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Posts posted by Mewcifer.5198
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> @"Excursion.9752" said:
> I would like to see a video of it with the color channels.
Not professional quality but here you go:
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At first I didn't see anything wrong with it but after a second look I think you are right. Something is definitely off on it. The face looks very squished and the body is kind of squat.
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I can hear the dog whistles now.
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I would be in total support of a friend system overhaul. (Assuming they give us enough time to grab names from our list before the new system goes into place so we can re-add people. But it seems like a nobrainer that they would give a warning)
I don't really understand why the system is the way it is.
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I mean... it is made of stained glass.
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Last they spoke of their roadmap they said to expect something every month. But the things could be things like a new fractal or raid, a festival, or an episode. So this month is a fractal. Next month is a festival. I am guessing the next episode will be November at the soonest.
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Things like the vouchers get updated with the new items. I expect the new set to be added, but not while it is still a brand new item. Probably not until it is rotated out of the gem store at the very least.
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> @"Balsa.3951" said:
> Hi Anet great game
>
> just I am very curious why all those religious themed designs?
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> Angel wings
> Halos
> Devil Horns
> now a church glass wing pack?
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> The Story or Lore has nothing with Angels or an Icarus, No NPC with Angel wings standing around.
> maybe u wanna change the game name to Angel Wars ? or Bird People ?
>
> anyway great game not so serious question of mine
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>
>
About angel wings/halos/devil horns: they are common thematic elements to many things across many cultures and religions. A lot of people enjoy these elements for purely design aesthetics and want to dress up their characters in such a way. So it makes sense to have them as optional skins people can get.
About the stained glass wings: You are the one calling them church glass. Stained glass is even close to only being used in churches. This is on you.
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> @"Smoosh.2718" said:
> I want to see a heavy armour skyscale simular to that of the dreadnought skin for raptor.
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> Its fitting for the mount, would make you feel like a dragon knight as well riding it... without the stupid flashy glow that the other mounts have... seriously stop giving mounts obnoxious glowy parts.
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> Sometimes simple things are far better than complex ones / over the top ones.
ooo yes, I want heavily armoured versions of all the mounts if possible
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> @"Tere.4759" said:
> I consider the mount skins art and I buy a lot of them. What I don't like is the warclaw skins in the skin RNG packs. I will never have a warclaw so I think those skins should be in an RNG WvW pack. Other than that, yeah, I obviously think the price is fair since we don't have a membership to play this game and we are paying it forward for servers and new content. And why yessss, I am a fangirl.
By that reasoning any of the optional mounts would have to be excluded, including griffon, roller beetle, and skyscale
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> @"lil muffin.1250" said:
> > @"kharmin.7683" said:
> > > @"lil muffin.1250" said:
> > > Furries are a large popu.ation of people who enjoy playing cute animal like races.
> >
> > IMO, this is what helps GW2 stand out from the rest of the genre: the decisions to not be like every other MMORPG.
>
> who cares.. what you think the game needs more players.
> and actually one of the critics this games gets often is it has ugly races.
A lot of people care. And a lot of people play GW2 because it is not your generic fantasy world with generic fantasy races and furry bait.
You just proposed that GW2 become a sellout.
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> @"lil muffin.1250" said:
> Ok. so cantha is coming.
> I am one of those lame people who really love elves and fae.
> and the original sylvari concept was so appealing to me.
> adding new races is really hard to guild wars because it would require another layer of voice acting.
> BUT if they were just sub races of current ones we wouldnt need that.
> also i feel like there is some way to do this with the old version of druids in cantha.
> so this sylvari would still use the voice acting of the first but they would bring a new aesthetic to the game.
> and this could be expanded to other races as well.
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> Furry taller asura who left the underground and evolved like savages with beards.
> charr that are softer and cuter and smaller
> humans of utopia with maybe a mechanical twist.
> NORN who are constantly in the between stages of their chosen spirit of the wild.
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> kinda like wow did with some of their allied races just being an expansion of the current ones.
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> also add Largos
>
so you want gw2 to add generic elves and furries?
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> @"Randulf.7614" said:
> I originally was against it, but it’s no longer useful in wvw with it being sadly nerfed into oblivion.
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> Giving it some use or pve masteries would be welcomed by me
It is still useful in WvW. Just because something is no longer OP does not mean it is no longer useful.
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> @"ASP.8093" said:
> Huh. I was sure the game had some kind of reward limiter for the same people killing the same mob 50 times.
The game has diminishing returns. The longer you stay on one map, the less rewards you get. I think it kicks in after about an hour or so. But I am not sure.
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Things to keep in mind about creating solutions for these types of problems:
A solution to botters should not be done in any way that could potentially negatively impact the gameplay of people who are not botting. You do not sacrifice the enjoyment of legitimate players just to punish people doing something wrong unless it is a very big issue. (And personally, I think afk botters should be a very very small concern, they do not make very much money. Actively playing the game will always net way better rewards than sitting in one place killing trash mobs)
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If they added a simple mount that didn't require PoF story you would would have people making threads that it isn't good enough and needs to be made better. Just like people complaining that the warclaw needs PvE buffs.
But I would not be opposed to a very basic mount being available to people with PoF without requiring story to be done. I just dread the complaints people will make.
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Threads like these remind me of the times people would whisper me in game because they thought I was botting just because I was lazily doing a renown heart by putting down turrets and then casually chatting in guild chat.
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I think just upgrading the textures and their resolution would make things look a lot better.
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People are never satisfied, are they?
I think it's underwater speed is fine. And it keeps open the possibility of a separate mount that is faster underwater with some cool underwater ability (like a surge forward) that doesn't have the convenience of easily transferring to the surface or onto land.
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> @"Teratus.2859" said:
> Story is important to me so I've had issues with this as well for a long time despite it not directly effecting me as a long time player.
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> Personally i'd rather see living world bundled into expansions rather than expansions bundled together as they currently are.
Yeah, I only had to buy maybe 3 LS2 episodes that I missed when I started playing. So it never affected me that much.
But making older living story seasons more accessible would definitely help.
I would not be opposed to completed living story seasons that lead up to the expansions coming with the expansions.
Or they could include unlocking previous living story with pre-orders for the upcoming expansion.
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I think having mount rentals in the starter zones is a good idea. Players can get the taste of what it feels like to be mounted. But they would have to keep going back and paying for another rental if they dismount. This shows them what they are missing but not giving it to them in such a way that it invalidates buying the expansion.
As long as the dialog the NPC clearly explains that once you are dismounted you can't mount back up again. And then in the red OOC text have it say that permanent mount access can be obtained through the PoF expansion.
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> @"Galmac.4680" said:
> That's not the spirit of the game to change that afterwards. A big no from me.
Can you explain what you mean by this?
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It is very frustrating how you have two supports that can output both more than enough heals and good offensive boons.
Them being able to give the boons while the others really can't is what makes them meta. Just being able to heal just isn't good enough in the end game. Making the options very limited.
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I remember when HoT came out and unlocking certain masteries were needed to progress the story. But I did not know which one would be needed next. I ended up spending my points on the wrong mastery and could not progress the story until I had managed to acquire enough points for the one I needed. After that I did not use any mastery points until the story said what I needed next.
Was not an ideal way to play. Being able to reset them would have been useful.
You can reset how you assigned things in WvW, so why not with this too.
Sand lion Warclaw skin... i don't know what to say.
in Guild Wars 2 Discussion
Posted
> @"Ragi.7291" said:
> > @"ollbirtan.2915" said:
> > It must be a long lost brother of pepegasus from another mother!
>
> that's exactly what I thought.
> Always a headache.
> * First the unicorn that freaks out with those eyes.
> * 2nd the dragon with a horrible tiara on his face.
> * 3rd a lion with a crushed orc head.
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> How to make so that GW2 doesn't make money, continued to make skins so missed at the level of the heads.
> If it's the same person who made in 3D these 3 skins I feel sorry for her.
> But for the good of the finances will have to find someone else.
>
> **Next to that we have beautiful skin the turtle for example.**
Personally I think the turtle looks horribly disfigured and like it is probably in pain every waking second of its short, deformed life