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Bloodstealer.5978

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Posts posted by Bloodstealer.5978

  1. > @"Daddicus.6128" said:

    > How can you set the game to restart your auto-attack once your target is dead? I know of no way to do it.

    >

    > If I'm right, ANY second auto-attack is either a keystroke, mouse click, or automation. The first two are legal, since you can't do them unless your finger is active. The last is illegal.

     

    Except we all know most AFK farmers are using things like minions to do the work for them, the auto attack feature is not cancelled it is purely an eggtimer recast, just like turrets, just like ranger pets... the actual character does nothing but stand there for days, weeks, months with the eggtimer relog or switch out for good measure when DR begins to show an interest.

  2. The bottom line is if you think its suspicious report it and let ANET decide.

    ANET have allowed this grey area gameploit to coexist for years now and to me they simply do not care to do anything about it.. so just keep refilling the inbox with botting reports and hope one day something does get looked at and an effort to discourage the practice is put in place.. until then, don't hold your breath more than is healthy for ya.

  3. > @"Sir Shreder.4206" said:

    > > @"Ulysses.9345" said:

    > > > @"Sir Shreder.4206" said:

    > > > > @"Ulysses.9345" said:

    > > > > Well, when you bought this game, did someone promise you the opportunity to use the Cyrillic alphabet in the chat or add the Cyrillic alphabet to the chat in the future?

    > > > > If nobody promised you why you bought this game? To demand support Cyrillic?

    > > >

    > > > Let's split topics: buying the game and willing (not demanding) use mother tongue.

    > > >

    > > > What is it wrong to will to speak in mother tongue? Doesn't matter where. And ask an opportunity to do that.

    > > If you want speak in your native language and it doesn't matter where, you can speak through discord. This is easy and faster than typing in chat. And not need to ask opportunity.

    > >

    > > ИМХО, единственное что хочет Inoy - это популярности и известности в GW2, и плюшки от Arena.net, что видно по его видео. Поэтому он и затеял этот шум.

    > > Есть способ общаться на русском быстро и эффективно, но для этого ведь не надо подымать шум. А если не подымать шум, кто про тебя узнает?

    > >

    >

    > If you are against an exact person just say it them face to face.

    > What to show how bad public person? Give us any proves.

    > No need to shoot out about it.

    >

    > If you like to use Discord, please, do that and don't bother the rest people to make their requests.

    >

    Where was that poster being rude... all I read @"Ulysses.9345" calling out a vid poster for their use of obscenities in their vids.. and offering a suggestion to utilise Discord if you want to use mother tongue or Cyrillics in game, which has actually been mentioned several times already in this particular post.

    The poster has even highlighted (through experience as a programmer), that introducing Unicode into the game comes with possible issues and isn't as easy to do as many on here like to think. All this has to be weighed up by ANET as well as the cost to make it happen and support it after..

    I would hazard a guess they have already done their own homework on what effects Unicode support can do for growing the game as well as determining whether it would be cost effective to do so... unfortunately nothing comes freely in this world

     

  4. > @"Menadena.7482" said:

    > > @"Glass Hand.7306" said:

    > > > @"Eloc Freidon.5692" said:

    > > > Prices are dead set no matter what (reimbursement isn't in their vocabulary). I'm never going to purchase any upgrades unless they go 50% off minimum.

    > >

    > > Yes, I don't see a base price cut on the horizon. However sales do happen for other in game items and build templates would likely be something they would run sales on. This is a game financed through the cash shop now and people have to realize this is the alternative to a subscription. We get living story updates and some basic feature implementations for free. However luxuries like expanded build storage will be monetized. People who support the game with gem purchases will get the goodies. The golden rule - he who has the gold makes the rules.

    > >

    > > As far as the other things that are likely to happen based on my experiences (and I've been a GW2 player since launch) this is what my guess is:

    > >

    > > Bugs like ejection of sigils etc will be fixed.

    > > Misfeatures like lack of automatic loading when switching games modes will be addressed.

    > > Adjustments to functionality like lack of linkage of builds to equipment specs? Who knows. I think that's what players need to focus their lobbying on. The current implementation would be MUCH more valuable if this was supported. Arguments to Anet that they would sell more build storage slots if the build contained equipment specs could be very persuasive.

    > >

    > >

    > >

    > >

    >

    > So when do us old timers get a refund on what we paid for the game? How about the expansions, each of which is pretty much the same price? The only thing worse than a sub model is a cash-shop-only model.

     

    If you can't curb your own spending habits then who's fault is that.. no one is holding a gun to your head to purchase anything from the cash shop and expacs are always a cost plus whether its sub based or B2P/F2P. Even LS updates are free if you login at some point during the update window.

    So I am curious, what is it that you feel entitled to a refund for or are you just throwing toys out the pram for effect?

  5. > @"AlexxxDelta.1806" said:

    > > @"Bloodstealer.5978" said:

    > > > @"AlexxxDelta.1806" said:

    > > > > @"Bloodstealer.5978" said:

    > > > > > @"AlexxxDelta.1806" said:

    > > > > > It's still too early to announce any major changes. No matter how many forum threads and reddit posts they have, the feedback that matters to them the most is the gem store. If the results from there are positive, don't expect anything major.

    > > > > >

    > > > > > I doubt sales will be up to expectations in their current form but you never know, people will waste money on anything these days.

    > > > > >

    > > > > > > @"Bloodstealer.5978" said:

    > > > > > > > @"susana.7814" said:

    > > > > > > > > @"Bloodstealer.5978" said:

    > > > > > > > > > @"susana.7814" said:

    > > > > > > > > > yeah saying nothing and ignoring all criticism is anets specialty.

    > > > > > > > >

    > > > > > > > > Cos that kind of rude response is going to encourage ANET to converse with us rather than cl ose off the thread entirely.

    > > > > > > > > Whilst I too don't expect a miracle solution to the template issues highlighted in the feedback that has been forthcoming from the players both prior to (which ANET openly requested) and after it's implementation...there are better ways to convey your thoughts and feelings imo.

    > > > > > > >

    > > > > > > > i disagree, if people keep showing they are upset, they will have to answer us eventually. Requesting feedback means nothing if you don't actually listen to it.

    > > > > > >

    > > > > > > Disagree all you like but ANET will likely either infract and delete rude posts, close the thread or both.

    > > > > > > They don't have to say or do anything, so no they don't have to eventually a need especially to rude posts..

    > > > > > > Personally I would just give them some time and space to collate everything, fix bugs and then maybe we might get something back by way of response.

    > > > > >

    > > > > > There are plenty of examples of gamer outcry that has had results. It all depends on the "strength" of the complaints and how much noise they create in media outside the narrow confines of a game's community.

    > > > > >

    > > > > > "Mountgate" created a kittenstorm in forums and reddit and bled out to mainstream gaming media. Anet was forced to respond and backtrack a bit, although not to the extent players wanted. Same with HoT as you mentioned. And there are even stronger cases outside GW, like the whole Battlefront debacle.

    > > > > >

    > > > > > It's all a matter of circumstances being right to create a good social media "storm". In an age where studios can make bank by catering to minorities instead of the majority, social media "outrage" is the best weapon gamers have.

    > > > >

    > > > > ANET were not forced to do anything, they took on board feedback, much like what's being requested now, just that some can't wait to pick up pitchforks and light the torches, others just cry rudeness cos they like to.

    > > > > Previously ANET offered a half way house solution in terms of mount licences, and that imo was a good move.. with HoT they appeased vets by offering an extra slot. Neither had to be done, they chose to.. they could of done neither and players would still be here playing and whining about anything and everything.. me included.

    > > >

    > > > By the same logic, EA _chose_ to remove p2w lootboxes in Battlefront. Do you think they wanted to? It was a reaction to player outrage.

    > > >

    > > > Anet wouldn't have changed a thing about licenses or HoT without the player complaints. Sitting in silent protest and waiting for some change to magically happen for no reason, makes no sense.

    > > >

    > > > The notion that no matter what's happening, players will always be here playing, is false. It's like saying a previously good restaurant can start serving horrid food, dish after dish, and keep surviving long term on fame alone. It won't.

    > > >

    > > > Keeping vets happy becomes more important as a MMO ages. Because the influx of new players will always dwindle with age, as the hype of novelty dies. Retention equals survival after a certain point.

    > >

    >

    > > Templates were a highly desired QoL for the playerbase for sure, but to bring that to fruition it has taken resource and now it needs to see a return on the effort, whether we like it or not - and that is the true power players have, if we don't like it we simply don't open our wallets. No matter how much huff and puff we put out on forums and reddits, it is ANET that ultimately decides if there is some wiggle room with build templates and what they can offer. They are in no way forced to do it, but if the numbers aren't working out as well as they hoped then perhaps that might encourage them to do something..

    >

    > "Vote with your wallet" is a myth and it simply doesn't work in today's gaming, when a whale's " vote" is worth so much more. What works, is creating enough negative buzz to hurt a company's public image. Something that's easier than ever in the age of social media.

    >

    > I'm not saying the current template debacle is an issue that will achieve negative buzz of that magnitude. I'm just saying that, in general, players would be stupid not to use a tool so powerful.

     

    Bad press is still press.. that is why each update brings new players in and old players back.. the model easily allows for it . As I said if we were talking about a sub based MMO you might have more traction. The monthly returns from gemstore etc is what does the most talking not a few outspoken words from some entitled players. who can't get over the fact they wanted something so bad, but don't like having to pay for the luxury. Using third party options has been good not just for the players but for ANET in gauging its demand a little bit more accurately than putting fingers to the wind.

  6. > @"susana.7814" said:

    > > @"Bloodstealer.5978" said:

    > > > @"AlexxxDelta.1806" said:

    > > > > @"Bloodstealer.5978" said:

    > > > > > @"AlexxxDelta.1806" said:

    > > > > > It's still too early to announce any major changes. No matter how many forum threads and reddit posts they have, the feedback that matters to them the most is the gem store. If the results from there are positive, don't expect anything major.

    > > > > >

    > > > > > I doubt sales will be up to expectations in their current form but you never know, people will waste money on anything these days.

    > > > > >

    > > > > > > @"Bloodstealer.5978" said:

    > > > > > > > @"susana.7814" said:

    > > > > > > > > @"Bloodstealer.5978" said:

    > > > > > > > > > @"susana.7814" said:

    > > > > > > > > > yeah saying nothing and ignoring all criticism is anets specialty.

    > > > > > > > >

    > > > > > > > > Cos that kind of rude response is going to encourage ANET to converse with us rather than cl ose off the thread entirely.

    > > > > > > > > Whilst I too don't expect a miracle solution to the template issues highlighted in the feedback that has been forthcoming from the players both prior to (which ANET openly requested) and after it's implementation...there are better ways to convey your thoughts and feelings imo.

    > > > > > > >

    > > > > > > > i disagree, if people keep showing they are upset, they will have to answer us eventually. Requesting feedback means nothing if you don't actually listen to it.

    > > > > > >

    > > > > > > Disagree all you like but ANET will likely either infract and delete rude posts, close the thread or both.

    > > > > > > They don't have to say or do anything, so no they don't have to eventually a need especially to rude posts..

    > > > > > > Personally I would just give them some time and space to collate everything, fix bugs and then maybe we might get something back by way of response.

    > > > > >

    > > > > > There are plenty of examples of gamer outcry that has had results. It all depends on the "strength" of the complaints and how much noise they create in media outside the narrow confines of a game's community.

    > > > > >

    > > > > > "Mountgate" created a kittenstorm in forums and reddit and bled out to mainstream gaming media. Anet was forced to respond and backtrack a bit, although not to the extent players wanted. Same with HoT as you mentioned. And there are even stronger cases outside GW, like the whole Battlefront debacle.

    > > > > >

    > > > > > It's all a matter of circumstances being right to create a good social media "storm". In an age where studios can make bank by catering to minorities instead of the majority, social media "outrage" is the best weapon gamers have.

    > > > >

    > > > > ANET were not forced to do anything, they took on board feedback, much like what's being requested now, just that some can't wait to pick up pitchforks and light the torches, others just cry rudeness cos they like to.

    > > > > Previously ANET offered a half way house solution in terms of mount licences, and that imo was a good move.. with HoT they appeased vets by offering an extra slot. Neither had to be done, they chose to.. they could of done neither and players would still be here playing and whining about anything and everything.. me included.

    > > >

    > > > By the same logic, EA _chose_ to remove p2w lootboxes in Battlefront. Do you think they wanted to? It was a reaction to player outrage.

    > > >

    > > > Anet wouldn't have changed a thing about licenses or HoT without the player complaints. Sitting in silent protest and waiting for some change to magically happen for no reason, makes no sense.

    > > >

    > > > The notion that no matter what's happening, players will always be here playing, is false. It's like saying a previously good restaurant can start serving horrid food, dish after dish, and keep surviving long term on fame alone. It won't.

    > > >

    > > > Keeping vets happy becomes more important as a MMO ages. Because the influx of new players will always dwindle with age, as the hype of novelty dies. Retention equals survival after a certain point.

    > >

    > > With a sub based MMO I would say your theory would maybe have a little more mileage, but with the GW2 model players are free to come and go without issue and when the next LS update pops up they come back.

    > > Sure MMO's naturally decline as they age, but 7 yrs in I am reasonably confident GW2 has found its plateau. There is always natural erosion from that plateau and there are some picks that help steady it, especially when that content drop is imminent. That erosion hurts sub games a lot more than a B2P/F2P game which offers 3-4 monthly content drops, regular QoL and minor patches with the added twist of almost zero downtime over the first 7 years.

    > > There is always noise when something new drops, I am one of those that sometimes helps create it, but as I said there are always those that will jump on the pitchforks and torches bandwagon just because they think its fun.. lodge your disdain for the issues, but there is no need to be outwardly rude... one thing ANET has done time and time again is look to fix issues we players have in game or offer some form appeasement, but we should not expect it to be a given that they will always do it just because a few vocal forum posters think they are entitled.

    > > ANET is a business and anything the business has to put resources into needs be done in the interest of the business first and foremost. Templates were a highly desired QoL for the playerbase for sure, but to bring that to fruition it has taken resource and now it needs to see a return on the effort, whether we like it or not - and that is the true power players have, if we don't like it we simply don't open our wallets. No matter how much huff and puff we put out on forums and reddits, it is ANET that ultimately decides if there is some wiggle room with build templates and what they can offer. They are in no way forced to do it, but if the numbers aren't working out as well as they hoped then perhaps that might encourage them to do something.. it's just a little to early to make that call imo, especially as the priority right now is fixing bugs and getting the game stable after its implementation. So I say give it a few weeks at least before we rush to burn the stage.

    >

    > give it a few weeks? They've had more than a month of feedback and have continued to ignore everything.

     

    Sure they had a few weeks prior to the patch to gather info.. saw it was all about "I want, we want, must have, entitled" and let the patch go live.

    Now its in and working .. of sorts, they can now look to fix things, sift through the genuine issues and if necessary throw us an extra treat to munch on if they have the wiggle room to do so.

    Rome wasn't built in a day.

  7. > @"AlexxxDelta.1806" said:

    > > @"Bloodstealer.5978" said:

    > > > @"AlexxxDelta.1806" said:

    > > > It's still too early to announce any major changes. No matter how many forum threads and reddit posts they have, the feedback that matters to them the most is the gem store. If the results from there are positive, don't expect anything major.

    > > >

    > > > I doubt sales will be up to expectations in their current form but you never know, people will waste money on anything these days.

    > > >

    > > > > @"Bloodstealer.5978" said:

    > > > > > @"susana.7814" said:

    > > > > > > @"Bloodstealer.5978" said:

    > > > > > > > @"susana.7814" said:

    > > > > > > > yeah saying nothing and ignoring all criticism is anets specialty.

    > > > > > >

    > > > > > > Cos that kind of rude response is going to encourage ANET to converse with us rather than cl ose off the thread entirely.

    > > > > > > Whilst I too don't expect a miracle solution to the template issues highlighted in the feedback that has been forthcoming from the players both prior to (which ANET openly requested) and after it's implementation...there are better ways to convey your thoughts and feelings imo.

    > > > > >

    > > > > > i disagree, if people keep showing they are upset, they will have to answer us eventually. Requesting feedback means nothing if you don't actually listen to it.

    > > > >

    > > > > Disagree all you like but ANET will likely either infract and delete rude posts, close the thread or both.

    > > > > They don't have to say or do anything, so no they don't have to eventually a need especially to rude posts..

    > > > > Personally I would just give them some time and space to collate everything, fix bugs and then maybe we might get something back by way of response.

    > > >

    > > > There are plenty of examples of gamer outcry that has had results. It all depends on the "strength" of the complaints and how much noise they create in media outside the narrow confines of a game's community.

    > > >

    > > > "Mountgate" created a kittenstorm in forums and reddit and bled out to mainstream gaming media. Anet was forced to respond and backtrack a bit, although not to the extent players wanted. Same with HoT as you mentioned. And there are even stronger cases outside GW, like the whole Battlefront debacle.

    > > >

    > > > It's all a matter of circumstances being right to create a good social media "storm". In an age where studios can make bank by catering to minorities instead of the majority, social media "outrage" is the best weapon gamers have.

    > >

    > > ANET were not forced to do anything, they took on board feedback, much like what's being requested now, just that some can't wait to pick up pitchforks and light the torches, others just cry rudeness cos they like to.

    > > Previously ANET offered a half way house solution in terms of mount licences, and that imo was a good move.. with HoT they appeased vets by offering an extra slot. Neither had to be done, they chose to.. they could of done neither and players would still be here playing and whining about anything and everything.. me included.

    >

    > By the same logic, EA _chose_ to remove p2w lootboxes in Battlefront. Do you think they wanted to? It was a reaction to player outrage.

    >

    > Anet wouldn't have changed a thing about licenses or HoT without the player complaints. Sitting in silent protest and waiting for some change to magically happen for no reason, makes no sense.

    >

    > The notion that no matter what's happening, players will always be here playing, is false. It's like saying a previously good restaurant can start serving horrid food, dish after dish, and keep surviving long term on fame alone. It won't.

    >

    > Keeping vets happy becomes more important as a MMO ages. Because the influx of new players will always dwindle with age, as the hype of novelty dies. Retention equals survival after a certain point.

     

    With a sub based MMO I would say your theory would maybe have a little more mileage, but with the GW2 model players are free to come and go without issue and when the next LS update pops up they come back.

    Sure MMO's naturally decline as they age, but 7 yrs in I am reasonably confident GW2 has found its plateau. There is always natural erosion from that plateau and there are some picks that help steady it, especially when that content drop is imminent. That erosion hurts sub games a lot more than a B2P/F2P game which offers 3-4 monthly content drops, regular QoL and minor patches with the added twist of almost zero downtime over the first 7 years.

    There is always noise when something new drops, I am one of those that sometimes helps create it, but as I said there are always those that will jump on the pitchforks and torches bandwagon just because they think its fun.. lodge your disdain for the issues, but there is no need to be outwardly rude... one thing ANET has done time and time again is look to fix issues we players have in game or offer some form appeasement, but we should not expect it to be a given that they will always do it just because a few vocal forum posters think they are entitled.

    ANET is a business and anything the business has to put resources into needs be done in the interest of the business first and foremost. Templates were a highly desired QoL for the playerbase for sure, but to bring that to fruition it has taken resource and now it needs to see a return on the effort, whether we like it or not - and that is the true power players have, if we don't like it we simply don't open our wallets. No matter how much huff and puff we put out on forums and reddits, it is ANET that ultimately decides if there is some wiggle room with build templates and what they can offer. They are in no way forced to do it, but if the numbers aren't working out as well as they hoped then perhaps that might encourage them to do something.. it's just a little to early to make that call imo, especially as the priority right now is fixing bugs and getting the game stable after its implementation. So I say give it a few weeks at least before we rush to burn the stage.

  8. > @"AlexxxDelta.1806" said:

    > It's still too early to announce any major changes. No matter how many forum threads and reddit posts they have, the feedback that matters to them the most is the gem store. If the results from there are positive, don't expect anything major.

    >

    > I doubt sales will be up to expectations in their current form but you never know, people will waste money on anything these days.

    >

    > > @"Bloodstealer.5978" said:

    > > > @"susana.7814" said:

    > > > > @"Bloodstealer.5978" said:

    > > > > > @"susana.7814" said:

    > > > > > yeah saying nothing and ignoring all criticism is anets specialty.

    > > > >

    > > > > Cos that kind of rude response is going to encourage ANET to converse with us rather than cl ose off the thread entirely.

    > > > > Whilst I too don't expect a miracle solution to the template issues highlighted in the feedback that has been forthcoming from the players both prior to (which ANET openly requested) and after it's implementation...there are better ways to convey your thoughts and feelings imo.

    > > >

    > > > i disagree, if people keep showing they are upset, they will have to answer us eventually. Requesting feedback means nothing if you don't actually listen to it.

    > >

    > > Disagree all you like but ANET will likely either infract and delete rude posts, close the thread or both.

    > > They don't have to say or do anything, so no they don't have to eventually a need especially to rude posts..

    > > Personally I would just give them some time and space to collate everything, fix bugs and then maybe we might get something back by way of response.

    >

    > There are plenty of examples of gamer outcry that has had results. It all depends on the "strength" of the complaints and how much noise they create in media outside the narrow confines of a game's community.

    >

    > "Mountgate" created a kittenstorm in forums and reddit and bled out to mainstream gaming media. Anet was forced to respond and backtrack a bit, although not to the extent players wanted. Same with HoT as you mentioned. And there are even stronger cases outside GW, like the whole Battlefront debacle.

    >

    > It's all a matter of circumstances being right to create a good social media "storm". In an age where studios can make bank by catering to minorities instead of the majority, social media "outrage" is the best weapon gamers have.

     

    ANET were not forced to do anything, they took on board feedback, much like what's being requested now, just that some can't wait to pick up pitchforks and light the torches, others just cry rudeness cos they like to.

    Previously ANET offered a half way house solution in terms of mount licences, and that imo was a good move.. with HoT they appeased vets by offering an extra slot. Neither had to be done, they chose to.. they could of done neither and players would still be here playing and whining about anything and everything.. me included.

  9. > @"SlateSloan.3654" said:

    > When HoT was released and all the players complained that an expansion should not carry the price of a full game, they just did the turtle and ignored the storm until it was over. so will they do now as well. its the new way of politicians and entrepreneurs to handle customer feedback, just ignore it long enough until the resistance is broken and continue with what you do. if theres no riot in the street everything is still ok, as people who rant their opinion into the internet are actually harming nobody...

     

    Of course you meant to say "All the <1% of the playerbase that post on the forums complained"..

     

    IIRC ANET actually took notice of the negativity that surrounded the HoT launch and came back with some alterations.. notably providing an additional character slot for vet players.. they are not all bad I guess

    Rioting does nothing but appease one's own need to be controversial and for others anarchy is their fun pit.

    Try asking those affected by riots and rebellion blockades how they feel about it when they get verbally abused just for living, working or trying to get somewhere or when their properties are damaged or destroyed, livelyhoods affected, shops looted.. yeah riots are fun things I guess.

  10. > @"susana.7814" said:

    > > @"Bloodstealer.5978" said:

    > > > @"susana.7814" said:

    > > > yeah saying nothing and ignoring all criticism is anets specialty.

    > >

    > > Cos that kind of rude response is going to encourage ANET to converse with us rather than cl ose off the thread entirely.

    > > Whilst I too don't expect a miracle solution to the template issues highlighted in the feedback that has been forthcoming from the players both prior to (which ANET openly requested) and after it's implementation...there are better ways to convey your thoughts and feelings imo.

    >

    > i disagree, if people keep showing they are upset, they will have to answer us eventually. Requesting feedback means nothing if you don't actually listen to it.

     

    Disagree all you like but ANET will likely either infract and delete rude posts, close the thread or both.

    They don't have to say or do anything, so no they don't have to eventually a need especially to rude posts..

    Personally I would just give them some time and space to collate everything, fix bugs and then maybe we might get something back by way of response.

  11. > @"Danikat.8537" said:

    > > @"Tanner Blackfeather.6509" said:

    > > > @"Ashen.2907" said:

    > > > > @"Donari.5237" said:

    > > > > > @"Danikat.8537" said:

    > > > >

    > > > > > As it was my sister nearly got our account banned because two of her ways of making gold were scamming newbies and scamming people who would pay for ERP. Part of me thinks if you were scammed by a 7 year old you had it coming, but I'm still glad we caught her before the GMs did.

    > > > >

    > > > > Wait .. 7 year old .. ERP? Ewwww.

    > > >

    > > > My reaction as well.

    > >

    > > Post said she was **scamming** people "willing to pay for ERP". *Scamming* is the operative word here, they never said that

    > > a) She delivered any ERP, *nor*

    > > b) any of the suckers knew how old she was.

    >

    > You're right, that was the scam. She'd take their money and then log out, never actually did anything with them or had any intention of doing anything, and certainly didn't admit she was only 7. But it's still disturbing and I hope most of them would be appropriate horrified if they had any idea who they were talking to (but this was back when the number 1 rule on the internet was you don't ever give any personal info, even your age or what country you live in). Part of the problem though is she didn't think she was doing anything wrong, either by offering to engage in ERP or by taking their money and logging out, she just thought it was funny and a really easy way to get gold.

    >

    > It served as a good illustration for me of why some things are not considered appropriate for children, because she really wasn't able to understand the implications of either. (I don't think I was either - I was only 12, but I knew it wasn't right and could get her in serious trouble so my brother and I made sure it never happened again.) And also a good illustration that you can't ever completely trust someone online because other than that she was really friendly and helpful in UO, she spent most of her time crafting and would give new players a discount on their first set of equipment (presumably not the same ones she scammed out of their starter items) and helped people find venues and decorations for RP weddings.

    >

    > (And if anyone's wondering she's never done anything like that since and has grown up to be a normal, well adjusted woman, and a good mother who I'm sure would go ballistic if she caught her kids doing anything like that.)

     

    But the simple fact remains.. whether any players got duped here into handing over real money or ingame currency or simply sharing their accounts to game the system, they were looking to cheat their way in PvP. Paying another person to get them there and/or sharing their accounts for others to help them cheat not ok!..

    Account bans of sizeable length or permanent sounds just about the right course of action by ANET.

     

  12. Well tbh, as this thread seems to of meandered way off course, as ever.. the only thing left to say is that cheaters gotta cheat and banhammers have a use.

    Unfortunately as far as GW2 goes - too little, too late imo. The game has been heavily ingrained with all kinds of cheats and hacks many of which ANET have only themselves to blame with their grey area wordings in ToS and lack of care when considering things like AFK farming, node teleporting and yep good old PvP wintrading like forever.

    When you allow certain things to grow in game without constraint it will always become abused. There have been a plethora of reports about certain in game actions that get answered by grey area replies, which the many hack sites and cheats have simply taken advantage of for a long time now.

    So yeah, the cheat(s) got what they deserved and more has to be done on a much more regular basis, but like always within a few days/weeks everything will fall back to normal until next year when a few cries of ANET foul play will surface once more - too little, too late.

  13. > @"Sovereign.1093" said:

    > > @"phokus.8934" said:

    > > > @"Sovereign.1093" said:

    > > > because of recent ban of arcdps altered for templates, let there be a list of what is not allowed and allowed.

    > > You’re making a claim based on nothing. The only loosely approved mod is ArcDPS.

    > >

    > >

    >

    > what nothing? ppl got banned. thats why a list is needed.

     

    No.. what is needed is for players to not keep jumping to conclusions and blaming ANET every time players cry foul of being banned.. ARC had nothing to do with this, which many of us had already posted out, it is just culprits trying to smokescreen what they had actually been doing and thankfully ANET have once again put the issue out there front and centre.. PvP cheats yet again.

    You were just to eager to believe the noise being made by those caught in the net for quite clearly cheating in PvP.

    As for 3rd party apps.. well play at your own risk should be warning enough imo.

  14. > @"Cristalyan.5728" said:

    > > @"Raknar.4735" said:

    > > So one user with access to multiple accounts was rightfully banned for blatant cheating in PvP, tried to put the blame on Anet by using Arc Templates as an excuse and multiple people hopped on the "Anet is banning for Arc" bandwagon without any proof just to hate on Anet. Color me surprised.

    >

    > I think it is about the owner of one of the few dozen accounts the PvPer in cause had access. If the owner did not know what that PvP-er done in the past, it is reasonable to understand his frustration. And the effort to find a reason (in this case ArcDPS) for the bann.

     

    If I read the post correctly, those accounts were found not to of been hacked, or been passed stolen goods/money.. therefore it sounds more likely those players accounts granted the cheat access in order to gain pvp progress.. so a ban sounds legit to me

  15. > @"Just a flesh wound.3589" said:

    > Yeah, it’s very..... surprising... the first time. lol

    > The first time it happened I logged into the game, nothing. Tried the forum again. Nothing. Then it happened a couple more time. Reported it a few months ago. No one ever answered my ticket so i figured it was a forum bug. /shrug.

     

    Maybe.. considering the forums are a mess in terms of login issues, blank pages, broken links etc (and have been for a while) if using certain browsers.. then it normally comes down to something Vanilla have been doing.

  16. > @"Ol Nik.2518" said:

    > > @"Bloodstealer.5978" said:

    > > > @"Ol Nik.2518" said:

    > > > > @"Bloodstealer.5978" said:

    > > > > > @"Kameko.8314" said:

    > > > > > Yeah well, how else they going to make it into loot bags. They don't want you getting the same thing over and over. It was like grothmar. Despite me hating the first way they had the loot out of the charr chest, it was low amount of bs. Now its increased bs, still kitten rate. It is like they want you to feel you got "lucky". I dunno. But yah not a fan of it either.

    > > > >

    > > > > Except that is exactly what happens.. we get the same over and over and over.

    > > > > If they have to fill loot bags in all aspects of the game with trash, at least make it vendor sellable.. I mean all those tonics, and low level foods that no one really uses.. we can't even salvage them for food craft mats.. its just garbage over and over, which is why this year I am spending less and less time even bothering with the event.. and this on top of the Khan Ur debacle, just isn't winning me over and I would put money on it it's not going down well with others as well.

    > > > > Of course there will always be those who enjoy brain dead lab farming.. I get it, it was fun the first, second, third time....

    > > >

    > > > I think all food from ToT bags is salvageable, other consumables are utility and tonics. Tonics are rubbish. But utility items give 30%MF bonus.

    > > >

    > > > This is not to say that I disagree with the overall sentiment. ToT bags could use a lot of improvement (and way-way fewer tonics).

    > > >

    > >

    > > Actually - I always forget about the composter.. so yeah its salvageable just not sellable, but as I don't really look to craft Ascended food it is just...throwawayable :)

    >

    > Almost everything is sellable. But you need to wait about 6 months before the TP price is above vendor price. This does not apply to tonics... they are there just to frustrate us and clutter inventory.

     

    Sorry the foods are like 2cp sell price, less commission.. not worth the bother - its throw away... the prices for those foods have not changed in donkeys years

  17. > @"Ol Nik.2518" said:

    > > @"Bloodstealer.5978" said:

    > > > @"Kameko.8314" said:

    > > > Yeah well, how else they going to make it into loot bags. They don't want you getting the same thing over and over. It was like grothmar. Despite me hating the first way they had the loot out of the charr chest, it was low amount of bs. Now its increased bs, still kitten rate. It is like they want you to feel you got "lucky". I dunno. But yah not a fan of it either.

    > >

    > > Except that is exactly what happens.. we get the same over and over and over.

    > > If they have to fill loot bags in all aspects of the game with trash, at least make it vendor sellable.. I mean all those tonics, and low level foods that no one really uses.. we can't even salvage them for food craft mats.. its just garbage over and over, which is why this year I am spending less and less time even bothering with the event.. and this on top of the Khan Ur debacle, just isn't winning me over and I would put money on it it's not going down well with others as well.

    > > Of course there will always be those who enjoy brain dead lab farming.. I get it, it was fun the first, second, third time....

    >

    > I think all food from ToT bags is salvageable, other consumables are utility and tonics. Tonics are rubbish. But utility items give 30%MF bonus.

    >

    > This is not to say that I disagree with the overall sentiment. ToT bags could use a lot of improvement (and way-way fewer tonics).

    >

     

    Actually - I always forget about the composter.. so yeah its salvageable just not sellable, but as I don't really look to craft Ascended food it is just...throwawayable :)

  18. > @"Kameko.8314" said:

    > Yeah well, how else they going to make it into loot bags. They don't want you getting the same thing over and over. It was like grothmar. Despite me hating the first way they had the loot out of the charr chest, it was low amount of bs. Now its increased bs, still kitten rate. It is like they want you to feel you got "lucky". I dunno. But yah not a fan of it either.

     

    Except that is exactly what happens.. we get the same over and over and over.

    If they have to fill loot bags in all aspects of the game with trash, at least make it vendor sellable.. I mean all those tonics, and low level foods that no one really uses.. we can't even salvage them for food craft mats.. its just garbage over and over, which is why this year I am spending less and less time even bothering with the event.. and this on top of the Khan Ur debacle, just isn't winning me over and I would put money on it it's not going down well with others as well.

    Of course there will always be those who enjoy brain dead lab farming.. I get it, it was fun the first, second, third time....

  19. > @"FrigginPaco.4178" said:

    > > @"Obtena.7952" said:

    > > > @"FrigginPaco.4178" said:

    > > > > @"Obtena.7952" said:

    > > > > > @"FrigginPaco.4178" said:

    > > > > > > @"Obtena.7952" said:

    > > > > > > > @"FrigginPaco.4178" said:

    > > > > > > > > @"Obtena.7952" said:

    > > > > > > > > I don't get the problem ... it was OK .. until you decided it wasn't? That's not an Anet problem. The worst part is that you blame Anet even though you weren't being honest with yourself. The fact you call Anet exploiting is probably worth a LOL.

    > > > > > > >

    > > > > > > > God forbid people change their minds on an issue or have an epiphany.

    > > > > > >

    > > > > > > There isn't any epiphany here ... Anet NEVER was exploiting it's customers. That's just dishonest. Anet doesn't force anyone to spend money on stuff ... they don't take advantage of anyone's situation for their own gain. The OP victimizing himself because he ALL THE SUDDEN has a problem with the completely reasonable approach Anet has to sell things to it's customers who CHOOSE to play this game completely uncoerced ... is not an epiphany.

    > > > > >

    > > > > > You enjoy employing a very skewed and selfish argument. On the surface, many of the marketing strategies used by the gemstore and other stores like it seem innocuous, but many aspects of it do not reflect that "reasonable" design you so blindly declare that Anet adheres to utilizing.

    > > > > >

    > > > > > Additionally, the changing of someone's opinion can happen "all of a sudden" or... whenever they want to. That's an arbitrary selection on your part for inflating an argument on something that is subjective [specifically, the person's ability to change their mind]. The problems with the gemstore, on the other hand, are far from subjective.

    > > > >

    > > > > No, I'm just looking at what is real. A company offering a service to customers that patronize it of their own free will is not exploiting anyone.

    > > >

    > > > There's too much untangling that I'm personally not willing to do to address that last sentence, suffice to see we will see differently on this issue.

    > >

    > > In otherwords "Oh, right ... normal, like every other company that offers services to willing patrons" ... got it.

    >

    > Do not put words in my mouth. I already know what your very zealous opinion is. Flooding the board with your rhetoric doesnt make you more correct compared to your last post.

     

    That's harsh tbh.. I might not always agree with @"Obtena.7952" on things, but in this instance there is no argument, it's kind of fact.

    No one is saying someone can't have a change of heart or opinion.. but what has changed with the OP to suddenly say after all this time and outlay, that it's not acceptable.

    It isn't something ANET suddenly threw into the game.. BL skins have been a part of it since pretty much the beginning.. I mean how many sets are we up to now.

    The only thing that might of changed is from the OP's side not ANET's.

    ANET are a business and as such are in this to make money.. BL Skins happen to be a popular collectable and also offer the chance for players to also cash in. So like @"Cyninja.2954" and others have said there are options within game to get those BL skins without spending any money or at the least, a lot less than playing the game of chance in the chests.

    The fact the OP hasn't actually come back to respond to the suggestions like the one put forward, very clearly by @"Cyninja.2954" perhaps suggests he/she had maybe failed to consider other options aside from playing chance games with BL chests..

  20. > @"Dante.1763" said:

    > > @"Bloodstealer.5978" said:

    > > TBH did the Gold achieve on first attempt this year.. key is to know when to use your thrusts.. going hell for leather constantly just wont work, there are too many tight areas where your drift wont work and you end up either hitting a gravestone or worse.

    > >

    > > Now the Lunatic Racer achieve.. that is something else... so far my best is like 12 seconds away from the 2min mark.

    > >

    > > Practice makes perfect though.

    >

    > Did they change that achievement? I coulda sworn it was higher when i got it last year O_o

     

    which one?

    The time trial is the same as last year I think... did my first run in like 58secs.

    The Lunatic Racer is complete race in under 2mins... can't recall there being 3 different races there last year though, so I am thinking this is a new one and not one I like either. So far my best time is the using the springer.. just gotta practice more I guess though, if I can be bothered to that is.

  21. TBH did the Gold achieve on first attempt this year.. key is to know when to use your thrusts.. going hell for leather constantly just wont work, there are too many tight areas where your drift wont work and you end up either hitting a gravestone or worse.

     

    Now the Lunatic Racer achieve.. that is something else... so far my best is like 12 seconds away from the 2min mark.

     

    Practice makes perfect though.

  22. > @"Inculpatus cedo.9234" said:

    > I've not 'come around'. I am apathetic towards the issue.

    > I just don't see why anyone needs to 'defend' anything about the Meta, since this particular achievement isn't necessary to complete the Meta.

     

    No the achievement isn't necessary to complete the meta.. the meta's are key to achieving the achievement though (pun intended) unless you want to buy your achievement, which to me is a really great way to advocate playing the game for the achievement aspect it provides I guess.

    Simply put it is just a desperate unimaginative, non creative way attempt at keeping players logging into the game and keeping the map alive as long as possible, but I suspect it will only serve to have the opposite affect and turn players away once again.

    There is simply no defence for this achievement collection other than it was a way to troll the players after the live event merchandising show backlash.

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