Jump to content
  • Sign Up

Ideas for Retribution/Hammer/Devastation


ethanzephyr.7298

Recommended Posts

**1.** _Replace Steadfast Rejuvenation with Enhanced Bulwark, the old Herald Grandmaster trait._

 

* In case you don't remember, Enhanced Bulwark granted you an extra stack of Stability with a base duration of 5 seconds (1s ICD). This allowed certain builds with Jalis/any to hold in one spot very well. It's more thematically appropriate to Retribution/Jalis traitline, and has good synergy with Unwavering Avoidance as well as Determined Resolution. Being in the Grandmaster line, however, you'd have to make a hard choice between it and Versed in Stone/ Vicious Reprisal. A choice between more damage, group sustain, or personal sustain.

 

**2.** _Unwavering Avoidance gets Stability and Retaliation for 3s each along with a 10s ICD, Retaliatory Evasion gets canned._

 

* It seems a bit odd to have 2 traits kinda do the same thing, so this seems like a natural shift. As for the trait that takes it's place, I propose this:

----'Stout-Hearted' -- Vengeful Hammers do more damage, recover more health, and grant Retaliation (2s) upon activation (10s ICD)----

 

**3.** _Replace Field of the Mists with Dome of the Mists, and give Drop the Hammer a quicker drop._

 

* Not only will this give us greater coverage, but Dome of the Mists gives us more Weakness, as well as avoiding having to fix the Z-axis bugs that Field of the Mists has. It would be a far better tool for dissuading melee attackers as well. Drop the Hammer could perhaps be taken down to 1 1/4 of a second cast time.

 

**4.** _Malicious Reprisal improves Enchanted Daggers_

 

* I'm not sure how, but either by making the daggers unblockable again or by increasing the duration the daggers remain beside you. It's already a fairly good trait though, probably would cut away the bonus damage from special buff stacks to compensate.

 

**5.** _Change Expose Defenses back to Mutilate Defenses._

 

* I find 'after using an elite skill' traits to be quite awkward. Especially with Revenant, seeing as they are hardly things you use, aside from Chaotic Release/Energy Expulsion/Embrace the Darkness (the last 2 not being things you'd typically find on a Devastation build). The traitline seems to focus on building offensive momentum and not giving your opponent any breathing room. If I'm wrong, I could recommend switching Expose Defenses to refresh upon activating a healing skill, which would line up well with how many people play Shiro, and use it to increase the initial burst.

 

 

 

Link to comment
Share on other sites

I really like the ideas about Jalis' legend. I think it could use some love because at the moment it really lacks personality. As Wiki says - Hammer works best with Jalis but getting into the game you see very little defense put into hammer skills :/. Same with Vengeful Hammers. It's just a skill that you'd run with od you want to get that 250 HP and 1000 DMG..

Im my opinion every trait line should have an upkeep-dedicated trait to upgrade it.

+ I think that there could be a trait dedicated to weapon which, as said, works best with each spec.

At the moment we have 3 specs that clearly say they are upgrading its' weapons :)

Shiro - damage on sword attack

Glint - condition cleanse with shield skills

Ventari - movement and regen granted from staff's orbs

 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...