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BadHealer.3608

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Posts posted by BadHealer.3608

  1. > @"Revolution.5409" said:

    > > @"Game of Bones.8975" said:

    > > Will we ever see new pets for rangers?

    >

    > With the new expansion certainly.

    Yes, we only got to times new pets. With HoT and with PoF. I wouldn't expect it to be much different.

  2. > @"sajah varel.9261" said:

    > As a hotfix, if they can't find a solution, why not just add 60s to gold and silver in the mean time. That way people can do it and they have time to work on a real fix.

    Well, hotfixes should be very easy to find. I think 15 seconds to silver would be enough. Let people win gold if they have the full skimmer, but allow them to get it in the first place.

    Other fixed would be:

    - Just fix it that I can use the skimmer down skill no matter if someone starts the race as well

    - Allow people to swim faster temporary

    - Allow people to swim faster temporary in L.A. only

    - Allow people to have their own instance of L.A. temporary

    - Make this part as autowin

    - Allow people to train your skimmer without the full collection

    - Allow people to use the skimmer down option temporary in L.A. only even if the not trained it

    - Allow people to use the skimmer down option temporary even if the not trained it

     

    And so on. Plenty option. But beside the lack of playtesting they show a lack of fast fixing. (How hard can it be to add 15 seconds to the silver time?)

     

  3. > @"Ayrilana.1396" said:

    > > @"BadHealer.3608" said:

    > > How about they just show us how they mange to do this when testing this? Will be great to see this race gods. How about the next Boss will be killable only by a weapon that you get after killing him? That will be so much fun.

    >

    > The issue is due to a bug. A bug that wasn't present in their testing environment.

    Yes, the bug is happening when more than one person is trying the race (the box that takes your dive skill away will appear, when an other person is starting the race). Who would expect that more than one person in L.A. want to play the only new contend that we got? I would suggest that we make a time table and allow only one person to do the race at a time. If we use a time window of 5 minutes for each person around 288 person can do the race each day. So each year over 100.000 people can do the race, if all other people will stop and don't attempted the race, till there time window is there. Sounds like the prefect reasonable thing to do in a MMO.

  4. > @"TheBravery.9615" said:

    > There hasn't been any new meaningful WvW update for years, [...]

    >

    > Just do it.

    Cool. So you want to get something like the Warclaw again? Some more of this kitten. Should they just do it and take even more fun away from the WvW?

     

    Why don't you ask them to remove WvW all together, if you hate it so much.

  5. > @"coso.9173" said:

    > why do skills require so much exp to be able to get them? it takes forever! I've already finished all PoT skills and Icebrood Saga skills without any issues, only playing regularly. I played HoT much more since it launched and I still have 4 skills to unlock.

    > for comparison, a few days ago I got the final skill in the current saga, and it required around 750k experience points. for HoT, the ones I need require 3 million experience points! and that¿s not even the last one of the tiers, the last on will require at least 4 million each. so in total I would need 3+3+4+4= 14 million experience to finish it. wich is ridiculous if you compare to anything after that. PoF and LWS5.

    Don't worry about that the Icebrood Saga will have another tier (Tier 4) for the Essence of xyz therefore I assume that the amount of esxperience you need will be even higher than HoT.

     

    If you are playing HoT since the launch and still haven't unlocked all masteries, than you propatly get locked because of missing mastery points, since than all experience points will be droped.

     

    How much do someone get playing Events in Dragonstand with boost? 1 Million expericen? How do you avoid to play less than 14 times Dragonstand since the launch of HoT?

  6. > @"Multicolorhipster.9751" said:

    > Pips are bad for Ranked in general, [...] given solely as a reward for winning in Ranked instead of just showing up.

    Once you get 20 games in a row with 1 player constantly disconection (at least he wasn't afk so I would also drop in rank) you may think different. It would really increase the toxicity, if you wouldn't get anything for playing your best, dragging eveyone with you and still fail at 4xx:500.

     

    We already have the blame game for lost games, what will happen if you lose 499:500?

  7. > @"Fire Attunement.9835" said:

    > I have another update for you on what we're working on for Build and Equipment Templates. As mentioned in a previous post, one thing we've been working on is a way to give you all greater flexibility when making experimental changes to templates. That's almost ready, and a Revert button for changes to templates will be shipping with the February 25 build. This feature will work a bit like a restore point: Clicking it will return everything back to the way it was when you first loaded up a build.

     

    So instead fixing the "templates" you did give us an addiontional button that we can press so that we can manual fix the way the templates are working in this game? How about you just change the name to loadouts and than then they are accting exactly the way it should. Keep in mind that this should be a QoL improvement that should help us to REDUCE the amount of mouse-clicks. At the moment it is INCREASING the amount of mouse clicks and is insering a unfunny "search the items that are hidden in your invenentory since you are so stupid and get legendary armor and weapons" game. No one like to do stupid things over and over and over and over and over again that were not needed before.

     

    I really hope that your vacation is soon over and your start in fixing the broken things, before you insert another things that just increase the amount of mosue clicks.

     

    We want a QoL-improvement not a QpL-deimporvement. Give us working templates and not broken loadouts.

  8. > @"Sobx.1758" said:

    > And minmaxing or remembering your actual builds isn't really that hard, if you have troubles with that then, again, it's your own problem. Worst case scenario, grab a pen, piece of paper and get over it. Additional build/gear slots are still by no means obligatory or key for the gameplay, so the claim -from the thread that got merged here- about build slots making gw2 somehow "expensive to play" is as false as it was before.

    Thank you very much to bring it to our attention that we are simply too stupid to play Guild Wars 2. We are so stupid that we can't remember the small amount of 180 builds. (9 chars with 20 builds each - 3 game modes, solo/group, fractals, raids and so on)- It is our fault that we can't remember this small amount and get bother by the fact that the templates always change if we do something and legendary items will trash our build even more.

     

    Since I'm just so stupid that I can't play this game anymore I will take my little brain and my money elsewhere.

     

    I wonder why someone always ask me if I'm still sane...

  9. > @"kamikharzeeh.8016" said:

    > > @"BadHealer.3608" said:

    > > Revenant still not working. Let's see if I can play this game next year.

    > >

    > could u specify? revenant is top meta in nearly each existing format, so that statement sounds a bit... funny?

    Yeah, I'm pretty sure that you all would love to have a revenant in your group that is unable to use the skill 6 nor the skill 7 nor the skill 8 nor the skill 9 nor the skill 10. Please give me a build that is meta and I will play with you happy until the day I die.

     

    Did you hear that? YOU CAN PLAY GUILD WARS 2 WITH YOUR WEAPON SKILLS ONLY AND YOU ARE TOP META!!!

     

    Guild Wars 2 can be played by me. I'm so happy.

  10. Revenant still not working. Let's see if I can play this game next year.

     

    6666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666PLEASEFORTHELOVEOFGOD,PLEASEHEALYOURSELF!!!666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666666

  11. > @"Dawdler.8521" said:

    > And if people dont want it to do that (someone mentioned a tickbox to "disable" this feature, which is downright silly)... just use 1 build across all modes then. Simple as that.

    Yeah, I really thinkg that this way you will be such a completive player. Just use one build everywhere, since this "templates" build updates does make everything so much better.

     

    Sorry I need to go on and scream a little more 66666666666666666666666 at my Revant. Maybe it will help some day.

  12. > @"Rubi Bayer.8493" said:

    > We've been working on an update that will automatically switch your build and equipment templates when you enter or exit PvE, WvW, or PvP. The game will remember which build and equipment template tabs were last active when you return to a game mode.

    Sorry, but are you sure that this function wont confuse a lot of players in the first place? Shortly going into WvW or PVP lobby will switch the build and slot? People may be confused when there weapon change and will switch it back, messing with their build and so on.

     

    The problem is that your templates are loadout and every change will mess with it. So maybe you just gave us back the three loadouts and start giving us the free three template builds that you have been promised to us?

     

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