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Dark Red Killian.3946

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Everything posted by Dark Red Killian.3946

  1. > @"Linken.6345" said: > > @"Solanum.6983" said: > > Could we please get confirmation on if this is planned to be released with EoD or on It's own? > > Well considering they would talk to us when they are longer in the development process and they have not done that. > We can with 99% assume that this is on hold, in the same vein as steam launch is frozen. I would assume at this point they will not divulge any information on this until closer to the expansion, or after. We can speculate all we want at this point. I feel it would be a great release with the final Chapter of Icebrood Saga, making it unlockable similar to how previous Legendary Trinkets are unlockable. This could give great incentive for mastering Icebrood Saga as well as selling it to potential buyers of this LW season. If it doesn’t happen this way, it’ll probably come out after the expansion is released as a, “it’ll release when it’s ready” kind of feature. In the meantime, I’m cramming as much legendaries as I can make.
  2. I do see the reason for wanting this. It can be a pain to get gear sometimes. It will totally negate legendary armor and weapons if they did this. This is the prime reason I did legendary was to be able to experiment. I do feel however, that if you want to try out a build, I think they need to make upgrade extractors as easily available as infusion extractors. At least this way you can try different runes without ruining your existing. Honestly I never spend a ton of money gearing out a new build. I get plenty of armor chests through fractals and trinkets are so easy to get without spending gold. The expensive part is infusions, runes, sigils usually.
  3. > @"Fueki.4753" said: > fighting the marionette > fighting the three enemy alliances in Lion's Arch + Scarlet's drill > the Karka invasion in Lion's Arch > the original versions of the Molten Alliances and Aetherblade dungeons (since the corresponding fractals have been changed and no longer are the original versions) > > I think all these could be valuable candidates for more visions akin to Forging Steel. This battle in Lion’s Arch is my most memorable because it’s the only content I plated of season 1, and boy was it fun. It sounds like a lot more people would love to see its return also. This is a staple moment in season 1 history, and I hope it makes a comeback somehow.
  4. > @"Fueki.4753" said: > > @"Dark Red Killian.3946" said: > > I imagine this first chapter is just a consequence of how these four chapters will play out. At first, the missions will seem bland and not have great rewards because it is only part one. As more chapters and more masteries are available, rewards could get better, with increased chances hoepfully of getting these volcanic weapons. > > Or they could be the very same boring _kill generic destroyers with CC mechanics copied from others bosses in the game, just on more maps_ missions, because 90%+ of their efforts are on making the expansion. > I think this option is more likely. > > I highly doubt they'll raise the drops chances of these weapons. > They never even bothered making invisible shoes more accessible, so why should they do it with these weapons? > I mean Bjora the masteries as they progressed you were able to get more and better rewards from the chests when you leveled the masteries. I mean do you think they would go all out and make everything accessible with one chapter? It is 4 chapters total. Masteries are usually key to getting upgraded items and more rewards.
  5. I imagine this first chapter is just a consequence of how these four chapters will play out. At first, the missions will seem bland and not have great rewards because it is only part one. As more chapters and more masteries are available, rewards could get better, with increased chances hoepfully of getting these volcanic weapons.
  6. And when you get in a team who gets wiped at last boss only to get bugged on repeat tries, the team just disbands and moves on without starting over, wasting even more time! Please fix the bugs too!!
  7. > @"Super Hayes.6890" said: > Isn't there a golem in the home instance that lets you change music? Something like that would be nice for guild halls. It could be updated easily once implemented. Just add tabs for new music add ons. I second the OP. Yes they have this it is a golem that is unlocked in Draconis Mons story. Would be a good implementation to Guild halls
  8. Make sure to do all strikes weekly, fill up the bubbles on the chest in eye of the north. When you open it with 3 crystals you get a lot more shards.
  9. Simple. The game is still growing. With the expansion that gives them more little features to add to keep bringing players into the new expansion maps. I wouldn’t be surprised to see more feasts added that require expansion materials.
  10. They should not release mounts with End of Dragons. Mounts is a feature of Path of Fire, by doing so would negate the need for this expansion. Now if they added your sketches as possible skins that you can unlock via collections in the new expansion I think that would be a great idea.
  11. > @"Teratus.2859" said: > First thing that comes to mind is maybe a luck node.. but a good chunk of players likely have no use for that. > > That could be remedied though if the quest/achievement chain to get the luck node also featured a luck eater item like the Gleam of Sentience which could trade each type of luck per day for some kind of random lootbag or something. This, exactly this please!
  12. > @"Excursion.9752" said: > I've made 20 legendary items since the announcement. I've done all this work and we can even get a few key presses to let us know what is going on... Bad form... :confused: Same, I been bustin my hump trying to get armor sets one of each made, and now weapons so my characters can share them. I guess I just keep working and maybe eventually they will update this template system to be more legendary friendly (should have been a release feature IMO.)
  13. > @"Linken.6345" said: > Well a home instance node you can feed luck into for some trash coin item like the ghost at lunar new year would be nice so veterans can get rid of excess luck all year round. Yes basically something like this. Doesn’t have to be exactly like the normal tickets. Just something that can give luck and rice balls (or other consumables)
  14. Or maybe think of it as unlocking a certain look in the makeover kit, kinda like unlocking a skin in the wardrobe.
  15. Make next DRMs more exciting. Don’t cookie cut. Make achievement collections for some exclusive ascended weapons, where you must do certain things in each DRM. Include trinkets or back items as purchasable using tyrian medals and prisantium or something like that.
  16. New weapons could easily be added via elite specs. This way you aren’t adding new weapons to core profession as well as adding an additional weapon choice with elite spec.
  17. Yet another bug out today. It’s just so much time to make it to the end and fail, but then not knowing if it will bug or not. Makes me cringe not knowing how good my team is when trying to do dailies. Come on anet, this has been a bug since launch a few months ago. Please fix!
  18. > @"lare.5129" said: > Why some people sure that in legendary armory include ARMOR ?? not only weapons ?? > I am not sure .. and don't info that in armory include armor .. Because it us stated that ANY legendary item is included in the first post. Does not say weapon or armor, but legendary item, which would mean anything with the legendary status.
  19. > @"Raffrey.5271" said: > My thoughts. > > You can make them withdrawable like Zenith skins in achievements tab, but limited to the amount stored in the Armory (e.g. store 2 Legendary Runes into the armory, every each character in the account can withdraw up to 2 Legendary Runes). This way, every single character can have a set of armor for themselves, thus can transmute the skins into whatever they like, and every character can have a unique appearance. Didn't read the long thread, not sure if anyone already brought this one out. > > Also, I'd love the idea to be able to use different skins on each equipment template. How about fashion slots that unaffected by armor skins? I don't mind if you make this Legendary Armors owners only perk. I think having a separate box next to the armor that is just for wardrobe selection would be good. So your base armor remains unaffected. Transmutating armor just goes away. Instead, you have a transmutate slot next to the armor or weapon piece. Select the transmutate slot, pick the skin you want, pay a transmutate charge, and there you go. This can be template specific, so you can have a different look per template, and it would not affect sharing with other characters so you can pick your own looks for them. I think this is pretty solid if they can make it happen.
  20. I mean right now I been playing it to level the masteries and to play on each of my 9 characters just for completion. I got all the dragon slayer recipes and just got the crystal bloom axe skin. No sight of the new stormcaller weapons from any chests so far. But, I am curious as to if people knew what the tiered reward boxes contained, maybe they would strive more to complete the tiers. I mean if you can unlock a stormcaller weapon at the end, why not?
  21. I’ve noticed like for LW S4 maps I don’t need to play them for currency. I just need to farm Bjora for ice shards, or do strikes for a while to get them, and exchange for currency. You can get all ascended trinkets that way too. No big reason to have to do the metas. I think Anet really messed up putting those currencies there, as it takes the necessity to do those maps and metas away. They should have made better rewards to exchange the ice shards for. Sure you can get an Amulet and an Accessory, but they could have come up with more things, like maybe Ascended weapons or a new sigil to work for or crafting consumable, etc.
  22. I mean as of right now that probably wouldn’t work, but as the game ages and you run out of areas to create, i could see more expacs in future being without maps. Just gotta make sure the features are there that people want to see, and I guess it would be ok.
  23. I mean it would almost be like super mario world with the cape and everything. I could see that!
  24. > @"Fire Attunement.9835" said: > We want to talk a little about our plans for the next update that will affect the suite of templates features, and gather your feedback about what you hope to see from it. > > We’re calling it the Legendary Armory. I think many of us are very anxious about any kind of update on the progress of this. Is there anything at all you can tell us that will assure us if this is getting worked on or not?
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