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lare.5129

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Everything posted by lare.5129

  1. to many visual on rene ? So welcome to 100cm 2th phase .. after this you change opinion and say "rene? no, I don't see many effect on rene .. "
  2. that the point to have 80%-90% boon duration if necro not provide meta boons?? no quickness, no alac, no fury ... only for some might that we already have from another boon classes? that not good builds
  3. > @"Astralporing.1957" said: > > @"lare.5129" said: > > one of valid steps: add MC drop for CM raid reward on new wings.. what we will get soon > Right after Alliances? I haved contact info, that this is will be very very soon. I am don't ask about Alliances, I think is useless thing and me not interested about that. So will see what happen with MC price
  4. one of valid steps: add MC drop for CM raid reward on new wings.. what we will get soon .. So also it can be added add for old cm raid modes. Not 100%, but some %
  5. > @"Luthan.5236" said: > + upcoming expansion might introduce a new way - maybe .. or may be not, or may be new sync for it. So probably in most cases buy for 1.8 -guarantee that not lose gold, and some % that win. The % to lose very very small
  6. > @"Obtena.7952" said: we know this and ofc agree. But don't try steal hype from part of discussion :)
  7. so 2 ways: 1)find wvw guild, join, be in squad with biudl that needed and class that neede 2)take any build and class and get fun And don't try get all knowledge per short time, make it chill, After 3-4 year when you will not be absolute beginner start make some targets for yourself. But now - get fun in some way.
  8. one small thing, why driud should not be useless at all ? It sis anyway fun for roleplay players on wvw, and I don't see reason boost them.
  9. > @"KrHome.1920" said: > WvW has a low playerbase WvW has a too big playerbase. We can't swap on weekend between servers ... More some bad thing - and have quene 20-50+ and of some member disconnect - we will not see him 30-60 minutes.. So if population will cut 2x I say only "thanks!" > You like something that is objectively one-dimensional. Good for you, bad for 80% of the game mechanics as these become useless, because only the extreme ends counter each other. currently I use more powerful rune. And that golem rune not complain whit our invisible strategy. So it it not good, or bad for me as item. It is good for me as variation of gameplay style.
  10. > @"KrHome.1920" said: > That's all bad game design. (Burnguard is another example.) there is a lot of bad design examples, and we like it. IT is core part of any mmo game. The sum of these bad make game uniq and fun. > A more balanced approach would be A more balanced approach would be add more powerful runes whit SAME mechanic from EoD dungeons to make EoD more attractive
  11. > @"John.8507" said: > Can we have some consistency on the matches and teams. yes, we like some random > Its more of a lucky draw as to weather you win or lose than how you play! no. Win is "lucky" and "you". Only luck don't give wins. Lose - only "player" > I can win 6 in a row, get close to going up a division, then pow, lose the next 6, then its up and down, win and lose! so you find that you skill have limit. Tr y extend it. This is part of pvp > Last four matches, win 2, lose 2. nice statistic. Mosty unreal for most players. > Points gained 24, points lost 29. not bad. > Yes I get your supposed to win more than you loose, but its like pot luck right now. to win you needplay 8 h per day, monitoring skilled opponents, and many other thing. Ofc you should lose. > A guildie has won 28, lost 33, and yet i've won 41, lost 42, and hes 100+ points higher up than me? my win percentage is higher, yet hes higher in the tables? just take it as some magic, and don't think about it. Ofc exist many skilled players .. But detail point calculation is on wiki.
  12. > @"hugo.4705" said: > Considering the fact you have vine-death touched destroyers in ember bay and draconic mons, I've established that map of draconic magics release. Each radius is perimeter is established from the dead corpse of the corresponding dragon in the center. ?? why you think that this is not instances? As we know action will be on core map, so you can be sure that any view like from LS - is instance wiht portal from Caledon or Brisb.
  13. so what? skilled speedrunners don't have any tie to main community. One of our team yesterday make AC p3. It was 60 minutes. We know about skill differences. this is [qt], so it is not real example of common run. Looking that video can be wrong opinion about run, and how it look in real. Also I suggest for [qt] presended members put condition, that decree all stats 2-3x
  14. > @"Carcharoth Lucian.1378" said: > This Bug happens 2 weeks BEFORE cc cons nerf. it no make any sense. 2 weeks before, or 2 weeks after absolutely not impact to time tree for mmo part. > not if you want to convince someone else but yourself. why I should it want? =) NO. Not me. I say main opinion, as extra expert. If someone wrong or not it not in my scope.
  15. > @"Carcharoth Lucian.1378" said: >proof proof is me. I am sure taht t is more stable that some link or etc. as I see I found same 4 things .. where cc requirements come more softly after cc consum nerf some of they gives me solid vision that it not some mistake, it is many fixed and mechanic change what we have, but about that we not read on patchnotes. Ask about unblock rework, after that threse 4+ fixs look like small pixel on cinema .
  16. > @"Carcharoth Lucian.1378" said: > > @"lare.5129" said: > > **it not bug, you need read pacthnotes**. After stones/metal cc tool nerf there is many places where requirement to cc also nerfed al little bit. This is one of mane parts(I calculate 4 places) there it is. > > Except there is no mention to it in patchnotes... Unless you have some proof/sources? yes, my source is experience from start. There is no any mention on patchnotes giant unblockable rework on spvs for ranger and other many things ... If you wait in patchnote EACH detail - you will get fail. Pathcnotes not induce all changes. If for someone looks that include -everything that person not enough play and not see many details.
  17. use banking tab for it, remove from all classes to that one place.
  18. it not bug, you need read pacthnotes. After stones/metal cc tool nerf there is many places where requirement to cc also nerfed al little bit. This is one of mane parts(I calculate 4 places) there it is.
  19. > @"jhern.6097" said: > when gw2 is finally released on steam will i be able to use my current account or will i have to create a new one? would i be able to transfer gem store skins over? no any transfer. Only for new account. So no any changes for us. This is ok. Personal I don't use steam at all, don't understand why people think that it have value.
  20. no any pont. Make dungeon with specific stat, after that welcome to strikes, and earn ancient.
  21. but in what side better change it ? increase price? or make less? Let see pre price MC from gift price vision: 2g for mc ? so gift t2 value is + 500 gold .. not big value .. 1000 gold - not bad. 250MS - 2000+ if more - that to much. So for me normal price can be from1.8 to 2000/250. This is 8 gold for each MC. If wil be more - it will be very cool. And in nearest time Ism sure more than 8g not up. So we can no worry in this market price have valid limit to grow up.
  22. > @"Kayowin.9217" said: > They will be nerfed with that 300 sec CD soon enough. may be opposite make SC 10 second, and let is spam like clones .. ah .. lol, How will that people scared if see mesmer blob who spam clones ? what will be happen if 20-30 handled - skilled ppl will take mesmers ? how much cry we will see ? wvw if place where 2 kill 4, and someone one kill these 2 .. And class, rune, and any build is not main detail. If for someone AOE spam come not success this is mean that time to changes is come, but not cry about balance ..
  23. > @"evaknale.4510" said: > It's not 2014. It's the latest thing. At the end of October, a very important GVG event was held. All the teams in the competition used the superior run of the golemancer. I am not about video. Some people and guidl used it on 2014 , it was some dominant value for unpredictable .. but after some time was check that it no so cool lif people ready for this.
  24. > @"HnRkLnXqZ.1870" said: > You want build-variety so we already can choose any biudl on wvw. This is nice place wihtout 4 amulet choose > but it should not have any impact. everyone thing can impact, dominate, be useless, or op. It is nor make sense. Let make expamle: buff necro skill 4x. It is impact? yes and no . It is fun ? yes. So have some dominant item is ok. And no any reason use it if you don't want. This is part of freedom on wvw .
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