many skills that currently go unused, and I prefer core mechanics being added where things like stability or certain movement are needed, instead of random effects. Random instabilities have made fractals much more inconvenient to play (not necessarily harder, just for me personally less fun), without the rewards having been adjusted accordingly. Considering they are meant to be quick daily content, that has been pushing me to do them less frequently than ever before. Link to comment Share on other sites More sharing options...
Zushada.6108 Posted April 19, 2018 Share Posted April 19, 2018 > @"Last Crysis.1934" said: > I just am looking to find out what the community thinks, and i think it will help A-Net know too. The option does not reflect my thoughts... Get rid of last laugh and I am OK. But trying to heal a bunch of DPS killing mobs, in T4 swampland, right on top of me is just a huge frustrating and unnecessary PITA. Most of them I can heal through but LL interrupts, knocks back and burns dodge so you are rendered useless and that just cheeses me off. Link to comment Share on other sites More sharing options...
Voltekka.2375 Posted April 19, 2018 Share Posted April 19, 2018 > @"Zushada.6108" said: > > @"Last Crysis.1934" said: > > I just am looking to find out what the community thinks, and i think it will help A-Net know too. > > The option does not reflect my thoughts... Get rid of last laugh and I am OK. But trying to heal a bunch of DPS killing mobs, in T4 swampland, right on top of me is just a huge frustrating and unnecessary PITA. Most of them I can heal through but LL interrupts, knocks back and burns dodge so you are rendered useless and that just cheeses me off. LL stuns now. No knockbacks. Link to comment Share on other sites More sharing options...
Voltekka.2375 Posted April 19, 2018 Share Posted April 19, 2018 Do not care. Last laugh was changed (we dont bounce around anymore). Rest instabilities add minor challenges, they are really not that bad (vindicator in fract 99 will be nerfed, ANET said) Link to comment Share on other sites More sharing options...
Zushada.6108 Posted April 19, 2018 Share Posted April 19, 2018 > @"Voltekka.2375" said: > > @"Zushada.6108" said: > > > @"Last Crysis.1934" said: > > > I just am looking to find out what the community thinks, and i think it will help A-Net know too. > > > > The option does not reflect my thoughts... Get rid of last laugh and I am OK. But trying to heal a bunch of DPS killing mobs, in T4 swampland, right on top of me is just a huge frustrating and unnecessary PITA. Most of them I can heal through but LL interrupts, knocks back and burns dodge so you are rendered useless and that just cheeses me off. > > LL stuns now. No knockbacks. My bad language use... on my tablet. I was getting tossed around in Bloom hunger last week but it was likely the adds. Ether way the mechanics combined are a PITA. Link to comment Share on other sites More sharing options...
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