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alcopaul.2156

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Posts posted by alcopaul.2156

  1. > @"RedShark.9548" said:

    >

    > and even in spvp 1stack of stab isnt worth it. especially in combination with auto balanced stance, since it activates even with brave stride active.

     

    how come? coz you don't get cced when stab is on with Brave Stride, so the auto balanced stance won't activate. and when Brave Stance stab wears out, auto balanced stance will activate.

     

    so 8 seconds + auto stab from balanced stance of pure pewpew.

     

    and yeh plus the clickable balanced stance, i forgot.

     

    lel.

  2. > @"Red Haired Savage.5430" said:

    > > @"alcopaul.2156" said:

    > > > @"Red Haired Savage.5430" said:

    > > > > @"alcopaul.2156" said:

    > > > > > @"Red Haired Savage.5430" said:

    > > > > > > @"alcopaul.2156" said:

    > > > > > > > @"RedShark.9548" said:

    > > > > > > > > @"alcopaul.2156" said:

    > > > > > > > > > @"RedShark.9548" said:

    > > > > > > > > > > @"alcopaul.2156" said:

    > > > > > > > > > > > @"RedShark.9548" said:

    > > > > > > > > > > > > @"alcopaul.2156" said:

    > > > > > > > > > > > > brave stride is fine as it is now. buffing it nonetheless is certainly more welcomed.

    > > > > > > > > > > >

    > > > > > > > > > > > brave stride right now is complete garbage, why would i want a trait that only works once in a fight, no matter how long im fighting

    > > > > > > > > > >

    > > > > > > > > > > it will be overpowered if the stability is sustained in shorter periods. they could like reduce the cooldown a lil bit tho, i have no complain.

    > > > > > > > > >

    > > > > > > > > > idc what they do with it, it wont be worse as it is right now tbh.

    > > > > > > > > > but you said its good as it is right now, which compared to the other traits is wrong id say, i literally never pick that trait

    > > > > > > > >

    > > > > > > > > I don't use Rampage so, yeah. That's why i said Brave Stride is good.

    > > > > > > >

    > > > > > > > what has this to do with rampage? i rarely use rampage, but alone for bulls charge the physical trait is way better, also falldmg reduction in roaming can save lifes

    > > > > > >

    > > > > > > Rampage is a physical skill, which is commonly used by warriors in pvp.

    > > > > > >

    > > > > > > Major Adept Peak Performance.png Peak Performance Physical skills have reduced recharge and increase all outgoing physical damage for a period of time. Receive less damage from falling, and launch nearby foes when you take fall damage.

    > > > > > >

    > > > > > > lel.

    > > > > >

    > > > > > As RedShark said even for just bulls charge, and the falling damage reduction alone it's better than brave stride.

    > > > >

    > > > > you only Stride in PvP.

    > > > >

    > > > > and why worry about falling when you have gliders.

    > > > >

    > > > > lel.

    > > >

    > > > You can do more with the fall damage trait than just reduce fall damage. Also sometimes you can't glide. :wink: Also why would you want a trait that only gives you stability once especially if the fight drags on?

    > >

    > > coz pvp. sPvP.

    > >

    > > there can be a lot of pewpew happening within that 8 second of stab.

    >

    > It's 1 stack of stability, at the beginning of a fight and you won't get it again until the next fight. Would you want other traits to only work once a fight, right at the beginning?

     

    im speaking on context of spvp, wherein a single skirmish don't last for like 20 minutes.

  3. ladder resets every some months, anyway. don't take your icon seriously. itll reset. just screen cap if you got plat/laddered for remembrance and get the gold and the grandmaster marks/ shards. but be sure to do your best and win so itll be faster.

  4. > @"Red Haired Savage.5430" said:

    > > @"alcopaul.2156" said:

    > > > @"Red Haired Savage.5430" said:

    > > > > @"alcopaul.2156" said:

    > > > > > @"RedShark.9548" said:

    > > > > > > @"alcopaul.2156" said:

    > > > > > > > @"RedShark.9548" said:

    > > > > > > > > @"alcopaul.2156" said:

    > > > > > > > > > @"RedShark.9548" said:

    > > > > > > > > > > @"alcopaul.2156" said:

    > > > > > > > > > > brave stride is fine as it is now. buffing it nonetheless is certainly more welcomed.

    > > > > > > > > >

    > > > > > > > > > brave stride right now is complete garbage, why would i want a trait that only works once in a fight, no matter how long im fighting

    > > > > > > > >

    > > > > > > > > it will be overpowered if the stability is sustained in shorter periods. they could like reduce the cooldown a lil bit tho, i have no complain.

    > > > > > > >

    > > > > > > > idc what they do with it, it wont be worse as it is right now tbh.

    > > > > > > > but you said its good as it is right now, which compared to the other traits is wrong id say, i literally never pick that trait

    > > > > > >

    > > > > > > I don't use Rampage so, yeah. That's why i said Brave Stride is good.

    > > > > >

    > > > > > what has this to do with rampage? i rarely use rampage, but alone for bulls charge the physical trait is way better, also falldmg reduction in roaming can save lifes

    > > > >

    > > > > Rampage is a physical skill, which is commonly used by warriors in pvp.

    > > > >

    > > > > Major Adept Peak Performance.png Peak Performance Physical skills have reduced recharge and increase all outgoing physical damage for a period of time. Receive less damage from falling, and launch nearby foes when you take fall damage.

    > > > >

    > > > > lel.

    > > >

    > > > As RedShark said even for just bulls charge, and the falling damage reduction alone it's better than brave stride.

    > >

    > > you only Stride in PvP.

    > >

    > > and why worry about falling when you have gliders.

    > >

    > > lel.

    >

    > You can do more with the fall damage trait than just reduce fall damage. Also sometimes you can't glide. :wink: Also why would you want a trait that only gives you stability once especially if the fight drags on?

     

    coz pvp. sPvP.

     

    there can be a lot of pewpew happening within that 8 second of stab.

  5. > @"Phantom.6205" said:

    > > @"Nash.3974" said:

    > > Wait are you saying you rather had that gold division duo in your team so it would be fair because both teams had 1 premade then? Lol

    > > The numbers of premades says nothing about fairness/advantage or not. In fact you prolly would have lost 500-0 if that other duo was on your team. It’s not like you were vs rom/drazeh duo and zan/misha all in the same team. You simply was vs 1 good duo. Stop crying and get good. I managed to beat them, why can’t you?:)

    >

    > Do you wear a bicycle helmet for your reasoning? 2 duo que means they have superior communication over the map. BUT HEY MAN GOOD FOR YOU THAT YOU BEAT THEM CAUSE WHAT BETTER WAY TO STROKE YOUR OWN EGO, GG EZ TY

     

    it's not about ego masturbation but all about the gold and grandmaster marks.

  6. > @"Red Haired Savage.5430" said:

    > > @"alcopaul.2156" said:

    > > > @"RedShark.9548" said:

    > > > > @"alcopaul.2156" said:

    > > > > > @"RedShark.9548" said:

    > > > > > > @"alcopaul.2156" said:

    > > > > > > > @"RedShark.9548" said:

    > > > > > > > > @"alcopaul.2156" said:

    > > > > > > > > brave stride is fine as it is now. buffing it nonetheless is certainly more welcomed.

    > > > > > > >

    > > > > > > > brave stride right now is complete garbage, why would i want a trait that only works once in a fight, no matter how long im fighting

    > > > > > >

    > > > > > > it will be overpowered if the stability is sustained in shorter periods. they could like reduce the cooldown a lil bit tho, i have no complain.

    > > > > >

    > > > > > idc what they do with it, it wont be worse as it is right now tbh.

    > > > > > but you said its good as it is right now, which compared to the other traits is wrong id say, i literally never pick that trait

    > > > >

    > > > > I don't use Rampage so, yeah. That's why i said Brave Stride is good.

    > > >

    > > > what has this to do with rampage? i rarely use rampage, but alone for bulls charge the physical trait is way better, also falldmg reduction in roaming can save lifes

    > >

    > > Rampage is a physical skill, which is commonly used by warriors in pvp.

    > >

    > > Major Adept Peak Performance.png Peak Performance Physical skills have reduced recharge and increase all outgoing physical damage for a period of time. Receive less damage from falling, and launch nearby foes when you take fall damage.

    > >

    > > lel.

    >

    > As RedShark said even for just bulls charge, and the falling damage reduction alone it's better than brave stride.

     

    you only Stride in PvP.

     

    and why worry about falling when you have gliders.

     

    lel.

  7. > @"RedShark.9548" said:

    > > @"alcopaul.2156" said:

    > > > @"RedShark.9548" said:

    > > > > @"alcopaul.2156" said:

    > > > > > @"RedShark.9548" said:

    > > > > > > @"alcopaul.2156" said:

    > > > > > > brave stride is fine as it is now. buffing it nonetheless is certainly more welcomed.

    > > > > >

    > > > > > brave stride right now is complete garbage, why would i want a trait that only works once in a fight, no matter how long im fighting

    > > > >

    > > > > it will be overpowered if the stability is sustained in shorter periods. they could like reduce the cooldown a lil bit tho, i have no complain.

    > > >

    > > > idc what they do with it, it wont be worse as it is right now tbh.

    > > > but you said its good as it is right now, which compared to the other traits is wrong id say, i literally never pick that trait

    > >

    > > I don't use Rampage so, yeah. That's why i said Brave Stride is good.

    >

    > what has this to do with rampage? i rarely use rampage, but alone for bulls charge the physical trait is way better, also falldmg reduction in roaming can save lifes

     

    Rampage is a physical skill, which is commonly used by warriors in pvp.

     

    Major Adept Peak Performance.png Peak Performance Physical skills have reduced recharge and increase all outgoing physical damage for a period of time. Receive less damage from falling, and launch nearby foes when you take fall damage.

     

    lel.

  8. > @"RedShark.9548" said:

    > > @"alcopaul.2156" said:

    > > > @"RedShark.9548" said:

    > > > > @"alcopaul.2156" said:

    > > > > brave stride is fine as it is now. buffing it nonetheless is certainly more welcomed.

    > > >

    > > > brave stride right now is complete garbage, why would i want a trait that only works once in a fight, no matter how long im fighting

    > >

    > > it will be overpowered if the stability is sustained in shorter periods. they could like reduce the cooldown a lil bit tho, i have no complain.

    >

    > idc what they do with it, it wont be worse as it is right now tbh.

    > but you said its good as it is right now, which compared to the other traits is wrong id say, i literally never pick that trait

     

    I don't use Rampage so, yeah. That's why i said Brave Stride is good.

  9. > @"RedShark.9548" said:

    > > @"alcopaul.2156" said:

    > > brave stride is fine as it is now. buffing it nonetheless is certainly more welcomed.

    >

    > brave stride right now is complete garbage, why would i want a trait that only works once in a fight, no matter how long im fighting

     

    it will be overpowered if the stability is sustained in shorter periods. they could like reduce the cooldown a lil bit tho, i have no complain.

  10. you'll kill slower with soldiers. you need something with precision or ferocity (if you ask me, i'd go with precision armor-Knights), along with inherent toughness or vitality with the nomenclatures that i mentioned and just mod it for you to have good survivability and damage balanced with food and runes. and don't forget to use dodge.

  11. > @"Abazigal.3679" said:

    > > @"alcopaul.2156" said:

    > > > @"Red Raven.7824" said:

    > > > Ahh this is a common case of GitGud. You're bew/bad at PvP and it shows through your first sentence.

    > > >

    > > > You cannot form premade groups in ranked. Only duo queues are allowed.

    > > >

    > > > As for people taking ranked seriously.. Duh? That's the whole point of playing COMPETITIVELY, ya dig? People want to win and you're dragging your team down because you're bad then you should probably learn to play in unranked before complaining about a competitive experience. Sorry we don't really care that you just want to get your Legendary backpiece.

    > >

    > > don't assume that only one person drags the whole team down. it can be four people dragging the whole team down.

    >

    > Disagree. When it's 4 players, i'm going to try and adapt to the playstyle. It's actually much more complicated when it's 1 or 2 players because everyone gets surprised and it totally ruins the tactic expected.

     

    well, when you have a good start, like leading by 100 or some points, notice how the game becomes draggy when you see 3 people fighting off points and home gets capped and the 4th after capping mid leaves and gets decapped after 2 seconds and you are fighting 2 people at far.

     

    and the most funny thing is that when 4 people is not using their heal skill. lel.

     

    or fucking them 4 vs 2-ing mid.

     

    obvious thing is obvious.

     

    and game's been out for 6 years.

     

  12. get exotics/ascended. if you're designing a type of warrior that want to facesmash mobs while dealing good damage, get Valkyries or Knights armor. be sure to food up to raise up toughness - vitality. and what is lacking to up your damage will be supplied by the runes and sigils. so get them appropriately. and if you're a type of warrior that likes to move a lot while fighting. go zerks or assassins. get a high damage weapon (GS is good). there are times that you need to pull out and regen, and you want to sustain damage output, so you will need a ranged weapon.

     

    all in all, depends in what you want your warrior to be.

     

     

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