RiverSong.5067 Posted November 19, 2018 Share Posted November 19, 2018 My Deadeye was able to pass this one very early story mission but my Weaver which i expected would do better is stuck in melee range and gets torn apart by the dozen of mobs that aggro at the same time. I understand it is possible to complete it by reviving at checkpoint multiple times. Even so, my gear start breaking before i can complete the mission. Is that intended design? The checkpoint thing? Link to comment Share on other sites More sharing options...
alchemist.6851 Posted November 19, 2018 Share Posted November 19, 2018 gw2 stories are not a walk in the park.. you have played skyrim or similar game then you know what keeps you motivated are challenges and reward.. don’t even talk about dark souls Link to comment Share on other sites More sharing options...
Dante.1763 Posted November 19, 2018 Share Posted November 19, 2018 > @"alchemist.6851" said: > gw2 stories are not a walk in the park.. you have played skyrim or similar game then you know what keeps you motivated are challenges and reward.. > > don’t even talk about dark souls Skyrim and challenges dont go together, even on the hardest difficulty i find myself making mods to make the game harder due to how easy it is, same for Fallout, compared to those, the missions in GW2 are easy. Dark Souls is on a whole other level, never been able to make it past the first boss in number 3 probably due to lacking a controller for my computer, but regardless, comparing any game to Dark Souls for difficulty is a no go. Link to comment Share on other sites More sharing options...
alchemist.6851 Posted November 19, 2018 Share Posted November 19, 2018 i was fighting balthazer yesterday and thought.. really? i keep respawning and boss doesn’t heal and that’s the last pof boss... i don’t see it’s that hard Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted November 19, 2018 Share Posted November 19, 2018 then why are you even dying to him at all? Link to comment Share on other sites More sharing options...
Ayakaru.6583 Posted November 19, 2018 Share Posted November 19, 2018 I agree with the whole mindset. We the players should be gods, and elder dragons, demons, and ther threats should be weak as ants before us. Why should we dodge? Enemy titans shouldnt be strong enough to hurt us! Link to comment Share on other sites More sharing options...
NewTrain.7549 Posted November 19, 2018 Share Posted November 19, 2018 I have nerve damage in my extremities and faced no difficulty at all in completing any of the story missions on any of my characters. Are the people who are finding them too hard just refusing to obey and adapt to the mechanics of each encounter? Link to comment Share on other sites More sharing options...
innocens.1582 Posted November 19, 2018 Share Posted November 19, 2018 They shouldnt have locked parts of the game behind story instances. Personaly i dont like the story's. Everyone should be able to access all of the game, wether you did story or not. Just my idea. Link to comment Share on other sites More sharing options...
Gambit.9501 Posted November 19, 2018 Share Posted November 19, 2018 In all blunt honesty, just play Minion Reaper. You'll have a whole blob of units to protect you from projectiles, take aggro away from you, one of the best heal skills in the game for fighting multiple mobs ("Your Soul is Mine"), and access to literally two whole effective health bars via Shroud. It's very low maintenance and generally only requires you have basic awareness of an encounter. _~~That was my attempt at NOT being a bloody idiot and berating somebody for having trouble with the game and instead actually giving some helpful advice, unlike some people in this thread.~~_ Link to comment Share on other sites More sharing options...
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