Zola.6197 Posted January 12, 2019 Share Posted January 12, 2019 I was curious if you can offer insight into the story writing process. You tend to rotate the cast out every few episodes, but how exactly do you choose which characters to focus on and why? Is it simply a matter of "we haven't seen x, y, and z for a while, so we'll bring them back in for a bit!" Or is it more related to fan popularity and plot necessity? Do you have any sort of "word budget?" I have heard from other game writers that there's a maximum number of words they get for the whole game, and so all the dialogue they write for the world/story has to fall below that number. Do you have a similar system, or likewise a certain number "main characters" per episode? Link to comment Share on other sites More sharing options...
Talindra.4958 Posted January 12, 2019 Share Posted January 12, 2019 I think they evolve as they go... Link to comment Share on other sites More sharing options...
ArenaNet Staff Lily Yu.9467 Posted January 14, 2019 ArenaNet Staff Share Posted January 14, 2019 We have a per-episode budget that means both line limits for voice acting and a limit on the number of actors (and which actors) we can bring in. Character choice is first determined by which characters we think will best serve story goals, including balancing who we haven't seen in a while and those with unfinished arcs, and then adjusted to fit budget. Sometimes an actor's schedule can't accommodate us, and we'll have to rewrite the scripts without that character. Hopefully, in those situations, you can't tell. We also have wordcount for unvoiced text. If you can imagine a fragile, extremely complicated Rube Goldberg machine, that's pretty close. And Eve's wizardry is what keeps it all working smoothly. Link to comment Share on other sites More sharing options...
Konig Des Todes.2086 Posted January 15, 2019 Share Posted January 15, 2019 > @"Lily Yu.9467" said: > We also have wordcount for unvoiced text. I can understand the limitations on voicing side of things, but why is there a word count limitation? Link to comment Share on other sites More sharing options...
ArenaNet Staff Lily Yu.9467 Posted January 15, 2019 ArenaNet Staff Share Posted January 15, 2019 The Editing, Localization, and QA teams are downstream from us, and every word we write goes through them. Wordcount budgets ideally keep them from working overtime, weekends, and holidays. Link to comment Share on other sites More sharing options...
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