Here's a random idea. When I click on an alcoholic drink, I want my character to play the drinking animation that you get with only a few interactables, get the Drunk condition that only come from barrels, and then wobble around and occasionally get thrown into Daze during the duration of Drunk. All sources of alcohol should share this behavior, inventory consumables, guild barrels, etc. Drunk is currently not immersive enough if at all.