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Sovereign.1093

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Posts posted by Sovereign.1093

  1. > @"God.2708" said:

    > > @"Dawdler.8521" said:

    > > For some reason I find it amusing that the consensus on the forum is "everything do too much damage bwaaaa neeeeeerf we want longer fights" yet every video posted by guilds is near immortal melee builds supporting each other forever in long slugfests.

    >

    > I would postulate if that is how you perceive many of these videos, you don't actually know what you are watching or what to look for.

     

    Not everyone hones their inner wvw skills.

  2. > @"KrHome.1920" said:

    > > @"Sovereign.1093" said:

    > > Force sigil of impact bloodlust plus ferocity food with crit at least 50.

    > >

    > > :) I would say get good but, there are cheese builds

    > DA, CS, DE full zerk and assassin signet, 25 bloodlust stacks ... the build is no secret. It's a one trick pony and the game has plenty of them. It doesn't seem that anet has a problem with such builds. They exist since the game exists and they can be called balanced as long as they have poor sustain once their trick is avoided. And this deadeye build has poor sustain.

    >

    > These kind of builds are reaction or mechanical knowledge tests. Once you got map awareness and have a decent knowledge about class mechanics they are dealable.

    >

    > Of course this does not mean that unbalanced versions of such builds never existed.

     

    Still no 50k soul beast maul. Hehe

  3. > @"LetoII.3782" said:

    > > @"Sovereign.1093" said:

    > > > @"Strider Pj.2193" said:

    > > > > @"Sovereign.1093" said:

    > > > > > @"LetoII.3782" said:

    > > > > > > @"Sovereign.1093" said:

    > > > > > > But there can only be one winner. :)

    > > > > >

    > > > > > That's not true at all.

    > > > > > There's at least seven

    > > > >

    > > > > We only got na and eu. :p. So

    > > >

    > > > Yes. 7 tiers.

    > >

    > > Not tiers just sides. All tiers whether na and eu belong to each other .

    >

    >

    >

    >

    >

    > > I'm betting my copper on expandas and probably a bunch of random pugs of na. :)

    >

    > My monies on mixed results and both sides feigning decisive victory

     

    When videos are out, we'll see. :)

  4. > @"SpellOfIniquity.1780" said:

    > Core Kill Shot Warrior meme'd me good. I believe it was just over 30k.

    >

    > 30k is also the highest I've hit on a player with Reaper using Executioner's Scythe.

    >

    > ![](https://i.imgur.com/HZkfblb.jpg "")

    >

    > I recall some time ago someone shared a picture of a 50k hit on a player using Soulbeast's Worldly Impact. I don't think that one can be topped, lol.

     

    No, that's probably still the top. But wasn't that nerfed now?

  5. > @"Strider Pj.2193" said:

    > > @"Sovereign.1093" said:

    > > > @"LetoII.3782" said:

    > > > > @"Sovereign.1093" said:

    > > > > But there can only be one winner. :)

    > > >

    > > > That's not true at all.

    > > > There's at least seven

    > >

    > > We only got na and eu. :p. So

    >

    > Yes. 7 tiers.

     

    Not tiers just sides. All tiers whether na and eu belong to each other .

     

    I'm betting my copper on expandas and probably a bunch of random pugs of na. :)

  6. > @"Infusion.7149" said:

    > This is really simple, for roaming (i.e. not facing multiple scrappers/firebrands/aura tempests or projectile hate) it's usable as soulbeast. Core ranger doesn't have that much burst at all. If you want a simple test: run soulbeast without merging with the pet, then merge and use it again. It's a simple fact that the massive bonus from merging with a ferocious pet (such a Smokescale or Arctodus) while running the beast mastery line makes up a large portion of soulbeast damage boosts , besides traits such as Ferocious Strength , Oppressive Superiority or using One Wolf Pack. If you use "Sic Em!" as a utility skill for example , even after nerfs the bonus while merging is a hefty +25% damage (the same is true for Greatsword 2 aka Maul).

    >

    > For group play (anything over 5 people , as 5 people is a party not a squad) you really want to avoid running ranger because the only thing you'll provide the group is stance share (such as bear stance / dolyak stance for condi clear, moa stance for boons , and one wolf pack for group damage improvement). The problem with druids is your pet is still visible when your group is trying to use stealth gyro, so unless your group doesn't use stealth gyro or veils then you will be a hindrance. In addition, unlike scrappers or firebrands, druids need to build up astral force for the Celestial Avatar and the sustained healing really isn't as strong in a proper group comp versus say a heal tempest or a scrapper (since the med kit scales insanely with boons and incoming condis). Moreover, unless you plan on staying melee with Greatsword, shortbow/longbow/axe are almost all projectile so it's really difficult to be effective. Sword and dagger hit 2 and 3 targets respectively at melee range and aren't particularly stellar (dagger relies on slow ramp condi as well) so it isn't really worth bringing over another spellbreaker or another firebrand , scrapper (there's DPS gyros if you're just looking for damage), herald revenant, or even dragonhunter. The damage isn't going to be insane as staff daredevil Vault which hits 5 targets, for example.

     

    I think pets are counted now and is stealth able.

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