Ziooo.8932 Posted April 21, 2018 Share Posted April 21, 2018 So, I wanted to get myself some sentinel ascended trinkets because reasons, and I came to the conclusion that farming some LWS3 maps for like the 10th time would give me them (already did it several times, but didn't know exactly which non-HoT stat they had available). Out of nowhere it came to me that we also have LWS4 maps this time, and the second map even has a ring and an accessory or smth available there, so i dont have to painfully farm Ember Bay once again to get that, and i went to check in the wiki about it. Turns out that for some strange reason Sentinel stat (and MANY OTHER CORE TYRYA STATS) aren't actually selectable in those LWS4 trinkets, so I actually will have to farm LWS3 once again... I came here to ask why is that? I mean, **I'm fine with that stat separation between HoT and PoF, thats non debatable to me, but why several CORE STATS AREN'T SELECTABLE THERE?** Here's a list according to the Wiki: (the ones in **bold** are expansion exclusive, the ones with ~~strikethrough~~ aren't selectable) #LSW3 Apothecary Assassin Berserker Berserker + Valkyrie Captain Carrion Cavalier Celestial Cleric **Commander** **Crusader** Dire Dire + rabid **~~Grieving~~** **~~Harrier~~** Knight Magi **Marauder** **Minstrel** Nomad Rabid Rabid + Apothecary Rampager Sentinel **Seraph** Settler Shaman Sinister Soldier **Traiblazer** Valkyrie **Vigilant** **Viper** **Wanderer** Zealot #LWS4 Apothecary ~~Assassin ~~ (Core) Berserker Berserker + Valkyrie Captain ~~Carrion~~ (Core) Cavalier Celestial Cleric **~~Commander~~** **~~Crusader~~** ~~Dire~~ (Core) Dire + rabid **Grieving** **Harrier** Knight ~~Magi~~ (Core) **~~Marauder~~** **~~Minstrel~~** ~~Nomad~~ (Core) Rabid Rabid + Apothecary Rampager ~~Sentinel~~ (Core) **~~Seraph~~** ~~Settler~~ (Core) ~~Shaman~~ (Core) ~~Sinister~~ (Core) Soldier **~~Traiblazer~~** ~~Valkyrie~~ (Core) **~~Vigilant~~** **~~Viper~~** **~~Wanderer~~** ~~Zealot~~ (Core) Link to comment Share on other sites More sharing options...
Voltekka.2375 Posted April 22, 2018 Share Posted April 22, 2018 Dire, magi and sentinel, are Core stats. Sentinel and magi in Core gw2 are ONLY obtainable via dungeons. Dire dont exist. The only reliable way to get every stat for Core and HoT are the LS3 maps. Excluding stats in PoF maps is alright, in my opinion. Plenty of LS3 maps to get various trinkets. Fractals also have the mist talismans, where every stat is available. I presume they did this to add some replayability to the LS3 maps Link to comment Share on other sites More sharing options...
Ziooo.8932 Posted April 22, 2018 Author Share Posted April 22, 2018 Thanks for the response. Thats the problem, why not do the same with LWS4 maps? It makes no sense! If they’re available in LWS3 there's no reason why they shouldn't be in LWS4, because, you know, they are core stats...I believe this was an oversight tbh. Link to comment Share on other sites More sharing options...
yoni.7015 Posted April 22, 2018 Share Posted April 22, 2018 Just get them through LW3 maps, I don’t see the problem Link to comment Share on other sites More sharing options...
Ziooo.8932 Posted April 22, 2018 Author Share Posted April 22, 2018 > @"yoni.7015" said: > Just get them through LW3 maps, I don’t see the problem The problem is inconsistency between living world season's trinkets stats Link to comment Share on other sites More sharing options...
Laila Lightness.8742 Posted April 22, 2018 Share Posted April 22, 2018 The readon is ls3 reauired hot therefor hot stats and core ls 4 requires pof wich is pof+core since some might own pof but not hot Link to comment Share on other sites More sharing options...
Pifil.5193 Posted April 23, 2018 Share Posted April 23, 2018 I think you confused some people, OP, they seem to be focusing on the HOT stats not the Core ones. The problem is that the LS4 trinkets don't offer Core stats it is not that they don't offer HOT stats. Link to comment Share on other sites More sharing options...
Ziooo.8932 Posted April 23, 2018 Author Share Posted April 23, 2018 Yeah, i noticed that too and made some adjustments to the OP, my bad. Link to comment Share on other sites More sharing options...
Illconceived Was Na.9781 Posted April 23, 2018 Share Posted April 23, 2018 ANet's never been very consistent about what stats are available through which means under what circumstances. Even with the wiki to help, it's still confusing. If you don't have room in your brain's hard SSD to memorize, you have to look it up each and every time. So I don't think the discrepancies found by the OP are "new" to the game; they are just the most recent example of a lack of cohesion to how these things get planned and checked-for-continuity-before-implementation. Mind you: it's a nearly impossible job unless someone is tasked to it and it's hard to imagine ANet wanting to divert resources to support it, given that we can always work around these oddities. In short: the OP is right, but I think it's a moot issue _unless_ ANet were to overhaul everything regarding stats. Link to comment Share on other sites More sharing options...
thehipone.6812 Posted April 23, 2018 Share Posted April 23, 2018 The inconsistency has been around, oh, probably since the introduction of ascended rings. There seem to be a couple of sets of what might be considered "core" stats. There are what I'll call Core 1 or Central Tyria stats - these are all of the stats that match the original fractal rings (https://wiki.guildwars2.com/wiki/Ascended_trinket#Rings) or the vial of salt, stuff like the Berserker + valkyrie, but no dire or magi. What I'll call Core 2 stats contain a few obvious omissions from the previous Core 1 category like Carrion, Magi's and Shaman's, but mainly have stats that were once modified (e.g. assassin's), and living world stats like settler, sentinel, sinister, nomad, and zealot. So, core is not always core I guess. *shrug* Link to comment Share on other sites More sharing options...
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