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Gamble.4580
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Posts posted by Gamble.4580
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They are just that good at the game. They have been playing together for years and know their classes well enough to out play u. I know it’s hard but some people are on that level.
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Monk is in the house.
Also please change mists it’s horrible looking. Make it a town.
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> @"Axl.8924" said:
> > @"Gamble.4580" said:
> > U are seeing lots of necros *core because bad players can play it and get rewarded for mistakes. But it ain’t the strongest 2v2 by a mile. It’s just overplayed like bunker scrapper was for ten mins. Wanna spot a bad player looking for the bunker core necro
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> Not necessarily that was a pretty ignorant comment considering necros need to build for some sustain to survive. It's not going to all sustain either, it's going to be mixed and I predict they will become free kill again thanks to all the whining.
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> See if you build for sustain as I think zdragon said, you won't have much DPS and if you build for DPS, well you have to sacrifice sustain.
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> The danger here is an exaggeration that some do, which can paint a picture, and I hope Anet can see past it.
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Relax I am just board trolling. People need to chill and let meta settle before debate and getting it nurf s before they understand the whole meta and where it’s place is. It’s already getting hard counter played people now are focusing it to make them ds then completely engorging it and hard focusing a new target why they being useless in da and once’s they leave it boom back on instant to trigger trait ds then leavening for new target till they come out again. And ofc watching them get that Rez and makeing sure u want them to not get it and cc or to get it and jump right on right after useing it and ofc to never let them get that blood of.
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U are seeing lots of necros *core because bad players can play it and get rewarded for mistakes. But it ain’t the strongest 2v2 by a mile. It’s just over played like bunker scrapper was for ten mins. Wanna spot a bad player look for the bunker core necro
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They just playing game and pvp should be hard with risky odds to how you play.
When we could solo que only before yes more people got where higher rated but the games where bland at best and most poeple where miss ranked because of the higher chance of being carried . And there was lesser of a community because no need to make friends so pvp was 1000 times more toxic.
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Lol necro is going to be one of the strongest classes of patch stays the same for pvp.
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Reaper and power core necro are going to be very very good after patch as long as u don’t waste things it’s going to see allot of game play in pvp and probley played allot by streamers.
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It will still have broken builds after patch. It won’t all be nurf some if not most will be changes and like always they won’t take into account that maybe that change makes that tree line weaker but if u use it with this tree line it’s op. Meta might change but game still will be broken. If anything good players who understand the game will just be better than most for a month because they will see these and adapt quickly why the sheep wait for meta battle to tell them what to do.
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Winning the fight comes before winning the point. U win the fight u get the map. The problem then comes down to not throwing after because team does not wait to see what respawrns will do.
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The only people who care are the 00000.000001% of gw2 players who do them so you are talking to yourselfs. Make MAT quicker and worth doing and the players would join and invest more. It shocks me u guys waste your time doing them. 5v5 in-house would show skill better and be allot more fun than that wasted hour+. + there will always be a different meta for 5v5 premade and let’s say ranked what shines in one won’t shine in the other.
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Cast a big spell? Apart from blasting your water it is not played the same as zerker staff. It offers great map control best Rez that carry even gold vs plats great cc amazing condi removal for team and it can do all this off point on a nine port sport. It shines in this meta. But it’s just my advice but I defo would take it over a support fb in ranked. In AT prob fb.
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If u could 5 man que u would be here in 1 week crying about how 5 good players are farming everything every game. Duo que is as good as it can get. Solo que only sucked no1 liked it and 5 man was great until seasons happen. Leave it be.
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Staff support tempest is probably the best support for ranked and unranked. Fb support great for a duo if u have a good rev or 1v1er who focus sides and u carry team fights. But for solo queuing I would defo got staff ele.
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Nice fights man nice vid ^^
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Pvp is for everyone. And if you don’t treat them like crap call them bots and /w maybe they will enjoy it stick with it and maybe think about improving.
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Everyone is toxic it takes that sort to enjoy pvp.
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Meh reaper can fear bomb anything so quickly it can feel like a second.
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> @"Leonidrex.5649" said:
> > @"Gamble.4580" said:
> > A good reaper will delete both fb and ele.
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> and good everything else deletes the reaper, thats the pickle
Yep but that’s what people forget it’s a 5 man team u are ment to play as it to win :)
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A good reaper will delete both fb and ele.
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It’s just part of ranked. People get sooo triggered lmao and care far to much about score than playing the game. I get called a bot in a /w every other game but it’s just a lol
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Great video man I agree 100% for necro fear needs more of a tell and quickness should be long enough to get a combo off but don’t restack after corrupted. Would love to see scourge have a ds for 2nd health bar with its abiltys what the f abiltys are that are placements. Speed runes make classes like reaper a great map control class and amazing at pealing +ing and amazing for resetting. If they nurf it will go back to how it was so would like to see some buffs somewhere to make up for the nurfs but at same time will the buffs be needed if everything is nurfed across the board.
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> @"Sobx.1758" said:
> > @"Gamble.4580" said:
> > > @"Sobx.1758" said:
> > > > @"Gamble.4580" said:
> > > > > @"Sobx.1758" said:
> > > > > > @"Gamble.4580" said:
> > > > > > Defo needs to be instant cast as u have to cast and then use after and it’s very noticeable so makes no sense it’s not always instant cast
> > > > >
> > > > > What is this argument? What you just said is that any skill with cast time should be changed to instant cast, because they have cast time and shouldn't have one.
> > > >
> > > > Well it won’t make sense if u change what I said where the hell did the any skill with cast time come from lmao. Reread.
> > >
> > > I didn't change what you've said unless I completely misunderstood your point, which pretty sure I didn't.
> > > What you said: "needs to be instant cast as u have to cast and then use after and it’s very noticeable so makes no sense it’s not instant cast"
> > >
> > > Which means you claim it needs to be instant cast, because the first part of the spell (which is NOT a stunbreak) has cast time. The second part (which IS a stunbreak) is already instant. You said the first part needs to be instant, because it's noticable that it has cast time. Right?
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> > > Now where the "any skill" came from? I did NOT claim you said that, because you obviously didn't, but the only "argument" you had for flashwurm instantcast was "it has a cast time, so it shouldn't have one". By THAT EXACT SAME LOGIC you can say that about any other spell. The cast time is noticable, so lets make it instant. That's notYour
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> > Lol you can invest a book of reply’s heck u can start a YouTube channel I stand by my post.
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> I know you stand by it, that was never the question here lmao. I'm just saying your "argument" wasn't a valid one and explained you why.
That’s because Timmehh.
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> @"Sobx.1758" said:
> > @"Gamble.4580" said:
> > > @"Sobx.1758" said:
> > > > @"Gamble.4580" said:
> > > > Defo needs to be instant cast as u have to cast and then use after and it’s very noticeable so makes no sense it’s not always instant cast
> > >
> > > What is this argument? What you just said is that any skill with cast time should be changed to instant cast, because they have cast time and shouldn't have one.
> >
> > Well it won’t make sense if u change what I said where the hell did the any skill with cast time come from lmao. Reread.
>
> I didn't change what you've said unless I completely misunderstood your point, which pretty sure I didn't.
> What you said: "needs to be instant cast as u have to cast and then use after and it’s very noticeable so makes no sense it’s not instant cast"
>
> Which means you claim it needs to be instant cast, because the first part of the spell (which is NOT a stunbreak) has cast time. The second part (which IS a stunbreak) is already instant. You said the first part needs to be instant, because it's noticable that it has cast time. Right?
>
> Now where the "any skill" came from? I did NOT claim you said that, because you obviously didn't, but the only "argument" you had for flashwurm instantcast was "it has a cast time, so it shouldn't have one". By THAT EXACT SAME LOGIC you can say that about any other spell. The cast time is noticable, so lets make it instant. That's notYour
Lol you can invest a book of reply’s heck u can start a YouTube channel I stand by my post.
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> @"Sobx.1758" said:
> > @"Gamble.4580" said:
> > Defo needs to be instant cast as u have to cast and then use after and it’s very noticeable so makes no sense it’s not always instant cast
>
> What is this argument? What you just said is that any skill with cast time should be changed to instant cast, because they have cast time and shouldn't have one.
Well it won’t make sense if u change what I said where the hell did the any skill with cast time come from lmao. Reread.
Which class is overperforming? 5 vs 5
in Player vs. Player
Posted
Necro and scrapper defo need a shave