> @"UNOwen.7132" said:
> > @"Math.5123" said:
> > > @"darren.1064" said:
> > > > @"Terrorhuz.4695" said:
> > > > > @"UNOwen.7132" said:
> > > > > > @"Terrorhuz.4695" said:
> > > > > > > @"UNOwen.7132" said:
> > > > > > > > @"Terrorhuz.4695" said:
> > > > > > > > > @"UNOwen.7132" said:
> > > > > > > > > > @"Terrorhuz.4695" said:
> > > > > > > > > > > @"UNOwen.7132" said:
> > > > > > > > > > > > @"Moradorin.6217" said:
> > > > > > > > > > > > > @"lightstalker.1498" said:
> > > > > > > > > > > > > I would like to see YOU, the one complaining about thief, show casing how thief is OP, and can we see last 10 games played on thief screenshot with at or above 50% win rate? It is a sad state of affairs when devs balance the game around streamers. Some really do nothing else, and I would hope that means they are good at the game, if you get my drift.
> > > > > > > > > > > >
> > > > > > > > > > > > Sure here is a video I made recently. exactly 10 minutes into the video I ambushed by an high rank d/p thief. Although I did defeat the thief in both fights, I think its pretty clear that the thief lost almost by choice. What I mean is, the thief is able to reset over and over trying to get a burst. At the same time, on Mirage my clones run around and almost never actually make contact. The actual kill on the thief is very short using confusion, which is NOT easy. Most of the time these fights go to the thief.
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > > > Exactly 10 minutes into the video my fight with a d/p DD starts. The clip right after is the DDs 2nd attempt which also fails.
> > > > > > > > > > >
> > > > > > > > > > > Are you sure this is the video you wanted to show? It seems to me like it shows that even against Thieves best matchup by a wide margin, condi mesmer (Plasma is OP), the thief had absolutely no hope of ever killing you. The best he could do is run away and survive, and if he stayed to fight, he would always have died, as he did in the end. And thats even against a player *clicking* their skills, which is highly inefficient to the point of giving the thief a massive advantage he usually wont have in a fight. Now of course, this is in WvW, not sPvP, so thieves advantage of being the fastest decapper and +1er is non-existent, and yeah, thief isnt any good in WvW, hence why despite the inherent popularity of rogue classes, nowadays you dont see a lot of thieves in WvW.
> > > > > > > > > >
> > > > > > > > > > ___
> > > > > > > > > >
> > > > > > > > > > > various thief players screaming frantically to explain how losing 3/4 times in a row but being basically unpunished 'cause of the hundred thousand save-my-butt buttons (_which they claim *DO NOT* exist_) is balanced, healthy, cool and overall requires thief to be buffed 'cause come on, being able to reset whenever you lose is not enough, you need to be able to deal a kitten ton of damage too
> > > > > > > > > > ____
> > > > > > > > > > > Thief is a class with a high skill cap but an absolute kitten pepega took 2:30 minutes of pounding before he finally went down, making mistakes that on any other class would have been instadeath; the guy got killed by absolute chance
> > > > > > > > > >
> > > > > > > > > > I wish I could play the easy mode too but I don't like thief :(
> > > > > > > > >
> > > > > > > > > I get the feeling you replied to the wrong thing? I mean then again, it seems youre just the newest flavour of burnfall, blind hatred of thief while simultaniously having clearly no clue about thief whatsoever.
> > > > > > > >
> > > > > > > > Again: played thief, left it early on 'cause it was unpunishable and I was disgusted by how deeply easy and with no depth the gameplay was. Thief players on this forum act as if stealth into backstab for 15 minutes until someone dies is high skill cap, I renew my invitation to play a real class -any real class- and see if you can get away with the kitten thief lets you do.
> > > > > > >
> > > > > > > Mate I've not even been playing thief in over a year. Im an Engineer player (core engineer specifically, which I'd wager is one of the hardest builds around in general). Thief aint easy. Easier than Engineer, yes, but *anything* that isnt some ele builds is easier than Engineer.
> > > > > >
> > > > > > Someone has yet to explain in which universe stealth into backstab for 15 minutes is high skill cap, 'cause for the life of me I can't understand it.
> > > > >
> > > > > Because thats just one tiny thing of the many things thief does? Thats like saying "Someone has yet to explain in which universe Plasma Beam into Arcane Blast and Lightning Strike for 15 minutes is high skill cap, 'cause for the life of me I can't understand it." Or hell, Prestige into Cry of Frustration. Because its a stupid statement meant by someone who clearly fails to understand even the absolute fundamentals of thief.
> > > >
> > > > Try failing a burst with a d\p thief, then try failing a burst with a fresh air ele, come back to this forum and report to the rest of the community what happens when you fail and CAN'T reset 100 times.
> > >
> > > tRy FaiLiNg a BuRsT oN D/P tHiEF anD tHeN Go BuTtOn MaSH oN NeCRo foR 2000% MoRe DaMaGe aNd MoRe SurViVabIliTY, CoMe BacK To ThIs FoRuM aNd RePoRt To ThE ReSt oF the CoMMuNi... CoMmMuni... CoMmUniTttty WhaT HapPenS WhEn yoU faIl and CaN"T ReSet 100 TimEs
> > >
> > > how'd I do?
> >
> > Imagine thinking necro has better survivability than thief. Good times.
>
> It does. Thats not really a question either. Now of course, this is because *survivability* doesnt involve "avoiding every fight". If just not being in a fight counted for survivability, afk spawn mesmer would be the most survivable build in the game. But when it comes to staying in a fight, Necro completely blows theif out of the water.
Anything that can disengage and re-engage at will is very survivable. A thief should never die in a game, unless they severely misplay.> @"darren.1064" said:
> > @"Math.5123" said:
> > > @"darren.1064" said:
> > > > @"Terrorhuz.4695" said:
> > > > > @"UNOwen.7132" said:
> > > > > > @"Terrorhuz.4695" said:
> > > > > > > @"UNOwen.7132" said:
> > > > > > > > @"Terrorhuz.4695" said:
> > > > > > > > > @"UNOwen.7132" said:
> > > > > > > > > > @"Terrorhuz.4695" said:
> > > > > > > > > > > @"UNOwen.7132" said:
> > > > > > > > > > > > @"Moradorin.6217" said:
> > > > > > > > > > > > > @"lightstalker.1498" said:
> > > > > > > > > > > > > I would like to see YOU, the one complaining about thief, show casing how thief is OP, and can we see last 10 games played on thief screenshot with at or above 50% win rate? It is a sad state of affairs when devs balance the game around streamers. Some really do nothing else, and I would hope that means they are good at the game, if you get my drift.
> > > > > > > > > > > >
> > > > > > > > > > > > Sure here is a video I made recently. exactly 10 minutes into the video I ambushed by an high rank d/p thief. Although I did defeat the thief in both fights, I think its pretty clear that the thief lost almost by choice. What I mean is, the thief is able to reset over and over trying to get a burst. At the same time, on Mirage my clones run around and almost never actually make contact. The actual kill on the thief is very short using confusion, which is NOT easy. Most of the time these fights go to the thief.
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > > >
> > > > > > > > > > > > Exactly 10 minutes into the video my fight with a d/p DD starts. The clip right after is the DDs 2nd attempt which also fails.
> > > > > > > > > > >
> > > > > > > > > > > Are you sure this is the video you wanted to show? It seems to me like it shows that even against Thieves best matchup by a wide margin, condi mesmer (Plasma is OP), the thief had absolutely no hope of ever killing you. The best he could do is run away and survive, and if he stayed to fight, he would always have died, as he did in the end. And thats even against a player *clicking* their skills, which is highly inefficient to the point of giving the thief a massive advantage he usually wont have in a fight. Now of course, this is in WvW, not sPvP, so thieves advantage of being the fastest decapper and +1er is non-existent, and yeah, thief isnt any good in WvW, hence why despite the inherent popularity of rogue classes, nowadays you dont see a lot of thieves in WvW.
> > > > > > > > > >
> > > > > > > > > > ___
> > > > > > > > > >
> > > > > > > > > > > various thief players screaming frantically to explain how losing 3/4 times in a row but being basically unpunished 'cause of the hundred thousand save-my-butt buttons (_which they claim *DO NOT* exist_) is balanced, healthy, cool and overall requires thief to be buffed 'cause come on, being able to reset whenever you lose is not enough, you need to be able to deal a kitten ton of damage too
> > > > > > > > > > ____
> > > > > > > > > > > Thief is a class with a high skill cap but an absolute kitten pepega took 2:30 minutes of pounding before he finally went down, making mistakes that on any other class would have been instadeath; the guy got killed by absolute chance
> > > > > > > > > >
> > > > > > > > > > I wish I could play the easy mode too but I don't like thief :(
> > > > > > > > >
> > > > > > > > > I get the feeling you replied to the wrong thing? I mean then again, it seems youre just the newest flavour of burnfall, blind hatred of thief while simultaniously having clearly no clue about thief whatsoever.
> > > > > > > >
> > > > > > > > Again: played thief, left it early on 'cause it was unpunishable and I was disgusted by how deeply easy and with no depth the gameplay was. Thief players on this forum act as if stealth into backstab for 15 minutes until someone dies is high skill cap, I renew my invitation to play a real class -any real class- and see if you can get away with the kitten thief lets you do.
> > > > > > >
> > > > > > > Mate I've not even been playing thief in over a year. Im an Engineer player (core engineer specifically, which I'd wager is one of the hardest builds around in general). Thief aint easy. Easier than Engineer, yes, but *anything* that isnt some ele builds is easier than Engineer.
> > > > > >
> > > > > > Someone has yet to explain in which universe stealth into backstab for 15 minutes is high skill cap, 'cause for the life of me I can't understand it.
> > > > >
> > > > > Because thats just one tiny thing of the many things thief does? Thats like saying "Someone has yet to explain in which universe Plasma Beam into Arcane Blast and Lightning Strike for 15 minutes is high skill cap, 'cause for the life of me I can't understand it." Or hell, Prestige into Cry of Frustration. Because its a stupid statement meant by someone who clearly fails to understand even the absolute fundamentals of thief.
> > > >
> > > > Try failing a burst with a d\p thief, then try failing a burst with a fresh air ele, come back to this forum and report to the rest of the community what happens when you fail and CAN'T reset 100 times.
> > >
> > > tRy FaiLiNg a BuRsT oN D/P tHiEF anD tHeN Go BuTtOn MaSH oN NeCRo foR 2000% MoRe DaMaGe aNd MoRe SurViVabIliTY, CoMe BacK To ThIs FoRuM aNd RePoRt To ThE ReSt oF the CoMMuNi... CoMmMuni... CoMmUniTttty WhaT HapPenS WhEn yoU faIl and CaN"T ReSet 100 TimEs
> > >
> > > how'd I do?
> >
> > Imagine thinking necro has better survivability than thief. Good times.
>
> You think the class with the biggest health pool + a second health pool doesn't have the highest survivability? Please hook me up with your plug.
Necro is basically the least survivable class in the game. It has very low mobility, even with wurm and walk. It has no blocks, no evade frames and very little in combat heal.
People that think hp = sustain just makes me question why i even bother.
Water weaver is omega tanky, but it has the lowest health and armor class out of every class. But it survives because of it's insane evade uptime and resustain. Necro has neither.