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DKRathalos.9625

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Everything posted by DKRathalos.9625

  1. What do you guys think about Warrior's dependency on Discipline? Since it's provide a lot for warrior's gameplay Fast Hand, gain adrenaline on weapon swap, reduce burst cd, increase burst damage etc2. I feel like when playing warrior without discipline something is missing.
  2. > @"Rodrick.1942" said: > Another problem is no one think cc is their job these days. because everyone want to see the big big dps on Arcdps panel. > > I also have some bad experience with pug that an alacren camp on sword most of time..only use staff for cc once or twice. Which is why arcdps is kind of bad in this term. That thing shouldn't exist in the first place.
  3. > @"Lan Deathrider.5910" said: > > @"Psycoprophet.8107" said: > > This may be a dumb idea but if anet in general wants cc to be 0 damage and seeing as warrior was clearly designed around it providing damage in its rotation why not simply change one of the useless 300 sec traits in defense line to to a trait that now warriors now damage enemies for 5% of their total hp on cc. Seems like a easy change that doesn't effect cc on other classes and 5% is in no way op but is definitely significant if combined with the total damage of the warriors burst rotations. > > Like I said could be a dumb idea haha. > > I'd prefer to adjust Body Blow to be Power Damage and be 1k-2k on a crit depending on stats. We already have a trait that does something on CC, but it bleeds... Just convert that total bleed damage as it would be on a condi build to power damage levels on a power build. A %HP for damage eh? that might be a new thing they could look into for future but yeah I mean they holding the placeholder too long like way... to long. They supposed to do something but the balance team couldn't do much groundbreaking change without discussing with game designer team. They only can change number so this is what they do, nerf damage to CC to 0 and put some trait into 5 mins long without giving something back. I hope once they invent something to spice up things they will give CC some damage again.
  4. > @"Lan Deathrider.5910" said: > So: > Savage Instinct: > Gain Feel No Pain for 2s when entering Berserk Mode. Berserk Mode now breaks stuns. > Gain Feel No Pain for 1s when using a Rage skill. > This effect does not stack. > > This way you get what you want, but we also address the issue of Berserker's inherent, and very unfair and imbalanced squishiness. This effect would not stack, it would simply apply the new duration over the old one. > > I don't believe that what i have described counts a a major buff, rather a better utilization of what the class can already offer, so I stand to be corrected. > > The Rock Guard, Sundering Leap, and Savage Instinct changes would all be major buffs, but they may actually make Berserker more viable in the long run. I'd say for PvP/WvW the 2 secs when enter berserk and 1s after using rage is way to short? Make it 3 secs when enter berserk to get in line with the 3 secs superspeed and 3 secs quickness will be good and 2 secs after using rage is good or 1,5s. To be honest the current feel no pain feels nothing as in I haven't really feel the benefit because of how short it is, so increasing duration can be good.
  5. The most common used are Peppercorn Sous Vide Steak : -10% damage 100 Power 70 Ferocity (for dpses) Fruit Salad Mint Garnish : +10% healing 100 Healing 70 Concentration (for supports)
  6. I was about to say Downgrade because today's Ebon Vanguard weapon actually can be bought with Karma in the Field of Ruin, no need to use the new currency. The thing is why they don't give something new, technically speaking buying those with karma is easier?
  7. Thank you for making the @"Lan Deathrider.5910" I already suspect you will do one after I read the balance patch. And as usual anet manage to disappoint us.
  8. > @"LilSpark.4567" said: > Hello guys, i have a questions, i am new in the game, i play this game from 10 days and i play this game with the dlcs and my friends and other ppl tell me i waste time to play gw2 bcs is a dead game. Is that true? Kind of declining hard because anet's latest release feels very disconnect to player. Dragon Response Mission didn't feel satisfied, PvP and WvW balance neglected. Other game start to release new stuffs (WoW with Shadowlands) or there is new game like Genshin Impact. Basically Anet lost touch with the community and don't know what to do with the game anymore so people start leaving to other game or revisit old game.
  9. For the TLDR though: Spellbreaker: Bubble bot Firebrand: Stab bot Scrapper: Cleanse bot
  10. > @"Kylden Ar.3724" said: > Well, it does. Also, > > # Alliances When!? ![](https://i.imgur.com/e7mCJHX.png "") Even Braham Complain to Anet
  11. > @"Apolo.5942" said: > In PVE > Warrior only viable role is DPS. Other classes can stack might just the same and bring other benefits as well. > Banners are ridiculously pointless you are talking of a 200 stat boost for the party. and that is if they benefit from both. I totally agree with you here, warrior need quite massive overhaul. Warrior PvE just banner bot, because banner is something extra like spotter etc2. It's not even 1 but taking 2 utility spots as well. Also other class got some F2-3-4. Warrior at best only F1 (Core+Berserker) and F1-F2 (spellbreaker) Remember when Banner broken and disabled? suddenly none wants warrior in raid.
  12. > @"Raizel.1839" said: > Looking at the recent trend of advancing the tiers of current event Mobilizing Allies (takes ~2 days to advance 1 Tier), we wont reach T5 by the end of the event (3 days from now), we'll reach T3 at most. > Was it our fault for not playing new content enough or was it Anet's for putting Tier's thresholds too high? > > Edit: I didn't create this because I was sad we could not get every reward, I couldn't care less (I already knew they are trash, as someone pointed out), I created this thread only to discuss the fact I stated above, because it feels strange that we aren't able to reach every community goal, it never happened in the past. What about the 3rd option as in: "Dragon Response Mission replayability is not that rewarding and not that fun IMO?" so this is basically not about anet putting tier threshold too high but it's about they create something that players doesn't even bother to grind. I think this is the first time community reward fail. There is still a lot of issues with DRM I think there is thread talked about it already you can peek there.
  13. @"HotDelirium.7984" To answer the title it's simple "No, it's not playtested. Why? because we are (the players) are the playtester." there is reason why they don't have test server because they just treat player as the tester.
  14. > @"Lan Deathrider.5910" said: > Before EoD comes out there will be a prepatch that changes the existing specs in such a way as to further define the new espec. I suspect that Berserker and Spellbreaker will see large changes sometime between February of next year and EoD release. Well those changes better be good, because warrior is in really bad spot right now for PvP and WvW. PvE only meh level too.
  15. The 3rd spec won't fix the problem with basic weapon skill like GS 100B, Sword Burst and 3, Mace autoattack speed. Many people also said that fast hand should be warrior's base line, not to mention the 300secs CD on defense trait which anet haven't fix yet. They still placeholding it. After fixing Berserker and Spellbreaker, 3rd support spec could be DPS but provide boon party or something, because berserker and spellbreaker is already quite selfish if I may say.
  16. > @"Ashantara.8731" said: > > When you are going for Gold, public mode is not the smartest option. ;) I am gonna fix this the correct one should be "When you are going for gold it must be Private." Public DRM doesn't allow you to activate challenge.
  17. >@"lare.5129" said: > may be people who think what 1000-5000g weapon collection it not content make wrong choose when start play mmo games? > currently play parallel few another mmo projects, and yes, the 1000g weapon collections is a true mmo game content. > One difference here we get +20 AP, on more games from that collections we have +20 stats, but "mind line" the same as should. IMO it's not the 1000g [weapon collections] I'd say it's 1000g [skin collection] because let's be honest here you are not even gonna use the weapon just take the skin, some of the weapon stat is locked besides Ascended weapon is not that hard to get/craft. If that amount of money needed that high I might as well just go progressing legendary stuffs which can actually be used, plus comfiness because you can swap rune/sigil/infusion/stat as you like.
  18. > @"Randulf.7614" said: > I enjoyed the VA and some of the teaser bits of story for what is to come. The dialogue between Taimi and Braham was well done and it was nice to see the Asura have their own agenda with Primordus and not care as much about any threat of Jormag or the Frost Legion. That was a welcome bit of story lore consistency that has been lacking for years > > There was also a piece of music which felt very Canthan - to the point I almost feel like it slipped in by mistake or as a teaser to come. It's rare the sound team ever under deliver and they didn't this time > > To be honest, i don't necs think we should be creating threads purely to praise or bash the episode. Episodic feedback threads should contain both types of feedback to help improve content going forward, but for now I'll leave it at the above so as not to drag this off course with everything I felt they got wrong I must say that is is quite nice addition like Asura really hates Primordus and Norn Hates Jormag. If the position reversed for example Primordus offering aid to Destroy Jormag, I think Braham will accept the alliance as well, and Taimi's voice always funny to hear.
  19. I vote yes for I mean..... At least also improve the Elite Battle standard? Funny how a trait only improve the basic utility one but not the elite :s
  20. > @"HotDelirium.7984" said: > > @"Cameron Rich.3905" said: > > Wanted to let you know we're looking into this and hope to have a fix out ASAP. > > Will we be getting a patch for this sometime? No, and at this point you should know that Anet doesn't like fixing bug. Their love on bugs is unparalleled.
  21. I dunno if warrior need support spec. What warrior need right now is some big changes like how some weapon works, trait, skills and elite specs. Berserker got gutted too much on damage (talking about PvP and WvW wise). Spellbreaker also become bubble bot, previously still can dish out damage but february patch nerf all the CC damage to basically nothing. I don't know like... Necro and Guardian could leave a well, spirit weapon, and trap to get some extra damage, Warrior is just mostly weapon skill because the other utility skill is mostly buff and not so much significant damage.
  22. The best world will be the one filled with your friend and people you are having fun with. I am serious like even if the world Stuck in t1 aka winning all the time doesn't really guarantee you will have good time. There is some reason why people avoiding t1 too.
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