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aspirine.6852

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Everything posted by aspirine.6852

  1. I would do all of it again if GW1 would be updated with the latest gfx. Probably impossible though :(
  2. By now they should make it possible to buy and sell ascended gear through the TP.
  3. > @"Sleepwalker.1398" said: > Well, it looks a non ranger main has tried the class and provided their opinion. > I watch this guy's clips cos he provides good guides / tips on playing mesmer/chrono. > > He sounds just salty that his mesmer gets owned by pewpew to be honest...?
  4. Only thing I notice is that people do not know that there is a siege limit and you get healed by the dolyaks.. Not seen any difficulty change.. Still a fun minigame though, perhaps a bit long
  5. > @"asterix.9614" said: > I have been roaming as a soulbeast for a month now, just to see why people were complaining about it so much. Jeebus, it's op, insane ranged damage, stealth field and stealth, really good condi cleanse and heal and able to traverse very long distances with gs and bird pet. I am not requesting a nerf for druid or core however no doubt if soulbeast was nerfed core would probably be affected as well. I think when it comes to utility skill the main problem is sic em, one wolf pack and entangle. The lb skill 2 is just stupidly op and smokescale smoke field and the soulbeast skill 2 is just stupid, it's like having a pocket rev/ thief. In terms of trait I found opressive superiority to be a tad op for something that weilds a long ranged high dps long bow. Anyway, yes most of the rangers in wvw are noobs, but ranger really needs a good looking at. > I know I will get hate and get good comments, I personally don't care. I have taken the time to actually play soulbeast for a whole month and I am just giving my "findings". If you use smokescale you cannot jump away like you described. Unless you disengage and let you swap to bird. And that also resets the enemy health so what good did that do. Also condi druid with all the entangle stuff is way more annoying.
  6. Sounds a bit similar on how Snowball Dominance was done in GW1. 2 professions had great skills for this minigame, and the rest was kinda meh..
  7. The constant migrating of groups of people that undermine the reset of servers completely.. I know this will hurt Anet in their income, but perhaps people that transfered last matchup should not be able to transfer for the next...
  8. Thief is played by sad people, and mesmer is played by cool people...
  9. I hate it. Good enough reason for me to remove it, but I dont get to decide :(
  10. And here I am caring as much for it as I did 2 years ago \o/
  11. Mass transfering and bandwagoning again... This relinking business is just a big fat joke Anet.. Well done.. Well done..
  12. I would not mind that sniff can detect steath players too. Probably the easiest fix to annoy permastealths in keeps...
  13. > @"Hesione.9412" said: > Hi all, > > I spent the better part of two hours trying to do this puzzle today, with a portal rewinder, and finally died (rewinder had run out!). I was focussed on healing through the damage rather than making sure there was uptime on the rewinder. I think I was on the second-to-last platform ahead of where I have to charge the quartz crystal. > > I managed to get the bottle of aetherblade energy from the JP. All I need to do is to interact with the right platform. Apparently this is somewhere vertically between the end of the JP and the diving goggles. > > I'm on an NA server. If you dont mind. use the springer to bypass the most annoying part of the puzzle.
  14. > @"phreeak.1023" said: > Hope karma strikes back and WSR gets Fort Ranik today. Then they can cry a bit and wasting money for bandwagoning on another server. Well seems like you were almost right :D
  15. I am not on NA :/ Did you get the propotype position rewinder yet? It helps a lot with it. If you use the not so secret shortcut you only need a few jumps and can skip the first part of the puzzle. Also when you do reach the spot take a good look at diving spot video's to get the jump right. Anet in their infinite wisdom made the jump a leap of faith between very easy to hit pipes... So you might want to get a friend up there when you finally get to it and have a few teleports to friend with you.
  16. If they make them a bit les tedious, in other words reduce the health sponge at the end so it can be done quick I dont mind as much.
  17. That is quite the achievment, make something so boring nobody wants to do it.. :)
  18. Was a pretty good change to the banners... They were made for defending structures after all..
  19. They have way to much health.. And lets not talk about Anets love for knockdown.... But for the love of god lower the health, its annoying as shit these health sponges..
  20. Right now its more movement impairing is out of hand... Immobilize anyone? Of course together with trapper runes, so we are back to invis being OP..
  21. I remember some kind of bloodmagic skill worked on structure doors and you could open even upgraded once by spamming 1...
  22. I kinda expect them to not let us use our current mounts. Who knows what kinda of disease they have.. :P
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