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You Know What Would Make Jalis Not Horrible in PVP


ArthurDent.9538

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Get rid of the absurdly long cast time on Right of the Great Dwarf. Been playing around with core jalis rev lately, and this skill has to be the worst stunbreak in the entire game across all classes thanks to the insane 1.25 second cast time. When you get stunned you basically have to cancel it every time to dodge and not get obliterated by the incoming follow up damage that always follows a stun. So we have a massive 40 energy cost on a stunbreak that quite frankly doesn't do anything else other than breakstun and drain all your energy, such power, much balance. Even if you do finish the whole channel, the end result is just a mildly better version of protection which is pretty underwhelming for an elite skill even before considering the huge cast time and energy cost.

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Yeah, Mallyx suffers the same issue with PA, just to a lesser degree. Would be nice if RotGD gave CC immunity while casting it or something. I can understand why the cast time is what it is, but when it is your only stunbreak in the kit and it costs 40 energy, it makes it much harder to use effectively if you get caught without stab up.

 

On a related note, I think the taunt could use a projectile speed increase, be given unblockability, or be made a tether (and thus a reveal). It's far too easy to dodge as is, and doesnt pack the punch of DH F1, for example.

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