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Posts posted by Embered.5089
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If you redo a story episode that has different choices, will it rewrite your journal differently?
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So I noticed in the PoF maps (might happen in other maps too; I just didn't notice) that after achieving map completion, my Content Guide will still point at scouts and hearts after daily reset. Can there be an additional option under Content Guide to disable scouts and repeatable hearts in a map if the map has been completed?
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At the end of The Sacrifice story instance, I wanted to talk to Rytlock, but I first wanted to go examine that crystal thing that appeared. Running there forced me to talk to kasmeer and canach; i no longer had the choice to talk to rytlock. Please change this. Let the choice be activated by actually interacting with the NPCs.
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Crystal Oasis, west of Maculate Fringe, right at the vista. It might be hanging on some threads that extend from the tree, maybe...? I can hit it with targetted skills but skills that i need to place on the floor don't reach it.
[https://imgur.com/a/ulCUc](https://imgur.com/a/ulCUc "https://imgur.com/a/ulCUc")
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If your issue is with how they keep the collections in the PoF area, then you should try to understand that having those collection items scattered throughout central Tyria would be confusing and annoying for people who only have the base game. ANet tries to keep new content in the new content maps so it doesn't interfere with new players' experiences; so that everyone has about the same starting experience.
If your issue is with how the griffon was too easy to obtain, then I have to ask if you used a guide or not.
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It also sounds like the OP might be a new player.
Hey, OP, if you're a new player, I'd suggest NOT using the boost. You'll kill your "tutorial"--leveling up to one level 80 yourself so you actually know what you're doing and how to enjoy the game yourself.
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They could change the description of the boost to
"Warning: Best for alternative characters only. Please level at least one character to level 80 yourself before using this boost. You were warned."
Or something like that.
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I like the desert. It's enjoyable because I'm just exploring, travelling, and engaging in whatever I want to engage. I'm not looking for "special rewards" or anything like that--the moment you stop appreciating the small things, you stop appreciating everything there is to offer.
And the devs were all over the "joy of movement" for this zone. So try to enjoy the mounts and the vast desert areas that you can run around in.
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Skins for the wolf mount. Cat skins. Lioness skins. Panther skins. Tiger skins. Just cat skins xD And a live wolf skin...
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I want a big cat mount, specifically a lioness.
but i also don't want any more mounts. i want mount skins. then i can just have a blinky be a cat.
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The Siren Master in siren's landing is also doing it. I'm going to guess that it's one person per the LS3 maps and is probably a bug within the story line... even though i completed the story...
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Above Exemplar Caulden's head in Lake Doric, there is the symbol for an optional speech bubble containing a mastery point icon in it. I can't talk to him and I can't talk to Logan Thackery, either (in case you need to talk to Logan first to talk to him; also have Spectral Aid mastery complete).
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All you need to do is run to the item he wants you to get and then throw it to where _he will be_, not where he currently is. watch his path.
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> @enem.1485 said:
> Exactly the same problem here. Progression for my Guardian is effectively blocked because of this issue with the Hospital doowray not allowing me to enter.
> What's odd is the invis barrier appears to exist just in front of the hospital doors, even before you've destroyed them. And the barrier prevents line of sight etc so we cannot even aggro the bandits who are within the building.
> fwiw I have submitted an in-game report with screenshot.
Maybe Anet is purposefully trying to stop all keyfarms to force us into using gems (and hopefully irl money) to buy keys for the new chest goods =P
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In the level 10 human story instance where you go to the hospital (after you choose whether to help the orphanage or hospital), you now break down the door and cannot enter the doorway. I tried breaking it down early and waiting until all my ally NPCs were there and only using skill 1 to break it down. I tried walking through it and backing up and sprinting through. I for some reason just cannot pass this doorway anymore.[https://imgur.com/a/Fe2aB](https://imgur.com/a/Fe2aB "https://imgur.com/a/Fe2aB")
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Maybe you just tried to open the game during that flood time when everyone's rushing to see the new stuff. Just a few hours later and I downloaded everything within a few minutes and had little trouble in loading screens. My laptop's an old one, too, one that I have to play GW2 on minimum graphics with >_>
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I voted Far Shiverpeaks simply because i like the snowy areas ~.^ and the norn culture, despite being a charr >_>
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There's way too much space all throughout the posts--below the usernames, above the text body, under the text body, between posts, between the profile picture and the username...... etc. I also dislike the broken lines between the text bodies. Maybe faint grey, whole lines would be better.
[Question] Story Journal
in Guild Wars 2 Discussion
Posted
> @DebraKadabra.5278 said:
> Wait.. I might have answered that incorrectly. Do you mean that you're making a different choice on the same character?
Yes.