huluobo.7036 Posted May 10, 2019 Share Posted May 10, 2019 This idea may be ridiculous, but it can solve the problem of not being able to complete the task due to insufficient number of people. Sometimes there are not enough people to complete the task. If the player can go back to the past and select more people in the game, this will perfectly solve the waiting time. Of course, gw2 now needs to record player dynamics so that it can be used for future use. Link to comment Share on other sites More sharing options...
huluobo.7036 Posted May 10, 2019 Author Share Posted May 10, 2019 When the player returns to the past in the game, these players exist like npcs, they do the same thing over and over again, just like the game video, let the players do the task with them. Link to comment Share on other sites More sharing options...
Linken.6345 Posted May 10, 2019 Share Posted May 10, 2019 So basicly I want heroes/henchmen thread instead of looking for more people? Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted May 10, 2019 Share Posted May 10, 2019 > @"huluobo.7036" said: > When the player returns to the past in the game, these players exist like npcs, they do the same thing over and over again, just like the game video, let the players do the task ~~with~~ **for** them. The edit above is what it would essentially end up being. Link to comment Share on other sites More sharing options...
XatraZaytrax.2601 Posted May 10, 2019 Share Posted May 10, 2019 I was disappointed when I realized the writer wasn't asking Anet to invent time travel. I''ve given that assignment to many employees as a manager and they always tell me it can't be done. But wouldn't it be awesome to play with old friends from six years as again? Link to comment Share on other sites More sharing options...
Naxos.2503 Posted May 10, 2019 Share Posted May 10, 2019 > @"XatraZaytrax.2601" said: > I was disappointed when I realized the writer wasn't asking Anet to invent time travel. I''ve given that assignment to many employees as a manager and they always tell me it can't be done. But wouldn't it be awesome to play with old friends from six years as again? Likewise, at first it got really interested in a "All right, how would that work" setting, but then I kind of understood what they meant. To be fair, if they -ever- had to rely on henchmen for that, I think they could do that waaaaaaaay more easily anyhow. They even have loreful reasons to do so (Commander). But I think the game isn't nearly devoid enough of players to warrant such a drastic tactic. When events fails it's often because : The map is abandonned due to lack of interest based on effort/reward values (Domain of Vabbi meta is still the best example of that) The timezone for the megaserver is not good for it (US times for an EU server, and vice-versa) I still want to give props to OP for a rather creative idea overall. It might not be necessary currently, but it certainly was an interesting idea. Link to comment Share on other sites More sharing options...
Zaklex.6308 Posted May 10, 2019 Share Posted May 10, 2019 > @"XatraZaytrax.2601" said: > I was disappointed when I realized the writer wasn't asking Anet to invent time travel. I''ve given that assignment to many employees as a manager and they always tell me it can't be done. But wouldn't it be awesome to play with old friends from six years as again? You do realize that "it can't be done" is not an acceptable answer, don't you...besides the fact it's patently false as well(there's a couple of white papers I've read that explain how time travel would work, in theory, it's not pretty). Link to comment Share on other sites More sharing options...
Goettel.4389 Posted May 10, 2019 Share Posted May 10, 2019 Friday night thread for sure. Link to comment Share on other sites More sharing options...
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