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lare.5129

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Everything posted by lare.5129

  1. > @"Lucio.4190" said: > How about implementing a new skill for the Mesmer? I don't sure how to do better. Exsample: I see that for most pve cases wells obsolete . CS also can be reworked. How implement new - not for us. >80% of Expertise I am no sure that we need at all keep mesmer as condi class. > This skill should be active for.. 10 minutes. so in this way skill can removes and added/changed as trait > Mesmer on your team would make you shiver with delight. no on in team not change nothing. We already have mmr. So if abstract necro is 5x stronger than abstract warrior, and they both in you team this is mena that thay produce aprox some value and it not depend class. Same and wiht mesmer.
  2. > @"Lucio.4190" said: > But I believe in more HP for both Mesmer and all the clones. I see more fun if mesmer hp is aproh 2k, and clones more fat than mesmer .. This is one of ways. do strong both bad idea, as I say we need elite nice class, but not easy winner. >That way, the Mesmer will be able to both tank and support. it already depend from traits, elite spec, and set. >A very valuable member of the team. for team no any difference what class. Value is mmr level. It reduce any class difference in spvp. > More clones and more HP, that is a change I can live with and a solid base to start building up the Mesmer from. this is not target. we need puch them from stable and run across all classes. Solid base not good. Mesmers to much and play same class to long. > But another change that I would like to suggest is nerfing the Ranger (it's so OP) and give it the title Creator of Gods. Op for ranger ok. It not elite class. Ranger can be asked be stronger or only nerf mesmer.
  3. > @"AshkyLicious.4729" said: > Interesting, elaborate more about your elite spec. I have all elites specs. And on Mesmer I am sure we need that changes that I desribe in first post >Want to know more details :) I don't care detail, we need passionate move forward, but not stuck on some details. Let it some random during implementation.
  4. > @"AshkyLicious.4729" said: > Correct me if Im wrong but do you want to make a elite spec called "Useless"? we can called is as "Master of Solid Dragons". Name can be giant. It not problem for me. And for me word useless is always part of elite and elitare. As I say you can do powerful class and say it is elite. It is nonse for me.
  5. > @"Baldrick.8967" said: > Gz Lare on 2.1k posts. thanks > Personally I would feel better if Anet just tell us the current state of wvw development, whether anyone is actually working on it at all and if they are then what's the current road map and estimate for alliances. what we point see roadmap and see different result ? real roadmap only for production and can be nothing tie whit real result. > I wonder what will come first, Lare giving up on defending Anet or alliances. I should start a book on it. Although really it's a one horse race... Personal I don't like concept of alianses who some people image it. And think that then aliances come they will look differently as some persons predict.
  6. > @"AshkyLicious.4729" said: > But how can a useless class be "elitare"? of if main concept of elitare - is useless. If any one can take it and dominate - this is no elitare. We have trait line Domination is mesmer. This is the way. > How will people be able to compete with other superior classes in game? > Because if mesmer as class is useless, even your own perfect skills might not save you? It is not problem. on spvp we have mmr system. On wvw 40 > 1
  7. > @"AshkyLicious.4729" said: > Ok. Why do you want mesmer to be a useless? Im really curious to know. Try to explain as detailed as possible :) one of good way be elitare - be useless. We need class for elitare players, and mesmer already for us. And I suggest improve it. It make some fun. k, here exsample: do you have any video for normal 5x fractal 1000 cms party whrere druid heal, mesmer boons, and 3 dps ? No video from handled elitare, i ask about common wizaland elitare players. I don't see it. So if you already can do it in common 5x setup - you make sence. And it is fine. Se let it be in spvp an wvw the same way.
  8. > @"AshkyLicious.4729" said: > I know plenty who still has mesmer as main and will probably leave the game if Anet would dare removing mesmer from the game. no any point remove, enough nerf and rework. > Your suggestions falls short, sorry. Your just like the others who dont want mesmer in game since they are too OP for you to face, and you have yet proven me wrong in this either. no let then stay. But they must be eatable and useless for mass
  9. > @"Lucio.4190" said: > @"lare.5129" No opinion on my suggestions? I think those changes would make the game a lot better. What do you say? I am think direction remove all clones at all is more proper way.. Ot left them 1hp .. But ofc make incresed clone hp is good ide too. On this way we need give mesmer very very low base hp, 5-6k aprox.. Or 2k hp ? And make all gameplay dependably from clones. But in this way we break many things and do low of works. This is can be for EoD new spec. Cut mesmer hp 10x, and make clones magical. Good idea.
  10. > @"AshkyLicious.4729" said: > I've played mmos for a while aswell, specially guild wars. Played both GW and GW2 from beta and release. An guess what... Mesmer has been and is still my main in both games, so I think I know what Im talking about aswell when it comes to this game and the class I love to play as. thats a prove my word. Mesmer is a still main? we need cut and cut it, and add new content, that already exist for that people. To many player use mesmer as main class long time. Do we can lose someone? yes. But anyway if not do it we will lose more for people who paly one class and say "I don't have new content". Prevent switch classes is a great source of new already exist content. So do it! They changes push from mesmer role, someone come try new setup. The move is a live.
  11. > @"AshkyLicious.4729" said: > Your best reply to me was that mmos arent ment to be fair and if Im looking for a fair play I should play chess instead of gw2? I play mmo games log time. More than 20 years/ This is one of hobby, that I not change per very long term. And I see that gw2 one of best mmo implementation. But try find balance in any build/class combination is wrong way. More easy(or proper) from start say "ok, some absolutely fair is not possible" Find approximately ? yes, ma be. But not fair. Yes, here we not see that one class/biuld versus 20 other in one fight. And this is not mean that way find fair is valid. > and the only reason is to prevent future nerfing. I don't suggest nerf. Some things should be nerfed? yes. But current wells mechanic is obsolete for most pve things. My suggestion rethink it is a boost is not nerf anyway. > You say that you want more "skilled" players to play as mesmers? more % of sum. So now 6 is non skilled. 4 skilled. Sum 10. We do changes. Non skilled2, skilled 3. Sum 5. Result is more "skilled" players to play as mesmers. Why? Because "this is a game, and games should first of all always be FUN. Everybody should have a chance to play this very fun and unique class, just like the other classes in the game. any changes not cut way choose any class and play." Cut is mathematical sum of % class population. No one like when we have more than 1 mesmer in spvp. Mesmers don't like too
  12. > @"Veprovina.4876" said: > So bad changes that cripple the class are "good" because then you can post sarcastic comments on how bad they are and produce a reaction? 1)In prev answer I mean other. 2) not sarcastic comments. I mean already applied changes should have sarcastic effect. 3) no changes is bad way. Better have bad changes. Also, my described changes don't look bad for me. And keep mind that I don't say that bad changes is ok. It is fine and very good, only if we compare it whit no changes. > How about instead, they don't make bad changes anymore not possible not do bad changes. This is sound like ""stop all wars, keep peace, don't kill, and no one ill. >and no one ever needs to react to anything and just be happy playing the game? second part textsound good to, and reread test start from "not possible not do bad" > I'm sorry i'm going to stop responding to you because i can't even understand half the stuff you're saying, and what little i understand (or think i do), is horrible so i'm out. good choose. I understand I have non standart mind, and keep it as all object at land can not everyone from one step.. Person should have 20+ year experience of mmo game and passionate vision to take it more easy. > Stop demanding nerfs for mesmers because "reasons". It's enough. not nerf. we cant be so small. It is not have butterfly colors .. We need demand kill and reborn that. Not possible reborn but still be alive. Ashes to ashes, dust to dust.
  13. > @"primatos.5413" said: > Alliances WHEN ?! still don't understand, will you feel better if get answer from developers : "it can be after 5-7 years" you wait that? or ? where target of question?
  14. > @"Veprovina.4876" said: > This is a troll thread, it's obvious now... :tired_face: > "Any change is good, even the bad ones..." > Like, come on... yes, I am sure any patch should have some troll and sarcastic components. Why ? it produce some reaction and feeling "oh, we have changes!?" - short bow 5 inciate increase in spvp for theif is good example for mesmers. Do I like that change? No, it kill some understandign of rolen in spvp, ,but on other it give some fun and produce queston "ok .. now what? how?" So same changes now ideal for mesmer. I summarize many post and have describe it on first post. > @"AshkyLicious.4729" said: > Cant the moderators just delete posts like these...? mind numbing... let him/her also have opinion. Don't produce democratic one opinion pattern to our friendly community. Ok, some person not agree. And say "obvious now." is easy. You should try it too sometimes, to put off stress after office work. Opposite - press Like, and feel what you know properly way.
  15. > @"Curunen.8729" said: > and does something stupid like take full trailblazer without Domination then of course it is a bad build. Sure, sufficiently good players with a worse build should be able to beat sufficiently weak players with good build - on a continuous scale depending on both variables so you accept my suggestion, but understand yet that you accept it > Ok, so I suppose they should just remove IP (self-shatter) from Chrono again, for the sake of making a change? if roll back same thing from 0 to 1 I don't see fesh wave in it. So remove F12345 keys at all more beeter. I don't say that this is good, I say it better that remove self-shatter and back again, and remove again
  16. > @"Curunen.8729" said: > I don't understand - decent capacity means "ok". why is shoudl be "ok" ?? no. This is not properly way. > Disagree with this - how many trait/skill/weapon combinations there are, but how many are actually on par with each other when eg considering a mirror match. Too much filler, not enough equal variety. we talk about pvp ? we have mmr system. So be sure that it have good balance. On wvw size matter, this is great. So mesmer can any traits and be happy, or unhappy,. but it depend from person, but not from class. > In the same way why should anything else be changed at all? Game functions fine and few people complain about mesmer currently so they could leave it all as is. people need some changes, no matter, good or bad.
  17. > @"Curunen.8729" said: > I've played on a 15" screen the last few years and have no issue with clone number, health, model size etc for opponent mesmers. In wvw without standard character models. I am also use notebook screen, and I see that it can be improved. > In terms of regularity of spawning clones - it's precisely because they're so fragile that things like DE are so pivotal in certain builds. One takes a whole lot of pointless filler traits just to get that single trait that enables the build to function in any decent capacity. Why is should have "decent capacity"? > continuous nerfs have thinned options to necessitating a very limited but vital number of dependencies - and yes this doesn't mean certain dependencies aren't still a problem when looked at in isolation. this is gw2. There is no any "limited but vital number of dependencies" > Hopefully when EoD drops, there will be a deeper and more comprehensive review of all specs in each profession. don't why you hope. You will not get after hot, dont get is after pof, why eod should change it ?? I think best way - don't do any global spec review.
  18. pwar (might 25) commander stats on chrno druid in 5x fractals ..
  19. don't like - don't join that specific map. It should not be likely for everyone.
  20. > @"AshkyLicious.4729" said: > The problem is that its not even close to being fair to begin with when you compare mesmers to other classes. this is mmo game. So try find any fair is wrong first step. People don't like fair, and this is one of reason why some people play mmo game. So yours argument is opposite yourself. > So making it even harder for mesmer players, just makes the class more tedious to play, specially when other classes has alot easier. And this is target. How you agreee that the not should have same numbers of eash class in game? > The only fair thing is to nerf the other classes, so they need to get as skilled as we are today. Again, fair is no argument for mmo games. What fair game ? - play chess. And about other classes I prefer discus in there class thread line.
  21. > @"AshkyLicious.4729" said: > you want them to change mesmers so it even gets more obvious who the player mesmer is when he/she has a bunch of clones active (referring to your suggestions in your original post), and also make clones weaker in terms of HP (as we arent already struggling to keep them alive)? yes, I need clone, but one mulitbot account mode. >That way we mesmer players need to get even more creative to even stay alive in this game? Ofc. mesmer is one of finest and uniq class. And make this class elitare is a good way. We need give skilled players good class to play and mesmer a good choose after few changes. > if thats the case... Nope... Never! Its already so hard staying alive as a Mirage as it is. yes, and should be more hard. We need attract skilled players to that class. True skilled players. And one of best way to attract - nerf or change class and make unplay for low level skilled players. > Its not fun to PvP or WvW anymore, and I used to WvW alot before. it not depend from build it depend only from vision. > Do you play mesmer yourself? Really curious... ofc yes.
  22. as for me current state is ok I don't join tag anyway. I don't want be one of person who give +1 pips for comm. Second - I don't see any reason and fun voice for be, I don't understand 99% sound in English. So up yours tag of follow and don't give free pips. If tag change map I never follow: I don't like jump on maps each hour.
  23. > @"AshkyLicious.4729" said: > Tot agree! So tired of **other** players who totally destroyed this unique class because they are to lazy to actually learn their class and this game! >While other players playing ... first way to be elitare and uniq - don't look to they and others, and start look inside. It that line mesmer changes a good good way make that class uniq. > Right now it feels like we mesmers are the only ones who really needs to learn this game and our class and get very creative in order to somehow be good at this game. You prove my words and just now accept whta I say and my suggestions I see, > Its really unfair as it already is, and more nerf posts like this are so tiresome. Just stop destroying the game for us. This is not nerf. This is optimal suggested balance changes to make more for Mesmer, make class more elitare and specific, brign to only some non standart animation, but breath of freedom and sockety respect.
  24. > @"phokus.8934" said: > No one can understand what you're saying and your suggestions, if understood, make no sense. you wrong. It already translated for low imagination or skill people by great help from @"Jables.4659 " We all know what changes are okay. So, I will summarize the best changes that came to Mesmer. Mesmer clone health is currently fat. This is a clone, not the original Mesmer, so giving them less health is a great idea. Mesmer is the master of illusions, so nerfing axe skills makes the game more fun for others. It would be great to limit clone count more softly. The count is at three, but it could be one. Portal! The best gift for WvW would be a limit on portal so that the max number of ported players is set to 5 or 10. How do we calculate Mesmer into the max count for his own portal? We calculate it via the magic of Wintersday. Wells, wells, wells. Boons are currently applied on the 3rd tick which is a little bit obsolete for most mechanics. Another possible issue is that the size of each well is too small. Either way, something is not good with wells.
  25. east way to find argument say for person who have another opinion: "im not sure if trolling or not, hmmm"
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