Stand The Wall.6987 Posted May 12, 2019 Author Share Posted May 12, 2019 > @"Ovark.2514" said: > Outside buffs meaning that the build doesn't require a different player to give them the 25 might or something like Assasin's Presence (aoe rev buff). > > What I meant by "Change the traits and skills of individual professions" was that certain traits and skills would be modified or shuffled so that they can't be stacked. A good example would be the Beastmastery trait line on Ranger: Pack Alpha, Loud Whistle, Two-Handed Training, Pet's Prowess, and Honed Axes are all individual traits that can be taken simultaneously in this ONE traitline that together grant: 20% more damage, 420 more Ferocity, and 150 more Power for a Maul (situation permitting). Some of these traits could easily be moved to the same Major trait line so that players must make a choice. The two easiest that come to mind are Two-handed training and Honed Axes. huh well yeah if it works it works. some kinda dealio man, some kind. Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted May 12, 2019 Share Posted May 12, 2019 All we need are dev's that like clever and skilled games working in balance team... Link to comment Share on other sites More sharing options...
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