Nascull.5842 Posted July 4, 2018 Share Posted July 4, 2018 hi players wanna talk about the outfits from the gemstore as u already know some are nice most of them are ok but not perfect for our personal wishes or even worse since i play gw2 i like to mix of difrent pieces from all sets to get it right i would like to see from anet they split up the outfits in 6 unique skins so we have more stuff to play with in the wardrobe and it wil be nice i think most of us got alrdy some outfits unlocked atm and doig something like this wil also be good for the game there wil be more demand for gems so there is a gold sink or a walletsink rl Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted July 4, 2018 Share Posted July 4, 2018 You are pretty much asking them to turn outfits into armor sets. Theyve been making a lot of outfits because they dont have the resources to making many armorsets that have to be mixnmatchable with uncounted numbers of armor sets across all the races and both genders. Far faster to create one piece outfits with a single themed look. Link to comment Share on other sites More sharing options...
Vavume.8065 Posted July 4, 2018 Share Posted July 4, 2018 It would be great if outfits were made into separate armor pieces, as personally I never use outfits due to their lack of customization, I feel they are for people that lack the imagination to create their own look, and no one will ever win fashion wars wearing an outfit. Link to comment Share on other sites More sharing options...
Biff.5312 Posted July 4, 2018 Share Posted July 4, 2018 Just allow the head part to be swapped. That's all I ask. Link to comment Share on other sites More sharing options...
Ardid.7203 Posted July 4, 2018 Share Posted July 4, 2018 I would be happy if they at least made armor versions for the boots. But is not going to happen. Outfits are the prime product now, armor is never going to recover its original relevance. Just keep going, staying to watch is even more sad. Link to comment Share on other sites More sharing options...
Illconceived Was Na.9781 Posted July 4, 2018 Share Posted July 4, 2018 > @"Vavume.8065" said: > It would be great if outfits were made into separate armor pieces, Sure, even ANet agrees that would be great. The problem is that it takes something like 9 times as long. Outfits don't have to match with any other skins except itself; armor pieces have to be compatible with _every possible_ piece in the five other slots. That's not just clipping, but physics and design. And both outfits and armor have to work within the existing mechanics, that include how it flows when characters run (or walk), use swords (or shields), swim (or mounted). Outfits are more efficient economically, by far. They help fund the game, including ANet's ability to release additional armor sets (i.e. pieces of armor). So we're never going to see all outfits converted to pieces. And given that, I personally would rather see armor sets that look nothing like existing outfits, so that there's more variety. In the long run, the most useful thing we can tell ANet is what sorts of armor sets (or outfits) we'd like to see, since the ratio of outfits:armor-sets is unlikely to change any time soon. Link to comment Share on other sites More sharing options...
joneirikb.7506 Posted July 4, 2018 Share Posted July 4, 2018 I'd be fine with: * Able to Disable shoulders on outfits * Optional: Use own hat skin (But I'm mostly find with just disable) * Optional: Disable gloves * Some better/more dye channels on clothing tonics (And Baltahzar) Link to comment Share on other sites More sharing options...
Dreadshow.9320 Posted July 4, 2018 Share Posted July 4, 2018 Although it would be great I don't see it happening even when hiding the 3 parts that can be hidden on armor sets it only hides the headgear. Link to comment Share on other sites More sharing options...
Illconceived Was Na.9781 Posted July 5, 2018 Share Posted July 5, 2018 > @"joneirikb.7506" said: > * Able to Disable shoulders on outfits We can do this on select outfits (depends on the design). > * Optional: Use own hat skin This won't ever be possible. Outfits are, in effect, a fifth weight of armor and, like light|heavy|medium, can't be mixed with the others without a ton of fundamental re-work of the underlying mechanics. (The fourth weight is "town clothing" which we can no longer use in game.) It might look like Outfit O can work nicely with Headgear H, since we can hide the top part of O, but it's still not compatible in the current state of the game. > Hat (But I'm mostly find with just disable) We can do this on select outfits (depends on the design). > * Optional: Disable gloves We can do this on select outfits (depends on the design). > * Some better/more dye channels on clothing tonics (And Baltahzar) The dye channels are awkward on a lot of outfits. But, in ANet's defense, they are also awkward on a lot of armor pieces. Link to comment Share on other sites More sharing options...
joneirikb.7506 Posted July 5, 2018 Share Posted July 5, 2018 > @"Illconceived Was Na.9781" said: Aware. I just want them to be consistent on disable hat/shoulder/gloves on all outfits. I realize they won't go back and do this on existing outfits (shame), but really really wish they did forward. And some of the color channels are just really weird on some outfits, especially the old clothing tonic ones (pants and chest main color is the same most of the time, really limiting your ability to mix colors). Just hoping they one day go back and change that. Link to comment Share on other sites More sharing options...
Klowdy.3126 Posted July 5, 2018 Share Posted July 5, 2018 This gets asked for about once a quarter. It hasn't happened for the six years I've played this game, and I doubt it ever does. > @"Illconceived Was Na.9781" said: > > @"Vavume.8065" said: > > It would be great if outfits were made into separate armor pieces, > > Sure, even ANet agrees that would be great. The problem is that it takes something like 9 times as long. Outfits don't have to match with any other skins except itself; armor pieces have to be compatible with _every possible_ piece in the five other slots. That's not just clipping, but physics and design. And both outfits and armor have to work within the existing mechanics, that include how it flows when characters run (or walk), use swords (or shields), swim (or mounted). > > Outfits are more efficient economically, by far. They help fund the game, including ANet's ability to release additional armor sets (i.e. pieces of armor). > > So we're never going to see all outfits converted to pieces. And given that, I personally would rather see armor sets that look nothing like existing outfits, so that there's more variety. > > In the long run, the most useful thing we can tell ANet is what sorts of armor sets (or outfits) we'd like to see, since the ratio of outfits:armor-sets is unlikely to change any time soon. Link to comment Share on other sites More sharing options...
LionHeart.2804 Posted July 5, 2018 Share Posted July 5, 2018 > @"Biff.5312" said: > Just allow the head part to be swapped. That's all I ask. +1 Link to comment Share on other sites More sharing options...
Linken.6345 Posted July 5, 2018 Share Posted July 5, 2018 > @"Illconceived Was Na.9781" said: > > @"Vavume.8065" said: > > It would be great if outfits were made into separate armor pieces, > > Sure, even ANet agrees that would be great. The problem is that it takes something like 9 times as long. Outfits don't have to match with any other skins except itself; armor pieces have to be compatible with _every possible_ piece in the five other slots. That's not just clipping, but physics and design. And both outfits and armor have to work within the existing mechanics, that include how it flows when characters run (or walk), use swords (or shields), swim (or mounted). > > Outfits are more efficient economically, by far. They help fund the game, including ANet's ability to release additional armor sets (i.e. pieces of armor). > > So we're never going to see all outfits converted to pieces. And given that, I personally would rather see armor sets that look nothing like existing outfits, so that there's more variety. > > In the long run, the most useful thing we can tell ANet is what sorts of armor sets (or outfits) we'd like to see, since the ratio of outfits:armor-sets is unlikely to change any time soon. Yea and since light medium and heavy have diffrent rigging on were they join chest and gloves and legs/boots etc they have to do 3 armor sets for each outfit. Link to comment Share on other sites More sharing options...
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