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Mikhael.2391

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Everything posted by Mikhael.2391

  1. > @"Chips.7968" said: > The music is supposed to reflect the quick cut/montage action and silliness of the gameplay. > Thoughts, feedback, suggestions and observations (both positive and negative) are welcome. > > and no... I never take games seriously. Also, I'm a terrible thief. you have much to learn about the darkside of the force, join me and together we shal troll the universe
  2. > @"kash.9213" said: > > @"Mikhael.2391" said: > > > @"Za Shaloc.3908" said: > > > Lol great video. The most fun I have in WvW is when I am trolling like that. Whenever I am outnumbered and near any elevation, I like to bring out my Ventari bubble and spam the knockback on people. Watching this vid makes me want to go to RBL more often. > > > > RDB is my favorite border as long as there is action there > > I like scorpion wire everywhere but SM, nothing works well in SM, but you really have to keep yourself up to date when you cross glider zone in Desert especially anything surrounding Air. Im already pro in desert. As a tip you can always get the invuln to fall damage even outside our areas. I always have 2 trys with spectral walk. Some of the videos on this one was me pulling outside my area so if i missed would tey again with no fall damage.
  3. > @"frareanselm.1925" said: > When I play WVW this crazy thing happened multiple times, I was on the top of a tower defending as a ranger, and a dragonhunter who was on the floor pulls me out of the tower to the floor. Cmon this has zero logic, how can a chain have so OP range that can reach to the top of a tower??? > This is has no sense, in real life a tower may have at least 12 meters! > I hope anet understand hgow OP this is that looks like science fiction. At least the range should be shorter! Look at me doing way worst than DH single pull
  4. > @"Za Shaloc.3908" said: > Lol great video. The most fun I have in WvW is when I am trolling like that. Whenever I am outnumbered and near any elevation, I like to bring out my Ventari bubble and spam the knockback on people. Watching this vid makes me want to go to RBL more often. RDB is my favorite border as long as there is action there
  5. > @"Shining One.1635" said: > At [4:39]( ), what causes one player to fall significantly faster than the other? From what i understand, sometimes the one furthest from me comes faster like the game is trying to compensate the fact that im already too far away when already falling and brings them faster.
  6. > @"Jilora.9524" said: > That does look fun. I use spectral grasp but never thought to do that. Are you pressing it b4 the jump or can you use it in mid air too? I try to squint in but u seem to do both Yeah its all about timing it. Press spectral at the very edge of the cliff and imediately press jump after if possible. Does not work mid air
  7. > @"Diku.2546" said: > Once again...had to logon to thumbs up. > > When you pulled them to their deaths. > > I could hear the enemy players shouting - NOOOOOOOO!!!!! > > Hehehe...your armor set could pass for Kiss Army Duty...or maybe Twisted Sister Legion. > > Kiss - Rock'n Roll All Night (HD) > I was going for that rock look ?
  8. > @"Shroud.2307" said: > Borderland Hills is also my favorite spot to do this. If you jump far enough sometimes you can pull people from the cliff opposite the keep. Yeah I love hills too. In ebg also have a few nice videos already for next post.
  9. > @"snoow.1694" said: > As our power damage has become absolutely unviable and our mobility is kitten how about giving GS 2 a 900 range port so that we don‘t have to run the meditation Judges Intervention and actually connect with it? Would like to see viable GS guards walk around once again Evade on GS3 just like warrior GS3 and GS5 reach 900 for pulls would be great to give some decent balance.
  10. My roaming build is the best for overall encounters.
  11. > @"lovemghool.7613" said: > how much hate mail do you get from all the pulls? About half of the pulls gets me hate pms. But also have a few that found it funny even after being pulled.?
  12. > @"purple.6194" said: > fix perm stealth keep hiding and porting. > I know wvw is dead, the siege side of things is dead, roaming is dead, support is dead, hackers don't get banned, get it all out of the way not here to dispute any of it. > The mount sniff bell, to *indicate* a stealth enemy may be in the area, is not the counterplay to a perm stealth deadeye. Nor is the static paint trap that can be removed instantly > It isn't, there are so many things wrong with stealth in gw2 but lets just go one step at a time. > Since I spotted some changes recently that resemble someone blowing the dust off the wvw shelf Here I am Unfortunately anet is gong to ignore you because its fine for them as it is.
  13. > @"Fat Disgrace.4275" said: > > @"Mikhael.2391" said: > > > @"Psycoprophet.8107" said: > > > > @"Mikhael.2391" said: > > > > > @"Psycoprophet.8107" said: > > > > > > @"kash.9213" said: > > > > > > > @"Nugget.7203" said: > > > > > > > > @"kash.9213" said: > > > > > > > > The caps kind of hurt but I agree, it's a needless change. They could have even reduced the range on it some, or just left it alone and tuned something else. I used Death's Retreat for map travel mostly, Inf Strike was great for covering people with the blind and just being there for your team. As neglected as Shadow Savior was, it's pretty much dead now since Inf Strike with the blind was about the only reason to take that trait. Change the skill or put something else there, but they need to leave Initiative alone or hire devs who don't patch based on forum complaints who ignore traits and everything else. > > > > > > > > > > > > > > > > Everyone claims thieves have endless everything while at the same time claim they don't provide anything for the team except to decap in spvp so this change makes sense with these devs and this forum. > > > > > > > > > > > > > > Too many thieves flexing their incinerators and shadowstepping everywhere, jumping and running while attempting to hit you. pretty sure their escape route of using shortbow skill 5 spam will make them think twice, good on anet dealing with them! > > > > > > > > > > > > > > > > > > > All of these posts complaining about thieves are about thieves running away. We need to nerf the builds that are making a class that everyone claims has endless everything run away. > > > > > > > > > > That's the thing, thiefs disengage because their gonna lose the figh, so players want the thiefs disengagrment potential cut so thief wont be able to disengage to avoid death. so if everyone is complaining about thiefs always leaving to reset during a fight think about it, is it ok if instead the thief dies all those times? I'm guessing the community would be ok with thief lost almost all fights lol. Everyone always wants thief not to run away yet they dont want thief to get any buffs to give it a chance at sticking around the fight and winning. > > > > > > > > Is it ok that a thief can pretty much denie a necro or reaper with pistol inturrupt plus corrupting stability first from all the boons stealling fear and if DE stealth shoot stealth shoot and so on with constant root amd damage? > > > > > > Um if their spamming interrupts then they are using a lot of their global skill resources, spamming any skill on thief ain't cheap, corrupting and boon stealing of fear is done by a one time main class mechanic on a CD. Necro has many strengths over thief. > > > > Ok. If you think so. > > Why dont you try spamming pistol interrupts on a necro then. I have. Combined with dodges and other inturrupts necro is shutdown.
  14. > @"Arheundel.6451" said: > Yup, That's why I am playing necro now Its just so boring to do anything else that i just keep searching for strategicaly spots to get whole partys or half of them down. Managed to get some nice videos yesterday doing so.
  15. > @"subversiontwo.7501" said: > https://boards.greenhouse.io/arenanet/jobs/2516806 > > Finally :3 You r in for yet another big disappointment. Should ve learned by now.
  16. Balance around small or individual would improve the game by alot. Blobs would just have to assist and actualy think about what skills to use instead of spaming buttons when cd is over. But anet is bad so it will never happen
  17. > @"Sinfullysweet.4517" said: > Ok this is the first video that I can say I thoroughly enjoyed watching and thank you for no annoying music. 10/10 Check the new one https://en-forum.guildwars2.com/discussion/119630/how-to-have-fun-in-wvw-video-part-2
  18. > Your Glider was the White icing on top of the cake...as a subtle hat tip to patriotic colors to those that didn't notice it. Here you go https://en-forum.guildwars2.com/discussion/119630/how-to-have-fun-in-wvw-video-part-2
  19. > @"Psycoprophet.8107" said: > > @"Mikhael.2391" said: > > > @"Psycoprophet.8107" said: > > > > @"kash.9213" said: > > > > > @"Nugget.7203" said: > > > > > > @"kash.9213" said: > > > > > > The caps kind of hurt but I agree, it's a needless change. They could have even reduced the range on it some, or just left it alone and tuned something else. I used Death's Retreat for map travel mostly, Inf Strike was great for covering people with the blind and just being there for your team. As neglected as Shadow Savior was, it's pretty much dead now since Inf Strike with the blind was about the only reason to take that trait. Change the skill or put something else there, but they need to leave Initiative alone or hire devs who don't patch based on forum complaints who ignore traits and everything else. > > > > > > > > > > > > Everyone claims thieves have endless everything while at the same time claim they don't provide anything for the team except to decap in spvp so this change makes sense with these devs and this forum. > > > > > > > > > > Too many thieves flexing their incinerators and shadowstepping everywhere, jumping and running while attempting to hit you. pretty sure their escape route of using shortbow skill 5 spam will make them think twice, good on anet dealing with them! > > > > > > > > > > > > > All of these posts complaining about thieves are about thieves running away. We need to nerf the builds that are making a class that everyone claims has endless everything run away. > > > > > > That's the thing, thiefs disengage because their gonna lose the figh, so players want the thiefs disengagrment potential cut so thief wont be able to disengage to avoid death. so if everyone is complaining about thiefs always leaving to reset during a fight think about it, is it ok if instead the thief dies all those times? I'm guessing the community would be ok with thief lost almost all fights lol. Everyone always wants thief not to run away yet they dont want thief to get any buffs to give it a chance at sticking around the fight and winning. > > > > Is it ok that a thief can pretty much denie a necro or reaper with pistol inturrupt plus corrupting stability first from all the boons stealling fear and if DE stealth shoot stealth shoot and so on with constant root amd damage? > > Um if their spamming interrupts then they are using a lot of their global skill resources, spamming any skill on thief ain't cheap, corrupting and boon stealing of fear is done by a one time main class mechanic on a CD. Necro has many strengths over thief. Ok. If you think so.
  20. > @"Psycoprophet.8107" said: > > @"kash.9213" said: > > > @"Nugget.7203" said: > > > > @"kash.9213" said: > > > > The caps kind of hurt but I agree, it's a needless change. They could have even reduced the range on it some, or just left it alone and tuned something else. I used Death's Retreat for map travel mostly, Inf Strike was great for covering people with the blind and just being there for your team. As neglected as Shadow Savior was, it's pretty much dead now since Inf Strike with the blind was about the only reason to take that trait. Change the skill or put something else there, but they need to leave Initiative alone or hire devs who don't patch based on forum complaints who ignore traits and everything else. > > > > > > > > Everyone claims thieves have endless everything while at the same time claim they don't provide anything for the team except to decap in spvp so this change makes sense with these devs and this forum. > > > > > > Too many thieves flexing their incinerators and shadowstepping everywhere, jumping and running while attempting to hit you. pretty sure their escape route of using shortbow skill 5 spam will make them think twice, good on anet dealing with them! > > > > > > > All of these posts complaining about thieves are about thieves running away. We need to nerf the builds that are making a class that everyone claims has endless everything run away. > > That's the thing, thiefs disengage because their gonna lose the figh, so players want the thiefs disengagrment potential cut so thief wont be able to disengage to avoid death. so if everyone is complaining about thiefs always leaving to reset during a fight think about it, is it ok if instead the thief dies all those times? I'm guessing the community would be ok with thief lost almost all fights lol. Everyone always wants thief not to run away yet they dont want thief to get any buffs to give it a chance at sticking around the fight and winning. Is it ok that a thief can pretty much denie a necro or reaper with pistol inturrupt plus corrupting stability first from all the boons stealling fear and if DE stealth shoot stealth shoot and so on with constant root amd damage?
  21. because spamming a teleport was just fine right? on the class with most mobility through other weapons / utilities and so many get out of jail free cards.
  22. CPC is amazing for group play. Defensively its awesome
  23. > @"Lan Deathrider.5910" said: > > @"Mikhael.2391" said: > > > @"Lan Deathrider.5910" said: > > > > @"Mikhael.2391" said: > > > > > @"Lan Deathrider.5910" said: > > > > > Got to say that is some awesome trickery there. Good job. Respect :+1: > > > > > > > > Im trying to get more trickery for next week or so but everyone runs too much stability > > > > > > You are a necro, corrupt the stability. > > > > > > Personally I love ping ponging warriors when I dust off my Reaper. Stability is a double edged sword. > > > > I try with axe 3 and gs4 and even shroud 2 but not always easy when facing a blob > > I bring corrupt boon with me when I decide to ping pong Warriors. I dont have enough slots to run that shout xP
  24. Mine. Instead of durability i use antitoxin coz it works a litle better but its an alternative. Great survival, almost condi invulnerable ,usefull asf by corrutping and ccing everyone and devent damage. For solo u may lack a litle dps for top players but average and below are easy.
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