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Ronin.4501

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  1. Oakhearts? Dredge? I've never encountered either of these types of npcs in either the Alpine or Desert borderlands?? Or were you referring to that OTHER map...the bad place?? If that's the case, there's a simple solution!! Stop going to the bad place!!!
  2. > @"TheDeafGuy.4519" said: > Thank you :), also what server did that happen to? Stormbluff Isle. Our main "fight" guild left the server because they didn't understand that there needs to be some semblance of balance between fights and ppt...and when no one ppt'd, the server dropped to T4, and they couldn't find any fights. ;)
  3. > @"TheDeafGuy.4519" said: > Will a Medium server be like a ghost town in comparison to a Very High server It won't matter since all servers are linked to at least one other server now. So odds are if you join a Medium server you'll likely be linked to a Full server as the host. The only way that changes is if you have a large number of players transfer off after the servers become linked, which is unfortunately the situation my server is dealing with now. Our server was Full and linked to a Medium server, and after a large number of players transferred off our server, we're now a High server linked to a Medium server. But re-links are every 8-10 weeks (with Anet you never know...) and it eventually re-balances. The other thing to remember is that outside of 1 server (at least on the NA servers), none of the populations remain static for more than 4-6 months as players transfer hoping to stack this server or that so they can "win" the game. ;)
  4. Here's the sad reality; There likely will not be another WvW update/balance patch/new map/etc. coming for WvW...EVER. What little resources Anet/GW2 have left will be fully devoted to the next expansion, reason being it's make or break time for both the game AND the company. If the expansion doesn't generate a LOT of revenue for the company, GW2 (and GW1 for that matter) will die and so will Anet. A lot of the blame falls on Anet for the way it chose to generate revenue, focusing ONLY on gem store transactions and ignoring micro-transactions, which largely fund other games/gaming companies. In the short run that was good for WvW players like you and me, but in the long run it's led to the demise of the company. Rather than forcing free-to-play accounts to pay for access to things like WvW and PvP, they focused all their micro-transactions around the Living Story. Furthermore, Anet only receives maybe 25-30% of the money spent in the gem store, with a small percentage going to the 3rd party company running the transactions and the majority of the money going to Anet's parent company, NCSoft, which in turn uses the profits on OTHER games, not GW2. And even if Anet completely dissolved its relationship with NCSoft, odds are contractual agreements set forth a long time ago will still result in NCSoft still receiving most of the money from the gem store. It's a sad situation, but it is what it is. And if you don't believe me, see how long this comment stays around after I've made it. In years past this comment would have been removed within a short period of time after I posted it and I likely would've received some form of punishment as a result. Now, it's all too likely nothing will happen and this comment will remain...because Anet simply does not have the resources available to bother policing the forums as they once did, and it's entirely likely that there isn't a single dev left working on WvW these days.
  5. I say if you want WvW match-up threads, start posting them yourself. Anet hasn't been moderating the WvW forums for at least a few months (based on how long all the "HACKS" threads stay up after servers/guilds/players get called out) and it's been close to a year since the last time I saw a dev even bother to post on the WvW forums. Start your own thread and see if it stays up for the duration of the week!! (I'm betting it will). Just don't be disappointed when you only get a handful of responses from the T1/T2 match-up threads and no responses for the T3/T4 match-up threads. If you read through these forums enough you'll notice it's almost always the same 5-10 players commenting. ;)
  6. Rather than respond to the OP's comments, I'll respond to the title. And the answer is: NO. Based on the lack of moderation in other threads where servers/guilds/players have been called out in posts/comments (which is a no-no), I'd say that Anet has given up on WvW with the exception of gladly taking your money for server transfers.
  7. In previous years I had gotten quite a few Ascended drops from WvW; mostly rings but also several armor chests as well (and maybe 1-2 weapon chests). However, over the past year I've gotten maybe 3-4 Ascended rings and 1 armor chest. I don't know if that's due to RNG or Anet stomping on the droprate (as they like to do quite often). That being said, I can't imagine anyone actually plays WvW for the rewards. A day spent in PvE will probably yield as many rewards as a month spent in WvW.
  8. > @"PrinceValentine.9320" said: > Oh yeah? Guess what squad brought SoS to 1st now on VP on Tier 1. Do you guys even command pugs or you're just so used to running with your guildies? People will not follow you if you're not popular. You're not popular enough for me to know you and I've been playing with SoS for some months now. I don't think anyone from your guild can even get the same number of followers that this ele commander is constantly getting, to follow you. Quickrain's not on SoS so I guess the joke's on you? Or maybe you're just a joke? For someone accusing another of being too self-important, maybe you should try being a little more self-aware?? A lot of veteran commanders pay attention to other commanders who aren't on their server. Clearly this doesn't apply to you.
  9. My earliest memories of WvW mostly revolve around the culling; Nothing quite like running around with my small group of friends and then suddenly, inexplicably, we're all dead...only to see a zerg suddenly appear all around us. I also remember when ranks were first introduced (which may have been a while after the game started but at this point the first few years of the game have all blurred together) but weren't yet account-wide, so I was routinely trying to play 3-4 different classes daily to keep my ranks close for each toon. But I think my fondest early memory (and probably only a few weeks into the game's launch) was when the group of friends I'd come to the game with all decided we would level up a character only in WvW, and so the six of us set out as level 2 uplevels and encountered a warrior/mesmer duo who were both level 80 (remember the good old days when you could see which players were uplevels in WvW?) and they promptly slaughtered us (the traiting system was different back then; I'm not sure if we even had access to the first tier of traits yet). Good times. Another fond memory? It wasn't IN WvW but here on the forums; WvW Match-up threads. Were they toxic? Sure! But it also made every week that much more interesting. Everything was much more personal. You had a real dislike for certain servers and guilds and genuinely looked forward to fighting them. It was usually a large factor in why winning mattered. You weren't going to move up a tier if you won or down a tier if you lost. You were going to face the same opponents the following week. But you wanted to win, just because it meant those other servers were also going to lose. Good times.
  10. Good Grief!!! There was a time when you could make a tongue-in-cheek post and at least some of the commenters would realize it. Does anyone really think Anet is going to punish servers for the actions of a few players for hacking, or anything for that matter? But I think the fact that there are multiple threads being posted within days of one another shows that the issue is starting to get out of hand again (the hacking was pretty bad in the first year of the game too). I thought @"subversiontwo.7501" had a pretty good suggestion, but as @"Voltekka.2375" showed, even then the community largely ripped the idea. It really makes me think that Anet has lost control (or the will) to deal with these issues at this point, which doesn't leave me with a lot of hope going forward that things in WvW are ever going to improve (and I can only imagine that when the next expansion comes along it will only get worse).
  11. 17 toons, all level 80 with at least Ascended gear. But only 3 have a set of legendary armor.
  12. There's no such thing. It's a question of whether or not you have points allocated in your WvW Rank & Abilities in siege mastery. It was originally coded into the game when WvW masteries didn't exist, so if you DON'T have any points allocated, you will see the Wintersday effects. If you DO have points allocated, it will look the same as it does the rest of the year.
  13. > @"Dawdler.8521" said: > So what exactly would stop people on servers to simply create new f2p accounts on the enemy servers they meet and then hack both of them just to trigger the server >punishment? And what are those servers going to do? Well they have to send their own hackers to counter-hack the server that hacked so the matchup isnt unfair. See Subversiontwo's response. Sounds like a pretty damn good idea tbh. @"LetoII.3782" said: @"mindcircus.1506" said: Seems as though reading through the 8-10 comments made prior to their witty remarks was too difficult, as I've already mentioned at least once the OP was sarcasm. Get back to me when you're able to read more than a few paragraphs without getting confused.
  14. > @"Strider Pj.2193" said: > > Because they tend to be the most visible matchups. Theoretically because of the larger populations. > @"LetoII.3782" said: > > Because in less populated matches there's less of _everything_ > There is a population disparity between T1 and T4, but not so much between T1 and T2, if at all. And although there have no doubt been complaints about every server hacking at some point over the last 8 years, probably 85% of those complaints have been centered around 1 server in general for the past few years. At least on the North American servers. I honestly know nothing about the situation on the EU servers outside of player complaints over which language should be spoken on which server.
  15. > @"Strider Pj.2193" said: > So.., When Anet gives the ‘server’ the ability to take some form of ‘action’ towards said hackers then sure. > > Of course, that’s an even WORSE idea as people that aren’t liked by a server will be ‘voted off the island’ > > Now, if alliances were somewhat of a thing, then an alliance could require their guilds to kick a member that was shown to be hacking. > > How about...., Instead of punishing servers, (which would be an admission of Anet that hackers exist on the server) they just ban them? You know, like they are supposed to? First, Alliances are never going to happen. Alliances = Servers 2.0 ie. same bad population balance as currently exists. Second, Anet banning hackers would be GREAT, but you're more likely to catch the Toothfairy than you are to see Anet do something productive at this point. And I find it rather hilarious that so far all the responses seem to take my OP seriously. But clearly what Anet is (or isn't) doing now isn't working, because it's STILL an issue 8 years later (along with a myriad of other issues that have been present since the game's beginning that have never been addressed). So instead of complaining, does anyone out there actually have a USEFUL suggestion for how to address this issue? Maybe this is why Anet doesn't take these forum posts seriously? Because everyone complains, but very few offer any kind of solution. > @"LetoII.3782" said: > When last I checked some 5 years ago, the hack I know of had over 10k downloads. > > It's not just one or two servers But yeah, it kinda is. I'm on a NA server that routinely goes from T4 to T1 and back every time we get a new link. And it's almost exclusively an issue up in T1. Why is that?
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