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jbrother.1340

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Posts posted by jbrother.1340

  1. > @"NiceWeak.1370" said:

    > There is no way to bring guild wars 2 to xbox one and ps4?

    > xbox one already has support for keyboard and mouse

    > I'm from Brazil and I can not play because computer parts are very expensive this could bring more players.

    > Google translator

    >

    > Não tem como trazer guild wars 2 para xbox one e ps4?

    > xbox one ja tem suporte para teclado e mouse

    > sou do brasil e não consigo jogar por que peças para computador sao muito caras isto poderia trazer mais jogadores.

    > ~Google tradutor

     

    Do you have friends that live in the US?

     

    You could have them buy the parts for you and ship them to you. If shipping low enough would that off set the cost of the parts in your local area enough to be a lot cheaper?

  2. > @"fadeaway.2807" said:

    > So I just logged in after like 4 or 5 years. I found:

    > A level 80 elementalist with weak, orange gear, 10 bag slots, and no way points unlocked. No other characters. I have a level 80 booster.

    > A full set of ascended zerker heavy armor and 2h sword.

    > A full set of ascended nomad heavy armor and a staff.

    > (I think I used to play guardian, switching between dps and healer)

    > Dozens of ascended trinkets, including full sets of zerker stats.

    > Originally I thought I wanted to play weaver or thief, but this is making me think I was destined for warrior! I was also concerned that elementalist or thief would be too squishy and difficult to play.

    > I believe I can change the stats on ascended gear but not the weight.

     

    Sounds like a class that can use that heavy armor would be a good start.

  3. > @"Abelisk.4527" said:

    > What I mean by hipster is something that is basically unused anymore/never touched. Cool builds, fun builds, interesting builds, stuff you see 1-in-20ish games.

    >

    > Preferably it's something viable, as in, it has a positive effect on the outcome of Conquest.

    >

    > I'm sure there are many out there who like to explore different builds like myself, as they feel like a change of pace compared to spamming the same meta build over and over.

    >

    > I'll start then:

    >

    > Here is an Elementalist build I'll call Power Burst Tempest.

    > http://gw2skills.net/editor/?vFAQJBLhFyxgSG2yAfGwHxSDg5eZ7sfWhAZA4DWkFuCRBA-jJBOABAs/w6PAA0PBA+WGAA

    >

    > Note: You can swap the heal with Ether renewal for condi cleanse, and you can swap Arcane Wave for Feel The Burn

    >

    > You can also swap the ferocity trait in Air specialization for the fury+swiftness especially if taking Feel the Burn

    >

    > You'll die a lot but at least you make others die a lot.

    >

    > Paladin Bruiser Mirage -http://gw2skills.net/editor/?vhAQRAnc8fnELD1qhVoBmpBMMjlVDzsEMN6JlbgiTAwfA2AjgA-jZxHQB0rMQAfAAA4kAYh9Hg3RAAA

    >

    > Tanky, hits hard, can port. As for Elusive Mind it's a matter of taste. I know, 6 sec of exhaustion is horrible. If running EM you could try swapping portal or blink with Illusionary Ambush to help during exhaustion. Exhaustion isn't too bad if you utilize your weapon skills well.

     

    Is that a build with a crappy mustache and a dirty hat and maybe a really ugly scarf? Tight crotch pants maybe? Can we get tight crotch pants for our builds?

  4. > @"Illconceived Was Na.9781" said:

    > > @"jbrother.1340" said:

    > > > @"Illconceived Was Na.9781" said:

    > > > > Do we as players, or anybody aside from the devs actually have ANY input at all with regards to the state of the game balance wise? This goes for all game modes.

    > > > Yes. There are any number of changes to the game that were made as a direct or indirect of player input, sometimes a single player making an off-hand comment, sometimes a huge movement.

    > > >

    > > > What we will **never** have is a vote about which changes are important, which are urgent, where ANet should prioritize their resources. Just because 99% of people surveyed agree that X is bad and Y is better doesn't mean that it is. Just because 72% of people think that Z is a problem doesn't mean that it is. (There are any number of examples of that, too.)

    > > >

    > >

    > > It would depend on if it is 99% of people responding or 99% of your total customers. Regardless of what your business does if you ignore 99% of your customers that is probably leading to failure.

    > >

    > > 99% of people responding could be 10 people responding and then no that would not be all that valid.

    >

    > Actually, even that depends. Just because we all say we want something doesn't mean it's good for the long-term health of the game. There are any number of economic changes that vast majorities of players would embrace (or have asked for) that would be terrible and ANet wisely ignores it. (And no doubt plenty of exceptions when ANet should probably pay more attention to the mood, regardless of the details.)

    >

    > This is pretty much true in most industries: a lot of times, customers don't even know what they want or need because they are looking at the short term rather than the long term (and likewise, it's true that companies sometimes are too short-term oriented, at the expense of customer interests).

    >

    > The point is: just because a lot players want something doesn't mean that it's going to happen. We can influence ANet's choices, as the OP asked about. Some times, however, people say, "ANet doesn't listen" when what they mean is "ANet didn't do what I thought the community agreed about," which isn't the same. We get to offer our opinions; our recommendations and preferences matter. What we don't get is a vote.

     

    I guess you just did not read that closely what I wrote.

     

    This is not a democracy it is a for profit company.

     

    Even the non-profit I work for doesn't give out votes to our clients. But they strongly listen to what they say on mass and constantly seek out openly their opinions on what they want. Often they are forced to ignore those ideas though because we are dealing with life and death not entertainment.

     

    We have had many system changes in the last five years because of patient feedback that led to a 300 million dollar change in the last two years. It was not only that the employees got a bit of say as well. It would not have happened without the support of all of us either way. Some of that change was a massive pile of hardware that we had no choice in changing and the investment was well worth it from both a customer satisfaction (through the means of employees helping them more easily with that new hardware) and a change in attitude by some of our leaders and the change in direction that was taken. It was totally worth the money.

     

    I think ANET is doing a fine job with their product and has far more happy customers than unhappy and these forums are not a true reflection of customer satisfaction.

    I have fun playing this game and don't have many complaints. The story is better than it was to start and frankly I play little enough personally I will never run out of stuff to do.

     

    Of course they could improve but for the most part the painter is better left to decide what colors to use on the work you commissioned him to do.

     

    Again the very reasonable prices in this game are a huge drawing factor and the fun is worth a lot more than I pay them. I am getting a good deal.

     

    I actually am in agreement with you even if you need to have the last word so go to it :)

  5. > @"CaptainObvious.3596" said:

    > On EU, and I got in-game but it's lagging really badly, internet connection still stable though.

    > Edit: Disconnected once more, im done with thsi game.

     

    Do you constantly disconnect or just constantly overreact?

     

    If you are done forever can I have your stuff to delete later?

  6. > @"Illconceived Was Na.9781" said:

    > > Do we as players, or anybody aside from the devs actually have ANY input at all with regards to the state of the game balance wise? This goes for all game modes.

    > Yes. There are any number of changes to the game that were made as a direct or indirect of player input, sometimes a single player making an off-hand comment, sometimes a huge movement.

    >

    > What we will **never** have is a vote about which changes are important, which are urgent, where ANet should prioritize their resources. Just because 99% of people surveyed agree that X is bad and Y is better doesn't mean that it is. Just because 72% of people think that Z is a problem doesn't mean that it is. (There are any number of examples of that, too.)

    >

     

    It would depend on if it is 99% of people responding or 99% of your total customers. Regardless of what your business does if you ignore 99% of your customers that is probably leading to failure.

     

    99% of people responding could be 10 people responding and then no that would not be all that valid.

     

    In the end this is a for profit company that has to think about its bottom line or people lose jobs and pay their bills, rent and feed families. I would expect them to do what is best to stay solvent and not be forced to lay a bunch of people off. After one is on that side of the coin a time or two it gets easier to accept even if you don't like the decisions of the companies you pay for entertainment.

     

    I think a lot of people forget that this is while fun for many of the workers at ANET I am sure it is their job not a hobby. Personally I don't need any valid say in this game. It either remains what I want to do with some of my free time or I just don't play. Thankfully and a really nice reason I like to play is they are not asking much money for playing. Far less than I have spent on any other game like this. I spend less on gems and get everything I feel like getting than many people I know in one weekend at the bar for them. Like a far cry less than that by a long shot.

  7. > @"mindcircus.1506" said:

    > > @"LaFurion.3167" said:

    > > There are multiple, MULTIPLE well thought out suggestions and solutions that people have listed.

    >

    > How many of this forum's balance "suggestions" do you think are actually worth the developers even reading, let alone giving any serious thought? The vast majority of the suggestions made by the player base are self serving diatribes by players who refuse to improve at the game.

    > Should we give a serious listen to that guy who thinks the answer to scrapper's woes is to give the function gyro a bonus to harvesting mats? (it happened)

    > Or all the people who jump into WvW on full glass zerk builds and get wrecked, then rather than retooling, just jump on the forums and say "Stealth should be deleted"? (it happens weekly)

    > The players that don't even understand the difference between "viable" and "optimal"... should they be listened to during balance discussions?

    >

    > This forum's idea of balance discussion is largely shaped by players who believe that a forum thread is more effective than playing better. They get beat in competitive by another player or in PvE by a scripted encounter and the problem to them is the game, not their performance. It's an ego-driven reaction to the shattering of a power fantasy, not a well considered suggestion or solution to any problem.

    >

    > I read a LOT of balance suggestions on this forum, I might look at 3-4 on any given day.

    > I think i've seen *maybe* two good ones in the last six months.

    >

    > This issue of signal to noise renders the forums absolutely ineffective as a decent method of analyzing actual balance in the first place.

    > You know what's more effective?

    > Spreadsheets.

    > I guarantee Anet has spreadsheets....and we do not.

     

    Don't forget about ego. Most people seem to forget that humans are not machines and in jobs of creativity ego's can be the largest. I am not sure how arrogant these devs are but I think people conveniently ignore that ego is also a faster in this.

     

    Forums are a horrible place to make decisions.

     

    Spreadsheets are a far better tool I agree. The problem is who collected the data and how much of their bias is skewing it?

  8. > @"sephiroth.4217" said:

    > > @"jbrother.1340" said:

    > > > @"maddoctor.2738" said:

    > > > > @"jbrother.1340" said:

    > > > > I do not PVP very much and do not fully understand the dynamics of "team" queues in this case but I do not understand why they don't allow it.

    > > >

    > > > That's because tournaments happen 4 times each day on a fixed schedule. It's similar to world bosses or meta events but only happens 4 times a day. This is done for two reasons, first to gate the rewards and second to push players towards a certain time so they can actually find opponents. Since players from all over the world play Tournaments, having only 4 times can be problematic and won't "fit" everyone's schedule.

    > >

    > > Do they not consider doing them more often ever or did they in the past and it did not work well?

    >

    > They mentioned about a year ago that they would be releasing more frequent ATs and Swiss style tournaments.... But yea, that was a year ago.

     

    Who can say at that point then. Seems like it is simply a matter of adjusting the timers to the existing AT's so I am guessing it got bumped by work they are prioritizing instead of that.

     

    They have so much room to work it if they choose to. Lots of possibilities.

  9. > @"FrizzFreston.5290" said:

    > > @"jbrother.1340" said:

    > > > @"Vallune.8150" said:

    > > > > @"jbrother.1340" said:

    > > > > > @"Haleydawn.3764" said:

    > > > > > > @"Randulf.7614" said:

    > > > > > > > @"Inculpatus cedo.9234" said:

    > > > > > > > Europe must be shrinking, then? Lost UK....

    > > > > > >

    > > > > > > we're getting there ;)

    > > > > > >

    > > > > > >

    > > > > >

    > > > > > The UK can’t opt out of the continent.

    > > > >

    > > > > It is not even attached to the continent :)

    > > >

    > > > It most definitely is .. the connection just happens to be underwater ;)

    > > >

    > > > I am quite impressed though that they are willing to ship the car to Europe as part of the prize. (Although I'm guessing import taxes and other stuff may make the cash alternative a better option) :

    > > > * Grand Prize vehicle will be delivered to winner at address provided by winner during notification process, within three months of winner confirmation (unless otherwise agreed to in writing by Sponsor) – delivery outside the continental United States of America will increase delivery timeframe.

    > >

    > > lordy lol... give me a break you can split hairs all you like but in reality we are all just floating :)

    > >

    > > Magma trumps all, unless you want to get subatomic about it :)

    > >

    > > Would take the cash :)

    >

    > If you go subatomic then nothing is really connected....

    >

    > Either way, that what youre calling splitting hairs, is the obvious mistake of defining being part of the EU the same as being part of Europe.

    >

    > No wonder Europe is shrinking if the definition changes that dramatically.

    >

     

    I guess I should use a sarcasm tag or something because it really is and you are just sucking it up :)

     

    They are also bailing out of the union so... Lines in the sand what can you say. I like em all anyway. Humans are ok with me. Even if they live on fake islands :)

     

    Either way it is none of my concern.

     

    The subatomic is where all the action is at these days. The best parties and all the chicks.

  10. > @"Vallune.8150" said:

    > > @"jbrother.1340" said:

    > > > @"Haleydawn.3764" said:

    > > > > @"Randulf.7614" said:

    > > > > > @"Inculpatus cedo.9234" said:

    > > > > > Europe must be shrinking, then? Lost UK....

    > > > >

    > > > > we're getting there ;)

    > > > >

    > > > >

    > > >

    > > > The UK can’t opt out of the continent.

    > >

    > > It is not even attached to the continent :)

    >

    > It most definitely is .. the connection just happens to be underwater ;)

    >

    > I am quite impressed though that they are willing to ship the car to Europe as part of the prize. (Although I'm guessing import taxes and other stuff may make the cash alternative a better option) :

    > * Grand Prize vehicle will be delivered to winner at address provided by winner during notification process, within three months of winner confirmation (unless otherwise agreed to in writing by Sponsor) – delivery outside the continental United States of America will increase delivery timeframe.

     

    lordy lol... give me a break you can split hairs all you like but in reality we are all just floating :)

     

    Magma trumps all, unless you want to get subatomic about it :)

     

    Would take the cash :)

  11. > @"maddoctor.2738" said:

    > > @"jbrother.1340" said:

    > > > @"maddoctor.2738" said:

    > > > > @"jbrother.1340" said:

    > > > > I do not PVP very much and do not fully understand the dynamics of "team" queues in this case but I do not understand why they don't allow it.

    > > >

    > > > That's because tournaments happen 4 times each day on a fixed schedule. It's similar to world bosses or meta events but only happens 4 times a day. This is done for two reasons, first to gate the rewards and second to push players towards a certain time so they can actually find opponents. Since players from all over the world play Tournaments, having only 4 times can be problematic and won't "fit" everyone's schedule.

    > >

    > > Do they not consider doing them more often ever or did they in the past and it did not work well?

    >

    > To my knowledge they started with 4 and never increased or decreased them. It's just a number that "fits" I guess (one tournament every 6 hours?). I don't remember if they asked the community which times they wanted, or if there was a poll or something.

    > Link (it contains the current schedule): https://wiki.guildwars2.com/wiki/Automated_Tournaments

    > So 0:15, 6:15, 12:15 and 18:15 is the current one (UTC times)

     

    Maybe it is time they ask and consider making adjustments.

  12. > @"maddoctor.2738" said:

    > > @"jbrother.1340" said:

    > > I do not PVP very much and do not fully understand the dynamics of "team" queues in this case but I do not understand why they don't allow it.

    >

    > That's because tournaments happen 4 times each day on a fixed schedule. It's similar to world bosses or meta events but only happens 4 times a day. This is done for two reasons, first to gate the rewards and second to push players towards a certain time so they can actually find opponents. Since players from all over the world play Tournaments, having only 4 times can be problematic and won't "fit" everyone's schedule.

     

    Do they not consider doing them more often ever or did they in the past and it did not work well?

  13. > @"sephiroth.4217" said:

    > > @"jbrother.1340" said:

    > > > @"sephiroth.4217" said:

    > > > Its simple for me

    > > > Team queue with friends at my own discretion for progress, rewards and fun, was removed from PvP.

    > > >

    > > > Its nice for them to add in ATs but for me ATs pretty much start just as I finish work and start when I go to bed to get ready for work then proceed to play out during my sleep and work day.

    > > >

    > > > So I was cut off from the game essentially, downside of being Australian I guess, just like when promotions drop.

    > >

    > > I wish it was easier for US based gaming companies to make it easier for people in your part of our world to not feel like there is a downside to your heritage and nationality. It is not that simple though as companies pretty much base their motivation on profit almost solely. I work for a non-profit. A pretty big local one where I am and they have a nice way of layering this smoke screen over their lust for profit. Executives who all make millions while most of us make kitten and they would rather buy another location to increase the size of this health care system than fix the parts they already own. I know it isn't exactly the same but in the end the people it hurts most are the same as this, some of the customers in the form of patients. Yes many tens of thousands a year are helped but in my mind if we leave even one person out in the cold alone because of this drive for profit we have failed.

    > >

    > > Anet allows the game to be played where you are and should at least try and come up with better solutions for this.

    > >

    > > I do not PVP very much and do not fully understand the dynamics of "team" queues in this case but I do not understand why they don't allow it. Why not just match teams with teams and then give others the option to check a box that says I will play a team as a random player if no other team is present to match a team with. Then players can opt out OR in if they choose?

    > >

    > > I do feel like overall being Australian and human should be something you are not seeing as a downside. In the game maybe but not overall. I use to play WOW years ago with mostly Australian guilds as that was my play time at the time and it seemed natural to play with them because they were there at that time of day and frankly all I see on our little blue home here is humans. Your diversity of origin and mind set and style enriches my life and our world I just wish more gaming companies understood that as well as profit. I value your opinion on this and hope one day things are easier on gamers in US games that are not here in the US with them.

    >

    > We used to have team queue and solo queue and solo que people could queue up in the teams que for higher rewards.

    > AT was the replacement for removing team queue.

    >

    > Dont stress its not personal or nothing, our country is just over 200 years old roughly if you start from the settlement landings. In quite a lot of games there's no oceanic servers but its something weve been catching up with finally on some fronts here and there..

    >

    > All it is from end is just bad timings, ATs only run once every few hours and it just happens to fall into a time I cant make.

     

    I am not stressed at all but thank you.

     

    I just prefer to see inclusion. They could run the tourny's every two hours maybe? Not that anything most of us propose will be listened to.

     

    I would probably actually play pvp more if I could actually queue with a team. There are ways to make that system work if they would look at it again.

     

     

    PS

     

    The age of your country should not be factor in modern times (or ever really) America is not that much older. I know I am happy that you are all down there existing. More diversity brings more strength even though others might say the opposite :)

  14. > @"SilverFox Asimenia Alepou.7196" said:

    > Hi,

    > I live in Belgium and I know of the anti-gambling law here, which prevents us from buying 'loot boxes' in games.

    > But I miss out on packages which contain any Black Lion item.

    > Isn't it possible to create 2 versions of a package? A version without a Black Lion item or replaced by something else, so that these versions don't break the law.

    > Kind regards,

    > SilverFox

     

    It does seem like at least a reasonable request to look into.

     

    However it starts down a slippery slope to do so. Why should they have to conform to laws from some other company? Would it be easier to just not offer the game there or bend to the will of a government that is not the one we live under here where the game is produced? There is more than one valid view point here I feel.

     

    The question the people of your country should be asking is "how much of this type of control is ok for my government to assert of my life choices?"

     

    Frankly I think self control is not something that can be regulated in this way. Remove ones addiction and they find another. Just shutting of paths to that addiction does not solve the underlying psychological issue for a person. One has to want help before than can actually get help or change a nasty habit like a detrimental gambling addiction. There are casinos all over American and they are not always a very good thing. People have to make their own choices though and as long as they are adults should be allowed to do so. Consequences will follow both good and bad for those decisions. The idea that your government can somehow legislate psychological health for people with gambling addictions is a pipe dream though. A more granular law might be appropriate. You and your fellow citizens should petition them to take a deeper look at this law so that you can choose for yourself how to live.

     

    this is not a perfect answer or even close and only one thought on a very complex subject.

  15. > @"sephiroth.4217" said:

    > Its simple for me

    > Team queue with friends at my own discretion for progress, rewards and fun, was removed from PvP.

    >

    > Its nice for them to add in ATs but for me ATs pretty much start just as I finish work and start when I go to bed to get ready for work then proceed to play out during my sleep and work day.

    >

    > So I was cut off from the game essentially, downside of being Australian I guess, just like when promotions drop.

     

    I wish it was easier for US based gaming companies to make it easier for people in your part of our world to not feel like there is a downside to your heritage and nationality. It is not that simple though as companies pretty much base their motivation on profit almost solely. I work for a non-profit. A pretty big local one where I am and they have a nice way of layering this smoke screen over their lust for profit. Executives who all make millions while most of us make crap and they would rather buy another location to increase the size of this health care system than fix the parts they already own. I know it isn't exactly the same but in the end the people it hurts most are the same as this, some of the customers in the form of patients. Yes many tens of thousands a year are helped but in my mind if we leave even one person out in the cold alone because of this drive for profit we have failed.

     

    Anet allows the game to be played where you are and should at least try and come up with better solutions for this.

     

    I do not PVP very much and do not fully understand the dynamics of "team" queues in this case but I do not understand why they don't allow it. Why not just match teams with teams and then give others the option to check a box that says I will play a team as a random player if no other team is present to match a team with. Then players can opt out OR in if they choose?

     

    I do feel like overall being Australian and human should be something you are not seeing as a downside. In the game maybe but not overall. I use to play WOW years ago with mostly Australian guilds as that was my play time at the time and it seemed natural to play with them because they were there at that time of day and frankly all I see on our little blue home here is humans. Your diversity of origin and mind set and style enriches my life and our world I just wish more gaming companies understood that as well as profit. I value your opinion on this and hope one day things are easier on gamers in US games that are not here in the US with them.

  16. > @"qbalrog.8017" said:

    > Not sure if it is dying but it has lost my interest. Not angry about anything... just doesn't seem worth my time. The activities I prefer, mostly world pve and casual pvp, don't yield worthwhile rewards per time invested. And the main reason I like gw2-- the aesthetics-- has been sorely lacking with no new non-outfit gear. For the last few months, I'd rather play an old game like Fallout 4 than gw2.

    >

    > At this point, the only thing that might bring me back for good is a whole whack of new armors to grind for. Otherwise, raids, not worth the time, pvp, not all that fun, pve, not worth the time.

    >

    > Give me something fun to chase armors... artifacts... worthwhile collections and I might return. Otherwise, here's to enjoying all the excellent crpgs and hoping some new mmo comes along.

     

    Sounds like they are not your YOUR time. Others disagree and are in game playing :)

     

    Why don't you find any of that stuff amusing? That info would be more helpful to other players and the developer (if they even bother reading these threads) than just saying this. Could we get more detail. I personally could care less about more armor and collections etc...

     

    Why isn't PVE worth your time? Why do you like fallout? That info could be slightly helpful overall.

  17. > @"Vaffelman.6954" said:

    > I quit gaming back in 2016 and just recently bought a computer again. Is it worth playing again?

     

    Come back and play it.

     

    No matter what people say here your enjoyment can only be determined by you.

     

    You can always quit again. You will find those that think it worse and others better.

     

    I would be more curious to see your opinion after 30 days of play. If you like it come back and say why if not do the same. That could actually help others over asking this questions that no one can answer but you. Even then those others derive enjoyment based on their own taste.

     

    I think you should come back and try it. Don't do it cause I find enjoyment in it though. Do it because if you already got another PC to play it on and own it all you lose nothing but time... then again that really is the only thing of value you will ever have.

     

  18. > @"phs.6089" said:

    > ...my freedom from old style RPG questing

    > Speak to NPC1, go kill 10mobs, get to NPC2

    > Return to NPC1, go kill 10mobs, see NPC2

    > Return to NPC1 Gaaaaaaahhhhh.

    >

    > Arena.NET you were proud of freeing players from one of the most hated thing in RPGs.

    > What happened to those days? :'(

     

    You are making choices here... personal choices.

     

    Your freedom has nothing to do with this game frankly. Using the word like that is disgusting.

     

    If you need your perceived freedom back stop logging in, you could also just learn to like it. If not why would you do it?

     

    You complain here and don't bother offering any of your own ideas about how this game developer could change things to suit you.

  19. > @"Ashantara.8731" said:

    > > @"Zunki.3916" said:

    > > Thats just like saying make alcohol illegal because children can eventually buy it anyways. It shoul be illegal to sell it to this audience.

    >

    > Alcohol _should_ be illegal, just like cigarettes should be, because it _is_ a drug in many regards (addiction potential, clouds your mind, potential to cause severe harm to your health). In Sweden, they recently raised the price for any alcoholic product to a set minimum to discourage people from buying alcoholic beverages frequently.

    >

    > As for loot boxes, yes, they are gambling - they should be globally banned from any game. Only time will tell if this will ever happen, though.

     

    the more you prohibit these types of items the more a black market flourishes. We have historical evidence of what that will cause with alcohol and very compelling modern day current evidence of what the black markets are doing to many countries and victims around the world. Teaching people to have self control would be a much better plan.

     

    These of course are only my opinions and I am sure there are many valid views on this and a combination of things might be more warranted than just acting in a heavy handed way trying to ban things to the point that governments start parenting all of their populations. Teaching is a much better tool than legislating. Sadly that seems to be moving back towards the wrong direction quickly.

     

    At least in a game like this the company controls that and their cannot really be a black market for the so called loot boxes or keys really. Substances are another story.

     

    education and experience often trump regulation in reality. We don't learn well as large groups quickly.

  20. > @"Illconceived Was Na.9781" said:

    > > @"jbrother.1340" said:

    > > While I could couldn't care less myself others might see this as exploiting.

    >

    > It doesn't matter what "others might see," it only matters what ANet considers to be an exploit. And the conditions are stated above, roughly paraphrased as "a separate keystroke for every 'action' on each account." For example, if the OP is running 20 scourges across 20 accounts, they have to press `F1` twenty times, regardless of whether they are using 20 VM, 20 computers, one computer with 20 instances of gw2.exe, or any combination.

    >

    > > Why not just start the game 10 times instead of all the VM's?

    > There are pros & cons to either method, so it usually comes down to what is easier to manage for the player.

     

    yeah thanks. Now if you would just let the poster speak for their self.

     

    but thanks... It would consumer a lot less resources to start the game over running a VM with the game running it it so I was just curious about this users particular reason not your speculation but um thanks.

     

    I won't bother asking more questions in this thread obviously it bothers you.

  21.  

    >

    > i mark target on main, then click to window and press T, F1, 5,4, or just T,3,1 for necro or engi squad it is enough, i taking ban for 2 reasons,

    > first for killing triple trouble and gm ban me for use 3rd party io, they take it out of their heads, but I used the launchpad to enter, so I did not argue, but they ban my main and main was offline at this time, so they unban it. Then I made 10 virtual machines, and got banned for playing tournaments with 10 windows. When i ask support they give link to ToS, but i need gm can explain to me, what can i do. No one wants to give official can or cannot

     

    While I could couldn't care less myself others might see this as exploiting. Why not just start the game 10 times instead of all the VM's? I don't play this on windows though so I am not sure of the in and out of starting it more than 1 time on a single PC.

  22. > @"ReaverKane.7598" said:

    > > @"jbrother.1340" said:

    > > > @"Morozzko.2136" said:

    > > > > @"mauried.5608" said:

    > > > > I dont understand what you you are asking.

    > > > > The policy on multi boxing is in the policies that Inculpadus cedo linked.

    > > > > This is what it states.

    > > > >

    > > > > Dual- or Multi-Boxing

    > > > > You may use more than one account at the same time.

    > > > > You may use more than one computer at the same time.

    > > > > You must be actively playing on each account.

    > > > > As stated above, you may not program your keyboard to perform functions on more than one account at a time. For example, if you press W on your keyboard to move forward, a single character on a single account should move forward. The keystroke or mouse click should not perform functions on more than one account.

    > > > >

    > > > > You can basically do anything you like in the game provided that it complies with the above.

    > > > >

    > > > >

    > > >

    > > > i ask because i take ban for trying to take mastery point from triple trouble and get banned

    > >

    > > If you truly were using separate keyboards and mice how exactly would they even know and thus ban you? You sure you are not using software to emulate keystrokes?

    > > You do actually have separate peripherals in play while you are multi-boxing?

    >

    > You don't need to use diferent peripherals to control accounts, as long as you're controlling them one by one. Like alt+tabbing between the accounts.

     

    I agree and wasn't thinking like that. I would find that tedious though and not efficient for me personally. I would just use a laptop and a desktop side by side or two laptops probably if I wanted to do this for some reason. I can use a mouse the same with either hand though and some probably have a far stronger hand on one side.

  23. > @"Morridir.3962" said:

    > Hi all,

    >

    > I was wondering if anyone had found some sources on the plans Arenanet has to allow players from Belgium to gain access to the Black Lion chest items somehow. It seems the statuette system is a step in the good direction, but I haven't been able to find any announcement on future plans. I might just have overlooked them.

    >

    > Now I don't want to spark a debate on whether or not the Belgian decision was a good one. I do think Arenanet did the right thing by being compliant. However, I would like to know what the vision of the Arenanet dev team is on the future of the Black Lion Trading Company in Belgium, as I assume they want to keep the Belgian market without destabilizing the economy.

    >

    > Thank you all in advance and sorry if this has already been answered.

     

    You should talk with your government about this. Anet is trying to comply with a law made someplace outside the country this game is produced and hosted. I doubt they will be spending much man power trying to invent a work around for one country. I would suggest that I am not trying to start a debate but this is politics. I am guessing they are not going to say much (ANET) about this as it is usually bad business for a company like this to get mired down in international politics when they are in business to make money not set policy.

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