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[Suggestions]QoL (Quality of Life) Ideas - [Merged]


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Please look into changing:

Personal trader express and personal merchant express (for self-use) into something non-interactive in the world like personal bank access express.

 

It is currently impossible to use both the personal trader express and personal merchant express together due to the 5 minutes despawn timer of the npc.

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Restore personnality system. It made our characters more living, spent a considerable time making special personnality trait for my toons. It's not annoying, could even have a smaller pannel for it showing only personnality trait, bar of ferocity/dignity/charm if hovering on it.

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- **Shortcuts** to open **Hero UI submenus** directly

- **Alerts on keywords for LFG**. Since we can advertise only one goal even if we would like to do several things and the wait can be very long for people to see/find us… And some categories are ambiguous: if i do story achievements do I look in story or achievements? will people look at both places? etc...

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I erroneously put this in a separate thread. Pasting it here instead. Mods feel free to delete the other post. Hopefully it is not already buried in the previous 14 pages of posts.

 

Are the devs/decision makers willing to consider a change to the daily resetting of "rich nodes" from "24 hours after your account last gathered the node" to "The Daily Reset"?

 

We have a daily reset that affects practically everything else that people do on a daily basis (daily quests, world bosses, guild hall gathering, etc. etc). And being forced to come back to node x 24:00:01 later than the last time I was here seems rather contrived. I do not record, either precisely or imprecisely, the times that I am at any of these nodes, and I do not think it practical or reasonable to do so. Hopefully others agree. The goal is to limit the gathering from rich nodes to once per day, and I should be able to do this at any point within the day, as limited by The Daily Reset. Am I wrong about this?

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Just a few QOL items I would love to have worked on

 

* BANK - I would like the Player Bank to have namable tabs like the Guild Bank. Also to be able to move the entire bank tab instead of one item at a time. I'd also like the option to minimize or expand all tabs and a toggle to do this auto when opening the bank.

* BOOKS - Add books, pages, etc to the novelties section under a library sub section. The lore is very extensive in GW2. But I find it a waste that a player member of Durmand Priory doesn't have access to their books they have found along the way.

* DOGS - Dogs for the home instance. nuff said.

* PERMANENT ITEMS - I find it annoying that, even though i have an item like Permanent Bank Access Express, I get a lot of normal ones when i open Black Lion Chests. Its a major waste of a useful item I might of gotten instead. Can this please be fixed so this no longer happens. If you get a permanent unlock it should lock out the non permanent item. same way as the wardrobe unlocks work. I have no use for them. I can't sell them or even give them to other people. This also includes items like: Finishers, Royal Terrace Pass and other Passes, Makeover Kits, etc

 

 

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> @"Simulator.4687" said:

> * PERMANENT ITEMS - I find it annoying that, even though i have an item like Permanent Bank Access Express, I get a lot of normal ones when i open Black Lion Chests. Its a major waste of a useful item I might of gotten instead. Can this please be fixed so this no longer happens. If you get a permanent unlock it should lock out the non permanent item. same way as the wardrobe unlocks work. I have no use for them. I can't sell them or even give them to other people. This also includes items like: Finishers, Royal Terrace Pass and other Passes, Makeover Kits, etc

>

 

You could make a Merchant that refunds unwanted Bank Access Express items for Black Lion Ticket scraps or another BL item, similar to how you can refund your Mists Potions for Fractal Relics if you have the Infinite version.

 

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This would be a huge QoL for me:

 

**Make it so that music from X areas stops playing when moving to Y areas.** (example if I teleport from Divinity's Reach to Iron Citadel I want Iron Citadel music to start playing the moment I am there, not wait for Divinity's Reach theme to finish)

More distinct music per zone, which adds to extra immersion. Pure perfection being Desert Highlands, while Desolation gets ruined with sudden happy tune from Vabbi...

 

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I know LWS3 are old maps but could we get icons for the unique nodes for bloodstone fen and ember bay like what you guys did for episode 3 onwards. just simple updates like even the collection box from the first 2 episodes do not have a border whereas from episode 3 onward features the exotic border. an update to the textures of celestial infusion to match the gorgeous star mount skins and the cosmic mining tool etc.

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I have developed psychic power to control people. Devs, I'm now controlling you to significantly reduce (or add the option to turn off) the bright camera flashes from Holosmith's sword skills, utility skills, and Photon Forge skills so that I can play Holosmith without eye pain. I'm also controlling you to significantly reduce (or add the option to turn off) the bright flashes when attacking with flaming swords such as the Cobalt and Fiery Dragon Sword (noticeable with dark background) so that I can use these skins without eye pain. You are getting sleepy~ Wait, wait. Not the sleepy part.

 

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Plz, pretty plz, downgrade **Inquest data security officer** in **Sandswept Isles** in **"Stop the flow of Inquest data to thwart their operation event"** from Champion to Veteran, I have enough of all those trolls killing all the 2 first waves and abandoning the champion after doing that, make him veteran, that way we can have the special buff "Lab Alpha-(11/12/13) blackout" to unlock inquest chest all around the central area. About that, downgrade all veterans around inquest chest to normal foes. Also those seems to have a bug since they don't reward any items.

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Give players an option to disable interaction with other players' Mesmer portals and novelty items when not in the same squad. Another option is to prevent players from placing these on loot chests. Currently, there are too many pathetic trolls that try to annoy players by setting these on loot chests in HoT metas.

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> @"BlueJin.4127" said:

> Give players an option to disable interaction with other players' Mesmer portals and novelty items when not in the same squad. Another option is to prevent players from placing these on loot chests. Currently, there are too many pathetic trolls that try to annoy players by setting these on loot chests in HoT metas.

 

There are also trolls putting guild banners on chests, perm nodes, NPC's necessary for collections and have time limits, etc...

It would be awesome if you could select to disable player created interact able items.

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> @"DoggySpew.4529" said:

> https://en-forum.guildwars2.com/discussion/64950/guild-wars-2-ui-disappearing-option#latest

> I have an idea posted for disappearing and re-appearing UI. The idea is that if you are out of combat, the UI disappears automatically. With an optional "compass" remaining for navigation as an option.

 

If this is happening, please have it as an option. I want my ui up all the time.

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The ability to lower Renown Heart priority in the content guide or to display them in parallel to other exploration features.Nothing is more annoying than hitting 98% map complete and having to backtrack across the map because you missed a PoI you passed near enough for a deadeye to shoot because the renown heart tracker prioritised holding back the insurrectionists 3-4 zones over.

 

Also, also - maybe an option not to have repeatable things stop reappearing at all once youve done them the first time? Like some sort of 'im working on map complete today' mode.

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