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Matt H.6142

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Posts posted by Matt H.6142

  1. > @"Wondrouswall.7169" said:

    > Used to be a Golden Moa but that was not an option at launch.

    A golden Moa that looks like an ostrich like pink looks like a flamingo. I like it.

     

  2. Seeing that there is a hole in the supportive archetype in the moa family, I wondered if a new Moa could be released? Moa has a heal in one of its regular skills so it would pair up well, and let you double up healing. Maybe a grey Moa that looks like an Ostrich, which might be fitting for The desert. Maybe a season 4 release?

  3. Tempest cyclone (and I believe rev axe Temporal Rift) are broken. They don’t reliably pull any more. Today I think I saw one target ever pull to the center.

    Added details

    Male Human

    Playing in Sandswept Isle and Sunday’s recommended tier 3 fractals

    Constant feel the skill was ineffective and breakbar damage was negligible.

  4. Thanks for your comments. If it matters, I was in unranked on a scourge, probably with a sage amulet. My HP was 24,500. 25k was no exaggeration. I read it from the combat log. I'm quite casual in pvp, 5.5 years and only now coming up on rank 76. A teammate was hit by it and was calling it hacks. I was more accepting of it. I know the multiplier on worldly impact is high. Kudos to those who know how to game the game. I tried to prove it on the light golem, and maybe got 12k at most.

    I will say OHKO won't encourage new players to stay in pvp, or try the leagues. The post is here. The devs have the stats. I think based on some of the responses, 25k is a surprise to many.

  5. Does anyone know the build for the 25k Worldly Impact hit? A couple of us felt this against us in PvP, even saw the person practicing it in the Mists. I know Sic' Em is a part of it.

    I'd say it's OP, and doing it from stealth is just dirty, but when I predicted it the second time, and dodged it, I found him dying to desert shroud condis.

  6. I don't have much information for you but on the level 25 shattered observatory, Yokko was invisible throughout the fractal, and wasn't interactable for a long time before the final boss to skip Arkk's dialogue.

    The second boss disappeared once during the ball bouncing phase and didn't return until we reset.

    The final boss and all its adds were invisible for the entirety of the fight. They were visible to some of our party, but at least 2 of us never saw them.

  7. The boss fights were very trying as a sword weaver and likely any melee character. (Had no problem throughout POF story.) They just melt with staff though. Melee = hardmode. Had no idea what a static conduit was in the last fight and the only clue was in the mini map. Lost a lot of time trying to get the turrets to hit the storms.

    Lots of performance issues around Champions Rest (and Amnoon).

    Gorgeous map. Love the north end of the map. Loved the enemy mob swarms. Loved the profession’s prison break.

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