Arheundel.6451 Posted June 19, 2018 Share Posted June 19, 2018 Sometimes I wonder how necro players feel knowing that all burst specs will jump on them like starving hyena at the sight of a juicy lamb....I tend to "detonate" necros, the second they show up on the point or close proximity.....for a brief moment I feel pity for them...then I remember the cancer they bring if left alive for more than 20s...NO MERCY Link to comment Share on other sites More sharing options...
Griever.8150 Posted June 19, 2018 Share Posted June 19, 2018 Decent ones use that to their advantage through positioning, you don't really see that many Plat 2/3 Scourges standing straight in the middle of a point during a teamfight, they force people to over-extend to get to them, which in turn makes them vulnerable, specially since burst specs tend to be a hella lot squishier than them. That or they run with a pocket Firebrand. Link to comment Share on other sites More sharing options...
phs.6089 Posted June 19, 2018 Share Posted June 19, 2018 Sometimes I wonder why my party targets necro, when there is a FB or druid or tempest or all 3 of them babysitting necro. WHY??? Link to comment Share on other sites More sharing options...
Griever.8150 Posted June 19, 2018 Share Posted June 19, 2018 > @"phs.6089" said: > Sometimes I wonder why my party targets necro, when there is a FB or druid or tempest or all 3 of them babysitting necro. WHY??? No love for Scrappers :( Link to comment Share on other sites More sharing options...
GrubySzymek.1362 Posted June 19, 2018 Share Posted June 19, 2018 They probably feel the same as me playing zerker staff ele in pvp. Link to comment Share on other sites More sharing options...
Alatar.7364 Posted June 19, 2018 Share Posted June 19, 2018 > @"Arheundel.6451" said: > Sometimes I wonder how necro players feel knowing that all burst specs will jump on them like starving hyena at the sight of a juicy lamb....I tend to "detonate" necros, the second they show up on the point or close proximity.....for a brief moment I feel pity for them...then I remember the cancer they bring if left alive for more than 20s...NO MERCY It's actually quite fun, do a little kiting and watch 3+ people running miles off Node, chasing you like headless chicken and then getting picked one by one if your team knows what to do. Doesn't always work out though, often you just get deleted in seconds no matter shrouds or stabs . Link to comment Share on other sites More sharing options...
Ralkuth.1456 Posted June 19, 2018 Share Posted June 19, 2018 > @"Kheldorn.5123" said: > They probably feel the same as me playing zerker staff ele in pvp. Oh I remember you guys all the way back in Core days, I always call them _those kinds of people_ (like people who laugh evilly and go straight for Warlock at WoW's character creation). Those first wipes on mid because nobody expects a full Berzerker ammy Staff Ele are always hilarious (even on receiving end). Then of course the rest of the match derails into the chase the Ele game, with that Ele's team frantically babysitting it to make sure it gets one more cast off ~~(no worries if you die, there's always double Lava Tomb)~~. > @"Alatar.7364" said: > It's actually quite fun, do a little kiting and watch 3+ people running miles off Node, chasing you like headless chicken and then getting picked one by one if your team knows what to do. Playing Necro (in HoT) I finally knew what it meant to be persecuted. I never learned to dodge kitten and jump puzzle so fast in my life. Actually rotating into a fight and blowing people up with Reaper procs is one thing, frantically trying to not die and end up contributing more to team that way makes me feel so used man. Link to comment Share on other sites More sharing options...
Loki.1763 Posted June 19, 2018 Share Posted June 19, 2018 > @"phs.6089" said: > Sometimes I wonder why my party targets necro, when there is a FB or druid or tempest or all 3 of them babysitting necro. WHY??? What I find more incomprehensible is why teams don't focus a target at all. Link to comment Share on other sites More sharing options...
Brother.1504 Posted June 19, 2018 Share Posted June 19, 2018 Knowing that the enemy will immediately rush the necro at the beginning can be useful. Just need finesse with position. As a scourge it’s pretty fun actually. Link to comment Share on other sites More sharing options...
dDuff.3860 Posted June 19, 2018 Share Posted June 19, 2018 Because necro can't teleport, can't use quite invulnerabilities, can't go stealth, can't put on some block and don't have evade frames. Basically necro is a damage pillow, which spoils dpser's life if left untouched. Kill or be killed easy as that. Link to comment Share on other sites More sharing options...
pah.4931 Posted June 19, 2018 Share Posted June 19, 2018 As someone who is plays strictly reaper, I'm not a fan! Every opening fight, I'm all like, "Um. Notice the great sword guys!" ;) Link to comment Share on other sites More sharing options...
Mythical.1574 Posted June 19, 2018 Share Posted June 19, 2018 as a scourge i dont mind dying as long as i win in the end , to do that you need to survive just long enough for your team to kill the guys who killed you or atleast tried to. it does teaches you a certain aspect of the game in which you have to always be aware of your surroundings , especially burst class which will come straight at you. Link to comment Share on other sites More sharing options...
KrHome.1920 Posted June 19, 2018 Share Posted June 19, 2018 Necro has always been prime target in this game for obvious reasons: high impact, low mobility. But on higher skill levels this rule won't grant you success. The necro is not always the best target. E.g. not, when babysitted by a firebrand (who dies a lot faster when focused) or when the necro has good positioning. Knowing the synergies certain team comps create and abusing its weaknesses is key at the end of the day. I won a lot of games because the opposite team tried hard to kill me while I was just repositioning all the time while letting my team nuke on the opposite team. Link to comment Share on other sites More sharing options...
Maat.3940 Posted June 19, 2018 Share Posted June 19, 2018 > @"dDuff.3860" said: > Because necro can't teleport, can't use quite invulnerabilities, can't go stealth, can't put on some block and don't have evade frames. Basically necro is a damage pillow, which spoils dpser's life if left untouched. > Kill or be killed easy as that. Can't teleport? :) Link to comment Share on other sites More sharing options...
TheDevice.2751 Posted June 19, 2018 Share Posted June 19, 2018 It's been this way since launch. Neco's are the only class you can successfully focus in this game. Other classes have blocks, invulns, evades, and other escape tools to disengage and so on. Necro's have very few disengage tools. Aside from Scourge, they also can't be supported like other classes can. This is old news. Link to comment Share on other sites More sharing options...
sephiroth.4217 Posted June 20, 2018 Share Posted June 20, 2018 > @"dDuff.3860" said: > Because necro can't teleport, can't use quite invulnerabilities, can't go stealth, can't put on some block and don't have evade frames. Basically necro is a damage pillow, which spoils dpser's life if left untouched. > Kill or be killed easy as that. This is why I have fun running Flesh Wurm and Spectral Walk on my Reaper... People drool over the thought of the Necro not being able to out maneuver them that it becomes incredibly easy to kite them to their deaths. it takes advantage of a players over confidence and their perspective of normality, it's fun. Link to comment Share on other sites More sharing options...
jihm.2315 Posted June 20, 2018 Share Posted June 20, 2018 blame the scourge i play pew pew ranger just to camp them at their base if i realize its a reaper i feel bad also but scourge should never for any reason reach a capture point Link to comment Share on other sites More sharing options...
Taltevus.3289 Posted June 20, 2018 Share Posted June 20, 2018 > @"Arheundel.6451" said: > Sometimes I wonder how necro players feel knowing that all burst specs will jump on them like starving hyena at the sight of a juicy lamb....I tend to "detonate" necros, the second they show up on the point or close proximity.....for a brief moment I feel pity for them...then I remember the cancer they bring if left alive for more than 20s...NO MERCY Well they probably would have felt a lot better if arenanet actually fixed conditions 4 years ago instead of plotting on making classes that justify their game breaking nature. Link to comment Share on other sites More sharing options...
Durzlla.6295 Posted June 20, 2018 Share Posted June 20, 2018 > @"phs.6089" said: > Sometimes I wonder why my party targets necro, when there is a FB or druid or tempest or all 3 of them babysitting necro. WHY??? Speaking from a Druids perspective, getting focused even when not running a bunch of defensive CDs like the meta Druid build it’s extremely easy for me to either nope out, full heal, and come back, or for me to lure 2-3 people away from the fight for long enough for my team to win easily and punish people for chasing the target. Also stealth drops target.... That and necros are typically very slow, have very few defensive CDs outside of their massive health bar via shroud/barrier and can typically be bursted through the support quite easily. Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted June 20, 2018 Share Posted June 20, 2018 If you have a necro on your team heading to mid, it is your job to peel dps off of them so they can wipe opposing team when they acquire lf. Being targeted as necro doesnt bother me. I either try to stick to a competent teammate or arrive a little bit late to the point when theres a contest and everyone's tunnel visioned. Link to comment Share on other sites More sharing options...
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