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Posts posted by Blude.6812
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OP-- just read the 1st paragraph. (and anyone else that is OVER REACTING, Elizabeth Reed.9173, to the lay off news) https://www.pcgamer.com/guild-wars-studio-arenanet-will-reportedly-undergo-layoffs/
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C'mon let us buy what ever we want before NC pulls the off switch.
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> @"huluobo.7036" said:
> Gta5 is 2013 game
> It’s now 2019.
> I thought I could wait until the day of dx12.
> After many years, Guild Wars 2 stayed in the past.
>
>
This has been discussed here many many times. Use the search function to revisit the threads and add you opinion there.
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> @"phs.6089" said:
> Knowing Anet they will simply lock it on PoF ownership. How they will do it? Merchant will refuse to serve if acc doesn't have PoF.
> Juts like guild bartender refuses to give guild enchantments to any but HoT owners.
> Although if you ask me it would have been a nice gesture to allow basic mounts for any account. Besides being nice it would have been a well played PoF promo.
> But it's Anet, they prefer simple and strict steps.
Don't be cheap, if you want mounts, slip Anet some money and get them, if you don't--too bad, accept it and move on.
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> @"Gopaka.7839" said:
> So far all mounts were available exclusively trough PoF zones and season 4 zones. WvW is available for all kinds of accounts so does this "new mount available exclusively through WvW" means all players will be able to have at least one mount no matter having PoF or not.
Do you own the exps? if not buy them.
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> @"RubberDougie.2750" said:
> https://boards.greenhouse.io/arenanet/jobs/591911
>
> "We are building the core infrastructures for our next generation of games."
Pure wishful thinking on the OPs part and not grounded in any reality what so ever.
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Did you redeem the code here? https://account.arena.net/overview
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> in addition this a topic that pops up regulary here, the last is even still on the first page of the bug forum, nearly at the bottom
This^.
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Poll questions are reflective of a personal bias and loaded questions. Not answering a single one. Events are fine.
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Well it happens. But when I am farming a map for whatever nodes and I get the message, I always pick later then finish farming. Then I go to the new map as requested. New nodes spawn (not rich) and I farm them again. Great for farming.
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> @"Linken.6345" said:
> > @"Blude.6812" said:
> > > @"Linken.6345" said:
> > > > @"Teratus.2859" said:
> > > > Cap needs to be increased imo..
> > > > For people who don't play pvp and wvw.. once we hit the cap we're pretty much screwed until new content comes along.. and even then it's barely enough to make much progress.
> > > >
> > > > That tiny bit of AP per day for some people was the only AP they got or could rely on to work towards the next reward..
> > > > I barely bother with dailies anymore since there's no AP to earn.. the 2g per day incentive rapidly looses value once you've sold a legendary weapon XD
> > >
> > > Funny enough the ones who are starved for ap is the wvw and pvp crowd.
> > > They dont get ap added through living story every 3ish months.
> >
> > Completely disagree. I never touch PvE and rarely play WvW unless I am grabbing a daily (Vet, big spender,ruin) or following a reward path and I am sure there are many other. Taking off the cap or increasing would be a great solution.
>
> So you dont pve and wvw got it.
> Since you pvp the other people I say are starved for ap how do you disagree with my statment again?
> Maybe you wanted to quote Teratus.2859
LOL. Hit the wrong quote, sorry. And it seems the one I thought I was quoting is now gone.
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> @"Ayakaru.6583" said:
> Okay, so to sumarrize:
>
> Remove the mail limiteres for
> - Mutual friends.
> - Guild officers, (or all guild members if the officers have it enabled).
> - Squad leaders and captains, (or all members if the leader of the squad has it enabled).
>
>
Wouldn't that open up rotating RMT guilds?
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> @"Linken.6345" said:
> > @"Teratus.2859" said:
> > Cap needs to be increased imo..
> > For people who don't play pvp and wvw.. once we hit the cap we're pretty much screwed until new content comes along.. and even then it's barely enough to make much progress.
> >
> > That tiny bit of AP per day for some people was the only AP they got or could rely on to work towards the next reward..
> > I barely bother with dailies anymore since there's no AP to earn.. the 2g per day incentive rapidly looses value once you've sold a legendary weapon XD
>
> Funny enough the ones who are starved for ap is the wvw and pvp crowd.
> They dont get ap added through living story every 3ish months.
Completely disagree. I never touch PvE and rarely play WvW unless I am grabbing a daily (Vet, big spender,ruin) or following a reward path and I am sure there are many other. Taking off the cap or increasing would be a great solution.
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Title says it all. After all the suggestions from Gayle and Anet to put 'spoiler warnings' in their discussion titles the ANET POF Face Book links an article to Forbes (with Devs) and the gives away something that happens in the story right in the post that cannot be missed. Who ever manages that page needs a little talking to. Thanks, I am only 1/2 way through the story.
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I really dislike discussions with thread heading that like this one. "Mounts" . Put a proper description in the thread heading!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!Please.
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I'd like an option to turn off other players gathering animations.
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May I respectively suggest that the OP USE THE SEARCH BOX!!!. I just did and found this subject has been discussed many time over many years. Perhaps the mods can lock it down, merge it, and link all the other threads.
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NO thanks, I am sure Anet devs have more important and useful things to with time. Please merge with all the other 'home' threads.
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> @"Linken.6345" said:
> > @"Blude.6812" said:
> > Maybe you can investigate mice with multiple buttons that you can assign a variety of functions to thumb and finger. There are some nice mmo mice out there. (don't use the macro software that will let you assign multiple actions to one input from you). You can also assign auto attack to skills (albeit only 1 at a time). There are also a variety of assistive keyboards that you can search and read about that may help with limited movement. The downfall is some can be pricey.
>
> OP said that thumb was the worst offender on their hand so a mmo mouse is not an option.
There are many assistive input devices that could compensate.
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Maybe you can investigate mice with multiple buttons that you can assign a variety of functions to thumb and finger. There are some nice mmo mice out there. (don't use the macro software that will let you assign multiple actions to one input from you). You can also assign auto attack to skills (albeit only 1 at a time). There are also a variety of assistive keyboards that you can search and read about that may help with limited movement. The downfall is some can be pricey.
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Always happen to me in Thunderhead Peaks around Historys end WP.
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Search for AFK farming --- many threads that quote from Chris
https://en-forum.guildwars2.com/discussion/25253/finally-is-the-afk-farm-ok-or-not/p1
Discussion Thread: ArenaNet News of 21 February 2019 [Merged]
in Guild Wars 2 Discussion
Posted
> @"Swagger.1459" said:
> > @"Blude.6812" said:
> > OP-- just read the 1st paragraph. (and anyone else that is OVER REACTING, Elizabeth Reed.9173, to the lay off news) https://www.pcgamer.com/guild-wars-studio-arenanet-will-reportedly-undergo-layoffs/
>
> Let me walk you through this...
>
> https://massivelyop.com/2019/02/21/rumor-guild-wars-2-developer-arenanet-is-prepping-for-heavy-layoffs/
>
> ... The publication says it’s acquired a memo sent by NCsoft CEO Songyee Yoon in which Yoon says ArenaNet as it was wasn’t “sustainable” and that the “live game business revenue is declining as [its] franchises age, delays in development on PC and mobile have created further drains against our revenue projects, while our operating costs in the west have increased.”
>
> " NCsoft CEO Songyee Yoon"
>
> "Yoon says ArenaNet as it was wasn’t “sustainable”
>
> “live game business revenue is declining as [its] franchises age"
>
> PLUS
>
> "delays in development on PC and mobile have created further drains against our revenue projects"
>
> NOW ADD IN
>
> "operating costs in the west have increased.”
>
> GONNA RECAP...
>
> “live game business revenue is declining" WHILE "operating costs in the west have increased.”
>
> This game IS a business period. Getting rid of employees isn't some long term fix that allows Anet to just stick with the status quo. Businesses are fueled by money, and if you don't make money then you don't have a business...
" ....the Guild Wars and Guild Wars 2 game services will not be affected, nor is any upcoming game content canceled" 'nuff said.