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Posts posted by Razor.6392
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Been waiting for the Exalted Shoulder Skin and I'm kinda not playing atm (ty anet devs and your FA ele nerfs). Would hate to miss this item.
What to doooo
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How many months has it been? Arenanet balance team legit believes that 900-1000 damage skills are worth using. Even conjures are better at this point.
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Imagine having to wear your sexual identity for everyone to see at all times.
I never have to be screaming to people "IM STRAIGHT, HEY LOOK AT ME!"
I'll probably get banned for posting this, but I don't care. It doesn't change anything within me.
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> @"Blackfish.7349" said:
> I recently started a weaver and I was watching a January roaming stream and I said, wait, my ride the lightning + updraft combo almost always misses and I see the guy in the video knocking ppl almost instantly after the ride. Now I understand. This delay makes the skill almost useless as the only ones you can knock back are the ones giving rez to a downed enemy. It is too easy to avoid right now, just moving away, no dodge needed. Quite disappointing.
No one complained about this either, ever. In the history of gw2. Goes to show how brainless are the balance devs.
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Now that FGS keeps its amazing damage and saw no nerfs, 180s remains somewhat reasonable, but 150 would be nice.
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APPARENTLY 1K DMG CRIOTS ARE FLNE FOR DEVS LOL
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ele is not allowed to have remotely viable builds.
you can have braindead holo or soulbeast facerolling for over a year with little to no consequence, but as soon as ele gets a non-oppressive build with clear counters, bam nerfed.
you cant make this stuff up, its hilarious.
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> @"Lonewolf Kai.3682" said:
> I’m having an extremely difficult time landing Updraft now. I used to use Air 4, into 5 and then chain it to Earth 4, then 5. But the chain fails at Air 5 because all you have to do is walk away from me. You don’t even have to dodge.
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> Sometimes I’d just use Earth 4, and if the target used a stun break, I’d quickly switch to Air 5, but once again, all they do is walk away.
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> So is it even worth using Updraft now? I don’t think I’ve landed it once since the change.
Just consider it a free evade + swiftness with some zoning potential. It can no longer be used offensively, not even with lightning flash.
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1K DAMAGE, LITERALLY USE UP AN EXTREMELY VALUABLE UTlLITY SLOT TO DO 1K DAMAGE!
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thats how anet devs think that balancing works.
skill too good? increase ini cost until it's too clunky for anyone to enjoy. nothing more engaging and exciting than using an ability twice and then getting basically self-silenced.
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> @"Moira Shalaar.5620" said:
> > @"Stallic.2397" said:
> > Why are you yelling at me?? ???
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> The OP doesn't seem to be aware of the significance of typing with caps lock on.
AAAAAAAAAAAAAAH
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> @"DanAlcedo.3281" said:
> Arcane skills are for spamming imob.
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> Change my mind.
THAT WAS NERFED TOO LOL
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BUFF IT 123
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Got hit by 7500 by the charge the other day, also got dazed. Amazing rangers get to be the only class that can keep CC + burst abilities untouched for their pets.
It's almost like there's either a ranger bias or the patch was a rushed, untested piece of garbage
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fighting games in my gw2? what is this
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I cannot believe we went from having everything integrated in one window, to resort having to use the hero / character panel. All once again because of the gemstore / pve warriors.
Everything is cluttered and mixed together. The only way to switch between pve and pvp gear is one ridiculously tiny icon that otherwise keeps everything HIDDEN from view. You can't be serious lmao. This is a failure in so many levels it's not even funny.
MY FAVORITE PART IS THAT IF YOU SWITCH FROM THE TRAITS VIEW BACK TO YOUR EQUIPMENT - IT DEFAULTS TO PVE GEAR SO YOU ONCE AGAIN HAVE TO CLICK THE LITTLE ICON LMAO.
Before you mention it, no. Having the new build panels is not the way to go because you still have to use one for talents, one for items. It's extremely easy to miss one component from your build when switching between different sets because everything is in a different area.
Absolute failure of UI.
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Plasma beam is the only thing that still does damage in that build.
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i thought the tradeoff was a self silence for 3 seconds where you can't dodge or cast other abilities except a point blank small aoe.
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Fresh Air was demolished, same with weaver sustain, burns or stability. It's only natural LR has to die now. Ele is just not supposed to have something good. People are used to having Ele be a punching bag and it's simply unbearable to have a viable, non-oppressive build.
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I went against it a couple times now, it's so freaking hilarious because there is 0% chance I'll ever get hit by it. Superspeed or swiftness means you can just walk out on reaction, EVEN on the laggy 150ms I play at.
What is this skill useful for? Just a random evade?
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ARCANE SHIELD KEEPS ITS DAMAGE IN PVP BTW, JUST PUT THEM SIDE BY SIDE WITH BLAST AND WAVE IF YOU WANt TO HAVE A LAUGH XD
TO ALL THE SUGGESTIONS ABOUT "REMOVING BOONS" AND SUCH - FIND A DIFFERENT TOPIC. ARCANE SKILLS ARE FOR DAMAGE, NOT UTILITY. THERE'S A REASON WHY THEY HAVE 100% CRIT CHANCE. WHY HAVE A 100 DAMAGE CRIT AT ALL? WHY EVEN NERF ELEMENTAL SURGE?
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NO, HAVING A **_DAMAGE_** UTlLITY THAT DOES 1K~1.4K CRITICAL WHEN YOU HAVE 260% CRIT DMG AND 2700 POWER IS NOT USEFUL. WHO WOULD'VE THOUGHT LMAO.
AT LEAST DOUBLE THE DAMAGE OR HALVE THE CD
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im personally not bothering with conquest this season at all
i liked getting quick queues, quick games, quick rewards and progression. less raging and less chances of idiotic teammates (50% vs 80%)
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Imagine being the only class with 2 different healing abilities and saying "just stop attacking lolol" nevermind the conditions that might already be ticking.
It's factually an invuln. Not every encounter is a 1v1 where you can just stop attacking, in a teamfight or aoe fiesta the rev can just choose to take damage on purpose.
3 seconds where they can autoattack away or dps as much as they want without needing to dodge or anything. AND even if you do the counterplay, guess what, they got another heal.
Rev has never not been broken. It's such a mess of a dumb class, when I tried to describe it to a friend I wouldn't even know what to call it. It doesn't fit in any archetype, it's bursty and mobile yet uses heavy armor, has medium health and cc / dodges.
Horrendous design tbh.
New Accounts and Mount Availability Solution - [Merged]
in Guild Wars 2 Discussion
Posted
> @"Taril.8619" said:
> I mean, I guess something like this could work? I mean, you can already pick up a Roller Beetle from next to the adventures/race locations (Which I often used before getting my own Roller Beetle so I could Nyoom across the map)
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> The question is just how necessary is it to have something like this?
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> I mean, pre-level 80 it's not so important since you don't have access to Daily Achievements so you don't need to do the 4 Events in a zone and Hearts and random trash enemies offer far more than enough EXP to get you to level 80. With World Bosses often being announced in chat well before they're active so even plebs can walk across the zone to get there in time.
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> At level 80, a new player is likely going to end up playing the story out of order anyway, unless they sink in more than the cost of the expansions to buy gems to unlock LW2/LW3 which provide the set up for HoT and PoF respectively. Which is one of the issues for new players, is this paywall on the story (Compounded by the non-playability of LW1 which sets up for LW2 and provides all the information on who the random people you're stuck with for the rest of the game even are, meaning that even if a new player does instantly buy all the LW available and play them in order, they'll still be greeted by the feeling of "Who tf is Braham, Rox, Taimi, Marjory and Kasmeer and why should I care?")
I mean, you say I mean a lot.