> @"God.2708" said:
> > @"Dawdler.8521" said:
> > > @"Svarty.8019" said:
> > > I read ~~most~~ some of the OP.
> > >
> > > I believe the great idea here is to remove the target cap on fixed siege - or something like that. Using zerg-size to mitigate damage is cheese of the highest order. Wensleydale or Double Gloucester or somesuch.
> > ... siege has a current target cap of 50. What do you want to increase it to, 100? I doubt it will make a difference.
>
> ACs only hit 25 targets. I actually had to go in game to verify this, it got patched a long time ago, but the wiki still lists it as 50.
Sorry for any misunderstanding, in the post of mine I did state _fixed_ siege, by which I mean Oil, Mortar, Cannon.