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Tashigi.3159

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  1. > @"LuRkEr.9462" said: > Darkbringer is well known guardian with ANet tag. He has been around for a while, see him on teapots raids and such. Personally never met him in pvp though. This. This dev is actually quite active in all game modes. I've had him in PVP matches, too and frankly, he's not that good, Lol.
  2. They could fix Stronghold instead. Make it so instead of babysitting NPC's we can actually break the dumb doors ourselves with explosives. Spawning archers is basically useless when you can kill the dumb mobs in a few hits; and the skritt bombers die if you sneeze at them. Defending them is impossible. Summoning champions is actually kinda nice but also a waste of time. So instead, make it so when you spawn, you can immediately summon your champions (All of you) and then defend them while yall march through, or play offensively and go to the enemy. Hell, anything but what we have would work better. Capture the flag would be nice, too and then maybe put it all on rotation so 1 week we get ranked Capture the flag/Stronghold/Conquest. But again, before that can happen, they need to seriously look into Stronghold and extensively test Capture the flag.
  3. Thief is finally in a place where it's prob best balanced. Maybe it'd needs a bit of a small tiny, tiny tune up and down in some areas but I rather not risk it. ANET's idea of a tune up is giving you a rocket launcher and a tune down is basically removing your class from the game.
  4. Lets put one of the only progression systems the game has in the gem store, Lol Come on.
  5. > @"CutesySylveon.8290" said: > As much as I hate immobilize, the biggest issue are the archaic and buggy roots from Ranger that need to go. Thats the biggest culprit, but it is specially powerful when you run into a team that can maximize it but also can spam other condis, makes it nearly impossible to get out of the AOE fest. There is minimal counter play in those instances, often times, none.
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