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Eugchriss.2046

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  1. I really don't know how from this: > @"Eugchriss.2046" said: > > @"Psycoprophet.8107" said: > > I can see why anet devs avoid the forums though as its literally 98% useless bias nonsense and 2% useful feedback. > You are definitely in the 98%. you came up with a conclusion like this: > @"Psycoprophet.8107" said: > > @"Eugchriss.2046" said: > > > @"Psycoprophet.8107" said: > > > > @"Eugchriss.2046" said: > > > > > @"Psycoprophet.8107" said: > > > > > I can see why anet devs avoid the forums though as its literally 98% useless bias nonsense and 2% useful feedback. > > > > You are definitely in the 98%. > > > > > > > > > > Look inward :).... and to top it ur not even in this thread at all except a post to insult someone personally, u kinda proved my piont so thanks. > > Wait a minute....It's okay for you to call 98% of the forum biaised, but when I say you too are biaised it's an insult? > > See this is what is called the [biais Blind Spot](https://en.wikipedia.org/wiki/Bias_blind_spot). Good reading. >u believe that most of the forum balance discussions are unbiased I think we should stop flooding the thread and move on.
  2. > @"Psycoprophet.8107" said: > > @"Eugchriss.2046" said: > > > @"Psycoprophet.8107" said: > > > I can see why anet devs avoid the forums though as its literally 98% useless bias nonsense and 2% useful feedback. > > You are definitely in the 98%. > > > > Look inward :).... and to top it ur not even in this thread at all except a post to insult someone personally, u kinda proved my piont so thanks. Wait a minute....It's okay for you to call 98% of the forum biaised, but when I say you too are biaised it's an insult? See this is what is called the [biais Blind Spot](https://en.wikipedia.org/wiki/Bias_blind_spot). Good reading.
  3. > @"Psycoprophet.8107" said: > I can see why anet devs avoid the forums though as its literally 98% useless bias nonsense and 2% useful feedback. You are definitely in the 98%.
  4. > @"Shao.7236" said: > > @"Filip.7463" said: > > > @"Leonidrex.5649" said: > > > > @"Filip.7463" said: > > > > DH needs to stay so people can actually die. > > > > > > actually sad but true, we all know DH is kitten, we all know lich for is kitten, but we need those things to kill anything. > > > When I get 25 might on a soulbeast, and use sic em rapid fire + barrage and people can eat it all, survive and keep reviving downed there is no hope, we need DH with its 15k+ dmg per skill in aoe to finish anything > > > > If there is no dh, then no one can kill bunkers. > > Bunkers aren't meant to be killed 1v1 anyway, don't see what the problem is. There is a difference between bunker and support. I agree that bunkers aren't meant to be killed in 1v1 but supports are supposed to be destroyed in 1v1. healbreaker/core guard/Tempest, they re all supports and not bunkers but yet can't hold enough in 2v1. I think is the issue in this game is that in other games, supports can't heal themself while healing others, which means the others need to defend him as fuck, or they're dead. In gw2 there is no need for that. As a support, you can heal yourself and others at the same time. There is no risk anymore for playing support.
  5. For me the problems with this build are: * unblockable + pulsing + combo field + condi traps: Unblockable is way too powerful when most blocks have like 25-30 secs cd and only last 3 secs at best. Either remove the combo field but keep the condi, either remove the condi but keep the combo field. Stacking both is beyond stupid. And definitevely remove unblockable. Unblockable + pulsing is another kind of combo that should not exist on any skill. * Shortbow. Have any of you noticed how fast sb AA cast? It's faster than renegade/thief sb AA by (extremely) far. Actually, I'm pretty sure it's the fastest AA in the game. Not only that but all ranger's sb skills have almost no cast and definitively have 0 animations. The whole kit is undodgeable. I personally think entangle is fine. It's an elite, it's supposed to be broken/annoying. Actually, it works just like Chrono's elite. The problem is ancient seed. This trait enables any CC skill to function just like a 60s cd elite skill but on 20s cd. The trait should be deleted.
  6. > @"Kodama.6453" said: > And the trait has no ICD because it requires a dodge. Your endurance is already limiting how often you can use the trait, so there is no need for an ICD. What I understood from this is that trapper rune doesn t need an ICD because it requires the use of a trap. Trap's CD is already limiting how often you can abuse the shit out of the rune. Did I got it right?
  7. > @"CutesySylveon.8290" said: > What about Kalla summons???? They re not summons but spirits. So I guess I won't apply to rev. Like every fucking rune.
  8. > @"mes.4607" said: > > @"Math.5123" said: > > > @"Bazsi.2734" said: > > > > @"mes.4607" said: > > > > > @"Bazsi.2734" said: > > > > > > @"mes.4607" said: > > > > > > Please make it so the 25% movement speed is permanent, so it doesn't matter if you use F2 or not. Small change that will allow DHs to run non movement speed runes; currently rely on stuff like Trapper and Lynx. After sinking an ungodly amount of hours into this elite spec, I can tell it was meant to be mobile > > > > > > > > > > It was only meant to be more mobile than core guard. Which it is. 1200(1500) range on longbow and area denial with traps gives DH a kit that does not need insane mobility. It already has multiple gapclosers and F2, thats enough. In a world where thieves(i am speed) getting mobility nerfs, DH does not need a mobilty buffs. > > > > > > > > Playing DH without some type of movement speed rune is a terrible experience > > > > > > So pick a movement speed rune. Problem solved. > > > > Constructive as always. > > He literally brought us back to the reason for my post He's right tho. Stop asking for the reward without the risk. You re asking to dumb down the game. It is like asking: * To add an on demand shadow step in thief's traits because playing thief without shadow step is a terrible experience * To add an on demand shield in war's traits because playing war without shield is a terrible experience * To add an on demand wurm flesh in necro's traits because playing necro without wurm flesh is a terrible * .... If you want something, you have to its price.
  9. > @"Crackers.9628" said: > > @"Filip.7463" said: > > Ready check is for noobs (no offence). > > Some people change their build depending on oppo comp in that time. I usually go through kiting spots in that time so i am more aware of them after the match starts. > > If u cant chill out and wait that one minute... idk... > > > > btw people are waiting 30mins for world bosses which last 5minutes and u are complaining about that one minute before match starts, smh > > This is such a strange attitude I see these days, readying up is for noobs? Why does the pvp subculture need to be so edgy, grow up. He is the kind of guy you should not respond to. It's worthless. All the threads and posts he makes are basically : "if you don't agree with me you are at best noob. If you do, you re still noob anyway."
  10. > @"Trevor Boyer.6524" said: > > @"McPero.3287" said: > > > @"Trevor Boyer.6524" said: > > > > @"McPero.3287" said: > > > > DH obviously wasn't designed to be a roamer with stealth and superspeed. DH obviously needs to be nerfed because it is dumb, unfun to play against and unhealthy for new players. But I think nerf to insane damage would make it more skillful and more fun to play against than the nerf to the Trapper Rune. If you remove Trapper rune DH is just a sitting duck that will still farm people at lower rating and be memed as the worst spec in the game by high rated players. > > > > > > > > In that play after DH stealths you made the mistake of walking into the road that leads to mid point and that way you couldn't possibly see if he went left or right because line of sight. If you stood near where he stealthed you would have seen all 3 possible ways he could have gone. > > > > > > Yup, kind of besides the fact of the matter though. > > > > > > I made a point that it is my opinion that I don't think Guardians should be thieving & mesmering like thieves & mesmers. End of story. > > > > > > I never claimed DH was OP. I never claimed Trap Rune was OP. I made a statement coming from a place of game design & mechanics in general. > > > > I think they can have mobility stealth, just not with that many blocks, insane damage and cc you can't evade out of. I was mainly pointing out that your video is misleading as it showed as if DH somehow had 10+ seconds of invisibility or that superspeed would allow him to cover insane distance in 3 seconds. You just positioned in a way where he easily ran away while you stood afk on that road. > > But he did though. What do you guys not understand about the physics of this game? > > You know what, here you go, watch this demonstration so you can see the realities of this run that the DH made: > > > > > Also in this demo, you re out of combat so that's only +33% speed for superspeed. In combat it' s +100%. So the travel time falls back from 12secs to ~6secs. The only thing I've learned from this forum is the power of bias. Edit: In comparision, in 6 secs with initial 15 ini + shadow step, a thief travels 3900 distance. A little less than 4000 distance for a trapper rune DH. Do what you want with this info.
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