Sojourner.4621 Posted June 23, 2018 Share Posted June 23, 2018 Oh I 'member thaaat.... Hey, 'member Clockwork Marionette? Link to comment Share on other sites More sharing options...
Haleydawn.3764 Posted June 23, 2018 Share Posted June 23, 2018 > @"Sojourner.4621" said: > Oh I 'member thaaat.... > Hey, 'member Clockwork Marionette? Yeah I ‘member! ‘Member Dragon Bash and the Queens Gauntlet? Link to comment Share on other sites More sharing options...
Vavume.8065 Posted June 23, 2018 Share Posted June 23, 2018 I remember when I could play zerk dagger dagger thief in WvW and get away with it. R.I.P. Link to comment Share on other sites More sharing options...
Sojourner.4621 Posted June 23, 2018 Share Posted June 23, 2018 > @"Vavume.8065" said: > I remember when I could play zerk dagger dagger thief in WvW and get away with it. R.I.P. This is still totally possible as a solo roamer, and there are a LOAD of tricks that you're required to memorize to do it (weapon stow cancels, shadow-step combo enablers, etc.)... basically you have to better at thief than anyone else is at the class they are playing... there are a few roaming builds this still hard-counters, though, and when you run in to one of them it's very satisfying. Link to comment Share on other sites More sharing options...
Trise.2865 Posted June 23, 2018 Share Posted June 23, 2018 Remember when you learned weapon skills organically, by using the weapon? Remember when Traits could actually change skills into different skills, and you could pick which traits you learned in what order... but from a _vendor_? Remember when we could play the story at our own pace? and complete "Victory or Death" long before level 80? Remember Colin Johanssen? and Martin Kerstein? Remember when we said mounts would facilitate large, empty maps that require mounts to traverse them reasonably, and that they would invalidate large chunks of previous content? Remember when ANet introduced mounts anyway, and _exactly that_ happened? but they're part of the game now, so there's no sense in crying over it? Remember when flying was a big "no-no", because we wanted to maintain the sense of awe and scale of the world? and we didn't want trivialized, "fly-over" areas? Remember when forums could have fun brainstorming and refining ideas, rather than whining about what features other games have? Remember when Guild Wars had its own, unique identity? and was applauded for maintaining it, despite MMO "conventions" at the time? Remember when you could still find secrets that Wiki didn't know about? Remember when Guild Wars "wanted players to have lives [outside the game]"? and that was a _good_ thing? Remember when tons of popular channels covered Guild Wars 2? and were promptly chased off by shrieking bookahs? Link to comment Share on other sites More sharing options...
OrbitalButt.5708 Posted June 23, 2018 Share Posted June 23, 2018 I don't remember anything at all because I destroyed all my braincells eating those little disinfectant toilet cakes Link to comment Share on other sites More sharing options...
Zaraki.5784 Posted June 23, 2018 Share Posted June 23, 2018 Remember those times when you were able to farm swampland, molten duo, tarir multiloot, I miss those low effort/high rewards things T.T Link to comment Share on other sites More sharing options...
Musaroxy.2874 Posted June 23, 2018 Share Posted June 23, 2018 Remember when you could speed so many levels ahead in your personal story that you couldn't complete the quest? Or that time when Mordremoth was this mystery hidden behind enemy skill names and out of place dev comments? Or the day of the Feature pack when you'd go to the Heart of the Mists and watch your Wardrobe fill up? Link to comment Share on other sites More sharing options...
Aodlop.1907 Posted June 23, 2018 Share Posted June 23, 2018 I miss old Lion's arch so much. The new one looks nice, but it's verry "generic" whereas the old Lion's arch had its own theme, identity, one like I'd never seen before. Link to comment Share on other sites More sharing options...
Aleeshia.5168 Posted June 24, 2018 Share Posted June 24, 2018 > @"Aodlop.1907" said: > I miss old Lion's arch so much. > The new one looks nice, but it's verry "generic" whereas the old Lion's arch had its own theme, identity, one like I'd never seen before. I totally agree. I was inactive at the time of Lion's Arch being destroyed. I logged in one day and saw the destruction and it totally made me cry. I miss the pirate ships and the flavour. I really feel like the current version is empty so I do most of my crafting in Divinity's Reach. Link to comment Share on other sites More sharing options...
Sylent.3165 Posted June 24, 2018 Share Posted June 24, 2018 Remember when this game released and had so much potential. Now we have raids and mounts. Link to comment Share on other sites More sharing options...
Timbersword.9014 Posted June 24, 2018 Share Posted June 24, 2018 Remember when Lion's Arch was an actual city and not a museum, with a human girl and a charr girl playing together in secret and not understanding why their father's couldn't stand each other? A touching moment for us GW1 players now lost forever. Remember when outfits were piece meal and you could mix and match? Though they did immediately came off in combat... I still don't get that decision or the decision to change to the current model? Like, why was it hard to keep the piece meal approach without the in-combat=remove bit? Remember town clothes? I can't even figure out where to get more. I just know they exist, and for some reason on a 15 minute duration per use? Matter of fact... _WHY AREN'T THESE OUTFITS!?_ Far as I can tell an account doesn't even start with ONE standard "civilian" outfit. Link to comment Share on other sites More sharing options...
sorudo.9054 Posted June 24, 2018 Share Posted June 24, 2018 remember when we could play a new character and no weapon skill was locked out? remember when we could load up lions arch and there was an actual lion statue in the square, not to mention the loading time was 5X faster? Link to comment Share on other sites More sharing options...
RoseofGilead.8907 Posted June 24, 2018 Share Posted June 24, 2018 > @"sorudo.9054" said: > remember when we could play a new character and no weapon skill was locked out? Was that ever a thing? I remember having to unlock each weapon skill by attacking a certain number of times with that weapon. And then having to wait until we could use offhands and then doing the same thing, I believe. Link to comment Share on other sites More sharing options...
sorudo.9054 Posted June 24, 2018 Share Posted June 24, 2018 > @"RoseofGilead.8907" said: > > @"sorudo.9054" said: > > remember when we could play a new character and no weapon skill was locked out? > > Was that ever a thing? I remember having to unlock each weapon skill by attacking a certain number of times with that weapon. And then having to wait until we could use offhands and then doing the same thing, I believe. > before the NPE you equip a weapon and all of them are unlocked, loved that. Link to comment Share on other sites More sharing options...
castlemanic.3198 Posted June 24, 2018 Share Posted June 24, 2018 > @"Timbersword.9014" said: > Remember when Lion's Arch was an actual city and not a museum, with a human girl and a charr girl playing together in secret and not understanding why their father's couldn't stand each other? A touching moment for us GW1 players now lost forever. > > Remember when outfits were piece meal and you could mix and match? Though they did immediately came off in combat... I still don't get that decision or the decision to change to the current model? Like, why was it hard to keep the piece meal approach without the in-combat=remove bit? > > Remember town clothes? I can't even figure out where to get more. I just know they exist, and for some reason on a 15 minute duration per use? Matter of fact... _WHY AREN'T THESE OUTFITS!?_ Far as I can tell an account doesn't even start with ONE standard "civilian" outfit. Just FYI, the 15 minute tonics can be converted into outfits in lion's arch. there's a vendor in the trading post hall or whatever it's called that takes tonics and gives back outfits. Link to comment Share on other sites More sharing options...
RoseofGilead.8907 Posted June 24, 2018 Share Posted June 24, 2018 > @"sorudo.9054" said: > > @"RoseofGilead.8907" said: > > > @"sorudo.9054" said: > > > remember when we could play a new character and no weapon skill was locked out? > > > > Was that ever a thing? I remember having to unlock each weapon skill by attacking a certain number of times with that weapon. And then having to wait until we could use offhands and then doing the same thing, I believe. > > > > before the NPE you equip a weapon and all of them are unlocked, loved that. No, before the NPE you had to unlock them by attacking with the weapon a certain amount of times or something like that. I don't remember ever having all of the weapon skills automatically unlocked when you first equipped a weapon before the NPE. The NPE actually brought the change that let you automatically unlock a new weapon's skills on equip, as long as you'd already unlocked all the skills on another weapon. Link to comment Share on other sites More sharing options...
sorudo.9054 Posted June 24, 2018 Share Posted June 24, 2018 > @"RoseofGilead.8907" said: > > @"sorudo.9054" said: > > > @"RoseofGilead.8907" said: > > > > @"sorudo.9054" said: > > > > remember when we could play a new character and no weapon skill was locked out? > > > > > > Was that ever a thing? I remember having to unlock each weapon skill by attacking a certain number of times with that weapon. And then having to wait until we could use offhands and then doing the same thing, I believe. > > > > > > > before the NPE you equip a weapon and all of them are unlocked, loved that. > > No, before the NPE you had to unlock them by attacking with the weapon a certain amount of times or something like that. I don't remember ever having all of the weapon skills automatically unlocked when you first equipped a weapon before the NPE. The NPE actually brought the change that let you automatically unlock a new weapon's skills on equip, as long as you'd already unlocked all the skills on another weapon. i play the game since beta.......yes they did.... Link to comment Share on other sites More sharing options...
Dami.5046 Posted June 24, 2018 Share Posted June 24, 2018 I haven't got any 'moments' to speak off in this game. The first one, however, I could write pages about. Link to comment Share on other sites More sharing options...
RoseofGilead.8907 Posted June 24, 2018 Share Posted June 24, 2018 > @"sorudo.9054" said: > > @"RoseofGilead.8907" said: > > > @"sorudo.9054" said: > > > > @"RoseofGilead.8907" said: > > > > > @"sorudo.9054" said: > > > > > remember when we could play a new character and no weapon skill was locked out? > > > > > > > > Was that ever a thing? I remember having to unlock each weapon skill by attacking a certain number of times with that weapon. And then having to wait until we could use offhands and then doing the same thing, I believe. > > > > > > > > > > before the NPE you equip a weapon and all of them are unlocked, loved that. > > > > No, before the NPE you had to unlock them by attacking with the weapon a certain amount of times or something like that. I don't remember ever having all of the weapon skills automatically unlocked when you first equipped a weapon before the NPE. The NPE actually brought the change that let you automatically unlock a new weapon's skills on equip, as long as you'd already unlocked all the skills on another weapon. > > i play the game since beta.......yes they did.... I also played the game since beta. Before the NPE, you unlocked the weapon skills by attacking, having to do the process with each weapon. After the NPE, you unlocked as you leveled. Link to comment Share on other sites More sharing options...
castlemanic.3198 Posted June 24, 2018 Share Posted June 24, 2018 > @"sorudo.9054" said: > > @"RoseofGilead.8907" said: > > > @"sorudo.9054" said: > > > > @"RoseofGilead.8907" said: > > > > > @"sorudo.9054" said: > > > > > remember when we could play a new character and no weapon skill was locked out? > > > > > > > > Was that ever a thing? I remember having to unlock each weapon skill by attacking a certain number of times with that weapon. And then having to wait until we could use offhands and then doing the same thing, I believe. > > > > > > > > > > before the NPE you equip a weapon and all of them are unlocked, loved that. > > > > No, before the NPE you had to unlock them by attacking with the weapon a certain amount of times or something like that. I don't remember ever having all of the weapon skills automatically unlocked when you first equipped a weapon before the NPE. The NPE actually brought the change that let you automatically unlock a new weapon's skills on equip, as long as you'd already unlocked all the skills on another weapon. > > i play the game since beta.......yes they did.... I played the game since beta weekend 3, and it's exactly as Rose of Gilead claims it was. You had to use your weapon a certain number of times to unlock the next skill. It was like that in the beta. I can also find video proof: That's from the beta. that's from launch. You're factually wrong. Link to comment Share on other sites More sharing options...
Dante.1763 Posted June 24, 2018 Share Posted June 24, 2018 > @"sorudo.9054" said: > > @"RoseofGilead.8907" said: > > > @"sorudo.9054" said: > > > remember when we could play a new character and no weapon skill was locked out? > > > > Was that ever a thing? I remember having to unlock each weapon skill by attacking a certain number of times with that weapon. And then having to wait until we could use offhands and then doing the same thing, I believe. > > > > before the NPE you equip a weapon and all of them are unlocked, loved that. I remember the same thing Rose did. You had to attack X amount of times to get the skills unlocked. But it was better than the system we have now, at least it felt natural. Link to comment Share on other sites More sharing options...
RoseofGilead.8907 Posted June 24, 2018 Share Posted June 24, 2018 Yay, I'm not crazy. And I see it was unlocked with kills, not just attacks, according to those clips. Link to comment Share on other sites More sharing options...
Dante.1763 Posted June 24, 2018 Share Posted June 24, 2018 > @"castlemanic.3198" said: > that's from launch. > > You're factually wrong. Yay facts! Link to comment Share on other sites More sharing options...
Hyper Cutter.9376 Posted June 24, 2018 Share Posted June 24, 2018 iirc, back then if you equipped a new weapon for the first time after reaching some specific threshhold (level 20, I think?), the skills would automatically unlock without you having to do it manually. I think that's what he's remembering. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now