Lala.8752 Posted October 22, 2019 Share Posted October 22, 2019 combo field ??? before expansions, it was not really good(in wvw blast water and smoke) . And now it's totally useless why they don't up it ? Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted October 22, 2019 Share Posted October 22, 2019 I take it by "up" you mean buff? I'd be worried about more potential power creep. Link to comment Share on other sites More sharing options...
Nighthelm.6427 Posted October 22, 2019 Share Posted October 22, 2019 How would you balance/fix/buff it? With 10+ players you have 4-5 different combo fields put down at once. If you're in a coordinated squad you can still make good use of combo fields as before. This is also true in 5 man content. The combo fields are plenty strong and balanced there. Link to comment Share on other sites More sharing options...
Westenev.5289 Posted October 23, 2019 Share Posted October 23, 2019 I think combo fields are in a bit of limbo atm. Due to how skills have such low cd's, fields are being spammed everywhere. Even if you buffed fields by adding stronger effects (ie. longer auras - 3 seconds is kind of a joke), you'd never be sure you were getting the right effect in a group setting. Link to comment Share on other sites More sharing options...
starlinvf.1358 Posted October 23, 2019 Share Posted October 23, 2019 > @"Westenev.5289" said: > I think combo fields are in a bit of limbo atm. Due to how skills have such low cd's, fields are being spammed everywhere. Even if you buffed fields by adding stronger effects (ie. longer auras - 3 seconds is kind of a joke), you'd never be sure you were getting the right effect in a group setting. I blame raids, and how they designed it to promote skill rotations, internalized damage scaling, and flattened class/skill interplay. Link to comment Share on other sites More sharing options...
Eloc Freidon.5692 Posted October 23, 2019 Share Posted October 23, 2019 You aren't using combo fields to cleanse condis, blind and burn targets and get stealth? Its true that there is a learning barrier to use them well. You just have to look for attacks that show a field and then play with finishers and leap to jump into and out of them. You can really exploit many conditions and even buffs. Try using dagger pistol thief. After killing some melee mobs, if you used Pistol 5 you can Dagger 2 to leap out of the field into a target to hit them and the field effect combo puts you in stealth for a strong follow up attack. You can even Pistol 4 before using Dagger 2 to stun AND blind the target before going into stealth. There's even a lot weapons that combo field very well with itself like Guardian staff 3 then 2. Its all about seeing what is labeled as field, finisher and leap. Link to comment Share on other sites More sharing options...
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