Jump to content
  • Sign Up

LetoII.3782

Members
  • Posts

    2,480
  • Joined

  • Last visited

Posts posted by LetoII.3782

  1. > @"RedShark.9548" said:

    > > @"LetoII.3782" said:

    > > > @"RedShark.9548" said:

    > >

    > > > Visuals should be enough to play the game, that would even help ppl who cant even choose to turn on sounds, because they have some sort of hearing impairment or are completely deaf.

    > >

    > > The deaf can type fine if it's an issue.

    > > You're willfully handicapping yourself, why would anyone accommodate that?

    >

    > So you are saying that im not allowed to speak up for deaf ppl, because im not deaf?

     

    Correct

     

    > At the same time you admit, that its a handicap to not hear ingame sound? I definately see a problem there.

     

    You've chosen to be deaf, you can also choose to hear. No Anet required.

     

    >

    > And yes, i guess im handicapping myself, but i dont see why that has to be a thing, to be forced to listen to ingame sound and again, it would be 2 flies with one stone. Not forcing ppl to listen to sound and also making it more fair to player with a hearing impairment.

     

    I'm colorblind, in a world of unlimited resources I'd think a color selection option would be great. We're 10% of the male population, yet so few games accommodate us...

     

    But that's not you, you're unequipping your weapons and demanding a damage buff. You're turning your monitor off and demanding text support. You're shooting yourself in the foot and demanding the Olympic committee make the other racers hop.

     

    Enjoy your music.

     

     

     

  2. > @"XECOR.2814" said:

    > > @"Baldrick.8967" said:

    > > > @"RisenHowl.2419" said:

    > > > > @"Baldrick.8967" said:

    > > > > > @"XECOR.2814" said:

    > > > > > Even tho ranger is not suitable for zerg plays its massively op in roaming and is the epitomy of unfair advantage. I hate these threads of people crying about ranger. You can literally rapid fire 100-0 full minstrel fb. If you cant be useful in big groups then thats great because scg and necro is not that great in roaming too. Thats the tradeoff.

    > > > > >

    > > > > > And tbf ranger is much more broken in roaming than scg is in zergs so stop with the hyperbole.

    > > > >

    > > > > They have nerfed the wrong skills. It's not the auto attack that does that sort of damage, it's a combination. And any full minstrel FB that dies to one rapid fire...must be asleep or just not very good.

    > > >

    > > > Or you can't play slb well?

    > > >

    > > > During the no downstate event I got killed by rapid fired while on a mount with 3k toughness. I was dead before I even hit the ground after the dismount lol

    > >

    > > So you agree then, the auto wasn't the issue, it the combination, stacks of might, etc used with RF that killed you. And I've had the 'dead before you hit the ground' too from various attacks whilst not mounted and not from a ranger attack. It's usually another issue.

    >

    > The whole concept of high damage from range twice of what other profession can reach is issue.

     

    Twice what which profession can do?

     

    The list isn't as long as some people's custom build might lead them to believe..

  3. > @"RedShark.9548" said:

     

    > Visuals should be enough to play the game, that would even help ppl who cant even choose to turn on sounds, because they have some sort of hearing impairment or are completely deaf.

     

    The deaf can type fine if it's an issue.

    You're willfully handicapping yourself, why would anyone accommodate that?

  4. > @"RisenHowl.2419" said:

     

     

    > During the no downstate event I got killed by rapid fired while on a mount with 3k toughness. I was dead before I even hit the ground after the dismount lol

     

    I've seen this a lot actually, but I think it has to do with lag.. Or maybe a bug. Seems like the mount takes 80% of the RF then poof!

     

    But knowing the warclaw's hp it couldn't possibly eat 8x3000 damage.. So I lean towards lag.

  5. > @"XatraZaytrax.2601" said:

    > > @"LetoII.3782" said:

    > > I feel like I've been tricked by the title.

    > > I went and got candles and a zamfir CD and everything

    >

    > Well, based on other threads there's nothing to say we have to stick on topic. If you need a friendly ear we are here for you. ?

     

    I noticed a long, grey eyebrow hair the other day. I'm afraid I'm going to be one of those old dudes with massive, bushy eyebrows and it troubles me deeply.

  6. > @"Gop.8713" said:

    > > @"LetoII.3782" said:

    > > Sandswept isles, least clutter.

    > > With reasonable pack space you can ignore your bags indefinitely.

    >

    > I think you might be the only person who read the op :p

     

    Nah I just got lucky.

     

    > > @"Stand The Wall.6987" said:

    > > > @"EremiteAngel.9765" said:

    > > > LS4 for volatile magic to gold.

    > >

    > > how do you do that?

    >

    > you can buy shipments with volatile magic. I think trophy shipments are the most profitable? Idr, I keep stockpiling it in case I need gold for something someday . . .

     

    Yeah trophy boxes, gold a piece plus the magics, gives you a steady stream of the only stuff still worth having, t6 mats

     

  7.  

     

     

    > @"ArchonWing.9480" said:

    > Gee, that ranger is whipping up an incredibly obvious tornado thing. Or there is a giant bear over their head.

    >

    > Better faceplant into that.

     

    We don't take kindly to critical thinking round these parts, pilgrim.

     

     

  8. > @"RedShark.9548" said:

     

    > And dont give me that soundqueue DJ argument, who wants to listen to the same ingame sounds for years.

     

    You play the game without sound?

    I mean yeah, I muted the music long ago. But the combat audio in this game is a very useful information stream.

    Maybe I'm biased, I play with my wife at a dual desk and so that information goes doubly as it also gives us clues as to what's going on with the other's character... Yet I still keep it on when I'm solo, maybe it's my job-o-tron. I still get a smile even having heard the snarky comments ten thousand times.

     

     

  9. > @"sephiroth.4217" said:

    > sell my loot and use the funds to buy what I need.

    > this is my approach lately.

    >

    > Before Warclaw and the removal of team queue in PvP I would use the credit card and buy it outright to support Anet but my money doesn't count because oNlY pVE pLaYeRs SpEnD mOnEy oN tHe gAmE.

     

    Our money never counted, we were just slow to comprehend. After all, we're really into pve.

  10. > @"Knighthonor.4061" said:

    > honestly you WvWers should put together a gofundme project to raise 6 million dollars to donate to Anet for improving WvW

     

    We already gave them money.

    They made living story with it.

    Even by their own admission, they have 200 devs and 10% of the playerbase is WvW only. Bear in mind this is not counting the 30% who do both.. We should have had 20 devs working on WvW all along, we have not.

    Should we throw good money after bad?

     

  11. > @"SeikeNz.3526" said:

    > > @"Dawdler.8521" said:

    > > Uuuuh... if you auto balance maps, whats even the point of choosing a side?

    >

    > you can stay forever on one side, no one will force you to change, but play for fun/rewards and not play in a empty team?

    >

    > that's why this game is dead, 1 server has all the players while others servers has 10 players, the outnumbered team will just leave, then the full server will just leave too since they have no enemies anymore and then you have a dead wvw

     

    But they haven't left.

    Every time it opens people flood in.

  12. > @"Obtena.7952" said:

    > That's a rather biased question to ask don't you think?

    >

    > No, Warclaw isn't made specifically for people to get back to to a fight they lost. That's simply a consequence of it's intent. That's no reason to invent some contrived idea that people should be restricted from fighting when they get to a place using it.

     

    It's a first hand experience of playing the current game. The game maps, the distances between objectives, were designed with a certain move speed in mind. Objectives further from spawn are further from reinforcement therefore harder to assualt, those closer are easier as you're closer to respawns.. But still able to be taken, as there is travel time from spawn to even the closest objective. Warclaw shortens this distance, but worse yet it drastically shortens travel time for the slowest and tankiest of builds... Builds designed to be powerful, but also not in control of the fight as they've made trade-offs away from mobility. Power OR speed, not both.

     

  13. > @"Inoki.6048" said:

    >

    > Mounts appear to be mainly introduced as a source of revenue, but they also gave people a choice to pick their fights.

     

    Reducing the amount of pvp in a pvp mode portrayed as a good thing. I'd counter the walking safe space was a content reduction, and it takes warped sensibilities to see that as a good thing.

×
×
  • Create New...