Miasmus.2364 Posted January 27, 2019 Share Posted January 27, 2019 Hey there, Since the release of the game i am playing Thief as a main character. I always like the idea of being stealth and tricky in MMO games. But in my over 2500hrs with Thief play time. I never felt my character is tricky or stealthy enough. At the release of the game Thief was more based on stealth skills, but after some months it has seen stealth could be replaceable with better skills for better play, damage, utility etc. Which i do not prefer. I still play as a thief but i also follow Meta builds to be better in-game and experience more content because out of meta is not helpful for other players and since it is a MMO game people prefers to play with better people to experience more content (For example Raids, WvW Zerging is pretty much locked content for Thieves for a long time). Stealth still useful enough but it is not like "main" skill for thieves it is replaceable or ignored by many thief players. I think only thing we could do is nothing but wait Anet to give a character to Thieves (another 6 years maybe :)). This is just a feedback do not get me wrong. I would like to play Guild Wars 2 but when i see my Thief, i immediately log out again. I am not saying Thief is Underpowered, it is just does not feel like it is a specialized on something, it feels so generic proffession. Neither it is specialized on stealth nor traps. It is feels like pure damaging character without any specific role. If it is possible i would like to see permanent stealth, like in World of Warcraft Rogue's stealth could be introduced for Thieves in Guild Wars 2. It could even replace steal skill, (i never liked stolen skills at all). I just want to see more specialized (especially on stealth) gameplay on Thief. So i hope main thief specs will receive massive overhaul to catch up with other proffesions. 6 years time is enough for major overhaul for a proffession in Guild Wars 2 yet Thief have never had any overhaul since release (except deadeye), meanwhile all other proffessions received many. I think giving thief a specific character/role would make Guild Wars 2 better in overall. It is just a feedback from me and how i feel playing as Thief. Regards... Link to comment Share on other sites More sharing options...
derd.6413 Posted January 27, 2019 Share Posted January 27, 2019 i assume you haven't discovered dead-eye yet or especs in general. Link to comment Share on other sites More sharing options...
NuhDah.9812 Posted January 27, 2019 Share Posted January 27, 2019 I actually feel like copying other mmos would not do any service to stealth here. If you liked that implementation of stealth I wander why are you still maining thief in gw2 after all these years. You have other places where you can bask in your fully satisfactory implementation of stealth in wow, swtor and others. I'll tell you strait forward, this game has a better, more interactive and more fun stealth mechanic the both of those I mentioned above. This is my opinion after playing at least 1 year of wow and 4 of swtor where the only thing you could do with stealth was soft engage and use it ad a defence mechanic. I know wow introduces some stelath attacks at sime point, but still unless you are a troll, the way its implemented in gw2 is better, since while it is mor vulnerable aginst chanelled, cleave and aoe, revealed and stuff like this, it's also a mechanic you can use reliably both defensively and offensively while theoretically striving for not camping perma stealth, which I think is the best of what a mechanic like this can bring without being obnoctious. Well opinions defer, but your post is a plead for a very subjective change, and while you mention the "6 years" development time for a change like this to take place, keep in mind you'll probably play something else at that point if anything at all, anyways. Link to comment Share on other sites More sharing options...
Safandula.8723 Posted January 27, 2019 Share Posted January 27, 2019 Due to stealth design in this game, perma stealth is very unhealthy(but deadeye exists -. -) - u compared it to wow. When stealthed class is near to enemy, he can see you, in gw2 ur just completely invisible. If u want tricky spec, try d/p daredevil Link to comment Share on other sites More sharing options...
Leo Schrodingers Cat.2497 Posted January 31, 2019 Share Posted January 31, 2019 In GW2 atealth is the thiefs first line of defense. You have limited access when you break it. But you have a lot of ways to re enter. Its just not a good idea to constantly enter stealth (if you are not a de anyways...) As you will primarily use it to break channeling attacks or locks. Link to comment Share on other sites More sharing options...
lkilian.1854 Posted February 5, 2019 Share Posted February 5, 2019 I actually like having stealth as another tool and not having to depend on it. I think the acrobat/agile-fighting-style arquetype is more fun to play than the stealth one. Permanent stealth is usually boring and not really fun to play as or against it. Also, I think the "tricky" part is well covered, specially when playing core s/d. The amount of shadowsteps, temporal stealth, stun breaks and condi cleanse makes it absurdly fun to play. Link to comment Share on other sites More sharing options...
DeceiverX.8361 Posted February 22, 2019 Share Posted February 22, 2019 Stealth gameplay is super boring and already generally quite low-risk/high-reward. Link to comment Share on other sites More sharing options...
kash.9213 Posted February 22, 2019 Share Posted February 22, 2019 > @"DeceiverX.8361" said: > Stealth gameplay is super boring and already generally quite low-risk/high-reward. Stealth gameplay in general or are you talking about high uptime stealth? Doesn't really matter I guess, some people will find either way fun. You don't seem to like anything about this thief class or it's elites though, would this class be more legit if our only build was a turn based one skill boxing class? Link to comment Share on other sites More sharing options...
saerni.2584 Posted February 22, 2019 Share Posted February 22, 2019 Stealth is fine. It’s the permastealth that is the problem because you have no ability to predict the burst (compare the Prestige). Otherwise I think thief needs stealth to avoid being squished outside a few niche builds with high evade uptime. And we have enough stealth access if you just build for it (SA and some utilities put you where you need to be). Link to comment Share on other sites More sharing options...
DeceiverX.8361 Posted February 22, 2019 Share Posted February 22, 2019 > @"kash.9213" said: > > @"DeceiverX.8361" said: > > Stealth gameplay is super boring and already generally quite low-risk/high-reward. > > Stealth gameplay in general or are you talking about high uptime stealth? Doesn't really matter I guess, some people will find either way fun. You don't seem to like anything about this thief class or it's elites though, would this class be more legit if our only build was a turn based one skill boxing class? High-uptime and chained stealth, or basing gameplay around being invisible to catch someone off-guard. You know, sitting and just waiting for someone to come to you to one-shot them while they're probably not ready for combat. I probably should have clarified this, but I was at the mechanic's on my phone and didn't want to type a huge paragraph lol. Link to comment Share on other sites More sharing options...
kash.9213 Posted February 22, 2019 Share Posted February 22, 2019 > @"DeceiverX.8361" said: > > @"kash.9213" said: > > > @"DeceiverX.8361" said: > > > Stealth gameplay is super boring and already generally quite low-risk/high-reward. > > > > Stealth gameplay in general or are you talking about high uptime stealth? Doesn't really matter I guess, some people will find either way fun. You don't seem to like anything about this thief class or it's elites though, would this class be more legit if our only build was a turn based one skill boxing class? > > High-uptime and chained stealth, or basing gameplay around being invisible to catch someone off-guard. You know, sitting and just waiting for someone to come to you to one-shot them while they're probably not ready for combat. > > I probably should have clarified this, but I was at the mechanic's on my phone and didn't want to type a huge paragraph lol. > > I guess I get what you're saying, but sitting and just waiting is a choice, I really don't mind when someone is trying to set me up by chain stealth in a positioning game. Doesn't take long to see where they're popping out to target and pull and if they set me up right and got me then I still had a fun fight. Life is hard lately for that kind of build though, may be safer for them in higher tiers if those still have more clutter to get lost in or switch to daredevil w/ shortbow. I guess I can agree for the most part but that really depends on what they're doing while in stealth. Link to comment Share on other sites More sharing options...
Turk.5460 Posted February 23, 2019 Share Posted February 23, 2019 > @"DeceiverX.8361" said: > Stealth gameplay is super boring and already generally quite low-risk/high-reward. Ghost Thief was the epitome of skillful play. :| Link to comment Share on other sites More sharing options...
DemonSeed.3528 Posted February 23, 2019 Share Posted February 23, 2019 Call me crazy, but I actually liked fighting those lol. Link to comment Share on other sites More sharing options...
ParanoidKami.2867 Posted February 23, 2019 Share Posted February 23, 2019 It's not true that there aren't any stealthy builds. It's true that many people just don't use them since they only know how to copy builds from Metabattle. I've played around on a heavy stealth backstab build and it worked fine and I got it to T2 gold. Maybe if I worked on it more and played seriously I could get platinum. Link to comment Share on other sites More sharing options...
Jack Redline.5379 Posted February 23, 2019 Share Posted February 23, 2019 And here I am playing Condi Trapper DD sitting on a doorstep to plat again (-.-) cuz in the moment i get over that line i get 5 defeats in a row as if a mm knew something isnt alright and so it had to fix it. Link to comment Share on other sites More sharing options...
pureskullz.7536 Posted February 23, 2019 Share Posted February 23, 2019 Just trait SA boom you magically have stealth access and with the right utility. Link to comment Share on other sites More sharing options...
felincyriac.5981 Posted February 24, 2019 Share Posted February 24, 2019 stealth is a very unhealthy mechanic and shouldn't have been implemented in such a poor state, good thing anet doesn't read these parts of the forum. Link to comment Share on other sites More sharing options...
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