Linken.6345 Posted November 20, 2019 Share Posted November 20, 2019 Anyone else wondering why they added this in the patch, I mean did people really have a problem with only being able to have one summon up at the time? +Players can now have two different NPC allies summoned by consumable items active at once. Edit And do that mean we can have golem/rock dog from runes, then add a rock dog from whistle and elemental from powder? Link to comment Share on other sites More sharing options...
Tanner Blackfeather.6509 Posted November 20, 2019 Share Posted November 20, 2019 Since a Raven summon is among the purchaseables from the new map, I suspect they don't want that and TP/Merchant summons to conflict wih each other. Link to comment Share on other sites More sharing options...
Linken.6345 Posted November 20, 2019 Author Share Posted November 20, 2019 > @"Tanner Blackfeather.6509" said: > Since a Raven summon is among the purchaseables from the new map, I suspect they don't want that and TP/Merchant summons to conflict wih each other. We had summons since core tho. Link to comment Share on other sites More sharing options...
Tanner Blackfeather.6509 Posted November 20, 2019 Share Posted November 20, 2019 > @"Linken.6345" said: > > @"Tanner Blackfeather.6509" said: > > Since a Raven summon is among the purchaseables from the new map, I suspect they don't want that and TP/Merchant summons to conflict wih each other. > > We had summons since core tho. Yes, but why they did it *now* as opposed to with any of the recent previous updates. Just speculation, of course :) Link to comment Share on other sites More sharing options...
Aaralyna.3104 Posted November 20, 2019 Share Posted November 20, 2019 There was some summons (paragon something) from a lws4 map as welll. I just never used them as idk what they are for rlly... Link to comment Share on other sites More sharing options...
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