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Staff Fix


Swagger.1459

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It will get worse, just like the Spirit weapons did...

 

Dont expect much... i would say it is perfect.. to make them avoid braking the staff even more, if u notice they increases the wide arc from staff 1 just because its a lootstick .... more easy to tag passing by several targets... so its just a a lootstick with some boon,

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Considering they don't want to be as used to be...

 

I just want a 1200 or a 900 range on auto that can hit at least 3 targets (no cone). Can even keep the rate of fire and damage (the poorly DPS). Maybe add some type of effect (allies or on enemies) if the DPS is poor.

 

Now the auto is just useless, have a melee range but with very poor DPS. No reason to use the auto anymore (before was used as lootstick or at WvW, but now is useless in both).

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