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KelyNeli.4516

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Posts posted by KelyNeli.4516

  1. Its called d912pxy and it could be found here

    What it does is basically changing some setting to make GW2 to play in DirectX 12 affecting performance of the game, making it use multithread mode for CPU and significantly improves the game performance, it seems like a really good thing to actually have and it helps a lot of players improving their experience, its not a cheat, it is not a bot or any of this. Im not trying to be too technical here i dont understand how exactly it works, i wish to use it but i am afraid of getting ban for that.

    No one could answer me to that question, so i am here asking it so everyone sees it.

     

    **Dear ArenaNet, what is your official statement regarding d912pxy mod? Do you allow players to use it and make the game run smoother and if you do will you promise you will not ban them for using it?**

     

    Thank you.

  2. Its a giant nerf to the farm on PoF maps.

    Now Unids are twice or three times cheaper than before... I was selling green ones for 6-7 silvers, and blues for 3-4 silvers, now green are for about 2s and blue at 1.2s.

    Also they drop with the same frequency on PoF maps as before but the drop from them when you open them is WAY smaller than it used to and this directly affected the price on those. I have left these maps and gone back to the HoTs maps they are more profitable i am telling you, it screwed me over a big time since my MF is poor at 90% and was dropping and selling unid gear bags mainly for profit, which does not exist anymore, i have no idea where to make gold now.

    Worst update i experienced in my GW2 experience, why not just let unid gear drop and still allow it to be affected by MF?

     

  3. I dont think it is possible, the game optimisation is super bad and you would need a top spec to play this game in 4k at over 60 fps.

    The thing this game struggle with the most is to utilise more than 2 CPU cores, it will simply limit the fps if one thread is at 100%, so even with most expensive CPU out there this game will struggle to keep 60 fps in towns or wvw.

  4. > @"Straegen.2938" said:

    > https://en-forum.guildwars2.com/discussion/71944/upcoming-warclaw-bug-fixes-changes#latest

     

    I know but the changes like this will be bad.

    It will only benefit those who has already a mount or are sitting on mount, make escaping from zerg impossible on mount and it will bring just all sorts of buggs on top of it. The skill will bug like a hell on current servers.

    Simply just making the mount easier to kill would be much more reliable solution to the problem.

  5. So everyone without mount will be left in the mud against anyone with a mount? Why not implement something that everyone will benefit from?

    If you implement something broken and must-have then you dont balance it by forcing others to have it too, but you nerf it down to the ground so anyone without it will be able to deal with. smh

  6. I really dont like gankers who runs around group of enemies and hunts down people that are a little behind the group.

    You cant really catch them because they are on their mounts, and even if you somehow dismount with a fair amount of damage done to them they will run away with the dashes they have out of combat and mount again to play on your nerves. The thing is super annoying especially on classes that has no real gap closers, and people obviously abuse heavily these mounts, running close to the groups and just run away like nothing happened at all.

    First and foremost, mounts in WvW should not share the deffensive stats with the player, this not only makes dismounting someone hard but also allows "hunters" for a cheesy tactic, because someone has to burn out from the skills to take the guy off his mount and is in great disadvantage because of it. Mount should only have raw HP, we dont need trap skills which have been announced if it will be easier just to kill the mount within 1 sec.

    Second, mount after it being killed should have at least 60 seconds cooldown so someone running away will not be able to immediately mount on and run away.

    Plz nerf it.

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